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ec09bf0 5270720 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 | /**
* TwoQuarks Quantum Field - Ultra Blue Particle System
* High-performance canvas animation with WebGL-style particles
*/
class QuantumField {
constructor(canvasId) {
this.canvas = document.getElementById(canvasId);
if (!this.canvas) {
console.warn(`Canvas ${canvasId} not found`);
return;
}
this.ctx = this.canvas.getContext('2d', { alpha: false });
this.particles = [];
this.connections = [];
this.mouse = { x: null, y: null, radius: 150 };
// Ultra Blue color palette
this.colors = {
primary: 'rgba(39, 80, 146, 0.8)', // #3B82F6
bright: 'rgba(96, 165, 250, 0.6)', // #60A5FA
deep: 'rgba(30, 64, 175, 0.9)', // #1E40AF
glow: 'rgba(59, 130, 246, 0.15)',
connection: 'rgba(59, 130, 246, 0.12)'
};
// Configuration
this.config = {
particleCount: 120,
particleSpeed: 0.3,
connectionDistance: 140,
mouseInteraction: true,
mouseRepelForce: 0.8,
particleSize: { min: 1, max: 3 },
glowEnabled: true
};
this.init();
}
init() {
this.resize();
this.createParticles();
this.setupEventListeners();
this.animate();
}
resize() {
this.canvas.width = window.innerWidth;
this.canvas.height = window.innerHeight;
}
createParticles() {
this.particles = [];
const { particleCount, particleSpeed, particleSize } = this.config;
for (let i = 0; i < particleCount; i++) {
this.particles.push({
x: Math.random() * this.canvas.width,
y: Math.random() * this.canvas.height,
vx: (Math.random() - 0.5) * particleSpeed,
vy: (Math.random() - 0.5) * particleSpeed,
size: Math.random() * (particleSize.max - particleSize.min) + particleSize.min,
color: this.getRandomColor(),
brightness: Math.random() * 0.5 + 0.5
});
}
}
getRandomColor() {
const colorOptions = [
this.colors.primary,
this.colors.bright,
this.colors.deep
];
return colorOptions[Math.floor(Math.random() * colorOptions.length)];
}
setupEventListeners() {
window.addEventListener('resize', () => this.resize());
if (this.config.mouseInteraction) {
window.addEventListener('mousemove', (e) => {
this.mouse.x = e.clientX;
this.mouse.y = e.clientY;
});
window.addEventListener('mouseleave', () => {
this.mouse.x = null;
this.mouse.y = null;
});
}
}
updateParticles() {
const { width, height } = this.canvas;
const { mouseRepelForce } = this.config;
this.particles.forEach(p => {
// Mouse interaction - repel effect
if (this.mouse.x !== null && this.mouse.y !== null) {
const dx = p.x - this.mouse.x;
const dy = p.y - this.mouse.y;
const dist = Math.sqrt(dx * dx + dy * dy);
if (dist < this.mouse.radius) {
const force = (this.mouse.radius - dist) / this.mouse.radius;
const angle = Math.atan2(dy, dx);
p.vx += Math.cos(angle) * force * mouseRepelForce;
p.vy += Math.sin(angle) * force * mouseRepelForce;
}
}
// Update position
p.x += p.vx;
p.y += p.vy;
// Damping
p.vx *= 0.99;
p.vy *= 0.99;
// Boundary wrapping
if (p.x < 0) p.x = width;
if (p.x > width) p.x = 0;
if (p.y < 0) p.y = height;
if (p.y > height) p.y = 0;
// Subtle brightness pulsing
p.brightness += (Math.random() - 0.5) * 0.02;
p.brightness = Math.max(0.3, Math.min(1, p.brightness));
});
}
drawConnections() {
const { connectionDistance } = this.config;
this.ctx.strokeStyle = this.colors.connection;
this.ctx.lineWidth = 0.5;
for (let i = 0; i < this.particles.length; i++) {
for (let j = i + 1; j < this.particles.length; j++) {
const dx = this.particles[i].x - this.particles[j].x;
const dy = this.particles[i].y - this.particles[j].y;
const dist = Math.sqrt(dx * dx + dy * dy);
if (dist < connectionDistance) {
const opacity = (1 - dist / connectionDistance) * 0.3;
this.ctx.strokeStyle = `rgba(29, 80, 126, ${opacity})`;
this.ctx.beginPath();
this.ctx.moveTo(this.particles[i].x, this.particles[i].y);
this.ctx.lineTo(this.particles[j].x, this.particles[j].y);
this.ctx.stroke();
}
}
}
}
drawParticles() {
this.particles.forEach(p => {
// Glow effect
if (this.config.glowEnabled) {
const gradient = this.ctx.createRadialGradient(
p.x, p.y, 0,
p.x, p.y, p.size * 4
);
gradient.addColorStop(0, p.color.replace(/[\d.]+\)$/g, `${p.brightness})`));
gradient.addColorStop(1, p.color.replace(/[\d.]+\)$/g, '0)'));
this.ctx.fillStyle = gradient;
this.ctx.beginPath();
this.ctx.arc(p.x, p.y, p.size * 4, 0, Math.PI * 2);
this.ctx.fill();
}
// Core particle
this.ctx.fillStyle = p.color.replace(/[\d.]+\)$/g, `${p.brightness})`);
this.ctx.beginPath();
this.ctx.arc(p.x, p.y, p.size, 0, Math.PI * 2);
this.ctx.fill();
});
}
animate() {
// Clear with black background
this.ctx.fillStyle = '#000000';
this.ctx.fillRect(0, 0, this.canvas.width, this.canvas.height);
this.updateParticles();
this.drawConnections();
this.drawParticles();
requestAnimationFrame(() => this.animate());
}
}
// Auto-initialize when DOM is ready
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', () => {
new QuantumField('quantumField');
});
} else {
new QuantumField('quantumField');
}
// Export for potential external use
if (typeof module !== 'undefined' && module.exports) {
module.exports = QuantumField;
} |