| import numpy as np |
| import torch |
| import torch.nn.functional as F |
|
|
|
|
| def get_r_yaw(yaw): |
| """ rotation around the y-axis |
| """ |
| return np.array([ |
| [np.cos(yaw), 0, np.sin(yaw) ], |
| [0, 1, 0 ], |
| [-np.sin(yaw), 0, np.cos(yaw) ], |
| ], dtype=np.float32 |
| ) |
|
|
|
|
| def get_r_pitch(pitch): |
| """ rotation around the x-axis |
| """ |
| return np.array([ |
| [1, 0, 0 ], |
| [0, np.cos(pitch), -np.sin(pitch) ], |
| [0, np.sin(pitch), np.cos(pitch) ] |
| ], dtype=np.float32 |
| ) |
|
|
|
|
| def get_r_roll(roll): |
| """ rotation around the z-axis |
| """ |
| return np.array([ |
| [np.cos(roll), -np.sin(roll), 0 ], |
| [np.sin(roll), np.cos(roll), 0 ], |
| [0, 0, 1 ] |
| ], dtype=np.float32 |
| ) |
|
|
|
|
| def get_R(yaw, pitch, roll): |
| """ rotation matrix from yaw, pitch, roll |
| """ |
| R_yaw = get_r_yaw(yaw) |
| R_pitch = get_r_pitch(pitch) |
| R_roll = get_r_roll(roll) |
|
|
| R_yaw_inv = get_r_yaw(-yaw) |
| R_pitch_inv = get_r_pitch(-pitch) |
| R_roll_inv = get_r_roll(-roll) |
|
|
| R = R_pitch @ R_roll @ R_yaw |
| R_inv = R_yaw_inv @ R_roll_inv @ R_pitch_inv |
|
|
| return R, R_inv |
|
|
|
|
| |
| |
| |
| def axis_angle_to_quaternion(axis_angle: torch.Tensor) -> torch.Tensor: |
| """ |
| Convert rotations given as axis/angle to quaternions. |
| |
| Args: |
| axis_angle: Rotations given as a vector in axis angle form, |
| as a tensor of shape (..., 3), where the magnitude is |
| the angle turned anticlockwise in radians around the |
| vector's direction. |
| |
| Returns: |
| quaternions with real part first, as tensor of shape (..., 4). |
| """ |
| angles = torch.norm(axis_angle, p=2, dim=-1, keepdim=True) |
| half_angles = angles * 0.5 |
| eps = 1e-6 |
| small_angles = angles.abs() < eps |
| sin_half_angles_over_angles = torch.empty_like(angles) |
| sin_half_angles_over_angles[~small_angles] = ( |
| torch.sin(half_angles[~small_angles]) / angles[~small_angles] |
| ) |
| |
| |
| sin_half_angles_over_angles[small_angles] = ( |
| 0.5 - (angles[small_angles] * angles[small_angles]) / 48 |
| ) |
| quaternions = torch.cat( |
| [torch.cos(half_angles), axis_angle * sin_half_angles_over_angles], dim=-1 |
| ) |
| return quaternions |
|
|
|
|
| |
| |
| |
| def quaternion_to_matrix(quaternions: torch.Tensor) -> torch.Tensor: |
| """ |
| Convert rotations given as quaternions to rotation matrices. |
| |
| Args: |
| quaternions: quaternions with real part first, |
| as tensor of shape (..., 4). |
| |
| Returns: |
| Rotation matrices as tensor of shape (..., 3, 3). |
| """ |
| r, i, j, k = torch.unbind(quaternions, -1) |
| |
| two_s = 2.0 / (quaternions * quaternions).sum(-1) |
|
|
| o = torch.stack( |
| ( |
| 1 - two_s * (j * j + k * k), |
| two_s * (i * j - k * r), |
| two_s * (i * k + j * r), |
| two_s * (i * j + k * r), |
| 1 - two_s * (i * i + k * k), |
| two_s * (j * k - i * r), |
| two_s * (i * k - j * r), |
| two_s * (j * k + i * r), |
| 1 - two_s * (i * i + j * j), |
| ), |
| -1, |
| ) |
| return o.reshape(quaternions.shape[:-1] + (3, 3)) |
|
|
|
|
| |
| |
| |
| def axis_angle_to_matrix(axis_angle: torch.Tensor) -> torch.Tensor: |
| """ |
| Convert rotations given as axis/angle to rotation matrices. |
| |
| Args: |
| axis_angle: Rotations given as a vector in axis angle form, |
| as a tensor of shape (..., 3), where the magnitude is |
| the angle turned anticlockwise in radians around the |
| vector's direction. |
| |
| Returns: |
| Rotation matrices as tensor of shape (..., 3, 3). |
| """ |
| return quaternion_to_matrix(axis_angle_to_quaternion(axis_angle)) |
|
|
|
|
| |
| |
| |
| def _axis_angle_rotation(axis: str, angle: torch.Tensor) -> torch.Tensor: |
| """ |
| Return the rotation matrices for one of the rotations about an axis |
| of which Euler angles describe, for each value of the angle given. |
| |
| Args: |
| axis: Axis label "X" or "Y or "Z". |
| angle: any shape tensor of Euler angles in radians |
| |
| Returns: |
| Rotation matrices as tensor of shape (..., 3, 3). |
| """ |
| cos = torch.cos(angle) |
| sin = torch.sin(angle) |
| one = torch.ones_like(angle) |
| zero = torch.zeros_like(angle) |
|
|
| if axis == "X": |
| R_flat = (one, zero, zero, zero, cos, -sin, zero, sin, cos) |
| elif axis == "Y": |
| R_flat = (cos, zero, sin, zero, one, zero, -sin, zero, cos) |
| elif axis == "Z": |
| R_flat = (cos, -sin, zero, sin, cos, zero, zero, zero, one) |
| else: |
| raise ValueError("letter must be either X, Y or Z.") |
|
|
| return torch.stack(R_flat, -1).reshape(angle.shape + (3, 3)) |
|
|
|
|
| |
| |
| |
| def euler_angles_to_matrix(euler_angles: torch.Tensor, convention: str) -> torch.Tensor: |
| """ |
| Convert rotations given as Euler angles in radians to rotation matrices. |
| |
| Args: |
| euler_angles: Euler angles in radians as tensor of shape (..., 3). |
| convention: Convention string of three uppercase letters from |
| {"X", "Y", and "Z"}. |
| |
| Returns: |
| Rotation matrices as tensor of shape (..., 3, 3). |
| """ |
| if euler_angles.dim() == 0 or euler_angles.shape[-1] != 3: |
| raise ValueError("Invalid input euler angles.") |
| if len(convention) != 3: |
| raise ValueError("Convention must have 3 letters.") |
| if convention[1] in (convention[0], convention[2]): |
| raise ValueError(f"Invalid convention {convention}.") |
| for letter in convention: |
| if letter not in ("X", "Y", "Z"): |
| raise ValueError(f"Invalid letter {letter} in convention string.") |
| matrices = [ |
| _axis_angle_rotation(c, e) |
| for c, e in zip(convention, torch.unbind(euler_angles, -1)) |
| ] |
| |
| return torch.matmul(torch.matmul(matrices[0], matrices[1]), matrices[2]) |
|
|
|
|