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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8"/>
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
<title>DOWN • Graphics</title>
<link rel="icon" href="/favicon.svg" type="image/svg+xml"/>

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.brand{font-weight:700;font-size:1.1rem}
.nav-links{display:flex;gap:10px;margin-left:18px}
.nav-links a{text-decoration:none;color:var(--fg);padding:8px 12px;border:1px solid rgba(255,255,255,.12);border-radius:999px;font-size:.9rem;opacity:.86;transition:.15s ease;white-space:nowrap}
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.menu a{display:block;padding:10px 10px;border-radius:10px;text-decoration:none;color:var(--fg);opacity:.9}
.menu a:hover{background:rgba(255,255,255,.06);opacity:1}
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.h{font-size:1.35rem;font-weight:650}
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</style>
</head>

<body>
<canvas id="quantumField"></canvas>

<nav>
  <div class="nav-inner">
    <div class="brand">TwoQuarks</div>
    <div class="nav-links">
      <a href="../../../index.html#down">DOWN</a>
      <a href="../../../index.html#strange">STRANGE</a>
      <a href="../../../index.html#top">TOP</a>
      <a href="../../../index.html#charm">CHARM</a>
      <a href="../../../index.html#up">UP</a>
      <a href="../../../index.html#bottom">BOTTOM</a>
    </div>
    <div class="spacer"></div>
    <div class="menu-btn" id="menuBtn"><span></span></div>
    <div class="menu" id="siteMenu">
      <a href="../../../index.html#about">ABOUT</a>
      <a href="../../../quarkslab.html">QuarksLab</a>
      <div class="sep"></div>
      <a href="../../../quarks/bottom/resume.pdf">Resume</a>
      <a href="../../../summary.pdf">Summary</a>
    </div>
  </div>
</nav>

<div class="wrap">
  <div class="h">DOWN · Visual Diagnostics</div>
  <div class="sub">
    Use keyboard arrows or the buttons below to navigate.
  </div>

  <div class="viewer">
    <img id="img" src="graphics/antidown_corrupted_valley_reward.png" alt="figure"/>
    <div class="controls">
      <a class="btn" href="javascript:void(0)" onclick="prev()">← Previous</a>
      <a class="btn" href="javascript:void(0)" onclick="next()">Next →</a>
    </div>

    <div class="cap" id="cap"><strong>AntiDown</strong> — Reward over Training (Corrupted Valley)</div>
  </div>

  <hr class="rule"/>

  <div class="interp" id="interp">Interpretation will appear here.</div>
</div>

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  siteMenu.addEventListener('click', (e)=> e.stopPropagation());
}

/*
  Folder layout:
  index.html in model folder; PNGs in ./graphics/
*/

const figures = [
  {
    src: "graphics/antidown_corrupted_valley_reward.png",
    title: "AntiDown — Reward over Training (Corrupted Valley)",
    interpretation:
      "Reward as a function of training episode for multiple methods. Early plateaus, sharp drops, and increased variance typically indicate a regime change or reward corruption effects rather than smooth convergence."
  },
  {
    src: "graphics/antidown_corrupted_valley_valley_visits.png",
    title: "AntiDown — Valley Visits over Training",
    interpretation:
      "State visitation (valley visits) across episodes. High visits indicate repeated occupancy of a specific region; abrupt changes suggest shifts in exploration strategy or a change in the learned policy’s preferred states."
  },
  {
    src: "graphics/down_paradox_tabular_reward.png",
    title: "Down — Reward over Training (Tabular Paradox)",
    interpretation:
      "Episode-level reward in a tabular setting. A stable band suggests bounded dynamics; frequent spikes or heavy tails suggest sensitivity to stochasticity, reward noise, or termination conditions."
  },
  {
    src: "graphics/down_paradox_tabular_rho.png",
    title: "Down — ρ over Training (Tabular Paradox)",
    interpretation:
      "ρ plotted across episodes as a consistency/stability proxy. Sustained mid/high values indicate more consistent behavior; large oscillations or abrupt dips indicate instability or switching between behavioral modes."
  },
  {
    src: "graphics/dual_down_antidown_episode_return.png",
    title: "Down vs AntiDown — Tabular Returns (Same Budget)",
    interpretation:
      "Overlay comparison of episode returns under the same training budget. A persistent separation implies asymmetric performance; repeated crossings imply similar behavior under noise or comparable robustness limits."
  },
  {
    src: "graphics/figure_reward.png",
    title: "Summary Table — Reward & Valley Visits (by Phase)",
    interpretation:
      "Text summary of mean and standard deviation for reward and valley visits across phases. Means capture central tendency; standard deviations capture volatility. Phase-wise changes indicate non-stationary regimes or experimental phase transitions."
  },
  {
    src: "graphics/figure_failures.png",
    title: "Failure Modes — Counts by Agent and Phase",
    interpretation:
      "A categorical failure-mode table showing counts per agent and phase. This highlights which behaviors dominate and whether failure types shift across phases, useful for diagnosing where instability concentrates."
  }
];

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}

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