Spaces:
Running
Running
WorldForge: prompt-driven region plan, semantic layout map and composite height field
Browse files- README.md +58 -4
- app.js +389 -0
- index.html +154 -18
- vendor/GLTFExporter.js +3595 -0
- vendor/OrbitControls.js +1860 -0
- vendor/three.core.js +0 -0
- vendor/three.module.js +0 -0
- world.js +305 -0
README.md
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---
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title: WorldForge
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emoji:
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colorFrom:
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colorTo:
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sdk: static
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pinned: false
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---
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-
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---
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title: WorldForge
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emoji: "\U0001F5FA๏ธ"
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colorFrom: green
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colorTo: gray
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sdk: static
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pinned: false
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license: apache-2.0
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---
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# WorldForge โ a prompt becomes an explorable world
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Type a world, get terrain you can fly through and take away as a mesh. Everything
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runs in your browser: no GPU, no server, no account, nothing uploaded.
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## What it actually does
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The pipeline follows the terrain foundation described in
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[WorldClaw](https://arxiv.org/abs/2608.05248) (arXiv 2608.05248, Tencent Hunyuan):
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1. **Region plan** โ the prompt is read for biome cues, ranked by where each cue
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appears, so the leading noun dominates the map rather than whichever word the
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dictionary happened to list first.
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2. **Semantic layout map** โ regions claim territory by warped Voronoi; the domain
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warp is what keeps borders organic instead of polygonal. This map is shown in the
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sidebar and is exportable.
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3. **Composite height field** โ each region contributes its own base elevation, noise
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bands, and a geomorphic operator (peak, cone, crater, dune, terrace, erosion),
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summed through smoothed region masks so borders blend rather than step.
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4. **Scatter** โ props are placed by region semantics, elevation and slope, oriented
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to the surface. Only rock survives on steep faces.
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Colour comes from the same masks that shaped the height, with rock revealed on
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slopes and a snow line on worlds tall enough to have one, so the map and the mesh
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cannot drift apart.
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## Controls
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| | |
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| --- | --- |
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| Orbit / pan / zoom | drag, right-drag, wheel |
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| **Fly** | WASD, mouse look, Q/E down/up, Shift boost, Esc to exit |
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| Reroll | new seed, same prompt |
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| Export GLB | the terrain, water and all props, ready for Blender or a game engine |
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Prompts understand English and Korean cues โ `desert`, `canyon`, `volcano`,
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`glacier`, `swamp`, `์ฌ๋ง`, `ํ๊ณก`, `์ค์`, `์ฒ` and so on. Unrecognised prompts fall
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back to a varied temperate world.
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## Provenance
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This is an **independent implementation**, written from the method described in the
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WorldClaw paper. The WorldClaw repository publishes no source code and no model
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weights, and carries no licence; nothing from it is used here.
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WorldClaw itself depends on Claude Opus 4.8, GPT-Image-2, Hunyuan3D and Blender to
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generate and place *generated* assets. WorldForge deliberately covers only the part
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that needs none of them โ the terrain foundation and rule-based scatter โ so it runs
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free, offline, and unencumbered. Note that the Tencent Hunyuan3D licence excludes
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the European Union, the United Kingdom and South Korea from its territory, which is
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one reason this implementation avoids that dependency entirely.
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Rendering by [three.js](https://threejs.org) (MIT), bundled locally.
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Built by [VIDraft](https://huggingface.co/VIDraft).
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app.js
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import * as THREE from 'three';
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import { OrbitControls } from './vendor/OrbitControls.js';
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import { GLTFExporter } from './vendor/GLTFExporter.js';
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import { GRID, WORLD, synthesize } from './world.js';
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const canvas = document.getElementById('view');
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// preserveDrawingBuffer keeps the last frame readable, so the view can be captured.
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const renderer = new THREE.WebGLRenderer({ canvas, antialias: true, preserveDrawingBuffer: true });
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renderer.setPixelRatio(Math.min(devicePixelRatio, 2));
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renderer.outputColorSpace = THREE.SRGBColorSpace;
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const scene = new THREE.Scene();
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scene.background = new THREE.Color('#9fc4dc');
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scene.fog = new THREE.Fog('#9fc4dc', WORLD * 0.7, WORLD * 2.0);
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const camera = new THREE.PerspectiveCamera(55, 1, 0.5, WORLD * 4);
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camera.position.set(WORLD * 0.45, WORLD * 0.34, WORLD * 0.45);
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const controls = new OrbitControls(camera, canvas);
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controls.enableDamping = true;
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controls.maxPolarAngle = Math.PI * 0.495;
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controls.target.set(0, 6, 0);
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scene.add(new THREE.HemisphereLight('#cfe3f2', '#4a4636', 1.35));
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const sun = new THREE.DirectionalLight('#fff3dd', 1.5);
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sun.position.set(WORLD * 0.6, WORLD * 0.8, WORLD * 0.3);
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scene.add(sun);
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const world = new THREE.Group();
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scene.add(world);
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// ------------------------------------------------------------------ prop kit --
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// Deliberately low-poly: these are placement stand-ins for generated assets, and a
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// thousand of them have to stay interactive in a browser tab.
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const PROPS = {
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tree: { trunk: [0.28, 0.35, 3.2], trunkColor: '#584028', crown: 'sphere', crownSize: 2.1, crownColor: '#3f6b34', scale: [0.7, 1.5] },
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pine: { trunk: [0.22, 0.3, 3.6], trunkColor: '#4a3826', crown: 'cone', crownSize: 2.3, crownColor: '#2f5230', scale: [0.7, 1.6] },
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palm: { trunk: [0.2, 0.26, 4.6], trunkColor: '#6b563a', crown: 'cone', crownSize: 2.0, crownColor: '#4a7c3a', scale: [0.8, 1.3] },
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acacia: { trunk: [0.3, 0.4, 2.8], trunkColor: '#5c4a30', crown: 'disc', crownSize: 3.0, crownColor: '#6b7a3a', scale: [0.8, 1.4] },
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cactus: { trunk: [0.42, 0.42, 2.6], trunkColor: '#4a7042', crown: 'none', crownSize: 0, crownColor: '#4a7042', scale: [0.6, 1.3] },
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shrub: { trunk: null, trunkColor: '#000', crown: 'sphere', crownSize: 1.0, crownColor: '#55703a', scale: [0.6, 1.4] },
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rock: { trunk: null, trunkColor: '#000', crown: 'rock', crownSize: 1.2, crownColor: '#7d7a72', scale: [0.5, 2.0] },
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};
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function crownGeometry(kind, size) {
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switch (kind) {
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case 'cone': return new THREE.ConeGeometry(size * 0.62, size * 1.9, 7);
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case 'disc': return new THREE.SphereGeometry(size * 0.62, 8, 5).scale(1, 0.42, 1);
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case 'rock': return new THREE.IcosahedronGeometry(size * 0.6, 0);
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case 'sphere':
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default: return new THREE.SphereGeometry(size * 0.55, 8, 6);
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}
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}
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| 54 |
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// --------------------------------------------------------------- world build --
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let current = null;
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function heightAt(field, gx, gy) {
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const x = Math.min(GRID - 1, Math.max(0, gx));
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const y = Math.min(GRID - 1, Math.max(0, gy));
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return field[y * GRID + x];
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| 62 |
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}
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| 63 |
+
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| 64 |
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function build(prompt, seed) {
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| 65 |
+
const t0 = performance.now();
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| 66 |
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const data = synthesize(prompt, seed);
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| 67 |
+
current = data;
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| 68 |
+
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| 69 |
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while (world.children.length) {
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| 70 |
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const c = world.children.pop();
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c.traverse?.(o => { o.geometry?.dispose(); o.material?.dispose?.(); });
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}
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const { regions, masks, height, seaLevel, owner } = data;
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| 75 |
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const step = WORLD / (GRID - 1);
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// --- terrain mesh, vertex-coloured from the same masks that shaped the height
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| 78 |
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const geo = new THREE.PlaneGeometry(WORLD, WORLD, GRID - 1, GRID - 1);
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| 79 |
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geo.rotateX(-Math.PI / 2);
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const pos = geo.attributes.position;
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| 81 |
+
const colors = new Float32Array(pos.count * 3);
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| 82 |
+
const col = new THREE.Color();
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| 83 |
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const regColors = regions.map(r => new THREE.Color(r.color));
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| 84 |
+
const rockColor = new THREE.Color('#6f6b64');
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| 85 |
+
const snowColor = new THREE.Color('#e8eef2');
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| 86 |
+
|
| 87 |
+
let maxH = -Infinity;
|
| 88 |
+
for (let i = 0; i < height.length; i++) maxH = Math.max(maxH, height[i]);
|
| 89 |
+
|
| 90 |
+
for (let i = 0; i < pos.count; i++) {
|
| 91 |
+
const gx = i % GRID, gy = Math.floor(i / GRID);
|
| 92 |
+
const h = height[gy * GRID + gx];
|
| 93 |
+
pos.setY(i, h);
|
| 94 |
+
|
| 95 |
+
// Color has no addScaledVector (that is Vector3), so blend the components.
|
| 96 |
+
let cr = 0, cg = 0, cb = 0;
|
| 97 |
+
for (let r = 0; r < regions.length; r++) {
|
| 98 |
+
const m = masks[r][gy * GRID + gx];
|
| 99 |
+
if (m > 0.002) {
|
| 100 |
+
const rc = regColors[r];
|
| 101 |
+
cr += rc.r * m; cg += rc.g * m; cb += rc.b * m;
|
| 102 |
+
}
|
| 103 |
+
}
|
| 104 |
+
col.setRGB(cr, cg, cb);
|
| 105 |
+
|
| 106 |
+
// slope from neighbouring samples -> exposed rock on steep faces
|
| 107 |
+
const dx = heightAt(height, gx + 1, gy) - heightAt(height, gx - 1, gy);
|
| 108 |
+
const dy = heightAt(height, gx, gy + 1) - heightAt(height, gx, gy - 1);
|
| 109 |
+
const slope = Math.min(1, Math.sqrt(dx * dx + dy * dy) / (step * 3.4));
|
| 110 |
+
col.lerp(rockColor, slope * 0.75);
|
| 111 |
+
|
| 112 |
+
// snow line, only on worlds tall enough to have one
|
| 113 |
+
if (maxH > 26) {
|
| 114 |
+
const t = Math.min(1, Math.max(0, (h - maxH * 0.72) / (maxH * 0.28)));
|
| 115 |
+
col.lerp(snowColor, t * (1 - slope * 0.5) * 0.9);
|
| 116 |
+
}
|
| 117 |
+
|
| 118 |
+
colors[i * 3] = col.r; colors[i * 3 + 1] = col.g; colors[i * 3 + 2] = col.b;
|
| 119 |
+
}
|
| 120 |
+
geo.setAttribute('color', new THREE.BufferAttribute(colors, 3));
|
| 121 |
+
geo.computeVertexNormals();
|
| 122 |
+
|
| 123 |
+
const terrain = new THREE.Mesh(
|
| 124 |
+
geo,
|
| 125 |
+
new THREE.MeshStandardMaterial({ vertexColors: true, roughness: 0.95, metalness: 0.0, flatShading: false })
|
| 126 |
+
);
|
| 127 |
+
terrain.name = 'terrain';
|
| 128 |
+
world.add(terrain);
|
| 129 |
+
|
| 130 |
+
// --- water
|
| 131 |
+
if (seaLevel > -900) {
|
| 132 |
+
const water = new THREE.Mesh(
|
| 133 |
+
new THREE.PlaneGeometry(WORLD * 1.6, WORLD * 1.6).rotateX(-Math.PI / 2),
|
| 134 |
+
new THREE.MeshStandardMaterial({
|
| 135 |
+
color: '#2d6e91', transparent: true, opacity: 0.78,
|
| 136 |
+
roughness: 0.16, metalness: 0.25,
|
| 137 |
+
})
|
| 138 |
+
);
|
| 139 |
+
water.position.y = seaLevel;
|
| 140 |
+
water.name = 'water';
|
| 141 |
+
world.add(water);
|
| 142 |
+
}
|
| 143 |
+
|
| 144 |
+
// --- scatter, gated on the same rules the paper uses: region semantics,
|
| 145 |
+
// elevation and slope, with orientation following the surface.
|
| 146 |
+
const buckets = {};
|
| 147 |
+
const rng = (() => { let s = (seed * 2654435761) >>> 0 || 7;
|
| 148 |
+
return () => { s ^= s << 13; s >>>= 0; s ^= s >> 17; s ^= s << 5; s >>>= 0; return s / 4294967296; }; })();
|
| 149 |
+
|
| 150 |
+
const attempts = 9000;
|
| 151 |
+
const capacity = 1600;
|
| 152 |
+
let placed = 0;
|
| 153 |
+
for (let a = 0; a < attempts && placed < capacity; a++) {
|
| 154 |
+
const gx = Math.floor(rng() * GRID), gy = Math.floor(rng() * GRID);
|
| 155 |
+
const reg = regions[owner[gy * GRID + gx]];
|
| 156 |
+
if (!reg.props.length) continue;
|
| 157 |
+
|
| 158 |
+
const h = height[gy * GRID + gx];
|
| 159 |
+
if (h < seaLevel + 0.35) continue;
|
| 160 |
+
|
| 161 |
+
const dx = heightAt(height, gx + 1, gy) - heightAt(height, gx - 1, gy);
|
| 162 |
+
const dy = heightAt(height, gx, gy + 1) - heightAt(height, gx, gy - 1);
|
| 163 |
+
const slope = Math.sqrt(dx * dx + dy * dy) / (step * 2);
|
| 164 |
+
const kind = reg.props[Math.floor(rng() * reg.props.length)];
|
| 165 |
+
if (kind !== 'rock' && slope > 0.85) continue; // only rock clings to cliffs
|
| 166 |
+
if (rng() > 0.62) continue; // thin it out
|
| 167 |
+
|
| 168 |
+
(buckets[kind] ||= []).push({
|
| 169 |
+
x: -WORLD / 2 + gx * step,
|
| 170 |
+
z: -WORLD / 2 + gy * step,
|
| 171 |
+
y: h,
|
| 172 |
+
s: PROPS[kind].scale[0] + rng() * (PROPS[kind].scale[1] - PROPS[kind].scale[0]),
|
| 173 |
+
rot: rng() * Math.PI * 2,
|
| 174 |
+
tilt: kind === 'palm' ? (rng() - 0.5) * 0.35 : 0,
|
| 175 |
+
});
|
| 176 |
+
placed++;
|
| 177 |
+
}
|
| 178 |
+
|
| 179 |
+
const dummy = new THREE.Object3D();
|
| 180 |
+
for (const [kind, list] of Object.entries(buckets)) {
|
| 181 |
+
const spec = PROPS[kind];
|
| 182 |
+
const parts = [];
|
| 183 |
+
if (spec.trunk) {
|
| 184 |
+
const [rt, rb, hh] = spec.trunk;
|
| 185 |
+
parts.push({
|
| 186 |
+
geo: new THREE.CylinderGeometry(rt, rb, hh, 6).translate(0, hh / 2, 0),
|
| 187 |
+
color: spec.trunkColor,
|
| 188 |
+
lift: 0,
|
| 189 |
+
});
|
| 190 |
+
}
|
| 191 |
+
if (spec.crown !== 'none') {
|
| 192 |
+
const lift = spec.trunk ? spec.trunk[2] * 0.92 : spec.crownSize * 0.28;
|
| 193 |
+
parts.push({ geo: crownGeometry(spec.crown, spec.crownSize), color: spec.crownColor, lift });
|
| 194 |
+
}
|
| 195 |
+
|
| 196 |
+
for (const part of parts) {
|
| 197 |
+
const mesh = new THREE.InstancedMesh(
|
| 198 |
+
part.geo,
|
| 199 |
+
new THREE.MeshStandardMaterial({ color: part.color, roughness: 0.9, flatShading: true }),
|
| 200 |
+
list.length
|
| 201 |
+
);
|
| 202 |
+
mesh.name = `${kind}-${part.color}`;
|
| 203 |
+
list.forEach((p, i) => {
|
| 204 |
+
dummy.position.set(p.x, p.y + part.lift * p.s - 0.15, p.z);
|
| 205 |
+
dummy.rotation.set(p.tilt, p.rot, 0);
|
| 206 |
+
dummy.scale.setScalar(p.s);
|
| 207 |
+
dummy.updateMatrix();
|
| 208 |
+
mesh.setMatrixAt(i, dummy.matrix);
|
| 209 |
+
});
|
| 210 |
+
mesh.instanceMatrix.needsUpdate = true;
|
| 211 |
+
world.add(mesh);
|
| 212 |
+
}
|
| 213 |
+
}
|
| 214 |
+
|
| 215 |
+
controls.target.set(0, Math.max(4, maxH * 0.25), 0);
|
| 216 |
+
drawLayout(data);
|
| 217 |
+
renderLegend(regions);
|
| 218 |
+
|
| 219 |
+
const ms = Math.round(performance.now() - t0);
|
| 220 |
+
document.getElementById('stats').textContent =
|
| 221 |
+
`${regions.length} regions ยท ${(GRID * GRID / 1000).toFixed(0)}k vertices ยท ${placed} props ยท ${ms} ms`;
|
| 222 |
+
}
|
| 223 |
+
|
| 224 |
+
// --------------------------------------------------------- semantic layout map --
|
| 225 |
+
function drawLayout(data) {
|
| 226 |
+
const cv = document.getElementById('layout');
|
| 227 |
+
const ctx = cv.getContext('2d');
|
| 228 |
+
const img = ctx.createImageData(GRID, GRID);
|
| 229 |
+
const cols = data.regions.map(r => {
|
| 230 |
+
const c = new THREE.Color(r.color);
|
| 231 |
+
return [c.r * 255, c.g * 255, c.b * 255];
|
| 232 |
+
});
|
| 233 |
+
for (let i = 0; i < GRID * GRID; i++) {
|
| 234 |
+
const [r, g, b] = cols[data.owner[i]];
|
| 235 |
+
img.data[i * 4] = r; img.data[i * 4 + 1] = g; img.data[i * 4 + 2] = b; img.data[i * 4 + 3] = 255;
|
| 236 |
+
}
|
| 237 |
+
cv.width = GRID; cv.height = GRID;
|
| 238 |
+
ctx.putImageData(img, 0, 0);
|
| 239 |
+
}
|
| 240 |
+
|
| 241 |
+
function renderLegend(regions) {
|
| 242 |
+
document.getElementById('legend').innerHTML = regions.map(r =>
|
| 243 |
+
`<li><i style="background:${r.color}"></i>${r.label}<b>${Math.round(r.coverage * 100)}%</b></li>`
|
| 244 |
+
).join('');
|
| 245 |
+
}
|
| 246 |
+
|
| 247 |
+
// ------------------------------------------------------------------- fly mode --
|
| 248 |
+
let fly = false;
|
| 249 |
+
const keys = new Set();
|
| 250 |
+
const flyState = { yaw: 0, pitch: 0 };
|
| 251 |
+
addEventListener('keydown', e => {
|
| 252 |
+
if (e.code === 'Escape') setFly(false);
|
| 253 |
+
keys.add(e.code);
|
| 254 |
+
});
|
| 255 |
+
addEventListener('keyup', e => keys.delete(e.code));
|
| 256 |
+
|
| 257 |
+
function setFly(on) {
|
| 258 |
+
fly = on;
|
| 259 |
+
controls.enabled = !on;
|
| 260 |
+
document.getElementById('fly').classList.toggle('on', on);
|
| 261 |
+
document.getElementById('hint').style.display = on ? 'block' : 'none';
|
| 262 |
+
if (on) {
|
| 263 |
+
const e = new THREE.Euler().setFromQuaternion(camera.quaternion, 'YXZ');
|
| 264 |
+
flyState.yaw = e.y; flyState.pitch = e.x;
|
| 265 |
+
canvas.requestPointerLock();
|
| 266 |
+
} else if (document.pointerLockElement) {
|
| 267 |
+
document.exitPointerLock();
|
| 268 |
+
}
|
| 269 |
+
}
|
| 270 |
+
document.addEventListener('pointerlockchange', () => {
|
| 271 |
+
if (!document.pointerLockElement && fly) setFly(false);
|
| 272 |
+
});
|
| 273 |
+
addEventListener('mousemove', e => {
|
| 274 |
+
if (!fly || !document.pointerLockElement) return;
|
| 275 |
+
flyState.yaw -= e.movementX * 0.0022;
|
| 276 |
+
flyState.pitch = Math.max(-1.5, Math.min(1.5, flyState.pitch - e.movementY * 0.0022));
|
| 277 |
+
});
|
| 278 |
+
|
| 279 |
+
function stepFly(dt) {
|
| 280 |
+
const speed = (keys.has('ShiftLeft') ? 70 : 26) * dt;
|
| 281 |
+
camera.quaternion.setFromEuler(new THREE.Euler(flyState.pitch, flyState.yaw, 0, 'YXZ'));
|
| 282 |
+
const fwd = new THREE.Vector3(0, 0, -1).applyQuaternion(camera.quaternion);
|
| 283 |
+
const right = new THREE.Vector3(1, 0, 0).applyQuaternion(camera.quaternion);
|
| 284 |
+
if (keys.has('KeyW')) camera.position.addScaledVector(fwd, speed);
|
| 285 |
+
if (keys.has('KeyS')) camera.position.addScaledVector(fwd, -speed);
|
| 286 |
+
if (keys.has('KeyD')) camera.position.addScaledVector(right, speed);
|
| 287 |
+
if (keys.has('KeyA')) camera.position.addScaledVector(right, -speed);
|
| 288 |
+
if (keys.has('KeyE') || keys.has('Space')) camera.position.y += speed;
|
| 289 |
+
if (keys.has('KeyQ')) camera.position.y -= speed;
|
| 290 |
+
|
| 291 |
+
// keep the camera above the ground so flying never ends up inside a hill
|
| 292 |
+
if (current) {
|
| 293 |
+
const step = WORLD / (GRID - 1);
|
| 294 |
+
const gx = Math.round((camera.position.x + WORLD / 2) / step);
|
| 295 |
+
const gy = Math.round((camera.position.z + WORLD / 2) / step);
|
| 296 |
+
if (gx >= 0 && gx < GRID && gy >= 0 && gy < GRID) {
|
| 297 |
+
const floor = current.height[gy * GRID + gx] + 1.8;
|
| 298 |
+
if (camera.position.y < floor) camera.position.y = floor;
|
| 299 |
+
}
|
| 300 |
+
}
|
| 301 |
+
}
|
| 302 |
+
|
| 303 |
+
// ----------------------------------------------------------------------- ui ----
|
| 304 |
+
const promptEl = document.getElementById('prompt');
|
| 305 |
+
const seedEl = document.getElementById('seed');
|
| 306 |
+
|
| 307 |
+
function generate() {
|
| 308 |
+
const seed = parseInt(seedEl.value, 10) || 1;
|
| 309 |
+
document.body.classList.add('busy');
|
| 310 |
+
// setTimeout, not rAF: rAF never fires in a hidden or non-compositing tab, which
|
| 311 |
+
// would leave the world unbuilt until the page happens to become visible.
|
| 312 |
+
setTimeout(() => {
|
| 313 |
+
try {
|
| 314 |
+
build(promptEl.value, seed);
|
| 315 |
+
} catch (err) {
|
| 316 |
+
console.error(err);
|
| 317 |
+
document.getElementById('stats').textContent = `generation failed: ${err.message}`;
|
| 318 |
+
}
|
| 319 |
+
document.body.classList.remove('busy');
|
| 320 |
+
}, 0);
|
| 321 |
+
}
|
| 322 |
+
|
| 323 |
+
document.getElementById('go').onclick = generate;
|
| 324 |
+
promptEl.addEventListener('keydown', e => { if (e.key === 'Enter') generate(); });
|
| 325 |
+
document.getElementById('reseed').onclick = () => {
|
| 326 |
+
seedEl.value = Math.floor(Math.random() * 999999);
|
| 327 |
+
generate();
|
| 328 |
+
};
|
| 329 |
+
document.getElementById('fly').onclick = () => setFly(!fly);
|
| 330 |
+
|
| 331 |
+
document.querySelectorAll('#presets button').forEach(b => {
|
| 332 |
+
b.onclick = () => { promptEl.value = b.dataset.p; generate(); };
|
| 333 |
+
});
|
| 334 |
+
|
| 335 |
+
document.getElementById('glb').onclick = () => {
|
| 336 |
+
const btn = document.getElementById('glb');
|
| 337 |
+
btn.disabled = true; btn.textContent = 'Exportingโฆ';
|
| 338 |
+
new GLTFExporter().parse(world, result => {
|
| 339 |
+
const blob = new Blob([result], { type: 'model/gltf-binary' });
|
| 340 |
+
const a = document.createElement('a');
|
| 341 |
+
a.href = URL.createObjectURL(blob);
|
| 342 |
+
a.download = 'worldforge.glb';
|
| 343 |
+
a.click();
|
| 344 |
+
URL.revokeObjectURL(a.href);
|
| 345 |
+
btn.disabled = false; btn.textContent = 'Export GLB';
|
| 346 |
+
}, err => {
|
| 347 |
+
console.error(err);
|
| 348 |
+
btn.disabled = false; btn.textContent = 'Export GLB';
|
| 349 |
+
}, { binary: true });
|
| 350 |
+
};
|
| 351 |
+
|
| 352 |
+
document.getElementById('png').onclick = () => {
|
| 353 |
+
const a = document.createElement('a');
|
| 354 |
+
a.href = document.getElementById('layout').toDataURL('image/png');
|
| 355 |
+
a.download = 'layout-map.png';
|
| 356 |
+
a.click();
|
| 357 |
+
};
|
| 358 |
+
|
| 359 |
+
// ---------------------------------------------------------------------- loop ---
|
| 360 |
+
function resize() {
|
| 361 |
+
const w = canvas.clientWidth, h = canvas.clientHeight;
|
| 362 |
+
if (canvas.width !== w || canvas.height !== h) {
|
| 363 |
+
renderer.setSize(w, h, false);
|
| 364 |
+
camera.aspect = w / h;
|
| 365 |
+
camera.updateProjectionMatrix();
|
| 366 |
+
}
|
| 367 |
+
}
|
| 368 |
+
|
| 369 |
+
let last = performance.now();
|
| 370 |
+
function loop(now) {
|
| 371 |
+
const dt = Math.min(0.05, (now - last) / 1000);
|
| 372 |
+
last = now;
|
| 373 |
+
resize();
|
| 374 |
+
if (fly) stepFly(dt); else controls.update();
|
| 375 |
+
renderer.render(scene, camera);
|
| 376 |
+
requestAnimationFrame(loop);
|
| 377 |
+
}
|
| 378 |
+
|
| 379 |
+
// Handle for debugging and for driving the app from a console or a test harness
|
| 380 |
+
// (a headless tab gets no rAF, so the render has to be callable directly).
|
| 381 |
+
window.worldforge = {
|
| 382 |
+
renderer, scene, camera, controls,
|
| 383 |
+
build, generate,
|
| 384 |
+
frame: () => { resize(); renderer.render(scene, camera); },
|
| 385 |
+
};
|
| 386 |
+
|
| 387 |
+
seedEl.value = Math.floor(Math.random() * 999999);
|
| 388 |
+
generate();
|
| 389 |
+
requestAnimationFrame(loop);
|
index.html
CHANGED
|
@@ -1,19 +1,155 @@
|
|
| 1 |
-
<!
|
| 2 |
-
<html>
|
| 3 |
-
|
| 4 |
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|
| 5 |
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|
| 6 |
-
|
| 7 |
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|
| 8 |
-
|
| 9 |
-
|
| 10 |
-
|
| 11 |
-
|
| 12 |
-
|
| 13 |
-
|
| 14 |
-
|
| 15 |
-
|
| 16 |
-
|
| 17 |
-
|
| 18 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 19 |
</html>
|
|
|
|
| 1 |
+
<!DOCTYPE html>
|
| 2 |
+
<html lang="en">
|
| 3 |
+
<head>
|
| 4 |
+
<meta charset="utf-8">
|
| 5 |
+
<title>WorldForge โ prompt to explorable terrain</title>
|
| 6 |
+
<meta name="viewport" content="width=device-width, initial-scale=1">
|
| 7 |
+
<style>
|
| 8 |
+
:root {
|
| 9 |
+
--ink: #e8eef3;
|
| 10 |
+
--dim: #93a3b1;
|
| 11 |
+
--panel: #141a20;
|
| 12 |
+
--line: #26313b;
|
| 13 |
+
--accent: #6fd08c;
|
| 14 |
+
}
|
| 15 |
+
* { box-sizing: border-box; }
|
| 16 |
+
html, body { height: 100%; margin: 0; }
|
| 17 |
+
body {
|
| 18 |
+
font: 14px/1.5 ui-sans-serif, system-ui, "Segoe UI", Roboto, sans-serif;
|
| 19 |
+
color: var(--ink); background: #0c1014; overflow: hidden;
|
| 20 |
+
display: grid; grid-template-columns: 320px 1fr;
|
| 21 |
+
}
|
| 22 |
+
body.busy { cursor: progress; }
|
| 23 |
+
|
| 24 |
+
aside {
|
| 25 |
+
background: var(--panel); border-right: 1px solid var(--line);
|
| 26 |
+
padding: 18px; overflow-y: auto; display: flex; flex-direction: column; gap: 16px;
|
| 27 |
+
}
|
| 28 |
+
h1 { font-size: 17px; margin: 0; letter-spacing: -0.01em; }
|
| 29 |
+
h1 span { color: var(--accent); }
|
| 30 |
+
.sub { color: var(--dim); font-size: 12px; margin-top: 4px; }
|
| 31 |
+
|
| 32 |
+
label { display: block; font-size: 11px; text-transform: uppercase;
|
| 33 |
+
letter-spacing: 0.08em; color: var(--dim); margin-bottom: 6px; }
|
| 34 |
+
input[type=text], input[type=number] {
|
| 35 |
+
width: 100%; padding: 9px 10px; border-radius: 7px;
|
| 36 |
+
border: 1px solid var(--line); background: #0e1418; color: var(--ink); font: inherit;
|
| 37 |
+
}
|
| 38 |
+
input:focus { outline: 2px solid var(--accent); outline-offset: -1px; }
|
| 39 |
+
|
| 40 |
+
.row { display: flex; gap: 8px; }
|
| 41 |
+
.row > * { flex: 1; }
|
| 42 |
+
button {
|
| 43 |
+
padding: 9px 12px; border-radius: 7px; border: 1px solid var(--line);
|
| 44 |
+
background: #1b242c; color: var(--ink); font: inherit; cursor: pointer;
|
| 45 |
+
}
|
| 46 |
+
button:hover { background: #23303a; }
|
| 47 |
+
button:disabled { opacity: 0.5; cursor: default; }
|
| 48 |
+
button.primary { background: var(--accent); color: #06110a; border-color: var(--accent); font-weight: 600; }
|
| 49 |
+
button.primary:hover { background: #82dc9d; }
|
| 50 |
+
button.on { background: var(--accent); color: #06110a; border-color: var(--accent); }
|
| 51 |
+
|
| 52 |
+
#presets { display: flex; flex-wrap: wrap; gap: 6px; }
|
| 53 |
+
#presets button { flex: 0 0 auto; padding: 5px 9px; font-size: 12px; border-radius: 20px; }
|
| 54 |
+
|
| 55 |
+
#layout { width: 100%; aspect-ratio: 1; border-radius: 8px;
|
| 56 |
+
border: 1px solid var(--line); image-rendering: pixelated; display: block; }
|
| 57 |
+
|
| 58 |
+
ul#legend { list-style: none; margin: 0; padding: 0; display: flex; flex-direction: column; gap: 5px; }
|
| 59 |
+
#legend li { display: flex; align-items: center; gap: 8px; font-size: 13px; }
|
| 60 |
+
#legend i { width: 13px; height: 13px; border-radius: 3px; flex: 0 0 auto;
|
| 61 |
+
border: 1px solid rgba(255,255,255,.18); }
|
| 62 |
+
#legend b { margin-left: auto; color: var(--dim); font-weight: 500;
|
| 63 |
+
font-variant-numeric: tabular-nums; }
|
| 64 |
+
|
| 65 |
+
#stats { color: var(--dim); font-size: 12px; font-variant-numeric: tabular-nums; }
|
| 66 |
+
footer { margin-top: auto; color: var(--dim); font-size: 11px; line-height: 1.6; }
|
| 67 |
+
footer a { color: #9ec7dd; }
|
| 68 |
+
|
| 69 |
+
main { position: relative; }
|
| 70 |
+
#view { width: 100%; height: 100%; display: block; }
|
| 71 |
+
#hint {
|
| 72 |
+
display: none; position: absolute; left: 50%; bottom: 24px; transform: translateX(-50%);
|
| 73 |
+
background: rgba(10,14,18,.82); border: 1px solid var(--line); border-radius: 8px;
|
| 74 |
+
padding: 8px 14px; font-size: 12px; color: var(--dim);
|
| 75 |
+
}
|
| 76 |
+
@media (max-width: 820px) {
|
| 77 |
+
body { grid-template-columns: 1fr; grid-template-rows: auto 1fr; }
|
| 78 |
+
aside { max-height: 46vh; }
|
| 79 |
+
}
|
| 80 |
+
</style>
|
| 81 |
+
</head>
|
| 82 |
+
<body>
|
| 83 |
+
<aside>
|
| 84 |
+
<div>
|
| 85 |
+
<h1>World<span>Forge</span></h1>
|
| 86 |
+
<div class="sub">A prompt becomes a region plan, a semantic layout map, and an explorable height field.</div>
|
| 87 |
+
</div>
|
| 88 |
+
|
| 89 |
+
<div>
|
| 90 |
+
<label for="prompt">Prompt</label>
|
| 91 |
+
<input id="prompt" type="text" value="a snowy alpine range above a pine forest and a lake"
|
| 92 |
+
placeholder="describe a worldโฆ" autocomplete="off">
|
| 93 |
+
</div>
|
| 94 |
+
|
| 95 |
+
<div id="presets">
|
| 96 |
+
<button data-p="a desert of red canyons and mesas">Canyons</button>
|
| 97 |
+
<button data-p="volcanic island ringed by ocean and jungle">Volcanic island</button>
|
| 98 |
+
<button data-p="snowy alpine peaks over a pine forest">Alps</button>
|
| 99 |
+
<button data-p="savanna plains with scattered acacia">Savanna</button>
|
| 100 |
+
<button data-p="frozen tundra and glaciers">Tundra</button>
|
| 101 |
+
<button data-p="swamp and dense rainforest">Swamp</button>
|
| 102 |
+
</div>
|
| 103 |
+
|
| 104 |
+
<div class="row">
|
| 105 |
+
<div style="flex:1.1">
|
| 106 |
+
<label for="seed">Seed</label>
|
| 107 |
+
<input id="seed" type="number" min="1" step="1" value="1">
|
| 108 |
+
</div>
|
| 109 |
+
<div style="display:flex; align-items:flex-end">
|
| 110 |
+
<button id="reseed" title="New seed, same prompt">Reroll</button>
|
| 111 |
+
</div>
|
| 112 |
+
</div>
|
| 113 |
+
|
| 114 |
+
<div class="row">
|
| 115 |
+
<button id="go" class="primary">Generate</button>
|
| 116 |
+
<button id="fly" title="WASD + mouse look, Esc to exit">Fly</button>
|
| 117 |
+
</div>
|
| 118 |
+
|
| 119 |
+
<div>
|
| 120 |
+
<label>Semantic layout map</label>
|
| 121 |
+
<canvas id="layout"></canvas>
|
| 122 |
+
</div>
|
| 123 |
+
|
| 124 |
+
<div>
|
| 125 |
+
<label>Regions</label>
|
| 126 |
+
<ul id="legend"></ul>
|
| 127 |
+
</div>
|
| 128 |
+
|
| 129 |
+
<div id="stats"></div>
|
| 130 |
+
|
| 131 |
+
<div class="row">
|
| 132 |
+
<button id="glb">Export GLB</button>
|
| 133 |
+
<button id="png">Export map</button>
|
| 134 |
+
</div>
|
| 135 |
+
|
| 136 |
+
<footer>
|
| 137 |
+
An independent implementation of the terrain foundation described in
|
| 138 |
+
<a href="https://arxiv.org/abs/2608.05248" target="_blank" rel="noopener">WorldClaw</a>
|
| 139 |
+
(arXiv 2608.05248). That project publishes no code or weights; nothing from it is
|
| 140 |
+
used here. Everything runs in your browser.<br>
|
| 141 |
+
Built by <a href="https://huggingface.co/VIDraft" target="_blank" rel="noopener">VIDraft</a>.
|
| 142 |
+
</footer>
|
| 143 |
+
</aside>
|
| 144 |
+
|
| 145 |
+
<main>
|
| 146 |
+
<canvas id="view"></canvas>
|
| 147 |
+
<div id="hint">WASD move ยท mouse look ยท Q/E down/up ยท Shift boost ยท Esc exit</div>
|
| 148 |
+
</main>
|
| 149 |
+
|
| 150 |
+
<script type="importmap">
|
| 151 |
+
{ "imports": { "three": "./vendor/three.module.js" } }
|
| 152 |
+
</script>
|
| 153 |
+
<script type="module" src="./app.js"></script>
|
| 154 |
+
</body>
|
| 155 |
</html>
|
vendor/GLTFExporter.js
ADDED
|
@@ -0,0 +1,3595 @@
|
|
|
|
|
|
|
|
|
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|
|
|
| 1 |
+
import {
|
| 2 |
+
BufferAttribute,
|
| 3 |
+
ClampToEdgeWrapping,
|
| 4 |
+
Color,
|
| 5 |
+
DoubleSide,
|
| 6 |
+
InterpolateDiscrete,
|
| 7 |
+
InterpolateLinear,
|
| 8 |
+
NoColorSpace,
|
| 9 |
+
LinearFilter,
|
| 10 |
+
LinearMipmapLinearFilter,
|
| 11 |
+
LinearMipmapNearestFilter,
|
| 12 |
+
MathUtils,
|
| 13 |
+
Matrix4,
|
| 14 |
+
MirroredRepeatWrapping,
|
| 15 |
+
NearestFilter,
|
| 16 |
+
NearestMipmapLinearFilter,
|
| 17 |
+
NearestMipmapNearestFilter,
|
| 18 |
+
PropertyBinding,
|
| 19 |
+
RGBAFormat,
|
| 20 |
+
RepeatWrapping,
|
| 21 |
+
Scene,
|
| 22 |
+
Source,
|
| 23 |
+
SRGBColorSpace,
|
| 24 |
+
CompressedTexture,
|
| 25 |
+
Vector3,
|
| 26 |
+
Quaternion,
|
| 27 |
+
REVISION,
|
| 28 |
+
ImageUtils
|
| 29 |
+
} from 'three';
|
| 30 |
+
|
| 31 |
+
/**
|
| 32 |
+
* The KHR_mesh_quantization extension allows these extra attribute component types
|
| 33 |
+
*
|
| 34 |
+
* @see https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_mesh_quantization/README.md#extending-mesh-attributes
|
| 35 |
+
*/
|
| 36 |
+
const KHR_mesh_quantization_ExtraAttrTypes = {
|
| 37 |
+
POSITION: [
|
| 38 |
+
'byte',
|
| 39 |
+
'byte normalized',
|
| 40 |
+
'unsigned byte',
|
| 41 |
+
'unsigned byte normalized',
|
| 42 |
+
'short',
|
| 43 |
+
'short normalized',
|
| 44 |
+
'unsigned short',
|
| 45 |
+
'unsigned short normalized',
|
| 46 |
+
],
|
| 47 |
+
NORMAL: [
|
| 48 |
+
'byte normalized',
|
| 49 |
+
'short normalized',
|
| 50 |
+
],
|
| 51 |
+
TANGENT: [
|
| 52 |
+
'byte normalized',
|
| 53 |
+
'short normalized',
|
| 54 |
+
],
|
| 55 |
+
TEXCOORD: [
|
| 56 |
+
'byte',
|
| 57 |
+
'byte normalized',
|
| 58 |
+
'unsigned byte',
|
| 59 |
+
'short',
|
| 60 |
+
'short normalized',
|
| 61 |
+
'unsigned short',
|
| 62 |
+
],
|
| 63 |
+
};
|
| 64 |
+
|
| 65 |
+
/**
|
| 66 |
+
* An exporter for `glTF` 2.0.
|
| 67 |
+
*
|
| 68 |
+
* glTF (GL Transmission Format) is an [open format specification]{@link https://github.com/KhronosGroup/glTF/tree/master/specification/2.0}
|
| 69 |
+
* for efficient delivery and loading of 3D content. Assets may be provided either in JSON (.gltf)
|
| 70 |
+
* or binary (.glb) format. External files store textures (.jpg, .png) and additional binary
|
| 71 |
+
* data (.bin). A glTF asset may deliver one or more scenes, including meshes, materials,
|
| 72 |
+
* textures, skins, skeletons, morph targets, animations, lights, and/or cameras.
|
| 73 |
+
*
|
| 74 |
+
* GLTFExporter supports the [glTF 2.0 extensions]{@link https://github.com/KhronosGroup/glTF/tree/master/extensions/}:
|
| 75 |
+
*
|
| 76 |
+
* - KHR_lights_punctual
|
| 77 |
+
* - KHR_materials_clearcoat
|
| 78 |
+
* - KHR_materials_dispersion
|
| 79 |
+
* - KHR_materials_emissive_strength
|
| 80 |
+
* - KHR_materials_ior
|
| 81 |
+
* - KHR_materials_iridescence
|
| 82 |
+
* - KHR_materials_specular
|
| 83 |
+
* - KHR_materials_sheen
|
| 84 |
+
* - KHR_materials_transmission
|
| 85 |
+
* - KHR_materials_unlit
|
| 86 |
+
* - KHR_materials_volume
|
| 87 |
+
* - KHR_mesh_quantization
|
| 88 |
+
* - KHR_texture_transform
|
| 89 |
+
* - EXT_materials_bump
|
| 90 |
+
* - EXT_mesh_gpu_instancing
|
| 91 |
+
*
|
| 92 |
+
* The following glTF 2.0 extension is supported by an external user plugin:
|
| 93 |
+
*
|
| 94 |
+
* - [KHR_materials_variants]{@link https://github.com/takahirox/three-gltf-extensions}
|
| 95 |
+
*
|
| 96 |
+
* ```js
|
| 97 |
+
* const exporter = new GLTFExporter();
|
| 98 |
+
* const data = await exporter.parseAsync( scene, options );
|
| 99 |
+
* ```
|
| 100 |
+
*
|
| 101 |
+
* @three_import import { GLTFExporter } from 'three/addons/exporters/GLTFExporter.js';
|
| 102 |
+
*/
|
| 103 |
+
class GLTFExporter {
|
| 104 |
+
|
| 105 |
+
/**
|
| 106 |
+
* Constructs a new glTF exporter.
|
| 107 |
+
*/
|
| 108 |
+
constructor() {
|
| 109 |
+
|
| 110 |
+
/**
|
| 111 |
+
* A reference to a texture utils module.
|
| 112 |
+
*
|
| 113 |
+
* @type {?(WebGLTextureUtils|WebGPUTextureUtils)}
|
| 114 |
+
* @default null
|
| 115 |
+
*/
|
| 116 |
+
this.textureUtils = null;
|
| 117 |
+
|
| 118 |
+
this.pluginCallbacks = [];
|
| 119 |
+
|
| 120 |
+
this.register( function ( writer ) {
|
| 121 |
+
|
| 122 |
+
return new GLTFLightExtension( writer );
|
| 123 |
+
|
| 124 |
+
} );
|
| 125 |
+
|
| 126 |
+
this.register( function ( writer ) {
|
| 127 |
+
|
| 128 |
+
return new GLTFMaterialsUnlitExtension( writer );
|
| 129 |
+
|
| 130 |
+
} );
|
| 131 |
+
|
| 132 |
+
this.register( function ( writer ) {
|
| 133 |
+
|
| 134 |
+
return new GLTFMaterialsTransmissionExtension( writer );
|
| 135 |
+
|
| 136 |
+
} );
|
| 137 |
+
|
| 138 |
+
this.register( function ( writer ) {
|
| 139 |
+
|
| 140 |
+
return new GLTFMaterialsVolumeExtension( writer );
|
| 141 |
+
|
| 142 |
+
} );
|
| 143 |
+
|
| 144 |
+
this.register( function ( writer ) {
|
| 145 |
+
|
| 146 |
+
return new GLTFMaterialsIorExtension( writer );
|
| 147 |
+
|
| 148 |
+
} );
|
| 149 |
+
|
| 150 |
+
this.register( function ( writer ) {
|
| 151 |
+
|
| 152 |
+
return new GLTFMaterialsSpecularExtension( writer );
|
| 153 |
+
|
| 154 |
+
} );
|
| 155 |
+
|
| 156 |
+
this.register( function ( writer ) {
|
| 157 |
+
|
| 158 |
+
return new GLTFMaterialsClearcoatExtension( writer );
|
| 159 |
+
|
| 160 |
+
} );
|
| 161 |
+
|
| 162 |
+
this.register( function ( writer ) {
|
| 163 |
+
|
| 164 |
+
return new GLTFMaterialsDispersionExtension( writer );
|
| 165 |
+
|
| 166 |
+
} );
|
| 167 |
+
|
| 168 |
+
this.register( function ( writer ) {
|
| 169 |
+
|
| 170 |
+
return new GLTFMaterialsIridescenceExtension( writer );
|
| 171 |
+
|
| 172 |
+
} );
|
| 173 |
+
|
| 174 |
+
this.register( function ( writer ) {
|
| 175 |
+
|
| 176 |
+
return new GLTFMaterialsSheenExtension( writer );
|
| 177 |
+
|
| 178 |
+
} );
|
| 179 |
+
|
| 180 |
+
this.register( function ( writer ) {
|
| 181 |
+
|
| 182 |
+
return new GLTFMaterialsAnisotropyExtension( writer );
|
| 183 |
+
|
| 184 |
+
} );
|
| 185 |
+
|
| 186 |
+
this.register( function ( writer ) {
|
| 187 |
+
|
| 188 |
+
return new GLTFMaterialsEmissiveStrengthExtension( writer );
|
| 189 |
+
|
| 190 |
+
} );
|
| 191 |
+
|
| 192 |
+
this.register( function ( writer ) {
|
| 193 |
+
|
| 194 |
+
return new GLTFMaterialsBumpExtension( writer );
|
| 195 |
+
|
| 196 |
+
} );
|
| 197 |
+
|
| 198 |
+
this.register( function ( writer ) {
|
| 199 |
+
|
| 200 |
+
return new GLTFMeshGpuInstancing( writer );
|
| 201 |
+
|
| 202 |
+
} );
|
| 203 |
+
|
| 204 |
+
}
|
| 205 |
+
|
| 206 |
+
/**
|
| 207 |
+
* Registers a plugin callback. This API is internally used to implement the various
|
| 208 |
+
* glTF extensions but can also used by third-party code to add additional logic
|
| 209 |
+
* to the exporter.
|
| 210 |
+
*
|
| 211 |
+
* @param {function(writer:GLTFWriter)} callback - The callback function to register.
|
| 212 |
+
* @return {GLTFExporter} A reference to this exporter.
|
| 213 |
+
*/
|
| 214 |
+
register( callback ) {
|
| 215 |
+
|
| 216 |
+
if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
|
| 217 |
+
|
| 218 |
+
this.pluginCallbacks.push( callback );
|
| 219 |
+
|
| 220 |
+
}
|
| 221 |
+
|
| 222 |
+
return this;
|
| 223 |
+
|
| 224 |
+
}
|
| 225 |
+
|
| 226 |
+
/**
|
| 227 |
+
* Unregisters a plugin callback.
|
| 228 |
+
*
|
| 229 |
+
* @param {Function} callback - The callback function to unregister.
|
| 230 |
+
* @return {GLTFExporter} A reference to this exporter.
|
| 231 |
+
*/
|
| 232 |
+
unregister( callback ) {
|
| 233 |
+
|
| 234 |
+
if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
|
| 235 |
+
|
| 236 |
+
this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
|
| 237 |
+
|
| 238 |
+
}
|
| 239 |
+
|
| 240 |
+
return this;
|
| 241 |
+
|
| 242 |
+
}
|
| 243 |
+
|
| 244 |
+
/**
|
| 245 |
+
* Sets the texture utils for this exporter. Only relevant when compressed textures have to be exported.
|
| 246 |
+
*
|
| 247 |
+
* Depending on whether you use {@link WebGLRenderer} or {@link WebGPURenderer}, you must inject the
|
| 248 |
+
* corresponding texture utils {@link WebGLTextureUtils} or {@link WebGPUTextureUtils}.
|
| 249 |
+
*
|
| 250 |
+
* @param {WebGLTextureUtils|WebGPUTextureUtils} utils - The texture utils.
|
| 251 |
+
* @return {GLTFExporter} A reference to this exporter.
|
| 252 |
+
*/
|
| 253 |
+
setTextureUtils( utils ) {
|
| 254 |
+
|
| 255 |
+
this.textureUtils = utils;
|
| 256 |
+
|
| 257 |
+
return this;
|
| 258 |
+
|
| 259 |
+
}
|
| 260 |
+
|
| 261 |
+
/**
|
| 262 |
+
* Parses the given scenes and generates the glTF output.
|
| 263 |
+
*
|
| 264 |
+
* @param {Scene|Array<Scene>} input - A scene or an array of scenes.
|
| 265 |
+
* @param {GLTFExporter~OnDone} onDone - A callback function that is executed when the export has finished.
|
| 266 |
+
* @param {GLTFExporter~OnError} onError - A callback function that is executed when an error happens.
|
| 267 |
+
* @param {GLTFExporter~Options} options - options
|
| 268 |
+
*/
|
| 269 |
+
parse( input, onDone, onError, options ) {
|
| 270 |
+
|
| 271 |
+
const writer = new GLTFWriter();
|
| 272 |
+
const plugins = [];
|
| 273 |
+
|
| 274 |
+
for ( let i = 0, il = this.pluginCallbacks.length; i < il; i ++ ) {
|
| 275 |
+
|
| 276 |
+
plugins.push( this.pluginCallbacks[ i ]( writer ) );
|
| 277 |
+
|
| 278 |
+
}
|
| 279 |
+
|
| 280 |
+
writer.setPlugins( plugins );
|
| 281 |
+
writer.setTextureUtils( this.textureUtils );
|
| 282 |
+
writer.writeAsync( input, onDone, options ).catch( onError );
|
| 283 |
+
|
| 284 |
+
}
|
| 285 |
+
|
| 286 |
+
/**
|
| 287 |
+
* Async version of {@link GLTFExporter#parse}.
|
| 288 |
+
*
|
| 289 |
+
* @param {Scene|Array<Scene>} input - A scene or an array of scenes.
|
| 290 |
+
* @param {GLTFExporter~Options} options - options.
|
| 291 |
+
* @return {Promise<ArrayBuffer|string>} A Promise that resolved with the exported glTF data.
|
| 292 |
+
*/
|
| 293 |
+
parseAsync( input, options ) {
|
| 294 |
+
|
| 295 |
+
const scope = this;
|
| 296 |
+
|
| 297 |
+
return new Promise( function ( resolve, reject ) {
|
| 298 |
+
|
| 299 |
+
scope.parse( input, resolve, reject, options );
|
| 300 |
+
|
| 301 |
+
} );
|
| 302 |
+
|
| 303 |
+
}
|
| 304 |
+
|
| 305 |
+
}
|
| 306 |
+
|
| 307 |
+
//------------------------------------------------------------------------------
|
| 308 |
+
// Constants
|
| 309 |
+
//------------------------------------------------------------------------------
|
| 310 |
+
|
| 311 |
+
const WEBGL_CONSTANTS = {
|
| 312 |
+
POINTS: 0x0000,
|
| 313 |
+
LINES: 0x0001,
|
| 314 |
+
LINE_LOOP: 0x0002,
|
| 315 |
+
LINE_STRIP: 0x0003,
|
| 316 |
+
TRIANGLES: 0x0004,
|
| 317 |
+
TRIANGLE_STRIP: 0x0005,
|
| 318 |
+
TRIANGLE_FAN: 0x0006,
|
| 319 |
+
|
| 320 |
+
BYTE: 0x1400,
|
| 321 |
+
UNSIGNED_BYTE: 0x1401,
|
| 322 |
+
SHORT: 0x1402,
|
| 323 |
+
UNSIGNED_SHORT: 0x1403,
|
| 324 |
+
INT: 0x1404,
|
| 325 |
+
UNSIGNED_INT: 0x1405,
|
| 326 |
+
FLOAT: 0x1406,
|
| 327 |
+
|
| 328 |
+
ARRAY_BUFFER: 0x8892,
|
| 329 |
+
ELEMENT_ARRAY_BUFFER: 0x8893,
|
| 330 |
+
|
| 331 |
+
NEAREST: 0x2600,
|
| 332 |
+
LINEAR: 0x2601,
|
| 333 |
+
NEAREST_MIPMAP_NEAREST: 0x2700,
|
| 334 |
+
LINEAR_MIPMAP_NEAREST: 0x2701,
|
| 335 |
+
NEAREST_MIPMAP_LINEAR: 0x2702,
|
| 336 |
+
LINEAR_MIPMAP_LINEAR: 0x2703,
|
| 337 |
+
|
| 338 |
+
CLAMP_TO_EDGE: 33071,
|
| 339 |
+
MIRRORED_REPEAT: 33648,
|
| 340 |
+
REPEAT: 10497
|
| 341 |
+
};
|
| 342 |
+
|
| 343 |
+
const KHR_MESH_QUANTIZATION = 'KHR_mesh_quantization';
|
| 344 |
+
|
| 345 |
+
const THREE_TO_WEBGL = {};
|
| 346 |
+
|
| 347 |
+
THREE_TO_WEBGL[ NearestFilter ] = WEBGL_CONSTANTS.NEAREST;
|
| 348 |
+
THREE_TO_WEBGL[ NearestMipmapNearestFilter ] = WEBGL_CONSTANTS.NEAREST_MIPMAP_NEAREST;
|
| 349 |
+
THREE_TO_WEBGL[ NearestMipmapLinearFilter ] = WEBGL_CONSTANTS.NEAREST_MIPMAP_LINEAR;
|
| 350 |
+
THREE_TO_WEBGL[ LinearFilter ] = WEBGL_CONSTANTS.LINEAR;
|
| 351 |
+
THREE_TO_WEBGL[ LinearMipmapNearestFilter ] = WEBGL_CONSTANTS.LINEAR_MIPMAP_NEAREST;
|
| 352 |
+
THREE_TO_WEBGL[ LinearMipmapLinearFilter ] = WEBGL_CONSTANTS.LINEAR_MIPMAP_LINEAR;
|
| 353 |
+
|
| 354 |
+
THREE_TO_WEBGL[ ClampToEdgeWrapping ] = WEBGL_CONSTANTS.CLAMP_TO_EDGE;
|
| 355 |
+
THREE_TO_WEBGL[ RepeatWrapping ] = WEBGL_CONSTANTS.REPEAT;
|
| 356 |
+
THREE_TO_WEBGL[ MirroredRepeatWrapping ] = WEBGL_CONSTANTS.MIRRORED_REPEAT;
|
| 357 |
+
|
| 358 |
+
const PATH_PROPERTIES = {
|
| 359 |
+
scale: 'scale',
|
| 360 |
+
position: 'translation',
|
| 361 |
+
quaternion: 'rotation',
|
| 362 |
+
morphTargetInfluences: 'weights'
|
| 363 |
+
};
|
| 364 |
+
|
| 365 |
+
const DEFAULT_SPECULAR_COLOR = new Color();
|
| 366 |
+
|
| 367 |
+
// GLB constants
|
| 368 |
+
// https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#glb-file-format-specification
|
| 369 |
+
|
| 370 |
+
const GLB_HEADER_BYTES = 12;
|
| 371 |
+
const GLB_HEADER_MAGIC = 0x46546C67;
|
| 372 |
+
const GLB_VERSION = 2;
|
| 373 |
+
|
| 374 |
+
const GLB_CHUNK_PREFIX_BYTES = 8;
|
| 375 |
+
const GLB_CHUNK_TYPE_JSON = 0x4E4F534A;
|
| 376 |
+
const GLB_CHUNK_TYPE_BIN = 0x004E4942;
|
| 377 |
+
|
| 378 |
+
//------------------------------------------------------------------------------
|
| 379 |
+
// Utility functions
|
| 380 |
+
//------------------------------------------------------------------------------
|
| 381 |
+
|
| 382 |
+
/**
|
| 383 |
+
* Compare two arrays
|
| 384 |
+
*
|
| 385 |
+
* @private
|
| 386 |
+
* @param {Array} array1 Array 1 to compare
|
| 387 |
+
* @param {Array} array2 Array 2 to compare
|
| 388 |
+
* @return {boolean} Returns true if both arrays are equal
|
| 389 |
+
*/
|
| 390 |
+
function equalArray( array1, array2 ) {
|
| 391 |
+
|
| 392 |
+
return ( array1.length === array2.length ) && array1.every( function ( element, index ) {
|
| 393 |
+
|
| 394 |
+
return element === array2[ index ];
|
| 395 |
+
|
| 396 |
+
} );
|
| 397 |
+
|
| 398 |
+
}
|
| 399 |
+
|
| 400 |
+
/**
|
| 401 |
+
* Converts a string to an ArrayBuffer.
|
| 402 |
+
*
|
| 403 |
+
* @private
|
| 404 |
+
* @param {string} text
|
| 405 |
+
* @return {ArrayBuffer}
|
| 406 |
+
*/
|
| 407 |
+
function stringToArrayBuffer( text ) {
|
| 408 |
+
|
| 409 |
+
return new TextEncoder().encode( text ).buffer;
|
| 410 |
+
|
| 411 |
+
}
|
| 412 |
+
|
| 413 |
+
/**
|
| 414 |
+
* Is identity matrix
|
| 415 |
+
*
|
| 416 |
+
* @private
|
| 417 |
+
* @param {Matrix4} matrix
|
| 418 |
+
* @returns {boolean} Returns true, if parameter is identity matrix
|
| 419 |
+
*/
|
| 420 |
+
function isIdentityMatrix( matrix ) {
|
| 421 |
+
|
| 422 |
+
return equalArray( matrix.elements, [ 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 ] );
|
| 423 |
+
|
| 424 |
+
}
|
| 425 |
+
|
| 426 |
+
/**
|
| 427 |
+
* Get the min and max vectors from the given attribute
|
| 428 |
+
*
|
| 429 |
+
* @private
|
| 430 |
+
* @param {BufferAttribute} attribute Attribute to find the min/max in range from start to start + count
|
| 431 |
+
* @param {number} start Start index
|
| 432 |
+
* @param {number} count Range to cover
|
| 433 |
+
* @return {Object} Object containing the `min` and `max` values (As an array of attribute.itemSize components)
|
| 434 |
+
*/
|
| 435 |
+
function getMinMax( attribute, start, count ) {
|
| 436 |
+
|
| 437 |
+
const output = {
|
| 438 |
+
|
| 439 |
+
min: new Array( attribute.itemSize ).fill( Number.POSITIVE_INFINITY ),
|
| 440 |
+
max: new Array( attribute.itemSize ).fill( Number.NEGATIVE_INFINITY )
|
| 441 |
+
|
| 442 |
+
};
|
| 443 |
+
|
| 444 |
+
for ( let i = start; i < start + count; i ++ ) {
|
| 445 |
+
|
| 446 |
+
for ( let a = 0; a < attribute.itemSize; a ++ ) {
|
| 447 |
+
|
| 448 |
+
let value;
|
| 449 |
+
|
| 450 |
+
if ( attribute.itemSize > 4 ) {
|
| 451 |
+
|
| 452 |
+
// no support for interleaved data for itemSize > 4
|
| 453 |
+
|
| 454 |
+
value = attribute.array[ i * attribute.itemSize + a ];
|
| 455 |
+
|
| 456 |
+
} else {
|
| 457 |
+
|
| 458 |
+
if ( a === 0 ) value = attribute.getX( i );
|
| 459 |
+
else if ( a === 1 ) value = attribute.getY( i );
|
| 460 |
+
else if ( a === 2 ) value = attribute.getZ( i );
|
| 461 |
+
else if ( a === 3 ) value = attribute.getW( i );
|
| 462 |
+
|
| 463 |
+
if ( attribute.normalized === true ) {
|
| 464 |
+
|
| 465 |
+
value = MathUtils.normalize( value, attribute.array );
|
| 466 |
+
|
| 467 |
+
}
|
| 468 |
+
|
| 469 |
+
}
|
| 470 |
+
|
| 471 |
+
output.min[ a ] = Math.min( output.min[ a ], value );
|
| 472 |
+
output.max[ a ] = Math.max( output.max[ a ], value );
|
| 473 |
+
|
| 474 |
+
}
|
| 475 |
+
|
| 476 |
+
}
|
| 477 |
+
|
| 478 |
+
return output;
|
| 479 |
+
|
| 480 |
+
}
|
| 481 |
+
|
| 482 |
+
/**
|
| 483 |
+
* Get the required size + padding for a buffer, rounded to the next 4-byte boundary.
|
| 484 |
+
* https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#data-alignment
|
| 485 |
+
*
|
| 486 |
+
* @private
|
| 487 |
+
* @param {number} bufferSize The size the original buffer. Should be an integer.
|
| 488 |
+
* @returns {number} new buffer size with required padding as an integer.
|
| 489 |
+
*
|
| 490 |
+
*/
|
| 491 |
+
function getPaddedBufferSize( bufferSize ) {
|
| 492 |
+
|
| 493 |
+
return Math.ceil( bufferSize / 4 ) * 4;
|
| 494 |
+
|
| 495 |
+
}
|
| 496 |
+
|
| 497 |
+
/**
|
| 498 |
+
* Returns a buffer aligned to 4-byte boundary.
|
| 499 |
+
*
|
| 500 |
+
* @private
|
| 501 |
+
* @param {ArrayBuffer} arrayBuffer Buffer to pad
|
| 502 |
+
* @param {number} [paddingByte=0] Should be an integer
|
| 503 |
+
* @returns {ArrayBuffer} The same buffer if it's already aligned to 4-byte boundary or a new buffer
|
| 504 |
+
*/
|
| 505 |
+
function getPaddedArrayBuffer( arrayBuffer, paddingByte = 0 ) {
|
| 506 |
+
|
| 507 |
+
const paddedLength = getPaddedBufferSize( arrayBuffer.byteLength );
|
| 508 |
+
|
| 509 |
+
if ( paddedLength !== arrayBuffer.byteLength ) {
|
| 510 |
+
|
| 511 |
+
const array = new Uint8Array( paddedLength );
|
| 512 |
+
array.set( new Uint8Array( arrayBuffer ) );
|
| 513 |
+
|
| 514 |
+
if ( paddingByte !== 0 ) {
|
| 515 |
+
|
| 516 |
+
for ( let i = arrayBuffer.byteLength; i < paddedLength; i ++ ) {
|
| 517 |
+
|
| 518 |
+
array[ i ] = paddingByte;
|
| 519 |
+
|
| 520 |
+
}
|
| 521 |
+
|
| 522 |
+
}
|
| 523 |
+
|
| 524 |
+
return array.buffer;
|
| 525 |
+
|
| 526 |
+
}
|
| 527 |
+
|
| 528 |
+
return arrayBuffer;
|
| 529 |
+
|
| 530 |
+
}
|
| 531 |
+
|
| 532 |
+
function getCanvas() {
|
| 533 |
+
|
| 534 |
+
if ( typeof document === 'undefined' && typeof OffscreenCanvas !== 'undefined' ) {
|
| 535 |
+
|
| 536 |
+
return new OffscreenCanvas( 1, 1 );
|
| 537 |
+
|
| 538 |
+
}
|
| 539 |
+
|
| 540 |
+
return document.createElement( 'canvas' );
|
| 541 |
+
|
| 542 |
+
}
|
| 543 |
+
|
| 544 |
+
function getToBlobPromise( canvas, mimeType ) {
|
| 545 |
+
|
| 546 |
+
if ( typeof OffscreenCanvas !== 'undefined' && canvas instanceof OffscreenCanvas ) {
|
| 547 |
+
|
| 548 |
+
let quality;
|
| 549 |
+
|
| 550 |
+
// Blink's implementation of convertToBlob seems to default to a quality level of 100%
|
| 551 |
+
// Use the Blink default quality levels of toBlob instead so that file sizes are comparable.
|
| 552 |
+
if ( mimeType === 'image/jpeg' ) {
|
| 553 |
+
|
| 554 |
+
quality = 0.92;
|
| 555 |
+
|
| 556 |
+
} else if ( mimeType === 'image/webp' ) {
|
| 557 |
+
|
| 558 |
+
quality = 0.8;
|
| 559 |
+
|
| 560 |
+
}
|
| 561 |
+
|
| 562 |
+
return canvas.convertToBlob( {
|
| 563 |
+
|
| 564 |
+
type: mimeType,
|
| 565 |
+
quality: quality
|
| 566 |
+
|
| 567 |
+
} );
|
| 568 |
+
|
| 569 |
+
} else {
|
| 570 |
+
|
| 571 |
+
// HTMLCanvasElement code path
|
| 572 |
+
|
| 573 |
+
return new Promise( ( resolve ) => canvas.toBlob( resolve, mimeType ) );
|
| 574 |
+
|
| 575 |
+
}
|
| 576 |
+
|
| 577 |
+
}
|
| 578 |
+
|
| 579 |
+
/**
|
| 580 |
+
* Writer
|
| 581 |
+
*
|
| 582 |
+
* @private
|
| 583 |
+
*/
|
| 584 |
+
class GLTFWriter {
|
| 585 |
+
|
| 586 |
+
constructor() {
|
| 587 |
+
|
| 588 |
+
this.plugins = [];
|
| 589 |
+
|
| 590 |
+
this.options = {};
|
| 591 |
+
this.pending = [];
|
| 592 |
+
this.buffers = [];
|
| 593 |
+
|
| 594 |
+
this.byteOffset = 0;
|
| 595 |
+
this.buffers = [];
|
| 596 |
+
this.nodeMap = new Map();
|
| 597 |
+
this.skins = [];
|
| 598 |
+
|
| 599 |
+
this.extensionsUsed = {};
|
| 600 |
+
this.extensionsRequired = {};
|
| 601 |
+
|
| 602 |
+
this.uids = new Map();
|
| 603 |
+
this.uid = 0;
|
| 604 |
+
|
| 605 |
+
this.json = {
|
| 606 |
+
asset: {
|
| 607 |
+
version: '2.0',
|
| 608 |
+
generator: 'THREE.GLTFExporter r' + REVISION
|
| 609 |
+
}
|
| 610 |
+
};
|
| 611 |
+
|
| 612 |
+
this.cache = {
|
| 613 |
+
meshes: new Map(),
|
| 614 |
+
attributes: new Map(),
|
| 615 |
+
attributesNormalized: new Map(),
|
| 616 |
+
materials: new Map(),
|
| 617 |
+
textures: new Map(),
|
| 618 |
+
images: new Map()
|
| 619 |
+
};
|
| 620 |
+
|
| 621 |
+
this.textureUtils = null;
|
| 622 |
+
|
| 623 |
+
}
|
| 624 |
+
|
| 625 |
+
setPlugins( plugins ) {
|
| 626 |
+
|
| 627 |
+
this.plugins = plugins;
|
| 628 |
+
|
| 629 |
+
}
|
| 630 |
+
|
| 631 |
+
setTextureUtils( utils ) {
|
| 632 |
+
|
| 633 |
+
this.textureUtils = utils;
|
| 634 |
+
|
| 635 |
+
}
|
| 636 |
+
|
| 637 |
+
/**
|
| 638 |
+
* Parse scenes and generate GLTF output
|
| 639 |
+
*
|
| 640 |
+
* @param {Scene|Array<Scene>} input Scene or Array of THREE.Scenes
|
| 641 |
+
* @param {Function} onDone Callback on completed
|
| 642 |
+
* @param {Object} options options
|
| 643 |
+
*/
|
| 644 |
+
async writeAsync( input, onDone, options = {} ) {
|
| 645 |
+
|
| 646 |
+
this.options = Object.assign( {
|
| 647 |
+
// default options
|
| 648 |
+
binary: false,
|
| 649 |
+
trs: false,
|
| 650 |
+
onlyVisible: true,
|
| 651 |
+
maxTextureSize: Infinity,
|
| 652 |
+
animations: [],
|
| 653 |
+
includeCustomExtensions: false
|
| 654 |
+
}, options );
|
| 655 |
+
|
| 656 |
+
if ( this.options.animations.length > 0 ) {
|
| 657 |
+
|
| 658 |
+
// Only TRS properties, and not matrices, may be targeted by animation.
|
| 659 |
+
this.options.trs = true;
|
| 660 |
+
|
| 661 |
+
}
|
| 662 |
+
|
| 663 |
+
await this.processInputAsync( input );
|
| 664 |
+
|
| 665 |
+
await Promise.all( this.pending );
|
| 666 |
+
|
| 667 |
+
const writer = this;
|
| 668 |
+
const buffers = writer.buffers;
|
| 669 |
+
const json = writer.json;
|
| 670 |
+
options = writer.options;
|
| 671 |
+
|
| 672 |
+
const extensionsUsed = writer.extensionsUsed;
|
| 673 |
+
const extensionsRequired = writer.extensionsRequired;
|
| 674 |
+
|
| 675 |
+
// Merge buffers.
|
| 676 |
+
const blob = new Blob( buffers, { type: 'application/octet-stream' } );
|
| 677 |
+
|
| 678 |
+
// Declare extensions.
|
| 679 |
+
const extensionsUsedList = Object.keys( extensionsUsed );
|
| 680 |
+
const extensionsRequiredList = Object.keys( extensionsRequired );
|
| 681 |
+
|
| 682 |
+
if ( extensionsUsedList.length > 0 ) json.extensionsUsed = extensionsUsedList;
|
| 683 |
+
if ( extensionsRequiredList.length > 0 ) json.extensionsRequired = extensionsRequiredList;
|
| 684 |
+
|
| 685 |
+
// Update bytelength of the single buffer.
|
| 686 |
+
if ( json.buffers && json.buffers.length > 0 ) json.buffers[ 0 ].byteLength = blob.size;
|
| 687 |
+
|
| 688 |
+
if ( options.binary === true ) {
|
| 689 |
+
|
| 690 |
+
// https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#glb-file-format-specification
|
| 691 |
+
|
| 692 |
+
const reader = new FileReader();
|
| 693 |
+
reader.readAsArrayBuffer( blob );
|
| 694 |
+
reader.onloadend = function () {
|
| 695 |
+
|
| 696 |
+
// Binary chunk.
|
| 697 |
+
const binaryChunk = getPaddedArrayBuffer( reader.result );
|
| 698 |
+
const binaryChunkPrefix = new DataView( new ArrayBuffer( GLB_CHUNK_PREFIX_BYTES ) );
|
| 699 |
+
binaryChunkPrefix.setUint32( 0, binaryChunk.byteLength, true );
|
| 700 |
+
binaryChunkPrefix.setUint32( 4, GLB_CHUNK_TYPE_BIN, true );
|
| 701 |
+
|
| 702 |
+
// JSON chunk.
|
| 703 |
+
const jsonChunk = getPaddedArrayBuffer( stringToArrayBuffer( JSON.stringify( json ) ), 0x20 );
|
| 704 |
+
const jsonChunkPrefix = new DataView( new ArrayBuffer( GLB_CHUNK_PREFIX_BYTES ) );
|
| 705 |
+
jsonChunkPrefix.setUint32( 0, jsonChunk.byteLength, true );
|
| 706 |
+
jsonChunkPrefix.setUint32( 4, GLB_CHUNK_TYPE_JSON, true );
|
| 707 |
+
|
| 708 |
+
// GLB header.
|
| 709 |
+
const header = new ArrayBuffer( GLB_HEADER_BYTES );
|
| 710 |
+
const headerView = new DataView( header );
|
| 711 |
+
headerView.setUint32( 0, GLB_HEADER_MAGIC, true );
|
| 712 |
+
headerView.setUint32( 4, GLB_VERSION, true );
|
| 713 |
+
const totalByteLength = GLB_HEADER_BYTES
|
| 714 |
+
+ jsonChunkPrefix.byteLength + jsonChunk.byteLength
|
| 715 |
+
+ binaryChunkPrefix.byteLength + binaryChunk.byteLength;
|
| 716 |
+
headerView.setUint32( 8, totalByteLength, true );
|
| 717 |
+
|
| 718 |
+
const glbBlob = new Blob( [
|
| 719 |
+
header,
|
| 720 |
+
jsonChunkPrefix,
|
| 721 |
+
jsonChunk,
|
| 722 |
+
binaryChunkPrefix,
|
| 723 |
+
binaryChunk
|
| 724 |
+
], { type: 'application/octet-stream' } );
|
| 725 |
+
|
| 726 |
+
const glbReader = new FileReader();
|
| 727 |
+
glbReader.readAsArrayBuffer( glbBlob );
|
| 728 |
+
glbReader.onloadend = function () {
|
| 729 |
+
|
| 730 |
+
onDone( glbReader.result );
|
| 731 |
+
|
| 732 |
+
};
|
| 733 |
+
|
| 734 |
+
};
|
| 735 |
+
|
| 736 |
+
} else {
|
| 737 |
+
|
| 738 |
+
if ( json.buffers && json.buffers.length > 0 ) {
|
| 739 |
+
|
| 740 |
+
const reader = new FileReader();
|
| 741 |
+
reader.readAsDataURL( blob );
|
| 742 |
+
reader.onloadend = function () {
|
| 743 |
+
|
| 744 |
+
const base64data = reader.result;
|
| 745 |
+
json.buffers[ 0 ].uri = base64data;
|
| 746 |
+
onDone( json );
|
| 747 |
+
|
| 748 |
+
};
|
| 749 |
+
|
| 750 |
+
} else {
|
| 751 |
+
|
| 752 |
+
onDone( json );
|
| 753 |
+
|
| 754 |
+
}
|
| 755 |
+
|
| 756 |
+
}
|
| 757 |
+
|
| 758 |
+
|
| 759 |
+
}
|
| 760 |
+
|
| 761 |
+
/**
|
| 762 |
+
* Serializes a userData.
|
| 763 |
+
*
|
| 764 |
+
* @param {THREE.Object3D|THREE.Material|THREE.BufferGeometry|THREE.AnimationClip} object
|
| 765 |
+
* @param {Object} objectDef
|
| 766 |
+
*/
|
| 767 |
+
serializeUserData( object, objectDef ) {
|
| 768 |
+
|
| 769 |
+
if ( Object.keys( object.userData ).length === 0 ) return;
|
| 770 |
+
|
| 771 |
+
const options = this.options;
|
| 772 |
+
const extensionsUsed = this.extensionsUsed;
|
| 773 |
+
|
| 774 |
+
try {
|
| 775 |
+
|
| 776 |
+
const json = JSON.parse( JSON.stringify( object.userData ) );
|
| 777 |
+
|
| 778 |
+
if ( options.includeCustomExtensions && json.gltfExtensions ) {
|
| 779 |
+
|
| 780 |
+
if ( objectDef.extensions === undefined ) objectDef.extensions = {};
|
| 781 |
+
|
| 782 |
+
for ( const extensionName in json.gltfExtensions ) {
|
| 783 |
+
|
| 784 |
+
objectDef.extensions[ extensionName ] = json.gltfExtensions[ extensionName ];
|
| 785 |
+
extensionsUsed[ extensionName ] = true;
|
| 786 |
+
|
| 787 |
+
}
|
| 788 |
+
|
| 789 |
+
delete json.gltfExtensions;
|
| 790 |
+
|
| 791 |
+
}
|
| 792 |
+
|
| 793 |
+
if ( Object.keys( json ).length > 0 ) objectDef.extras = json;
|
| 794 |
+
|
| 795 |
+
} catch ( error ) {
|
| 796 |
+
|
| 797 |
+
console.warn( 'THREE.GLTFExporter: userData of \'' + object.name + '\' ' +
|
| 798 |
+
'won\'t be serialized because of JSON.stringify error - ' + error.message );
|
| 799 |
+
|
| 800 |
+
}
|
| 801 |
+
|
| 802 |
+
}
|
| 803 |
+
|
| 804 |
+
/**
|
| 805 |
+
* Returns ids for buffer attributes.
|
| 806 |
+
*
|
| 807 |
+
* @param {Object} attribute
|
| 808 |
+
* @param {boolean} [isRelativeCopy=false]
|
| 809 |
+
* @return {number} An integer
|
| 810 |
+
*/
|
| 811 |
+
getUID( attribute, isRelativeCopy = false ) {
|
| 812 |
+
|
| 813 |
+
if ( this.uids.has( attribute ) === false ) {
|
| 814 |
+
|
| 815 |
+
const uids = new Map();
|
| 816 |
+
|
| 817 |
+
uids.set( true, this.uid ++ );
|
| 818 |
+
uids.set( false, this.uid ++ );
|
| 819 |
+
|
| 820 |
+
this.uids.set( attribute, uids );
|
| 821 |
+
|
| 822 |
+
}
|
| 823 |
+
|
| 824 |
+
const uids = this.uids.get( attribute );
|
| 825 |
+
|
| 826 |
+
return uids.get( isRelativeCopy );
|
| 827 |
+
|
| 828 |
+
}
|
| 829 |
+
|
| 830 |
+
/**
|
| 831 |
+
* Checks if normal attribute values are normalized.
|
| 832 |
+
*
|
| 833 |
+
* @param {BufferAttribute} normal
|
| 834 |
+
* @returns {boolean}
|
| 835 |
+
*/
|
| 836 |
+
isNormalizedNormalAttribute( normal ) {
|
| 837 |
+
|
| 838 |
+
const cache = this.cache;
|
| 839 |
+
|
| 840 |
+
if ( cache.attributesNormalized.has( normal ) ) return false;
|
| 841 |
+
|
| 842 |
+
const v = new Vector3();
|
| 843 |
+
|
| 844 |
+
for ( let i = 0, il = normal.count; i < il; i ++ ) {
|
| 845 |
+
|
| 846 |
+
// 0.0005 is from glTF-validator
|
| 847 |
+
if ( Math.abs( v.fromBufferAttribute( normal, i ).length() - 1.0 ) > 0.0005 ) return false;
|
| 848 |
+
|
| 849 |
+
}
|
| 850 |
+
|
| 851 |
+
return true;
|
| 852 |
+
|
| 853 |
+
}
|
| 854 |
+
|
| 855 |
+
/**
|
| 856 |
+
* Creates normalized normal buffer attribute.
|
| 857 |
+
*
|
| 858 |
+
* @param {BufferAttribute} normal
|
| 859 |
+
* @returns {BufferAttribute}
|
| 860 |
+
*
|
| 861 |
+
*/
|
| 862 |
+
createNormalizedNormalAttribute( normal ) {
|
| 863 |
+
|
| 864 |
+
const cache = this.cache;
|
| 865 |
+
|
| 866 |
+
if ( cache.attributesNormalized.has( normal ) ) return cache.attributesNormalized.get( normal );
|
| 867 |
+
|
| 868 |
+
const attribute = normal.clone();
|
| 869 |
+
const v = new Vector3();
|
| 870 |
+
|
| 871 |
+
for ( let i = 0, il = attribute.count; i < il; i ++ ) {
|
| 872 |
+
|
| 873 |
+
v.fromBufferAttribute( attribute, i );
|
| 874 |
+
|
| 875 |
+
if ( v.x === 0 && v.y === 0 && v.z === 0 ) {
|
| 876 |
+
|
| 877 |
+
// if values can't be normalized set (1, 0, 0)
|
| 878 |
+
v.setX( 1.0 );
|
| 879 |
+
|
| 880 |
+
} else {
|
| 881 |
+
|
| 882 |
+
v.normalize();
|
| 883 |
+
|
| 884 |
+
}
|
| 885 |
+
|
| 886 |
+
attribute.setXYZ( i, v.x, v.y, v.z );
|
| 887 |
+
|
| 888 |
+
}
|
| 889 |
+
|
| 890 |
+
cache.attributesNormalized.set( normal, attribute );
|
| 891 |
+
|
| 892 |
+
return attribute;
|
| 893 |
+
|
| 894 |
+
}
|
| 895 |
+
|
| 896 |
+
/**
|
| 897 |
+
* Applies a texture transform, if present, to the map definition. Requires
|
| 898 |
+
* the KHR_texture_transform extension.
|
| 899 |
+
*
|
| 900 |
+
* @param {Object} mapDef
|
| 901 |
+
* @param {THREE.Texture} texture
|
| 902 |
+
*/
|
| 903 |
+
applyTextureTransform( mapDef, texture ) {
|
| 904 |
+
|
| 905 |
+
let didTransform = false;
|
| 906 |
+
const transformDef = {};
|
| 907 |
+
|
| 908 |
+
if ( texture.offset.x !== 0 || texture.offset.y !== 0 ) {
|
| 909 |
+
|
| 910 |
+
transformDef.offset = texture.offset.toArray();
|
| 911 |
+
didTransform = true;
|
| 912 |
+
|
| 913 |
+
}
|
| 914 |
+
|
| 915 |
+
if ( texture.rotation !== 0 ) {
|
| 916 |
+
|
| 917 |
+
transformDef.rotation = texture.rotation;
|
| 918 |
+
didTransform = true;
|
| 919 |
+
|
| 920 |
+
}
|
| 921 |
+
|
| 922 |
+
if ( texture.repeat.x !== 1 || texture.repeat.y !== 1 ) {
|
| 923 |
+
|
| 924 |
+
transformDef.scale = texture.repeat.toArray();
|
| 925 |
+
didTransform = true;
|
| 926 |
+
|
| 927 |
+
}
|
| 928 |
+
|
| 929 |
+
if ( didTransform ) {
|
| 930 |
+
|
| 931 |
+
mapDef.extensions = mapDef.extensions || {};
|
| 932 |
+
mapDef.extensions[ 'KHR_texture_transform' ] = transformDef;
|
| 933 |
+
this.extensionsUsed[ 'KHR_texture_transform' ] = true;
|
| 934 |
+
|
| 935 |
+
}
|
| 936 |
+
|
| 937 |
+
}
|
| 938 |
+
|
| 939 |
+
async buildMetalRoughTextureAsync( metalnessMap, roughnessMap ) {
|
| 940 |
+
|
| 941 |
+
if ( metalnessMap === roughnessMap ) return metalnessMap;
|
| 942 |
+
|
| 943 |
+
function getEncodingConversion( map ) {
|
| 944 |
+
|
| 945 |
+
if ( map.colorSpace === SRGBColorSpace ) {
|
| 946 |
+
|
| 947 |
+
return function SRGBToLinear( c ) {
|
| 948 |
+
|
| 949 |
+
return ( c < 0.04045 ) ? c * 0.0773993808 : Math.pow( c * 0.9478672986 + 0.0521327014, 2.4 );
|
| 950 |
+
|
| 951 |
+
};
|
| 952 |
+
|
| 953 |
+
}
|
| 954 |
+
|
| 955 |
+
return function LinearToLinear( c ) {
|
| 956 |
+
|
| 957 |
+
return c;
|
| 958 |
+
|
| 959 |
+
};
|
| 960 |
+
|
| 961 |
+
}
|
| 962 |
+
|
| 963 |
+
if ( metalnessMap instanceof CompressedTexture ) {
|
| 964 |
+
|
| 965 |
+
metalnessMap = await this.decompressTextureAsync( metalnessMap );
|
| 966 |
+
|
| 967 |
+
}
|
| 968 |
+
|
| 969 |
+
if ( roughnessMap instanceof CompressedTexture ) {
|
| 970 |
+
|
| 971 |
+
roughnessMap = await this.decompressTextureAsync( roughnessMap );
|
| 972 |
+
|
| 973 |
+
}
|
| 974 |
+
|
| 975 |
+
const metalness = metalnessMap ? metalnessMap.image : null;
|
| 976 |
+
const roughness = roughnessMap ? roughnessMap.image : null;
|
| 977 |
+
|
| 978 |
+
const width = Math.max( metalness ? metalness.width : 0, roughness ? roughness.width : 0 );
|
| 979 |
+
const height = Math.max( metalness ? metalness.height : 0, roughness ? roughness.height : 0 );
|
| 980 |
+
|
| 981 |
+
const canvas = getCanvas();
|
| 982 |
+
canvas.width = width;
|
| 983 |
+
canvas.height = height;
|
| 984 |
+
|
| 985 |
+
const context = canvas.getContext( '2d', {
|
| 986 |
+
willReadFrequently: true,
|
| 987 |
+
} );
|
| 988 |
+
context.fillStyle = '#00ffff';
|
| 989 |
+
context.fillRect( 0, 0, width, height );
|
| 990 |
+
|
| 991 |
+
const composite = context.getImageData( 0, 0, width, height );
|
| 992 |
+
|
| 993 |
+
if ( metalness ) {
|
| 994 |
+
|
| 995 |
+
context.drawImage( metalness, 0, 0, width, height );
|
| 996 |
+
|
| 997 |
+
const convert = getEncodingConversion( metalnessMap );
|
| 998 |
+
const data = context.getImageData( 0, 0, width, height ).data;
|
| 999 |
+
|
| 1000 |
+
for ( let i = 2; i < data.length; i += 4 ) {
|
| 1001 |
+
|
| 1002 |
+
composite.data[ i ] = convert( data[ i ] / 256 ) * 256;
|
| 1003 |
+
|
| 1004 |
+
}
|
| 1005 |
+
|
| 1006 |
+
}
|
| 1007 |
+
|
| 1008 |
+
if ( roughness ) {
|
| 1009 |
+
|
| 1010 |
+
context.drawImage( roughness, 0, 0, width, height );
|
| 1011 |
+
|
| 1012 |
+
const convert = getEncodingConversion( roughnessMap );
|
| 1013 |
+
const data = context.getImageData( 0, 0, width, height ).data;
|
| 1014 |
+
|
| 1015 |
+
for ( let i = 1; i < data.length; i += 4 ) {
|
| 1016 |
+
|
| 1017 |
+
composite.data[ i ] = convert( data[ i ] / 256 ) * 256;
|
| 1018 |
+
|
| 1019 |
+
}
|
| 1020 |
+
|
| 1021 |
+
}
|
| 1022 |
+
|
| 1023 |
+
context.putImageData( composite, 0, 0 );
|
| 1024 |
+
|
| 1025 |
+
//
|
| 1026 |
+
|
| 1027 |
+
const reference = metalnessMap || roughnessMap;
|
| 1028 |
+
|
| 1029 |
+
const texture = reference.clone();
|
| 1030 |
+
|
| 1031 |
+
texture.source = new Source( canvas );
|
| 1032 |
+
texture.colorSpace = NoColorSpace;
|
| 1033 |
+
texture.channel = ( metalnessMap || roughnessMap ).channel;
|
| 1034 |
+
|
| 1035 |
+
if ( metalnessMap && roughnessMap && metalnessMap.channel !== roughnessMap.channel ) {
|
| 1036 |
+
|
| 1037 |
+
console.warn( 'THREE.GLTFExporter: UV channels for metalnessMap and roughnessMap textures must match.' );
|
| 1038 |
+
|
| 1039 |
+
}
|
| 1040 |
+
|
| 1041 |
+
console.warn( 'THREE.GLTFExporter: Merged metalnessMap and roughnessMap textures.' );
|
| 1042 |
+
|
| 1043 |
+
return texture;
|
| 1044 |
+
|
| 1045 |
+
}
|
| 1046 |
+
|
| 1047 |
+
|
| 1048 |
+
async decompressTextureAsync( texture, maxTextureSize = Infinity ) {
|
| 1049 |
+
|
| 1050 |
+
if ( this.textureUtils === null ) {
|
| 1051 |
+
|
| 1052 |
+
throw new Error( 'THREE.GLTFExporter: setTextureUtils() must be called to process compressed textures.' );
|
| 1053 |
+
|
| 1054 |
+
}
|
| 1055 |
+
|
| 1056 |
+
return await this.textureUtils.decompress( texture, maxTextureSize );
|
| 1057 |
+
|
| 1058 |
+
}
|
| 1059 |
+
|
| 1060 |
+
/**
|
| 1061 |
+
* Process a buffer to append to the default one.
|
| 1062 |
+
* @param {ArrayBuffer} buffer
|
| 1063 |
+
* @return {0}
|
| 1064 |
+
*/
|
| 1065 |
+
processBuffer( buffer ) {
|
| 1066 |
+
|
| 1067 |
+
const json = this.json;
|
| 1068 |
+
const buffers = this.buffers;
|
| 1069 |
+
|
| 1070 |
+
if ( ! json.buffers ) json.buffers = [ { byteLength: 0 } ];
|
| 1071 |
+
|
| 1072 |
+
// All buffers are merged before export.
|
| 1073 |
+
buffers.push( buffer );
|
| 1074 |
+
|
| 1075 |
+
return 0;
|
| 1076 |
+
|
| 1077 |
+
}
|
| 1078 |
+
|
| 1079 |
+
/**
|
| 1080 |
+
* Process and generate a BufferView
|
| 1081 |
+
* @param {BufferAttribute} attribute
|
| 1082 |
+
* @param {number} componentType
|
| 1083 |
+
* @param {number} start
|
| 1084 |
+
* @param {number} count
|
| 1085 |
+
* @param {number} [target] Target usage of the BufferView
|
| 1086 |
+
* @return {Object}
|
| 1087 |
+
*/
|
| 1088 |
+
processBufferView( attribute, componentType, start, count, target ) {
|
| 1089 |
+
|
| 1090 |
+
const json = this.json;
|
| 1091 |
+
|
| 1092 |
+
if ( ! json.bufferViews ) json.bufferViews = [];
|
| 1093 |
+
|
| 1094 |
+
// Create a new dataview and dump the attribute's array into it
|
| 1095 |
+
|
| 1096 |
+
let componentSize;
|
| 1097 |
+
|
| 1098 |
+
switch ( componentType ) {
|
| 1099 |
+
|
| 1100 |
+
case WEBGL_CONSTANTS.BYTE:
|
| 1101 |
+
case WEBGL_CONSTANTS.UNSIGNED_BYTE:
|
| 1102 |
+
|
| 1103 |
+
componentSize = 1;
|
| 1104 |
+
|
| 1105 |
+
break;
|
| 1106 |
+
|
| 1107 |
+
case WEBGL_CONSTANTS.SHORT:
|
| 1108 |
+
case WEBGL_CONSTANTS.UNSIGNED_SHORT:
|
| 1109 |
+
|
| 1110 |
+
componentSize = 2;
|
| 1111 |
+
|
| 1112 |
+
break;
|
| 1113 |
+
|
| 1114 |
+
default:
|
| 1115 |
+
|
| 1116 |
+
componentSize = 4;
|
| 1117 |
+
|
| 1118 |
+
}
|
| 1119 |
+
|
| 1120 |
+
let byteStride = attribute.itemSize * componentSize;
|
| 1121 |
+
|
| 1122 |
+
if ( target === WEBGL_CONSTANTS.ARRAY_BUFFER ) {
|
| 1123 |
+
|
| 1124 |
+
// Each element of a vertex attribute MUST be aligned to 4-byte boundaries
|
| 1125 |
+
// inside a bufferView
|
| 1126 |
+
byteStride = Math.ceil( byteStride / 4 ) * 4;
|
| 1127 |
+
|
| 1128 |
+
}
|
| 1129 |
+
|
| 1130 |
+
const byteLength = getPaddedBufferSize( count * byteStride );
|
| 1131 |
+
const dataView = new DataView( new ArrayBuffer( byteLength ) );
|
| 1132 |
+
let offset = 0;
|
| 1133 |
+
|
| 1134 |
+
for ( let i = start; i < start + count; i ++ ) {
|
| 1135 |
+
|
| 1136 |
+
for ( let a = 0; a < attribute.itemSize; a ++ ) {
|
| 1137 |
+
|
| 1138 |
+
let value;
|
| 1139 |
+
|
| 1140 |
+
if ( attribute.itemSize > 4 ) {
|
| 1141 |
+
|
| 1142 |
+
// no support for interleaved data for itemSize > 4
|
| 1143 |
+
|
| 1144 |
+
value = attribute.array[ i * attribute.itemSize + a ];
|
| 1145 |
+
|
| 1146 |
+
} else {
|
| 1147 |
+
|
| 1148 |
+
if ( a === 0 ) value = attribute.getX( i );
|
| 1149 |
+
else if ( a === 1 ) value = attribute.getY( i );
|
| 1150 |
+
else if ( a === 2 ) value = attribute.getZ( i );
|
| 1151 |
+
else if ( a === 3 ) value = attribute.getW( i );
|
| 1152 |
+
|
| 1153 |
+
if ( attribute.normalized === true ) {
|
| 1154 |
+
|
| 1155 |
+
value = MathUtils.normalize( value, attribute.array );
|
| 1156 |
+
|
| 1157 |
+
}
|
| 1158 |
+
|
| 1159 |
+
}
|
| 1160 |
+
|
| 1161 |
+
if ( componentType === WEBGL_CONSTANTS.FLOAT ) {
|
| 1162 |
+
|
| 1163 |
+
dataView.setFloat32( offset, value, true );
|
| 1164 |
+
|
| 1165 |
+
} else if ( componentType === WEBGL_CONSTANTS.INT ) {
|
| 1166 |
+
|
| 1167 |
+
dataView.setInt32( offset, value, true );
|
| 1168 |
+
|
| 1169 |
+
} else if ( componentType === WEBGL_CONSTANTS.UNSIGNED_INT ) {
|
| 1170 |
+
|
| 1171 |
+
dataView.setUint32( offset, value, true );
|
| 1172 |
+
|
| 1173 |
+
} else if ( componentType === WEBGL_CONSTANTS.SHORT ) {
|
| 1174 |
+
|
| 1175 |
+
dataView.setInt16( offset, value, true );
|
| 1176 |
+
|
| 1177 |
+
} else if ( componentType === WEBGL_CONSTANTS.UNSIGNED_SHORT ) {
|
| 1178 |
+
|
| 1179 |
+
dataView.setUint16( offset, value, true );
|
| 1180 |
+
|
| 1181 |
+
} else if ( componentType === WEBGL_CONSTANTS.BYTE ) {
|
| 1182 |
+
|
| 1183 |
+
dataView.setInt8( offset, value );
|
| 1184 |
+
|
| 1185 |
+
} else if ( componentType === WEBGL_CONSTANTS.UNSIGNED_BYTE ) {
|
| 1186 |
+
|
| 1187 |
+
dataView.setUint8( offset, value );
|
| 1188 |
+
|
| 1189 |
+
}
|
| 1190 |
+
|
| 1191 |
+
offset += componentSize;
|
| 1192 |
+
|
| 1193 |
+
}
|
| 1194 |
+
|
| 1195 |
+
if ( ( offset % byteStride ) !== 0 ) {
|
| 1196 |
+
|
| 1197 |
+
offset += byteStride - ( offset % byteStride );
|
| 1198 |
+
|
| 1199 |
+
}
|
| 1200 |
+
|
| 1201 |
+
}
|
| 1202 |
+
|
| 1203 |
+
const bufferViewDef = {
|
| 1204 |
+
|
| 1205 |
+
buffer: this.processBuffer( dataView.buffer ),
|
| 1206 |
+
byteOffset: this.byteOffset,
|
| 1207 |
+
byteLength: byteLength
|
| 1208 |
+
|
| 1209 |
+
};
|
| 1210 |
+
|
| 1211 |
+
if ( target !== undefined ) bufferViewDef.target = target;
|
| 1212 |
+
|
| 1213 |
+
if ( target === WEBGL_CONSTANTS.ARRAY_BUFFER ) {
|
| 1214 |
+
|
| 1215 |
+
// Only define byteStride for vertex attributes.
|
| 1216 |
+
bufferViewDef.byteStride = byteStride;
|
| 1217 |
+
|
| 1218 |
+
}
|
| 1219 |
+
|
| 1220 |
+
this.byteOffset += byteLength;
|
| 1221 |
+
|
| 1222 |
+
json.bufferViews.push( bufferViewDef );
|
| 1223 |
+
|
| 1224 |
+
// @TODO Merge bufferViews where possible.
|
| 1225 |
+
const output = {
|
| 1226 |
+
|
| 1227 |
+
id: json.bufferViews.length - 1,
|
| 1228 |
+
byteLength: 0
|
| 1229 |
+
|
| 1230 |
+
};
|
| 1231 |
+
|
| 1232 |
+
return output;
|
| 1233 |
+
|
| 1234 |
+
}
|
| 1235 |
+
|
| 1236 |
+
/**
|
| 1237 |
+
* Process and generate a BufferView from an image Blob.
|
| 1238 |
+
* @param {Blob} blob
|
| 1239 |
+
* @return {Promise<number>} An integer
|
| 1240 |
+
*/
|
| 1241 |
+
processBufferViewImage( blob ) {
|
| 1242 |
+
|
| 1243 |
+
const writer = this;
|
| 1244 |
+
const json = writer.json;
|
| 1245 |
+
|
| 1246 |
+
if ( ! json.bufferViews ) json.bufferViews = [];
|
| 1247 |
+
|
| 1248 |
+
return new Promise( function ( resolve ) {
|
| 1249 |
+
|
| 1250 |
+
const reader = new FileReader();
|
| 1251 |
+
reader.readAsArrayBuffer( blob );
|
| 1252 |
+
reader.onloadend = function () {
|
| 1253 |
+
|
| 1254 |
+
const buffer = getPaddedArrayBuffer( reader.result );
|
| 1255 |
+
|
| 1256 |
+
const bufferViewDef = {
|
| 1257 |
+
buffer: writer.processBuffer( buffer ),
|
| 1258 |
+
byteOffset: writer.byteOffset,
|
| 1259 |
+
byteLength: buffer.byteLength
|
| 1260 |
+
};
|
| 1261 |
+
|
| 1262 |
+
writer.byteOffset += buffer.byteLength;
|
| 1263 |
+
resolve( json.bufferViews.push( bufferViewDef ) - 1 );
|
| 1264 |
+
|
| 1265 |
+
};
|
| 1266 |
+
|
| 1267 |
+
} );
|
| 1268 |
+
|
| 1269 |
+
}
|
| 1270 |
+
|
| 1271 |
+
/**
|
| 1272 |
+
* Process attribute to generate an accessor
|
| 1273 |
+
* @param {BufferAttribute} attribute Attribute to process
|
| 1274 |
+
* @param {?BufferGeometry} [geometry] Geometry used for truncated draw range
|
| 1275 |
+
* @param {number} [start=0]
|
| 1276 |
+
* @param {number} [count=Infinity]
|
| 1277 |
+
* @return {?number} Index of the processed accessor on the "accessors" array
|
| 1278 |
+
*/
|
| 1279 |
+
processAccessor( attribute, geometry, start, count ) {
|
| 1280 |
+
|
| 1281 |
+
const json = this.json;
|
| 1282 |
+
|
| 1283 |
+
const types = {
|
| 1284 |
+
|
| 1285 |
+
1: 'SCALAR',
|
| 1286 |
+
2: 'VEC2',
|
| 1287 |
+
3: 'VEC3',
|
| 1288 |
+
4: 'VEC4',
|
| 1289 |
+
9: 'MAT3',
|
| 1290 |
+
16: 'MAT4'
|
| 1291 |
+
|
| 1292 |
+
};
|
| 1293 |
+
|
| 1294 |
+
let componentType;
|
| 1295 |
+
|
| 1296 |
+
// Detect the component type of the attribute array
|
| 1297 |
+
if ( attribute.array.constructor === Float32Array ) {
|
| 1298 |
+
|
| 1299 |
+
componentType = WEBGL_CONSTANTS.FLOAT;
|
| 1300 |
+
|
| 1301 |
+
} else if ( attribute.array.constructor === Int32Array ) {
|
| 1302 |
+
|
| 1303 |
+
componentType = WEBGL_CONSTANTS.INT;
|
| 1304 |
+
|
| 1305 |
+
} else if ( attribute.array.constructor === Uint32Array ) {
|
| 1306 |
+
|
| 1307 |
+
componentType = WEBGL_CONSTANTS.UNSIGNED_INT;
|
| 1308 |
+
|
| 1309 |
+
} else if ( attribute.array.constructor === Int16Array ) {
|
| 1310 |
+
|
| 1311 |
+
componentType = WEBGL_CONSTANTS.SHORT;
|
| 1312 |
+
|
| 1313 |
+
} else if ( attribute.array.constructor === Uint16Array ) {
|
| 1314 |
+
|
| 1315 |
+
componentType = WEBGL_CONSTANTS.UNSIGNED_SHORT;
|
| 1316 |
+
|
| 1317 |
+
} else if ( attribute.array.constructor === Int8Array ) {
|
| 1318 |
+
|
| 1319 |
+
componentType = WEBGL_CONSTANTS.BYTE;
|
| 1320 |
+
|
| 1321 |
+
} else if ( attribute.array.constructor === Uint8Array ) {
|
| 1322 |
+
|
| 1323 |
+
componentType = WEBGL_CONSTANTS.UNSIGNED_BYTE;
|
| 1324 |
+
|
| 1325 |
+
} else {
|
| 1326 |
+
|
| 1327 |
+
throw new Error( 'THREE.GLTFExporter: Unsupported bufferAttribute component type: ' + attribute.array.constructor.name );
|
| 1328 |
+
|
| 1329 |
+
}
|
| 1330 |
+
|
| 1331 |
+
if ( start === undefined ) start = 0;
|
| 1332 |
+
if ( count === undefined || count === Infinity ) count = attribute.count;
|
| 1333 |
+
|
| 1334 |
+
// Skip creating an accessor if the attribute doesn't have data to export
|
| 1335 |
+
if ( count === 0 ) return null;
|
| 1336 |
+
|
| 1337 |
+
const minMax = getMinMax( attribute, start, count );
|
| 1338 |
+
let bufferViewTarget;
|
| 1339 |
+
|
| 1340 |
+
// If geometry isn't provided, don't infer the target usage of the bufferView. For
|
| 1341 |
+
// animation samplers, target must not be set.
|
| 1342 |
+
if ( geometry !== undefined ) {
|
| 1343 |
+
|
| 1344 |
+
bufferViewTarget = attribute === geometry.index ? WEBGL_CONSTANTS.ELEMENT_ARRAY_BUFFER : WEBGL_CONSTANTS.ARRAY_BUFFER;
|
| 1345 |
+
|
| 1346 |
+
}
|
| 1347 |
+
|
| 1348 |
+
const bufferView = this.processBufferView( attribute, componentType, start, count, bufferViewTarget );
|
| 1349 |
+
|
| 1350 |
+
const accessorDef = {
|
| 1351 |
+
|
| 1352 |
+
bufferView: bufferView.id,
|
| 1353 |
+
byteOffset: bufferView.byteOffset,
|
| 1354 |
+
componentType: componentType,
|
| 1355 |
+
count: count,
|
| 1356 |
+
max: minMax.max,
|
| 1357 |
+
min: minMax.min,
|
| 1358 |
+
type: types[ attribute.itemSize ]
|
| 1359 |
+
|
| 1360 |
+
};
|
| 1361 |
+
|
| 1362 |
+
if ( attribute.normalized === true ) accessorDef.normalized = true;
|
| 1363 |
+
if ( ! json.accessors ) json.accessors = [];
|
| 1364 |
+
|
| 1365 |
+
return json.accessors.push( accessorDef ) - 1;
|
| 1366 |
+
|
| 1367 |
+
}
|
| 1368 |
+
|
| 1369 |
+
/**
|
| 1370 |
+
* Process image
|
| 1371 |
+
* @param {Image} image to process
|
| 1372 |
+
* @param {number} format Identifier of the format (RGBAFormat)
|
| 1373 |
+
* @param {boolean} flipY before writing out the image
|
| 1374 |
+
* @param {string} mimeType export format
|
| 1375 |
+
* @return {number} Index of the processed texture in the "images" array
|
| 1376 |
+
*/
|
| 1377 |
+
processImage( image, format, flipY, mimeType = 'image/png' ) {
|
| 1378 |
+
|
| 1379 |
+
if ( image !== null ) {
|
| 1380 |
+
|
| 1381 |
+
const writer = this;
|
| 1382 |
+
const cache = writer.cache;
|
| 1383 |
+
const json = writer.json;
|
| 1384 |
+
const options = writer.options;
|
| 1385 |
+
const pending = writer.pending;
|
| 1386 |
+
|
| 1387 |
+
if ( ! cache.images.has( image ) ) cache.images.set( image, {} );
|
| 1388 |
+
|
| 1389 |
+
const cachedImages = cache.images.get( image );
|
| 1390 |
+
|
| 1391 |
+
const key = mimeType + ':flipY/' + flipY.toString();
|
| 1392 |
+
|
| 1393 |
+
if ( cachedImages[ key ] !== undefined ) return cachedImages[ key ];
|
| 1394 |
+
|
| 1395 |
+
if ( ! json.images ) json.images = [];
|
| 1396 |
+
|
| 1397 |
+
const imageDef = { mimeType: mimeType };
|
| 1398 |
+
|
| 1399 |
+
const canvas = getCanvas();
|
| 1400 |
+
|
| 1401 |
+
canvas.width = Math.min( image.width, options.maxTextureSize );
|
| 1402 |
+
canvas.height = Math.min( image.height, options.maxTextureSize );
|
| 1403 |
+
|
| 1404 |
+
const ctx = canvas.getContext( '2d', {
|
| 1405 |
+
willReadFrequently: true,
|
| 1406 |
+
} );
|
| 1407 |
+
|
| 1408 |
+
if ( flipY === true ) {
|
| 1409 |
+
|
| 1410 |
+
ctx.translate( 0, canvas.height );
|
| 1411 |
+
ctx.scale( 1, - 1 );
|
| 1412 |
+
|
| 1413 |
+
}
|
| 1414 |
+
|
| 1415 |
+
if ( image.data !== undefined ) { // THREE.DataTexture
|
| 1416 |
+
|
| 1417 |
+
if ( format !== RGBAFormat ) {
|
| 1418 |
+
|
| 1419 |
+
console.error( 'GLTFExporter: Only RGBAFormat is supported.', format );
|
| 1420 |
+
|
| 1421 |
+
}
|
| 1422 |
+
|
| 1423 |
+
if ( image.width > options.maxTextureSize || image.height > options.maxTextureSize ) {
|
| 1424 |
+
|
| 1425 |
+
console.warn( 'GLTFExporter: Image size is bigger than maxTextureSize', image );
|
| 1426 |
+
|
| 1427 |
+
}
|
| 1428 |
+
|
| 1429 |
+
const data = new Uint8ClampedArray( image.height * image.width * 4 );
|
| 1430 |
+
|
| 1431 |
+
for ( let i = 0; i < data.length; i += 4 ) {
|
| 1432 |
+
|
| 1433 |
+
data[ i + 0 ] = image.data[ i + 0 ];
|
| 1434 |
+
data[ i + 1 ] = image.data[ i + 1 ];
|
| 1435 |
+
data[ i + 2 ] = image.data[ i + 2 ];
|
| 1436 |
+
data[ i + 3 ] = image.data[ i + 3 ];
|
| 1437 |
+
|
| 1438 |
+
}
|
| 1439 |
+
|
| 1440 |
+
ctx.putImageData( new ImageData( data, image.width, image.height ), 0, 0 );
|
| 1441 |
+
|
| 1442 |
+
} else {
|
| 1443 |
+
|
| 1444 |
+
if ( ( typeof HTMLImageElement !== 'undefined' && image instanceof HTMLImageElement ) ||
|
| 1445 |
+
( typeof HTMLCanvasElement !== 'undefined' && image instanceof HTMLCanvasElement ) ||
|
| 1446 |
+
( typeof ImageBitmap !== 'undefined' && image instanceof ImageBitmap ) ||
|
| 1447 |
+
( typeof OffscreenCanvas !== 'undefined' && image instanceof OffscreenCanvas ) ) {
|
| 1448 |
+
|
| 1449 |
+
ctx.drawImage( image, 0, 0, canvas.width, canvas.height );
|
| 1450 |
+
|
| 1451 |
+
} else {
|
| 1452 |
+
|
| 1453 |
+
throw new Error( 'THREE.GLTFExporter: Invalid image type. Use HTMLImageElement, HTMLCanvasElement, ImageBitmap or OffscreenCanvas.' );
|
| 1454 |
+
|
| 1455 |
+
}
|
| 1456 |
+
|
| 1457 |
+
}
|
| 1458 |
+
|
| 1459 |
+
if ( options.binary === true ) {
|
| 1460 |
+
|
| 1461 |
+
pending.push(
|
| 1462 |
+
|
| 1463 |
+
getToBlobPromise( canvas, mimeType )
|
| 1464 |
+
.then( blob => writer.processBufferViewImage( blob ) )
|
| 1465 |
+
.then( bufferViewIndex => {
|
| 1466 |
+
|
| 1467 |
+
imageDef.bufferView = bufferViewIndex;
|
| 1468 |
+
|
| 1469 |
+
} )
|
| 1470 |
+
|
| 1471 |
+
);
|
| 1472 |
+
|
| 1473 |
+
} else {
|
| 1474 |
+
|
| 1475 |
+
imageDef.uri = ImageUtils.getDataURL( canvas, mimeType );
|
| 1476 |
+
|
| 1477 |
+
}
|
| 1478 |
+
|
| 1479 |
+
const index = json.images.push( imageDef ) - 1;
|
| 1480 |
+
cachedImages[ key ] = index;
|
| 1481 |
+
return index;
|
| 1482 |
+
|
| 1483 |
+
} else {
|
| 1484 |
+
|
| 1485 |
+
throw new Error( 'THREE.GLTFExporter: No valid image data found. Unable to process texture.' );
|
| 1486 |
+
|
| 1487 |
+
}
|
| 1488 |
+
|
| 1489 |
+
}
|
| 1490 |
+
|
| 1491 |
+
/**
|
| 1492 |
+
* Process sampler
|
| 1493 |
+
* @param {Texture} map Texture to process
|
| 1494 |
+
* @return {number} Index of the processed texture in the "samplers" array
|
| 1495 |
+
*/
|
| 1496 |
+
processSampler( map ) {
|
| 1497 |
+
|
| 1498 |
+
const json = this.json;
|
| 1499 |
+
|
| 1500 |
+
if ( ! json.samplers ) json.samplers = [];
|
| 1501 |
+
|
| 1502 |
+
const samplerDef = {
|
| 1503 |
+
magFilter: THREE_TO_WEBGL[ map.magFilter ],
|
| 1504 |
+
minFilter: THREE_TO_WEBGL[ map.minFilter ],
|
| 1505 |
+
wrapS: THREE_TO_WEBGL[ map.wrapS ],
|
| 1506 |
+
wrapT: THREE_TO_WEBGL[ map.wrapT ]
|
| 1507 |
+
};
|
| 1508 |
+
|
| 1509 |
+
return json.samplers.push( samplerDef ) - 1;
|
| 1510 |
+
|
| 1511 |
+
}
|
| 1512 |
+
|
| 1513 |
+
/**
|
| 1514 |
+
* Process texture
|
| 1515 |
+
* @param {Texture} map Map to process
|
| 1516 |
+
* @return {Promise<number>} Index of the processed texture in the "textures" array
|
| 1517 |
+
*/
|
| 1518 |
+
async processTextureAsync( map ) {
|
| 1519 |
+
|
| 1520 |
+
const writer = this;
|
| 1521 |
+
const options = writer.options;
|
| 1522 |
+
const cache = this.cache;
|
| 1523 |
+
const json = this.json;
|
| 1524 |
+
|
| 1525 |
+
if ( cache.textures.has( map ) ) return cache.textures.get( map );
|
| 1526 |
+
|
| 1527 |
+
if ( ! json.textures ) json.textures = [];
|
| 1528 |
+
|
| 1529 |
+
// make non-readable textures (e.g. CompressedTexture) readable by blitting them into a new texture
|
| 1530 |
+
if ( map instanceof CompressedTexture ) {
|
| 1531 |
+
|
| 1532 |
+
map = await this.decompressTextureAsync( map, options.maxTextureSize );
|
| 1533 |
+
|
| 1534 |
+
}
|
| 1535 |
+
|
| 1536 |
+
let mimeType = map.userData.mimeType;
|
| 1537 |
+
|
| 1538 |
+
if ( mimeType === 'image/webp' ) mimeType = 'image/png';
|
| 1539 |
+
|
| 1540 |
+
const textureDef = {
|
| 1541 |
+
sampler: this.processSampler( map ),
|
| 1542 |
+
source: this.processImage( map.image, map.format, map.flipY, mimeType )
|
| 1543 |
+
};
|
| 1544 |
+
|
| 1545 |
+
if ( map.name ) textureDef.name = map.name;
|
| 1546 |
+
|
| 1547 |
+
await this._invokeAllAsync( async function ( ext ) {
|
| 1548 |
+
|
| 1549 |
+
ext.writeTexture && await ext.writeTexture( map, textureDef );
|
| 1550 |
+
|
| 1551 |
+
} );
|
| 1552 |
+
|
| 1553 |
+
const index = json.textures.push( textureDef ) - 1;
|
| 1554 |
+
cache.textures.set( map, index );
|
| 1555 |
+
return index;
|
| 1556 |
+
|
| 1557 |
+
}
|
| 1558 |
+
|
| 1559 |
+
/**
|
| 1560 |
+
* Process material
|
| 1561 |
+
* @param {THREE.Material} material Material to process
|
| 1562 |
+
* @return {Promise<?number>} Index of the processed material in the "materials" array
|
| 1563 |
+
*/
|
| 1564 |
+
async processMaterialAsync( material ) {
|
| 1565 |
+
|
| 1566 |
+
const cache = this.cache;
|
| 1567 |
+
const json = this.json;
|
| 1568 |
+
|
| 1569 |
+
if ( cache.materials.has( material ) ) return cache.materials.get( material );
|
| 1570 |
+
|
| 1571 |
+
if ( material.isShaderMaterial ) {
|
| 1572 |
+
|
| 1573 |
+
console.warn( 'GLTFExporter: THREE.ShaderMaterial not supported.' );
|
| 1574 |
+
return null;
|
| 1575 |
+
|
| 1576 |
+
}
|
| 1577 |
+
|
| 1578 |
+
if ( ! json.materials ) json.materials = [];
|
| 1579 |
+
|
| 1580 |
+
// @QUESTION Should we avoid including any attribute that has the default value?
|
| 1581 |
+
const materialDef = { pbrMetallicRoughness: {} };
|
| 1582 |
+
|
| 1583 |
+
if ( material.isMeshStandardMaterial !== true && material.isMeshBasicMaterial !== true ) {
|
| 1584 |
+
|
| 1585 |
+
console.warn( 'GLTFExporter: Use MeshStandardMaterial or MeshBasicMaterial for best results.' );
|
| 1586 |
+
|
| 1587 |
+
}
|
| 1588 |
+
|
| 1589 |
+
// pbrMetallicRoughness.baseColorFactor
|
| 1590 |
+
const color = material.color.toArray().concat( [ material.opacity ] );
|
| 1591 |
+
|
| 1592 |
+
if ( ! equalArray( color, [ 1, 1, 1, 1 ] ) ) {
|
| 1593 |
+
|
| 1594 |
+
materialDef.pbrMetallicRoughness.baseColorFactor = color;
|
| 1595 |
+
|
| 1596 |
+
}
|
| 1597 |
+
|
| 1598 |
+
if ( material.isMeshStandardMaterial ) {
|
| 1599 |
+
|
| 1600 |
+
materialDef.pbrMetallicRoughness.metallicFactor = material.metalness;
|
| 1601 |
+
materialDef.pbrMetallicRoughness.roughnessFactor = material.roughness;
|
| 1602 |
+
|
| 1603 |
+
} else {
|
| 1604 |
+
|
| 1605 |
+
materialDef.pbrMetallicRoughness.metallicFactor = 0;
|
| 1606 |
+
materialDef.pbrMetallicRoughness.roughnessFactor = 1;
|
| 1607 |
+
|
| 1608 |
+
}
|
| 1609 |
+
|
| 1610 |
+
// pbrMetallicRoughness.metallicRoughnessTexture
|
| 1611 |
+
if ( material.metalnessMap || material.roughnessMap ) {
|
| 1612 |
+
|
| 1613 |
+
const metalRoughTexture = await this.buildMetalRoughTextureAsync( material.metalnessMap, material.roughnessMap );
|
| 1614 |
+
|
| 1615 |
+
const metalRoughMapDef = {
|
| 1616 |
+
index: await this.processTextureAsync( metalRoughTexture ),
|
| 1617 |
+
texCoord: metalRoughTexture.channel
|
| 1618 |
+
};
|
| 1619 |
+
this.applyTextureTransform( metalRoughMapDef, metalRoughTexture );
|
| 1620 |
+
materialDef.pbrMetallicRoughness.metallicRoughnessTexture = metalRoughMapDef;
|
| 1621 |
+
|
| 1622 |
+
}
|
| 1623 |
+
|
| 1624 |
+
// pbrMetallicRoughness.baseColorTexture
|
| 1625 |
+
if ( material.map ) {
|
| 1626 |
+
|
| 1627 |
+
const baseColorMapDef = {
|
| 1628 |
+
index: await this.processTextureAsync( material.map ),
|
| 1629 |
+
texCoord: material.map.channel
|
| 1630 |
+
};
|
| 1631 |
+
this.applyTextureTransform( baseColorMapDef, material.map );
|
| 1632 |
+
materialDef.pbrMetallicRoughness.baseColorTexture = baseColorMapDef;
|
| 1633 |
+
|
| 1634 |
+
}
|
| 1635 |
+
|
| 1636 |
+
if ( material.emissive ) {
|
| 1637 |
+
|
| 1638 |
+
const emissive = material.emissive;
|
| 1639 |
+
const maxEmissiveComponent = Math.max( emissive.r, emissive.g, emissive.b );
|
| 1640 |
+
|
| 1641 |
+
if ( maxEmissiveComponent > 0 ) {
|
| 1642 |
+
|
| 1643 |
+
materialDef.emissiveFactor = material.emissive.toArray();
|
| 1644 |
+
|
| 1645 |
+
}
|
| 1646 |
+
|
| 1647 |
+
// emissiveTexture
|
| 1648 |
+
if ( material.emissiveMap ) {
|
| 1649 |
+
|
| 1650 |
+
const emissiveMapDef = {
|
| 1651 |
+
index: await this.processTextureAsync( material.emissiveMap ),
|
| 1652 |
+
texCoord: material.emissiveMap.channel
|
| 1653 |
+
};
|
| 1654 |
+
this.applyTextureTransform( emissiveMapDef, material.emissiveMap );
|
| 1655 |
+
materialDef.emissiveTexture = emissiveMapDef;
|
| 1656 |
+
|
| 1657 |
+
}
|
| 1658 |
+
|
| 1659 |
+
}
|
| 1660 |
+
|
| 1661 |
+
// normalTexture
|
| 1662 |
+
if ( material.normalMap ) {
|
| 1663 |
+
|
| 1664 |
+
const normalMapDef = {
|
| 1665 |
+
index: await this.processTextureAsync( material.normalMap ),
|
| 1666 |
+
texCoord: material.normalMap.channel
|
| 1667 |
+
};
|
| 1668 |
+
|
| 1669 |
+
if ( material.normalScale && material.normalScale.x !== 1 ) {
|
| 1670 |
+
|
| 1671 |
+
// glTF normal scale is univariate. Ignore `y`, which may be flipped.
|
| 1672 |
+
// Context: https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
|
| 1673 |
+
normalMapDef.scale = material.normalScale.x;
|
| 1674 |
+
|
| 1675 |
+
}
|
| 1676 |
+
|
| 1677 |
+
this.applyTextureTransform( normalMapDef, material.normalMap );
|
| 1678 |
+
materialDef.normalTexture = normalMapDef;
|
| 1679 |
+
|
| 1680 |
+
}
|
| 1681 |
+
|
| 1682 |
+
// occlusionTexture
|
| 1683 |
+
if ( material.aoMap ) {
|
| 1684 |
+
|
| 1685 |
+
const occlusionMapDef = {
|
| 1686 |
+
index: await this.processTextureAsync( material.aoMap ),
|
| 1687 |
+
texCoord: material.aoMap.channel
|
| 1688 |
+
};
|
| 1689 |
+
|
| 1690 |
+
if ( material.aoMapIntensity !== 1.0 ) {
|
| 1691 |
+
|
| 1692 |
+
occlusionMapDef.strength = material.aoMapIntensity;
|
| 1693 |
+
|
| 1694 |
+
}
|
| 1695 |
+
|
| 1696 |
+
this.applyTextureTransform( occlusionMapDef, material.aoMap );
|
| 1697 |
+
materialDef.occlusionTexture = occlusionMapDef;
|
| 1698 |
+
|
| 1699 |
+
}
|
| 1700 |
+
|
| 1701 |
+
// alphaMode
|
| 1702 |
+
if ( material.transparent ) {
|
| 1703 |
+
|
| 1704 |
+
materialDef.alphaMode = 'BLEND';
|
| 1705 |
+
|
| 1706 |
+
} else {
|
| 1707 |
+
|
| 1708 |
+
if ( material.alphaTest > 0.0 ) {
|
| 1709 |
+
|
| 1710 |
+
materialDef.alphaMode = 'MASK';
|
| 1711 |
+
materialDef.alphaCutoff = material.alphaTest;
|
| 1712 |
+
|
| 1713 |
+
}
|
| 1714 |
+
|
| 1715 |
+
}
|
| 1716 |
+
|
| 1717 |
+
// doubleSided
|
| 1718 |
+
if ( material.side === DoubleSide ) materialDef.doubleSided = true;
|
| 1719 |
+
if ( material.name !== '' ) materialDef.name = material.name;
|
| 1720 |
+
|
| 1721 |
+
this.serializeUserData( material, materialDef );
|
| 1722 |
+
|
| 1723 |
+
await this._invokeAllAsync( async function ( ext ) {
|
| 1724 |
+
|
| 1725 |
+
ext.writeMaterialAsync && await ext.writeMaterialAsync( material, materialDef );
|
| 1726 |
+
|
| 1727 |
+
} );
|
| 1728 |
+
|
| 1729 |
+
const index = json.materials.push( materialDef ) - 1;
|
| 1730 |
+
cache.materials.set( material, index );
|
| 1731 |
+
return index;
|
| 1732 |
+
|
| 1733 |
+
}
|
| 1734 |
+
|
| 1735 |
+
/**
|
| 1736 |
+
* Process mesh
|
| 1737 |
+
* @param {THREE.Mesh} mesh Mesh to process
|
| 1738 |
+
* @return {Promise<?number>} Index of the processed mesh in the "meshes" array
|
| 1739 |
+
*/
|
| 1740 |
+
async processMeshAsync( mesh ) {
|
| 1741 |
+
|
| 1742 |
+
const cache = this.cache;
|
| 1743 |
+
const json = this.json;
|
| 1744 |
+
|
| 1745 |
+
const meshCacheKeyParts = [ mesh.geometry.uuid ];
|
| 1746 |
+
|
| 1747 |
+
if ( Array.isArray( mesh.material ) ) {
|
| 1748 |
+
|
| 1749 |
+
for ( let i = 0, l = mesh.material.length; i < l; i ++ ) {
|
| 1750 |
+
|
| 1751 |
+
meshCacheKeyParts.push( mesh.material[ i ].uuid );
|
| 1752 |
+
|
| 1753 |
+
}
|
| 1754 |
+
|
| 1755 |
+
} else {
|
| 1756 |
+
|
| 1757 |
+
meshCacheKeyParts.push( mesh.material.uuid );
|
| 1758 |
+
|
| 1759 |
+
}
|
| 1760 |
+
|
| 1761 |
+
const meshCacheKey = meshCacheKeyParts.join( ':' );
|
| 1762 |
+
|
| 1763 |
+
if ( cache.meshes.has( meshCacheKey ) ) return cache.meshes.get( meshCacheKey );
|
| 1764 |
+
|
| 1765 |
+
const geometry = mesh.geometry;
|
| 1766 |
+
|
| 1767 |
+
let mode;
|
| 1768 |
+
|
| 1769 |
+
// Use the correct mode
|
| 1770 |
+
if ( mesh.isLineSegments ) {
|
| 1771 |
+
|
| 1772 |
+
mode = WEBGL_CONSTANTS.LINES;
|
| 1773 |
+
|
| 1774 |
+
} else if ( mesh.isLineLoop ) {
|
| 1775 |
+
|
| 1776 |
+
mode = WEBGL_CONSTANTS.LINE_LOOP;
|
| 1777 |
+
|
| 1778 |
+
} else if ( mesh.isLine ) {
|
| 1779 |
+
|
| 1780 |
+
mode = WEBGL_CONSTANTS.LINE_STRIP;
|
| 1781 |
+
|
| 1782 |
+
} else if ( mesh.isPoints ) {
|
| 1783 |
+
|
| 1784 |
+
mode = WEBGL_CONSTANTS.POINTS;
|
| 1785 |
+
|
| 1786 |
+
} else {
|
| 1787 |
+
|
| 1788 |
+
mode = mesh.material.wireframe ? WEBGL_CONSTANTS.LINES : WEBGL_CONSTANTS.TRIANGLES;
|
| 1789 |
+
|
| 1790 |
+
}
|
| 1791 |
+
|
| 1792 |
+
const meshDef = {};
|
| 1793 |
+
const attributes = {};
|
| 1794 |
+
const primitives = [];
|
| 1795 |
+
const targets = [];
|
| 1796 |
+
|
| 1797 |
+
// Conversion between attributes names in threejs and gltf spec
|
| 1798 |
+
const nameConversion = {
|
| 1799 |
+
uv: 'TEXCOORD_0',
|
| 1800 |
+
uv1: 'TEXCOORD_1',
|
| 1801 |
+
uv2: 'TEXCOORD_2',
|
| 1802 |
+
uv3: 'TEXCOORD_3',
|
| 1803 |
+
color: 'COLOR_0',
|
| 1804 |
+
skinWeight: 'WEIGHTS_0',
|
| 1805 |
+
skinIndex: 'JOINTS_0'
|
| 1806 |
+
};
|
| 1807 |
+
|
| 1808 |
+
const originalNormal = geometry.getAttribute( 'normal' );
|
| 1809 |
+
|
| 1810 |
+
if ( originalNormal !== undefined && ! this.isNormalizedNormalAttribute( originalNormal ) ) {
|
| 1811 |
+
|
| 1812 |
+
console.warn( 'THREE.GLTFExporter: Creating normalized normal attribute from the non-normalized one.' );
|
| 1813 |
+
|
| 1814 |
+
geometry.setAttribute( 'normal', this.createNormalizedNormalAttribute( originalNormal ) );
|
| 1815 |
+
|
| 1816 |
+
}
|
| 1817 |
+
|
| 1818 |
+
// @QUESTION Detect if .vertexColors = true?
|
| 1819 |
+
// For every attribute create an accessor
|
| 1820 |
+
let modifiedAttribute = null;
|
| 1821 |
+
|
| 1822 |
+
for ( let attributeName in geometry.attributes ) {
|
| 1823 |
+
|
| 1824 |
+
// Ignore morph target attributes, which are exported later.
|
| 1825 |
+
if ( attributeName.slice( 0, 5 ) === 'morph' ) continue;
|
| 1826 |
+
|
| 1827 |
+
const attribute = geometry.attributes[ attributeName ];
|
| 1828 |
+
attributeName = nameConversion[ attributeName ] || attributeName.toUpperCase();
|
| 1829 |
+
|
| 1830 |
+
// Prefix all geometry attributes except the ones specifically
|
| 1831 |
+
// listed in the spec; non-spec attributes are considered custom.
|
| 1832 |
+
const validVertexAttributes =
|
| 1833 |
+
/^(POSITION|NORMAL|TANGENT|TEXCOORD_\d+|COLOR_\d+|JOINTS_\d+|WEIGHTS_\d+)$/;
|
| 1834 |
+
|
| 1835 |
+
if ( ! validVertexAttributes.test( attributeName ) ) attributeName = '_' + attributeName;
|
| 1836 |
+
|
| 1837 |
+
if ( cache.attributes.has( this.getUID( attribute ) ) ) {
|
| 1838 |
+
|
| 1839 |
+
attributes[ attributeName ] = cache.attributes.get( this.getUID( attribute ) );
|
| 1840 |
+
continue;
|
| 1841 |
+
|
| 1842 |
+
}
|
| 1843 |
+
|
| 1844 |
+
// Enforce glTF vertex attribute requirements:
|
| 1845 |
+
// - JOINTS_0 must be UNSIGNED_BYTE or UNSIGNED_SHORT
|
| 1846 |
+
// - Only custom attributes may be INT or UNSIGNED_INT
|
| 1847 |
+
modifiedAttribute = null;
|
| 1848 |
+
const array = attribute.array;
|
| 1849 |
+
|
| 1850 |
+
if ( attributeName === 'JOINTS_0' &&
|
| 1851 |
+
! ( array instanceof Uint16Array ) &&
|
| 1852 |
+
! ( array instanceof Uint8Array ) ) {
|
| 1853 |
+
|
| 1854 |
+
console.warn( 'GLTFExporter: Attribute "skinIndex" converted to type UNSIGNED_SHORT.' );
|
| 1855 |
+
modifiedAttribute = new BufferAttribute( new Uint16Array( array ), attribute.itemSize, attribute.normalized );
|
| 1856 |
+
|
| 1857 |
+
} else if ( ( array instanceof Uint32Array || array instanceof Int32Array ) && ! attributeName.startsWith( '_' ) ) {
|
| 1858 |
+
|
| 1859 |
+
console.warn( `GLTFExporter: Attribute "${ attributeName }" converted to type FLOAT.` );
|
| 1860 |
+
modifiedAttribute = GLTFExporter.Utils.toFloat32BufferAttribute( attribute );
|
| 1861 |
+
|
| 1862 |
+
}
|
| 1863 |
+
|
| 1864 |
+
const accessor = this.processAccessor( modifiedAttribute || attribute, geometry );
|
| 1865 |
+
|
| 1866 |
+
if ( accessor !== null ) {
|
| 1867 |
+
|
| 1868 |
+
if ( ! attributeName.startsWith( '_' ) ) {
|
| 1869 |
+
|
| 1870 |
+
this.detectMeshQuantization( attributeName, attribute );
|
| 1871 |
+
|
| 1872 |
+
}
|
| 1873 |
+
|
| 1874 |
+
attributes[ attributeName ] = accessor;
|
| 1875 |
+
cache.attributes.set( this.getUID( attribute ), accessor );
|
| 1876 |
+
|
| 1877 |
+
}
|
| 1878 |
+
|
| 1879 |
+
}
|
| 1880 |
+
|
| 1881 |
+
if ( originalNormal !== undefined ) geometry.setAttribute( 'normal', originalNormal );
|
| 1882 |
+
|
| 1883 |
+
// Skip if no exportable attributes found
|
| 1884 |
+
if ( Object.keys( attributes ).length === 0 ) return null;
|
| 1885 |
+
|
| 1886 |
+
// Morph targets
|
| 1887 |
+
if ( mesh.morphTargetInfluences !== undefined && mesh.morphTargetInfluences.length > 0 ) {
|
| 1888 |
+
|
| 1889 |
+
const weights = [];
|
| 1890 |
+
const targetNames = [];
|
| 1891 |
+
const reverseDictionary = {};
|
| 1892 |
+
|
| 1893 |
+
if ( mesh.morphTargetDictionary !== undefined ) {
|
| 1894 |
+
|
| 1895 |
+
for ( const key in mesh.morphTargetDictionary ) {
|
| 1896 |
+
|
| 1897 |
+
reverseDictionary[ mesh.morphTargetDictionary[ key ] ] = key;
|
| 1898 |
+
|
| 1899 |
+
}
|
| 1900 |
+
|
| 1901 |
+
}
|
| 1902 |
+
|
| 1903 |
+
for ( let i = 0; i < mesh.morphTargetInfluences.length; ++ i ) {
|
| 1904 |
+
|
| 1905 |
+
const target = {};
|
| 1906 |
+
let warned = false;
|
| 1907 |
+
|
| 1908 |
+
for ( const attributeName in geometry.morphAttributes ) {
|
| 1909 |
+
|
| 1910 |
+
// glTF 2.0 morph supports only POSITION/NORMAL/TANGENT.
|
| 1911 |
+
// Three.js doesn't support TANGENT yet.
|
| 1912 |
+
|
| 1913 |
+
if ( attributeName !== 'position' && attributeName !== 'normal' ) {
|
| 1914 |
+
|
| 1915 |
+
if ( ! warned ) {
|
| 1916 |
+
|
| 1917 |
+
console.warn( 'GLTFExporter: Only POSITION and NORMAL morph are supported.' );
|
| 1918 |
+
warned = true;
|
| 1919 |
+
|
| 1920 |
+
}
|
| 1921 |
+
|
| 1922 |
+
continue;
|
| 1923 |
+
|
| 1924 |
+
}
|
| 1925 |
+
|
| 1926 |
+
const attribute = geometry.morphAttributes[ attributeName ][ i ];
|
| 1927 |
+
const gltfAttributeName = attributeName.toUpperCase();
|
| 1928 |
+
|
| 1929 |
+
// Three.js morph attribute has absolute values while the one of glTF has relative values.
|
| 1930 |
+
//
|
| 1931 |
+
// glTF 2.0 Specification:
|
| 1932 |
+
// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#morph-targets
|
| 1933 |
+
|
| 1934 |
+
const baseAttribute = geometry.attributes[ attributeName ];
|
| 1935 |
+
|
| 1936 |
+
if ( cache.attributes.has( this.getUID( attribute, true ) ) ) {
|
| 1937 |
+
|
| 1938 |
+
target[ gltfAttributeName ] = cache.attributes.get( this.getUID( attribute, true ) );
|
| 1939 |
+
continue;
|
| 1940 |
+
|
| 1941 |
+
}
|
| 1942 |
+
|
| 1943 |
+
// Clones attribute not to override
|
| 1944 |
+
const relativeAttribute = attribute.clone();
|
| 1945 |
+
|
| 1946 |
+
if ( ! geometry.morphTargetsRelative ) {
|
| 1947 |
+
|
| 1948 |
+
for ( let j = 0, jl = attribute.count; j < jl; j ++ ) {
|
| 1949 |
+
|
| 1950 |
+
for ( let a = 0; a < attribute.itemSize; a ++ ) {
|
| 1951 |
+
|
| 1952 |
+
if ( a === 0 ) relativeAttribute.setX( j, attribute.getX( j ) - baseAttribute.getX( j ) );
|
| 1953 |
+
if ( a === 1 ) relativeAttribute.setY( j, attribute.getY( j ) - baseAttribute.getY( j ) );
|
| 1954 |
+
if ( a === 2 ) relativeAttribute.setZ( j, attribute.getZ( j ) - baseAttribute.getZ( j ) );
|
| 1955 |
+
if ( a === 3 ) relativeAttribute.setW( j, attribute.getW( j ) - baseAttribute.getW( j ) );
|
| 1956 |
+
|
| 1957 |
+
}
|
| 1958 |
+
|
| 1959 |
+
}
|
| 1960 |
+
|
| 1961 |
+
}
|
| 1962 |
+
|
| 1963 |
+
target[ gltfAttributeName ] = this.processAccessor( relativeAttribute, geometry );
|
| 1964 |
+
cache.attributes.set( this.getUID( baseAttribute, true ), target[ gltfAttributeName ] );
|
| 1965 |
+
|
| 1966 |
+
}
|
| 1967 |
+
|
| 1968 |
+
targets.push( target );
|
| 1969 |
+
|
| 1970 |
+
weights.push( mesh.morphTargetInfluences[ i ] );
|
| 1971 |
+
|
| 1972 |
+
if ( mesh.morphTargetDictionary !== undefined ) targetNames.push( reverseDictionary[ i ] );
|
| 1973 |
+
|
| 1974 |
+
}
|
| 1975 |
+
|
| 1976 |
+
meshDef.weights = weights;
|
| 1977 |
+
|
| 1978 |
+
if ( targetNames.length > 0 ) {
|
| 1979 |
+
|
| 1980 |
+
meshDef.extras = {};
|
| 1981 |
+
meshDef.extras.targetNames = targetNames;
|
| 1982 |
+
|
| 1983 |
+
}
|
| 1984 |
+
|
| 1985 |
+
}
|
| 1986 |
+
|
| 1987 |
+
const isMultiMaterial = Array.isArray( mesh.material );
|
| 1988 |
+
|
| 1989 |
+
if ( isMultiMaterial && geometry.groups.length === 0 ) return null;
|
| 1990 |
+
|
| 1991 |
+
let didForceIndices = false;
|
| 1992 |
+
|
| 1993 |
+
if ( isMultiMaterial && geometry.index === null ) {
|
| 1994 |
+
|
| 1995 |
+
const indices = [];
|
| 1996 |
+
|
| 1997 |
+
for ( let i = 0, il = geometry.attributes.position.count; i < il; i ++ ) {
|
| 1998 |
+
|
| 1999 |
+
indices[ i ] = i;
|
| 2000 |
+
|
| 2001 |
+
}
|
| 2002 |
+
|
| 2003 |
+
geometry.setIndex( indices );
|
| 2004 |
+
|
| 2005 |
+
didForceIndices = true;
|
| 2006 |
+
|
| 2007 |
+
}
|
| 2008 |
+
|
| 2009 |
+
const materials = isMultiMaterial ? mesh.material : [ mesh.material ];
|
| 2010 |
+
const groups = isMultiMaterial ? geometry.groups : [ { materialIndex: 0, start: undefined, count: undefined } ];
|
| 2011 |
+
|
| 2012 |
+
for ( let i = 0, il = groups.length; i < il; i ++ ) {
|
| 2013 |
+
|
| 2014 |
+
const primitive = {
|
| 2015 |
+
mode: mode,
|
| 2016 |
+
attributes: attributes,
|
| 2017 |
+
};
|
| 2018 |
+
|
| 2019 |
+
this.serializeUserData( geometry, primitive );
|
| 2020 |
+
|
| 2021 |
+
if ( targets.length > 0 ) primitive.targets = targets;
|
| 2022 |
+
|
| 2023 |
+
if ( geometry.index !== null ) {
|
| 2024 |
+
|
| 2025 |
+
let cacheKey = this.getUID( geometry.index );
|
| 2026 |
+
|
| 2027 |
+
if ( groups[ i ].start !== undefined || groups[ i ].count !== undefined ) {
|
| 2028 |
+
|
| 2029 |
+
cacheKey += ':' + groups[ i ].start + ':' + groups[ i ].count;
|
| 2030 |
+
|
| 2031 |
+
}
|
| 2032 |
+
|
| 2033 |
+
if ( cache.attributes.has( cacheKey ) ) {
|
| 2034 |
+
|
| 2035 |
+
primitive.indices = cache.attributes.get( cacheKey );
|
| 2036 |
+
|
| 2037 |
+
} else {
|
| 2038 |
+
|
| 2039 |
+
primitive.indices = this.processAccessor( geometry.index, geometry, groups[ i ].start, groups[ i ].count );
|
| 2040 |
+
cache.attributes.set( cacheKey, primitive.indices );
|
| 2041 |
+
|
| 2042 |
+
}
|
| 2043 |
+
|
| 2044 |
+
if ( primitive.indices === null ) delete primitive.indices;
|
| 2045 |
+
|
| 2046 |
+
}
|
| 2047 |
+
|
| 2048 |
+
const material = await this.processMaterialAsync( materials[ groups[ i ].materialIndex ] );
|
| 2049 |
+
|
| 2050 |
+
if ( material !== null ) primitive.material = material;
|
| 2051 |
+
|
| 2052 |
+
primitives.push( primitive );
|
| 2053 |
+
|
| 2054 |
+
}
|
| 2055 |
+
|
| 2056 |
+
if ( didForceIndices === true ) {
|
| 2057 |
+
|
| 2058 |
+
geometry.setIndex( null );
|
| 2059 |
+
|
| 2060 |
+
}
|
| 2061 |
+
|
| 2062 |
+
meshDef.primitives = primitives;
|
| 2063 |
+
|
| 2064 |
+
if ( ! json.meshes ) json.meshes = [];
|
| 2065 |
+
|
| 2066 |
+
await this._invokeAllAsync( function ( ext ) {
|
| 2067 |
+
|
| 2068 |
+
ext.writeMesh && ext.writeMesh( mesh, meshDef );
|
| 2069 |
+
|
| 2070 |
+
} );
|
| 2071 |
+
|
| 2072 |
+
const index = json.meshes.push( meshDef ) - 1;
|
| 2073 |
+
cache.meshes.set( meshCacheKey, index );
|
| 2074 |
+
return index;
|
| 2075 |
+
|
| 2076 |
+
}
|
| 2077 |
+
|
| 2078 |
+
/**
|
| 2079 |
+
* If a vertex attribute with a
|
| 2080 |
+
* [non-standard data type](https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#meshes-overview)
|
| 2081 |
+
* is used, it is checked whether it is a valid data type according to the
|
| 2082 |
+
* [KHR_mesh_quantization](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_mesh_quantization/README.md)
|
| 2083 |
+
* extension.
|
| 2084 |
+
* In this case the extension is automatically added to the list of used extensions.
|
| 2085 |
+
*
|
| 2086 |
+
* @param {string} attributeName
|
| 2087 |
+
* @param {THREE.BufferAttribute} attribute
|
| 2088 |
+
*/
|
| 2089 |
+
detectMeshQuantization( attributeName, attribute ) {
|
| 2090 |
+
|
| 2091 |
+
if ( this.extensionsUsed[ KHR_MESH_QUANTIZATION ] ) return;
|
| 2092 |
+
|
| 2093 |
+
let attrType = undefined;
|
| 2094 |
+
|
| 2095 |
+
switch ( attribute.array.constructor ) {
|
| 2096 |
+
|
| 2097 |
+
case Int8Array:
|
| 2098 |
+
|
| 2099 |
+
attrType = 'byte';
|
| 2100 |
+
|
| 2101 |
+
break;
|
| 2102 |
+
|
| 2103 |
+
case Uint8Array:
|
| 2104 |
+
|
| 2105 |
+
attrType = 'unsigned byte';
|
| 2106 |
+
|
| 2107 |
+
break;
|
| 2108 |
+
|
| 2109 |
+
case Int16Array:
|
| 2110 |
+
|
| 2111 |
+
attrType = 'short';
|
| 2112 |
+
|
| 2113 |
+
break;
|
| 2114 |
+
|
| 2115 |
+
case Uint16Array:
|
| 2116 |
+
|
| 2117 |
+
attrType = 'unsigned short';
|
| 2118 |
+
|
| 2119 |
+
break;
|
| 2120 |
+
|
| 2121 |
+
default:
|
| 2122 |
+
|
| 2123 |
+
return;
|
| 2124 |
+
|
| 2125 |
+
}
|
| 2126 |
+
|
| 2127 |
+
if ( attribute.normalized ) attrType += ' normalized';
|
| 2128 |
+
|
| 2129 |
+
const attrNamePrefix = attributeName.split( '_', 1 )[ 0 ];
|
| 2130 |
+
|
| 2131 |
+
if ( KHR_mesh_quantization_ExtraAttrTypes[ attrNamePrefix ] && KHR_mesh_quantization_ExtraAttrTypes[ attrNamePrefix ].includes( attrType ) ) {
|
| 2132 |
+
|
| 2133 |
+
this.extensionsUsed[ KHR_MESH_QUANTIZATION ] = true;
|
| 2134 |
+
this.extensionsRequired[ KHR_MESH_QUANTIZATION ] = true;
|
| 2135 |
+
|
| 2136 |
+
}
|
| 2137 |
+
|
| 2138 |
+
}
|
| 2139 |
+
|
| 2140 |
+
/**
|
| 2141 |
+
* Process camera
|
| 2142 |
+
* @param {THREE.Camera} camera Camera to process
|
| 2143 |
+
* @return {number} Index of the processed mesh in the "camera" array
|
| 2144 |
+
*/
|
| 2145 |
+
processCamera( camera ) {
|
| 2146 |
+
|
| 2147 |
+
const json = this.json;
|
| 2148 |
+
|
| 2149 |
+
if ( ! json.cameras ) json.cameras = [];
|
| 2150 |
+
|
| 2151 |
+
const isOrtho = camera.isOrthographicCamera;
|
| 2152 |
+
|
| 2153 |
+
const cameraDef = {
|
| 2154 |
+
type: isOrtho ? 'orthographic' : 'perspective'
|
| 2155 |
+
};
|
| 2156 |
+
|
| 2157 |
+
if ( isOrtho ) {
|
| 2158 |
+
|
| 2159 |
+
cameraDef.orthographic = {
|
| 2160 |
+
xmag: camera.right * 2,
|
| 2161 |
+
ymag: camera.top * 2,
|
| 2162 |
+
zfar: camera.far <= 0 ? 0.001 : camera.far,
|
| 2163 |
+
znear: camera.near < 0 ? 0 : camera.near
|
| 2164 |
+
};
|
| 2165 |
+
|
| 2166 |
+
} else {
|
| 2167 |
+
|
| 2168 |
+
cameraDef.perspective = {
|
| 2169 |
+
aspectRatio: camera.aspect,
|
| 2170 |
+
yfov: MathUtils.degToRad( camera.fov ),
|
| 2171 |
+
zfar: camera.far <= 0 ? 0.001 : camera.far,
|
| 2172 |
+
znear: camera.near < 0 ? 0 : camera.near
|
| 2173 |
+
};
|
| 2174 |
+
|
| 2175 |
+
}
|
| 2176 |
+
|
| 2177 |
+
// Question: Is saving "type" as name intentional?
|
| 2178 |
+
if ( camera.name !== '' ) cameraDef.name = camera.type;
|
| 2179 |
+
|
| 2180 |
+
return json.cameras.push( cameraDef ) - 1;
|
| 2181 |
+
|
| 2182 |
+
}
|
| 2183 |
+
|
| 2184 |
+
/**
|
| 2185 |
+
* Creates glTF animation entry from AnimationClip object.
|
| 2186 |
+
*
|
| 2187 |
+
* Status:
|
| 2188 |
+
* - Only properties listed in PATH_PROPERTIES may be animated.
|
| 2189 |
+
*
|
| 2190 |
+
* @param {THREE.AnimationClip} clip
|
| 2191 |
+
* @param {THREE.Object3D} root
|
| 2192 |
+
* @return {?number}
|
| 2193 |
+
*/
|
| 2194 |
+
processAnimation( clip, root ) {
|
| 2195 |
+
|
| 2196 |
+
const json = this.json;
|
| 2197 |
+
const nodeMap = this.nodeMap;
|
| 2198 |
+
|
| 2199 |
+
if ( ! json.animations ) json.animations = [];
|
| 2200 |
+
|
| 2201 |
+
clip = GLTFExporter.Utils.mergeMorphTargetTracks( clip.clone(), root );
|
| 2202 |
+
|
| 2203 |
+
const tracks = clip.tracks;
|
| 2204 |
+
const channels = [];
|
| 2205 |
+
const samplers = [];
|
| 2206 |
+
|
| 2207 |
+
for ( let i = 0; i < tracks.length; ++ i ) {
|
| 2208 |
+
|
| 2209 |
+
const track = tracks[ i ];
|
| 2210 |
+
const trackBinding = PropertyBinding.parseTrackName( track.name );
|
| 2211 |
+
let trackNode = PropertyBinding.findNode( root, trackBinding.nodeName );
|
| 2212 |
+
const trackProperty = PATH_PROPERTIES[ trackBinding.propertyName ];
|
| 2213 |
+
|
| 2214 |
+
if ( trackBinding.objectName === 'bones' ) {
|
| 2215 |
+
|
| 2216 |
+
if ( trackNode.isSkinnedMesh === true ) {
|
| 2217 |
+
|
| 2218 |
+
trackNode = trackNode.skeleton.getBoneByName( trackBinding.objectIndex );
|
| 2219 |
+
|
| 2220 |
+
} else {
|
| 2221 |
+
|
| 2222 |
+
trackNode = undefined;
|
| 2223 |
+
|
| 2224 |
+
}
|
| 2225 |
+
|
| 2226 |
+
}
|
| 2227 |
+
|
| 2228 |
+
if ( ! trackNode || ! trackProperty ) {
|
| 2229 |
+
|
| 2230 |
+
console.warn( 'THREE.GLTFExporter: Could not export animation track "%s".', track.name );
|
| 2231 |
+
continue;
|
| 2232 |
+
|
| 2233 |
+
}
|
| 2234 |
+
|
| 2235 |
+
const inputItemSize = 1;
|
| 2236 |
+
let outputItemSize = track.values.length / track.times.length;
|
| 2237 |
+
|
| 2238 |
+
if ( trackProperty === PATH_PROPERTIES.morphTargetInfluences ) {
|
| 2239 |
+
|
| 2240 |
+
outputItemSize /= trackNode.morphTargetInfluences.length;
|
| 2241 |
+
|
| 2242 |
+
}
|
| 2243 |
+
|
| 2244 |
+
let interpolation;
|
| 2245 |
+
|
| 2246 |
+
// @TODO export CubicInterpolant(InterpolateSmooth) as CUBICSPLINE
|
| 2247 |
+
|
| 2248 |
+
// Detecting glTF cubic spline interpolant by checking factory method's special property
|
| 2249 |
+
// GLTFCubicSplineInterpolant is a custom interpolant and track doesn't return
|
| 2250 |
+
// valid value from .getInterpolation().
|
| 2251 |
+
if ( track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline === true ) {
|
| 2252 |
+
|
| 2253 |
+
interpolation = 'CUBICSPLINE';
|
| 2254 |
+
|
| 2255 |
+
// itemSize of CUBICSPLINE keyframe is 9
|
| 2256 |
+
// (VEC3 * 3: inTangent, splineVertex, and outTangent)
|
| 2257 |
+
// but needs to be stored as VEC3 so dividing by 3 here.
|
| 2258 |
+
outputItemSize /= 3;
|
| 2259 |
+
|
| 2260 |
+
} else if ( track.getInterpolation() === InterpolateDiscrete ) {
|
| 2261 |
+
|
| 2262 |
+
interpolation = 'STEP';
|
| 2263 |
+
|
| 2264 |
+
} else {
|
| 2265 |
+
|
| 2266 |
+
interpolation = 'LINEAR';
|
| 2267 |
+
|
| 2268 |
+
}
|
| 2269 |
+
|
| 2270 |
+
samplers.push( {
|
| 2271 |
+
input: this.processAccessor( new BufferAttribute( track.times, inputItemSize ) ),
|
| 2272 |
+
output: this.processAccessor( new BufferAttribute( track.values, outputItemSize ) ),
|
| 2273 |
+
interpolation: interpolation
|
| 2274 |
+
} );
|
| 2275 |
+
|
| 2276 |
+
channels.push( {
|
| 2277 |
+
sampler: samplers.length - 1,
|
| 2278 |
+
target: {
|
| 2279 |
+
node: nodeMap.get( trackNode ),
|
| 2280 |
+
path: trackProperty
|
| 2281 |
+
}
|
| 2282 |
+
} );
|
| 2283 |
+
|
| 2284 |
+
}
|
| 2285 |
+
|
| 2286 |
+
const animationDef = {
|
| 2287 |
+
name: clip.name || 'clip_' + json.animations.length,
|
| 2288 |
+
samplers: samplers,
|
| 2289 |
+
channels: channels
|
| 2290 |
+
};
|
| 2291 |
+
|
| 2292 |
+
this.serializeUserData( clip, animationDef );
|
| 2293 |
+
|
| 2294 |
+
json.animations.push( animationDef );
|
| 2295 |
+
|
| 2296 |
+
return json.animations.length - 1;
|
| 2297 |
+
|
| 2298 |
+
}
|
| 2299 |
+
|
| 2300 |
+
/**
|
| 2301 |
+
* @param {THREE.Object3D} object
|
| 2302 |
+
* @return {?number}
|
| 2303 |
+
*/
|
| 2304 |
+
processSkin( object ) {
|
| 2305 |
+
|
| 2306 |
+
const json = this.json;
|
| 2307 |
+
const nodeMap = this.nodeMap;
|
| 2308 |
+
|
| 2309 |
+
const node = json.nodes[ nodeMap.get( object ) ];
|
| 2310 |
+
|
| 2311 |
+
const skeleton = object.skeleton;
|
| 2312 |
+
|
| 2313 |
+
if ( skeleton === undefined ) return null;
|
| 2314 |
+
|
| 2315 |
+
const rootJoint = object.skeleton.bones[ 0 ];
|
| 2316 |
+
|
| 2317 |
+
if ( rootJoint === undefined ) return null;
|
| 2318 |
+
|
| 2319 |
+
const joints = [];
|
| 2320 |
+
const inverseBindMatrices = new Float32Array( skeleton.bones.length * 16 );
|
| 2321 |
+
const temporaryBoneInverse = new Matrix4();
|
| 2322 |
+
|
| 2323 |
+
for ( let i = 0; i < skeleton.bones.length; ++ i ) {
|
| 2324 |
+
|
| 2325 |
+
joints.push( nodeMap.get( skeleton.bones[ i ] ) );
|
| 2326 |
+
temporaryBoneInverse.copy( skeleton.boneInverses[ i ] );
|
| 2327 |
+
temporaryBoneInverse.multiply( object.bindMatrix ).toArray( inverseBindMatrices, i * 16 );
|
| 2328 |
+
|
| 2329 |
+
}
|
| 2330 |
+
|
| 2331 |
+
if ( json.skins === undefined ) json.skins = [];
|
| 2332 |
+
|
| 2333 |
+
json.skins.push( {
|
| 2334 |
+
inverseBindMatrices: this.processAccessor( new BufferAttribute( inverseBindMatrices, 16 ) ),
|
| 2335 |
+
joints: joints,
|
| 2336 |
+
skeleton: nodeMap.get( rootJoint )
|
| 2337 |
+
} );
|
| 2338 |
+
|
| 2339 |
+
const skinIndex = node.skin = json.skins.length - 1;
|
| 2340 |
+
|
| 2341 |
+
return skinIndex;
|
| 2342 |
+
|
| 2343 |
+
}
|
| 2344 |
+
|
| 2345 |
+
/**
|
| 2346 |
+
* Process Object3D node
|
| 2347 |
+
* @param {THREE.Object3D} object Object3D to processNodeAsync
|
| 2348 |
+
* @return {Promise<number>} Index of the node in the nodes list
|
| 2349 |
+
*/
|
| 2350 |
+
async processNodeAsync( object ) {
|
| 2351 |
+
|
| 2352 |
+
const json = this.json;
|
| 2353 |
+
const options = this.options;
|
| 2354 |
+
const nodeMap = this.nodeMap;
|
| 2355 |
+
|
| 2356 |
+
if ( ! json.nodes ) json.nodes = [];
|
| 2357 |
+
|
| 2358 |
+
const nodeDef = {};
|
| 2359 |
+
|
| 2360 |
+
if ( options.trs ) {
|
| 2361 |
+
|
| 2362 |
+
const rotation = object.quaternion.toArray();
|
| 2363 |
+
const position = object.position.toArray();
|
| 2364 |
+
const scale = object.scale.toArray();
|
| 2365 |
+
|
| 2366 |
+
if ( ! equalArray( rotation, [ 0, 0, 0, 1 ] ) ) {
|
| 2367 |
+
|
| 2368 |
+
nodeDef.rotation = rotation;
|
| 2369 |
+
|
| 2370 |
+
}
|
| 2371 |
+
|
| 2372 |
+
if ( ! equalArray( position, [ 0, 0, 0 ] ) ) {
|
| 2373 |
+
|
| 2374 |
+
nodeDef.translation = position;
|
| 2375 |
+
|
| 2376 |
+
}
|
| 2377 |
+
|
| 2378 |
+
if ( ! equalArray( scale, [ 1, 1, 1 ] ) ) {
|
| 2379 |
+
|
| 2380 |
+
nodeDef.scale = scale;
|
| 2381 |
+
|
| 2382 |
+
}
|
| 2383 |
+
|
| 2384 |
+
} else {
|
| 2385 |
+
|
| 2386 |
+
if ( object.matrixAutoUpdate ) {
|
| 2387 |
+
|
| 2388 |
+
object.updateMatrix();
|
| 2389 |
+
|
| 2390 |
+
}
|
| 2391 |
+
|
| 2392 |
+
if ( isIdentityMatrix( object.matrix ) === false ) {
|
| 2393 |
+
|
| 2394 |
+
nodeDef.matrix = object.matrix.elements;
|
| 2395 |
+
|
| 2396 |
+
}
|
| 2397 |
+
|
| 2398 |
+
}
|
| 2399 |
+
|
| 2400 |
+
// We don't export empty strings name because it represents no-name in Three.js.
|
| 2401 |
+
if ( object.name !== '' ) nodeDef.name = String( object.name );
|
| 2402 |
+
|
| 2403 |
+
this.serializeUserData( object, nodeDef );
|
| 2404 |
+
|
| 2405 |
+
if ( object.isMesh || object.isLine || object.isPoints ) {
|
| 2406 |
+
|
| 2407 |
+
const meshIndex = await this.processMeshAsync( object );
|
| 2408 |
+
|
| 2409 |
+
if ( meshIndex !== null ) nodeDef.mesh = meshIndex;
|
| 2410 |
+
|
| 2411 |
+
} else if ( object.isCamera ) {
|
| 2412 |
+
|
| 2413 |
+
nodeDef.camera = this.processCamera( object );
|
| 2414 |
+
|
| 2415 |
+
}
|
| 2416 |
+
|
| 2417 |
+
if ( object.isSkinnedMesh ) this.skins.push( object );
|
| 2418 |
+
|
| 2419 |
+
const nodeIndex = json.nodes.push( nodeDef ) - 1;
|
| 2420 |
+
nodeMap.set( object, nodeIndex );
|
| 2421 |
+
|
| 2422 |
+
if ( object.children.length > 0 ) {
|
| 2423 |
+
|
| 2424 |
+
const children = [];
|
| 2425 |
+
|
| 2426 |
+
for ( let i = 0, l = object.children.length; i < l; i ++ ) {
|
| 2427 |
+
|
| 2428 |
+
const child = object.children[ i ];
|
| 2429 |
+
|
| 2430 |
+
if ( child.visible || options.onlyVisible === false ) {
|
| 2431 |
+
|
| 2432 |
+
const childNodeIndex = await this.processNodeAsync( child );
|
| 2433 |
+
|
| 2434 |
+
if ( childNodeIndex !== null ) children.push( childNodeIndex );
|
| 2435 |
+
|
| 2436 |
+
}
|
| 2437 |
+
|
| 2438 |
+
}
|
| 2439 |
+
|
| 2440 |
+
if ( children.length > 0 ) nodeDef.children = children;
|
| 2441 |
+
|
| 2442 |
+
}
|
| 2443 |
+
|
| 2444 |
+
await this._invokeAllAsync( function ( ext ) {
|
| 2445 |
+
|
| 2446 |
+
ext.writeNode && ext.writeNode( object, nodeDef );
|
| 2447 |
+
|
| 2448 |
+
} );
|
| 2449 |
+
|
| 2450 |
+
return nodeIndex;
|
| 2451 |
+
|
| 2452 |
+
}
|
| 2453 |
+
|
| 2454 |
+
/**
|
| 2455 |
+
* Process Scene
|
| 2456 |
+
* @param {Scene} scene Scene to process
|
| 2457 |
+
*/
|
| 2458 |
+
async processSceneAsync( scene ) {
|
| 2459 |
+
|
| 2460 |
+
const json = this.json;
|
| 2461 |
+
const options = this.options;
|
| 2462 |
+
|
| 2463 |
+
if ( ! json.scenes ) {
|
| 2464 |
+
|
| 2465 |
+
json.scenes = [];
|
| 2466 |
+
json.scene = 0;
|
| 2467 |
+
|
| 2468 |
+
}
|
| 2469 |
+
|
| 2470 |
+
const sceneDef = {};
|
| 2471 |
+
|
| 2472 |
+
if ( scene.name !== '' ) sceneDef.name = scene.name;
|
| 2473 |
+
|
| 2474 |
+
json.scenes.push( sceneDef );
|
| 2475 |
+
|
| 2476 |
+
const nodes = [];
|
| 2477 |
+
|
| 2478 |
+
for ( let i = 0, l = scene.children.length; i < l; i ++ ) {
|
| 2479 |
+
|
| 2480 |
+
const child = scene.children[ i ];
|
| 2481 |
+
|
| 2482 |
+
if ( child.visible || options.onlyVisible === false ) {
|
| 2483 |
+
|
| 2484 |
+
const nodeIndex = await this.processNodeAsync( child );
|
| 2485 |
+
|
| 2486 |
+
if ( nodeIndex !== null ) nodes.push( nodeIndex );
|
| 2487 |
+
|
| 2488 |
+
}
|
| 2489 |
+
|
| 2490 |
+
}
|
| 2491 |
+
|
| 2492 |
+
if ( nodes.length > 0 ) sceneDef.nodes = nodes;
|
| 2493 |
+
|
| 2494 |
+
this.serializeUserData( scene, sceneDef );
|
| 2495 |
+
|
| 2496 |
+
}
|
| 2497 |
+
|
| 2498 |
+
/**
|
| 2499 |
+
* Creates a Scene to hold a list of objects and parse it
|
| 2500 |
+
* @param {Array<THREE.Object3D>} objects List of objects to process
|
| 2501 |
+
*/
|
| 2502 |
+
async processObjectsAsync( objects ) {
|
| 2503 |
+
|
| 2504 |
+
const scene = new Scene();
|
| 2505 |
+
scene.name = 'AuxScene';
|
| 2506 |
+
|
| 2507 |
+
for ( let i = 0; i < objects.length; i ++ ) {
|
| 2508 |
+
|
| 2509 |
+
// We push directly to children instead of calling `add` to prevent
|
| 2510 |
+
// modify the .parent and break its original scene and hierarchy
|
| 2511 |
+
scene.children.push( objects[ i ] );
|
| 2512 |
+
|
| 2513 |
+
}
|
| 2514 |
+
|
| 2515 |
+
await this.processSceneAsync( scene );
|
| 2516 |
+
|
| 2517 |
+
}
|
| 2518 |
+
|
| 2519 |
+
/**
|
| 2520 |
+
* @param {THREE.Object3D|Array<THREE.Object3D>} input
|
| 2521 |
+
*/
|
| 2522 |
+
async processInputAsync( input ) {
|
| 2523 |
+
|
| 2524 |
+
const options = this.options;
|
| 2525 |
+
|
| 2526 |
+
input = input instanceof Array ? input : [ input ];
|
| 2527 |
+
|
| 2528 |
+
await this._invokeAllAsync( function ( ext ) {
|
| 2529 |
+
|
| 2530 |
+
ext.beforeParse && ext.beforeParse( input );
|
| 2531 |
+
|
| 2532 |
+
} );
|
| 2533 |
+
|
| 2534 |
+
const objectsWithoutScene = [];
|
| 2535 |
+
|
| 2536 |
+
for ( let i = 0; i < input.length; i ++ ) {
|
| 2537 |
+
|
| 2538 |
+
if ( input[ i ] instanceof Scene ) {
|
| 2539 |
+
|
| 2540 |
+
await this.processSceneAsync( input[ i ] );
|
| 2541 |
+
|
| 2542 |
+
} else {
|
| 2543 |
+
|
| 2544 |
+
objectsWithoutScene.push( input[ i ] );
|
| 2545 |
+
|
| 2546 |
+
}
|
| 2547 |
+
|
| 2548 |
+
}
|
| 2549 |
+
|
| 2550 |
+
if ( objectsWithoutScene.length > 0 ) {
|
| 2551 |
+
|
| 2552 |
+
await this.processObjectsAsync( objectsWithoutScene );
|
| 2553 |
+
|
| 2554 |
+
}
|
| 2555 |
+
|
| 2556 |
+
for ( let i = 0; i < this.skins.length; ++ i ) {
|
| 2557 |
+
|
| 2558 |
+
this.processSkin( this.skins[ i ] );
|
| 2559 |
+
|
| 2560 |
+
}
|
| 2561 |
+
|
| 2562 |
+
for ( let i = 0; i < options.animations.length; ++ i ) {
|
| 2563 |
+
|
| 2564 |
+
this.processAnimation( options.animations[ i ], input[ 0 ] );
|
| 2565 |
+
|
| 2566 |
+
}
|
| 2567 |
+
|
| 2568 |
+
await this._invokeAllAsync( function ( ext ) {
|
| 2569 |
+
|
| 2570 |
+
ext.afterParse && ext.afterParse( input );
|
| 2571 |
+
|
| 2572 |
+
} );
|
| 2573 |
+
|
| 2574 |
+
}
|
| 2575 |
+
|
| 2576 |
+
async _invokeAllAsync( func ) {
|
| 2577 |
+
|
| 2578 |
+
for ( let i = 0, il = this.plugins.length; i < il; i ++ ) {
|
| 2579 |
+
|
| 2580 |
+
await func( this.plugins[ i ] );
|
| 2581 |
+
|
| 2582 |
+
}
|
| 2583 |
+
|
| 2584 |
+
}
|
| 2585 |
+
|
| 2586 |
+
}
|
| 2587 |
+
|
| 2588 |
+
/**
|
| 2589 |
+
* Punctual Lights Extension
|
| 2590 |
+
*
|
| 2591 |
+
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
|
| 2592 |
+
*
|
| 2593 |
+
* @private
|
| 2594 |
+
*/
|
| 2595 |
+
class GLTFLightExtension {
|
| 2596 |
+
|
| 2597 |
+
constructor( writer ) {
|
| 2598 |
+
|
| 2599 |
+
this.writer = writer;
|
| 2600 |
+
this.name = 'KHR_lights_punctual';
|
| 2601 |
+
|
| 2602 |
+
}
|
| 2603 |
+
|
| 2604 |
+
writeNode( light, nodeDef ) {
|
| 2605 |
+
|
| 2606 |
+
if ( ! light.isLight ) return;
|
| 2607 |
+
|
| 2608 |
+
if ( ! light.isDirectionalLight && ! light.isPointLight && ! light.isSpotLight ) {
|
| 2609 |
+
|
| 2610 |
+
console.warn( 'THREE.GLTFExporter: Only directional, point, and spot lights are supported.', light );
|
| 2611 |
+
return;
|
| 2612 |
+
|
| 2613 |
+
}
|
| 2614 |
+
|
| 2615 |
+
const writer = this.writer;
|
| 2616 |
+
const json = writer.json;
|
| 2617 |
+
const extensionsUsed = writer.extensionsUsed;
|
| 2618 |
+
|
| 2619 |
+
const lightDef = {};
|
| 2620 |
+
|
| 2621 |
+
if ( light.name ) lightDef.name = light.name;
|
| 2622 |
+
|
| 2623 |
+
lightDef.color = light.color.toArray();
|
| 2624 |
+
|
| 2625 |
+
lightDef.intensity = light.intensity;
|
| 2626 |
+
|
| 2627 |
+
if ( light.isDirectionalLight ) {
|
| 2628 |
+
|
| 2629 |
+
lightDef.type = 'directional';
|
| 2630 |
+
|
| 2631 |
+
} else if ( light.isPointLight ) {
|
| 2632 |
+
|
| 2633 |
+
lightDef.type = 'point';
|
| 2634 |
+
|
| 2635 |
+
if ( light.distance > 0 ) lightDef.range = light.distance;
|
| 2636 |
+
|
| 2637 |
+
} else if ( light.isSpotLight ) {
|
| 2638 |
+
|
| 2639 |
+
lightDef.type = 'spot';
|
| 2640 |
+
|
| 2641 |
+
if ( light.distance > 0 ) lightDef.range = light.distance;
|
| 2642 |
+
|
| 2643 |
+
lightDef.spot = {};
|
| 2644 |
+
lightDef.spot.innerConeAngle = ( 1.0 - light.penumbra ) * light.angle;
|
| 2645 |
+
lightDef.spot.outerConeAngle = light.angle;
|
| 2646 |
+
|
| 2647 |
+
}
|
| 2648 |
+
|
| 2649 |
+
if ( light.decay !== undefined && light.decay !== 2 ) {
|
| 2650 |
+
|
| 2651 |
+
console.warn( 'THREE.GLTFExporter: Light decay may be lost. glTF is physically-based, '
|
| 2652 |
+
+ 'and expects light.decay=2.' );
|
| 2653 |
+
|
| 2654 |
+
}
|
| 2655 |
+
|
| 2656 |
+
if ( light.target
|
| 2657 |
+
&& ( light.target.parent !== light
|
| 2658 |
+
|| light.target.position.x !== 0
|
| 2659 |
+
|| light.target.position.y !== 0
|
| 2660 |
+
|| light.target.position.z !== - 1 ) ) {
|
| 2661 |
+
|
| 2662 |
+
console.warn( 'THREE.GLTFExporter: Light direction may be lost. For best results, '
|
| 2663 |
+
+ 'make light.target a child of the light with position 0,0,-1.' );
|
| 2664 |
+
|
| 2665 |
+
}
|
| 2666 |
+
|
| 2667 |
+
if ( ! extensionsUsed[ this.name ] ) {
|
| 2668 |
+
|
| 2669 |
+
json.extensions = json.extensions || {};
|
| 2670 |
+
json.extensions[ this.name ] = { lights: [] };
|
| 2671 |
+
extensionsUsed[ this.name ] = true;
|
| 2672 |
+
|
| 2673 |
+
}
|
| 2674 |
+
|
| 2675 |
+
const lights = json.extensions[ this.name ].lights;
|
| 2676 |
+
lights.push( lightDef );
|
| 2677 |
+
|
| 2678 |
+
nodeDef.extensions = nodeDef.extensions || {};
|
| 2679 |
+
nodeDef.extensions[ this.name ] = { light: lights.length - 1 };
|
| 2680 |
+
|
| 2681 |
+
}
|
| 2682 |
+
|
| 2683 |
+
}
|
| 2684 |
+
|
| 2685 |
+
/**
|
| 2686 |
+
* Unlit Materials Extension
|
| 2687 |
+
*
|
| 2688 |
+
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
|
| 2689 |
+
*
|
| 2690 |
+
* @private
|
| 2691 |
+
*/
|
| 2692 |
+
class GLTFMaterialsUnlitExtension {
|
| 2693 |
+
|
| 2694 |
+
constructor( writer ) {
|
| 2695 |
+
|
| 2696 |
+
this.writer = writer;
|
| 2697 |
+
this.name = 'KHR_materials_unlit';
|
| 2698 |
+
|
| 2699 |
+
}
|
| 2700 |
+
|
| 2701 |
+
async writeMaterialAsync( material, materialDef ) {
|
| 2702 |
+
|
| 2703 |
+
if ( ! material.isMeshBasicMaterial ) return;
|
| 2704 |
+
|
| 2705 |
+
const writer = this.writer;
|
| 2706 |
+
const extensionsUsed = writer.extensionsUsed;
|
| 2707 |
+
|
| 2708 |
+
materialDef.extensions = materialDef.extensions || {};
|
| 2709 |
+
materialDef.extensions[ this.name ] = {};
|
| 2710 |
+
|
| 2711 |
+
extensionsUsed[ this.name ] = true;
|
| 2712 |
+
|
| 2713 |
+
materialDef.pbrMetallicRoughness.metallicFactor = 0.0;
|
| 2714 |
+
materialDef.pbrMetallicRoughness.roughnessFactor = 0.9;
|
| 2715 |
+
|
| 2716 |
+
}
|
| 2717 |
+
|
| 2718 |
+
}
|
| 2719 |
+
|
| 2720 |
+
/**
|
| 2721 |
+
* Clearcoat Materials Extension
|
| 2722 |
+
*
|
| 2723 |
+
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
|
| 2724 |
+
*
|
| 2725 |
+
* @private
|
| 2726 |
+
*/
|
| 2727 |
+
class GLTFMaterialsClearcoatExtension {
|
| 2728 |
+
|
| 2729 |
+
constructor( writer ) {
|
| 2730 |
+
|
| 2731 |
+
this.writer = writer;
|
| 2732 |
+
this.name = 'KHR_materials_clearcoat';
|
| 2733 |
+
|
| 2734 |
+
}
|
| 2735 |
+
|
| 2736 |
+
async writeMaterialAsync( material, materialDef ) {
|
| 2737 |
+
|
| 2738 |
+
if ( ! material.isMeshPhysicalMaterial || material.clearcoat === 0 ) return;
|
| 2739 |
+
|
| 2740 |
+
const writer = this.writer;
|
| 2741 |
+
const extensionsUsed = writer.extensionsUsed;
|
| 2742 |
+
|
| 2743 |
+
const extensionDef = {};
|
| 2744 |
+
|
| 2745 |
+
extensionDef.clearcoatFactor = material.clearcoat;
|
| 2746 |
+
|
| 2747 |
+
if ( material.clearcoatMap ) {
|
| 2748 |
+
|
| 2749 |
+
const clearcoatMapDef = {
|
| 2750 |
+
index: await writer.processTextureAsync( material.clearcoatMap ),
|
| 2751 |
+
texCoord: material.clearcoatMap.channel
|
| 2752 |
+
};
|
| 2753 |
+
writer.applyTextureTransform( clearcoatMapDef, material.clearcoatMap );
|
| 2754 |
+
extensionDef.clearcoatTexture = clearcoatMapDef;
|
| 2755 |
+
|
| 2756 |
+
}
|
| 2757 |
+
|
| 2758 |
+
extensionDef.clearcoatRoughnessFactor = material.clearcoatRoughness;
|
| 2759 |
+
|
| 2760 |
+
if ( material.clearcoatRoughnessMap ) {
|
| 2761 |
+
|
| 2762 |
+
const clearcoatRoughnessMapDef = {
|
| 2763 |
+
index: await writer.processTextureAsync( material.clearcoatRoughnessMap ),
|
| 2764 |
+
texCoord: material.clearcoatRoughnessMap.channel
|
| 2765 |
+
};
|
| 2766 |
+
writer.applyTextureTransform( clearcoatRoughnessMapDef, material.clearcoatRoughnessMap );
|
| 2767 |
+
extensionDef.clearcoatRoughnessTexture = clearcoatRoughnessMapDef;
|
| 2768 |
+
|
| 2769 |
+
}
|
| 2770 |
+
|
| 2771 |
+
if ( material.clearcoatNormalMap ) {
|
| 2772 |
+
|
| 2773 |
+
const clearcoatNormalMapDef = {
|
| 2774 |
+
index: await writer.processTextureAsync( material.clearcoatNormalMap ),
|
| 2775 |
+
texCoord: material.clearcoatNormalMap.channel
|
| 2776 |
+
};
|
| 2777 |
+
|
| 2778 |
+
if ( material.clearcoatNormalScale.x !== 1 ) clearcoatNormalMapDef.scale = material.clearcoatNormalScale.x;
|
| 2779 |
+
|
| 2780 |
+
writer.applyTextureTransform( clearcoatNormalMapDef, material.clearcoatNormalMap );
|
| 2781 |
+
extensionDef.clearcoatNormalTexture = clearcoatNormalMapDef;
|
| 2782 |
+
|
| 2783 |
+
}
|
| 2784 |
+
|
| 2785 |
+
materialDef.extensions = materialDef.extensions || {};
|
| 2786 |
+
materialDef.extensions[ this.name ] = extensionDef;
|
| 2787 |
+
|
| 2788 |
+
extensionsUsed[ this.name ] = true;
|
| 2789 |
+
|
| 2790 |
+
|
| 2791 |
+
}
|
| 2792 |
+
|
| 2793 |
+
}
|
| 2794 |
+
|
| 2795 |
+
/**
|
| 2796 |
+
* Materials dispersion Extension
|
| 2797 |
+
*
|
| 2798 |
+
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_dispersion
|
| 2799 |
+
*
|
| 2800 |
+
* @private
|
| 2801 |
+
*/
|
| 2802 |
+
class GLTFMaterialsDispersionExtension {
|
| 2803 |
+
|
| 2804 |
+
constructor( writer ) {
|
| 2805 |
+
|
| 2806 |
+
this.writer = writer;
|
| 2807 |
+
this.name = 'KHR_materials_dispersion';
|
| 2808 |
+
|
| 2809 |
+
}
|
| 2810 |
+
|
| 2811 |
+
async writeMaterialAsync( material, materialDef ) {
|
| 2812 |
+
|
| 2813 |
+
if ( ! material.isMeshPhysicalMaterial || material.dispersion === 0 ) return;
|
| 2814 |
+
|
| 2815 |
+
const writer = this.writer;
|
| 2816 |
+
const extensionsUsed = writer.extensionsUsed;
|
| 2817 |
+
|
| 2818 |
+
const extensionDef = {};
|
| 2819 |
+
|
| 2820 |
+
extensionDef.dispersion = material.dispersion;
|
| 2821 |
+
|
| 2822 |
+
materialDef.extensions = materialDef.extensions || {};
|
| 2823 |
+
materialDef.extensions[ this.name ] = extensionDef;
|
| 2824 |
+
|
| 2825 |
+
extensionsUsed[ this.name ] = true;
|
| 2826 |
+
|
| 2827 |
+
}
|
| 2828 |
+
|
| 2829 |
+
}
|
| 2830 |
+
|
| 2831 |
+
/**
|
| 2832 |
+
* Iridescence Materials Extension
|
| 2833 |
+
*
|
| 2834 |
+
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
|
| 2835 |
+
*
|
| 2836 |
+
* @private
|
| 2837 |
+
*/
|
| 2838 |
+
class GLTFMaterialsIridescenceExtension {
|
| 2839 |
+
|
| 2840 |
+
constructor( writer ) {
|
| 2841 |
+
|
| 2842 |
+
this.writer = writer;
|
| 2843 |
+
this.name = 'KHR_materials_iridescence';
|
| 2844 |
+
|
| 2845 |
+
}
|
| 2846 |
+
|
| 2847 |
+
async writeMaterialAsync( material, materialDef ) {
|
| 2848 |
+
|
| 2849 |
+
if ( ! material.isMeshPhysicalMaterial || material.iridescence === 0 ) return;
|
| 2850 |
+
|
| 2851 |
+
const writer = this.writer;
|
| 2852 |
+
const extensionsUsed = writer.extensionsUsed;
|
| 2853 |
+
|
| 2854 |
+
const extensionDef = {};
|
| 2855 |
+
|
| 2856 |
+
extensionDef.iridescenceFactor = material.iridescence;
|
| 2857 |
+
|
| 2858 |
+
if ( material.iridescenceMap ) {
|
| 2859 |
+
|
| 2860 |
+
const iridescenceMapDef = {
|
| 2861 |
+
index: await writer.processTextureAsync( material.iridescenceMap ),
|
| 2862 |
+
texCoord: material.iridescenceMap.channel
|
| 2863 |
+
};
|
| 2864 |
+
writer.applyTextureTransform( iridescenceMapDef, material.iridescenceMap );
|
| 2865 |
+
extensionDef.iridescenceTexture = iridescenceMapDef;
|
| 2866 |
+
|
| 2867 |
+
}
|
| 2868 |
+
|
| 2869 |
+
extensionDef.iridescenceIor = material.iridescenceIOR;
|
| 2870 |
+
extensionDef.iridescenceThicknessMinimum = material.iridescenceThicknessRange[ 0 ];
|
| 2871 |
+
extensionDef.iridescenceThicknessMaximum = material.iridescenceThicknessRange[ 1 ];
|
| 2872 |
+
|
| 2873 |
+
if ( material.iridescenceThicknessMap ) {
|
| 2874 |
+
|
| 2875 |
+
const iridescenceThicknessMapDef = {
|
| 2876 |
+
index: await writer.processTextureAsync( material.iridescenceThicknessMap ),
|
| 2877 |
+
texCoord: material.iridescenceThicknessMap.channel
|
| 2878 |
+
};
|
| 2879 |
+
writer.applyTextureTransform( iridescenceThicknessMapDef, material.iridescenceThicknessMap );
|
| 2880 |
+
extensionDef.iridescenceThicknessTexture = iridescenceThicknessMapDef;
|
| 2881 |
+
|
| 2882 |
+
}
|
| 2883 |
+
|
| 2884 |
+
materialDef.extensions = materialDef.extensions || {};
|
| 2885 |
+
materialDef.extensions[ this.name ] = extensionDef;
|
| 2886 |
+
|
| 2887 |
+
extensionsUsed[ this.name ] = true;
|
| 2888 |
+
|
| 2889 |
+
}
|
| 2890 |
+
|
| 2891 |
+
}
|
| 2892 |
+
|
| 2893 |
+
/**
|
| 2894 |
+
* Transmission Materials Extension
|
| 2895 |
+
*
|
| 2896 |
+
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
|
| 2897 |
+
*
|
| 2898 |
+
* @private
|
| 2899 |
+
*/
|
| 2900 |
+
class GLTFMaterialsTransmissionExtension {
|
| 2901 |
+
|
| 2902 |
+
constructor( writer ) {
|
| 2903 |
+
|
| 2904 |
+
this.writer = writer;
|
| 2905 |
+
this.name = 'KHR_materials_transmission';
|
| 2906 |
+
|
| 2907 |
+
}
|
| 2908 |
+
|
| 2909 |
+
async writeMaterialAsync( material, materialDef ) {
|
| 2910 |
+
|
| 2911 |
+
if ( ! material.isMeshPhysicalMaterial || material.transmission === 0 ) return;
|
| 2912 |
+
|
| 2913 |
+
const writer = this.writer;
|
| 2914 |
+
const extensionsUsed = writer.extensionsUsed;
|
| 2915 |
+
|
| 2916 |
+
const extensionDef = {};
|
| 2917 |
+
|
| 2918 |
+
extensionDef.transmissionFactor = material.transmission;
|
| 2919 |
+
|
| 2920 |
+
if ( material.transmissionMap ) {
|
| 2921 |
+
|
| 2922 |
+
const transmissionMapDef = {
|
| 2923 |
+
index: await writer.processTextureAsync( material.transmissionMap ),
|
| 2924 |
+
texCoord: material.transmissionMap.channel
|
| 2925 |
+
};
|
| 2926 |
+
writer.applyTextureTransform( transmissionMapDef, material.transmissionMap );
|
| 2927 |
+
extensionDef.transmissionTexture = transmissionMapDef;
|
| 2928 |
+
|
| 2929 |
+
}
|
| 2930 |
+
|
| 2931 |
+
materialDef.extensions = materialDef.extensions || {};
|
| 2932 |
+
materialDef.extensions[ this.name ] = extensionDef;
|
| 2933 |
+
|
| 2934 |
+
extensionsUsed[ this.name ] = true;
|
| 2935 |
+
|
| 2936 |
+
}
|
| 2937 |
+
|
| 2938 |
+
}
|
| 2939 |
+
|
| 2940 |
+
/**
|
| 2941 |
+
* Materials Volume Extension
|
| 2942 |
+
*
|
| 2943 |
+
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
|
| 2944 |
+
*
|
| 2945 |
+
* @private
|
| 2946 |
+
*/
|
| 2947 |
+
class GLTFMaterialsVolumeExtension {
|
| 2948 |
+
|
| 2949 |
+
constructor( writer ) {
|
| 2950 |
+
|
| 2951 |
+
this.writer = writer;
|
| 2952 |
+
this.name = 'KHR_materials_volume';
|
| 2953 |
+
|
| 2954 |
+
}
|
| 2955 |
+
|
| 2956 |
+
async writeMaterialAsync( material, materialDef ) {
|
| 2957 |
+
|
| 2958 |
+
if ( ! material.isMeshPhysicalMaterial || material.transmission === 0 ) return;
|
| 2959 |
+
|
| 2960 |
+
const writer = this.writer;
|
| 2961 |
+
const extensionsUsed = writer.extensionsUsed;
|
| 2962 |
+
|
| 2963 |
+
const extensionDef = {};
|
| 2964 |
+
|
| 2965 |
+
extensionDef.thicknessFactor = material.thickness;
|
| 2966 |
+
|
| 2967 |
+
if ( material.thicknessMap ) {
|
| 2968 |
+
|
| 2969 |
+
const thicknessMapDef = {
|
| 2970 |
+
index: await writer.processTextureAsync( material.thicknessMap ),
|
| 2971 |
+
texCoord: material.thicknessMap.channel
|
| 2972 |
+
};
|
| 2973 |
+
writer.applyTextureTransform( thicknessMapDef, material.thicknessMap );
|
| 2974 |
+
extensionDef.thicknessTexture = thicknessMapDef;
|
| 2975 |
+
|
| 2976 |
+
}
|
| 2977 |
+
|
| 2978 |
+
if ( material.attenuationDistance !== Infinity ) {
|
| 2979 |
+
|
| 2980 |
+
extensionDef.attenuationDistance = material.attenuationDistance;
|
| 2981 |
+
|
| 2982 |
+
}
|
| 2983 |
+
|
| 2984 |
+
extensionDef.attenuationColor = material.attenuationColor.toArray();
|
| 2985 |
+
|
| 2986 |
+
materialDef.extensions = materialDef.extensions || {};
|
| 2987 |
+
materialDef.extensions[ this.name ] = extensionDef;
|
| 2988 |
+
|
| 2989 |
+
extensionsUsed[ this.name ] = true;
|
| 2990 |
+
|
| 2991 |
+
}
|
| 2992 |
+
|
| 2993 |
+
}
|
| 2994 |
+
|
| 2995 |
+
/**
|
| 2996 |
+
* Materials ior Extension
|
| 2997 |
+
*
|
| 2998 |
+
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
|
| 2999 |
+
*
|
| 3000 |
+
* @private
|
| 3001 |
+
*/
|
| 3002 |
+
class GLTFMaterialsIorExtension {
|
| 3003 |
+
|
| 3004 |
+
constructor( writer ) {
|
| 3005 |
+
|
| 3006 |
+
this.writer = writer;
|
| 3007 |
+
this.name = 'KHR_materials_ior';
|
| 3008 |
+
|
| 3009 |
+
}
|
| 3010 |
+
|
| 3011 |
+
async writeMaterialAsync( material, materialDef ) {
|
| 3012 |
+
|
| 3013 |
+
if ( ! material.isMeshPhysicalMaterial || material.ior === 1.5 ) return;
|
| 3014 |
+
|
| 3015 |
+
const writer = this.writer;
|
| 3016 |
+
const extensionsUsed = writer.extensionsUsed;
|
| 3017 |
+
|
| 3018 |
+
const extensionDef = {};
|
| 3019 |
+
|
| 3020 |
+
extensionDef.ior = material.ior;
|
| 3021 |
+
|
| 3022 |
+
materialDef.extensions = materialDef.extensions || {};
|
| 3023 |
+
materialDef.extensions[ this.name ] = extensionDef;
|
| 3024 |
+
|
| 3025 |
+
extensionsUsed[ this.name ] = true;
|
| 3026 |
+
|
| 3027 |
+
}
|
| 3028 |
+
|
| 3029 |
+
}
|
| 3030 |
+
|
| 3031 |
+
/**
|
| 3032 |
+
* Materials specular Extension
|
| 3033 |
+
*
|
| 3034 |
+
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
|
| 3035 |
+
*
|
| 3036 |
+
* @private
|
| 3037 |
+
*/
|
| 3038 |
+
class GLTFMaterialsSpecularExtension {
|
| 3039 |
+
|
| 3040 |
+
constructor( writer ) {
|
| 3041 |
+
|
| 3042 |
+
this.writer = writer;
|
| 3043 |
+
this.name = 'KHR_materials_specular';
|
| 3044 |
+
|
| 3045 |
+
}
|
| 3046 |
+
|
| 3047 |
+
async writeMaterialAsync( material, materialDef ) {
|
| 3048 |
+
|
| 3049 |
+
if ( ! material.isMeshPhysicalMaterial || ( material.specularIntensity === 1.0 &&
|
| 3050 |
+
material.specularColor.equals( DEFAULT_SPECULAR_COLOR ) &&
|
| 3051 |
+
! material.specularIntensityMap && ! material.specularColorMap ) ) return;
|
| 3052 |
+
|
| 3053 |
+
const writer = this.writer;
|
| 3054 |
+
const extensionsUsed = writer.extensionsUsed;
|
| 3055 |
+
|
| 3056 |
+
const extensionDef = {};
|
| 3057 |
+
|
| 3058 |
+
if ( material.specularIntensityMap ) {
|
| 3059 |
+
|
| 3060 |
+
const specularIntensityMapDef = {
|
| 3061 |
+
index: await writer.processTextureAsync( material.specularIntensityMap ),
|
| 3062 |
+
texCoord: material.specularIntensityMap.channel
|
| 3063 |
+
};
|
| 3064 |
+
writer.applyTextureTransform( specularIntensityMapDef, material.specularIntensityMap );
|
| 3065 |
+
extensionDef.specularTexture = specularIntensityMapDef;
|
| 3066 |
+
|
| 3067 |
+
}
|
| 3068 |
+
|
| 3069 |
+
if ( material.specularColorMap ) {
|
| 3070 |
+
|
| 3071 |
+
const specularColorMapDef = {
|
| 3072 |
+
index: await writer.processTextureAsync( material.specularColorMap ),
|
| 3073 |
+
texCoord: material.specularColorMap.channel
|
| 3074 |
+
};
|
| 3075 |
+
writer.applyTextureTransform( specularColorMapDef, material.specularColorMap );
|
| 3076 |
+
extensionDef.specularColorTexture = specularColorMapDef;
|
| 3077 |
+
|
| 3078 |
+
}
|
| 3079 |
+
|
| 3080 |
+
extensionDef.specularFactor = material.specularIntensity;
|
| 3081 |
+
extensionDef.specularColorFactor = material.specularColor.toArray();
|
| 3082 |
+
|
| 3083 |
+
materialDef.extensions = materialDef.extensions || {};
|
| 3084 |
+
materialDef.extensions[ this.name ] = extensionDef;
|
| 3085 |
+
|
| 3086 |
+
extensionsUsed[ this.name ] = true;
|
| 3087 |
+
|
| 3088 |
+
}
|
| 3089 |
+
|
| 3090 |
+
}
|
| 3091 |
+
|
| 3092 |
+
/**
|
| 3093 |
+
* Sheen Materials Extension
|
| 3094 |
+
*
|
| 3095 |
+
* Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
|
| 3096 |
+
*
|
| 3097 |
+
* @private
|
| 3098 |
+
*/
|
| 3099 |
+
class GLTFMaterialsSheenExtension {
|
| 3100 |
+
|
| 3101 |
+
constructor( writer ) {
|
| 3102 |
+
|
| 3103 |
+
this.writer = writer;
|
| 3104 |
+
this.name = 'KHR_materials_sheen';
|
| 3105 |
+
|
| 3106 |
+
}
|
| 3107 |
+
|
| 3108 |
+
async writeMaterialAsync( material, materialDef ) {
|
| 3109 |
+
|
| 3110 |
+
if ( ! material.isMeshPhysicalMaterial || material.sheen == 0.0 ) return;
|
| 3111 |
+
|
| 3112 |
+
const writer = this.writer;
|
| 3113 |
+
const extensionsUsed = writer.extensionsUsed;
|
| 3114 |
+
|
| 3115 |
+
const extensionDef = {};
|
| 3116 |
+
|
| 3117 |
+
if ( material.sheenRoughnessMap ) {
|
| 3118 |
+
|
| 3119 |
+
const sheenRoughnessMapDef = {
|
| 3120 |
+
index: await writer.processTextureAsync( material.sheenRoughnessMap ),
|
| 3121 |
+
texCoord: material.sheenRoughnessMap.channel
|
| 3122 |
+
};
|
| 3123 |
+
writer.applyTextureTransform( sheenRoughnessMapDef, material.sheenRoughnessMap );
|
| 3124 |
+
extensionDef.sheenRoughnessTexture = sheenRoughnessMapDef;
|
| 3125 |
+
|
| 3126 |
+
}
|
| 3127 |
+
|
| 3128 |
+
if ( material.sheenColorMap ) {
|
| 3129 |
+
|
| 3130 |
+
const sheenColorMapDef = {
|
| 3131 |
+
index: await writer.processTextureAsync( material.sheenColorMap ),
|
| 3132 |
+
texCoord: material.sheenColorMap.channel
|
| 3133 |
+
};
|
| 3134 |
+
writer.applyTextureTransform( sheenColorMapDef, material.sheenColorMap );
|
| 3135 |
+
extensionDef.sheenColorTexture = sheenColorMapDef;
|
| 3136 |
+
|
| 3137 |
+
}
|
| 3138 |
+
|
| 3139 |
+
extensionDef.sheenRoughnessFactor = material.sheenRoughness;
|
| 3140 |
+
extensionDef.sheenColorFactor = material.sheenColor.toArray();
|
| 3141 |
+
|
| 3142 |
+
materialDef.extensions = materialDef.extensions || {};
|
| 3143 |
+
materialDef.extensions[ this.name ] = extensionDef;
|
| 3144 |
+
|
| 3145 |
+
extensionsUsed[ this.name ] = true;
|
| 3146 |
+
|
| 3147 |
+
}
|
| 3148 |
+
|
| 3149 |
+
}
|
| 3150 |
+
|
| 3151 |
+
/**
|
| 3152 |
+
* Anisotropy Materials Extension
|
| 3153 |
+
*
|
| 3154 |
+
* Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_anisotropy
|
| 3155 |
+
*
|
| 3156 |
+
* @private
|
| 3157 |
+
*/
|
| 3158 |
+
class GLTFMaterialsAnisotropyExtension {
|
| 3159 |
+
|
| 3160 |
+
constructor( writer ) {
|
| 3161 |
+
|
| 3162 |
+
this.writer = writer;
|
| 3163 |
+
this.name = 'KHR_materials_anisotropy';
|
| 3164 |
+
|
| 3165 |
+
}
|
| 3166 |
+
|
| 3167 |
+
async writeMaterialAsync( material, materialDef ) {
|
| 3168 |
+
|
| 3169 |
+
if ( ! material.isMeshPhysicalMaterial || material.anisotropy == 0.0 ) return;
|
| 3170 |
+
|
| 3171 |
+
const writer = this.writer;
|
| 3172 |
+
const extensionsUsed = writer.extensionsUsed;
|
| 3173 |
+
|
| 3174 |
+
const extensionDef = {};
|
| 3175 |
+
|
| 3176 |
+
if ( material.anisotropyMap ) {
|
| 3177 |
+
|
| 3178 |
+
const anisotropyMapDef = { index: await writer.processTextureAsync( material.anisotropyMap ) };
|
| 3179 |
+
writer.applyTextureTransform( anisotropyMapDef, material.anisotropyMap );
|
| 3180 |
+
extensionDef.anisotropyTexture = anisotropyMapDef;
|
| 3181 |
+
|
| 3182 |
+
}
|
| 3183 |
+
|
| 3184 |
+
extensionDef.anisotropyStrength = material.anisotropy;
|
| 3185 |
+
extensionDef.anisotropyRotation = material.anisotropyRotation;
|
| 3186 |
+
|
| 3187 |
+
materialDef.extensions = materialDef.extensions || {};
|
| 3188 |
+
materialDef.extensions[ this.name ] = extensionDef;
|
| 3189 |
+
|
| 3190 |
+
extensionsUsed[ this.name ] = true;
|
| 3191 |
+
|
| 3192 |
+
}
|
| 3193 |
+
|
| 3194 |
+
}
|
| 3195 |
+
|
| 3196 |
+
/**
|
| 3197 |
+
* Materials Emissive Strength Extension
|
| 3198 |
+
*
|
| 3199 |
+
* Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
|
| 3200 |
+
*
|
| 3201 |
+
* @private
|
| 3202 |
+
*/
|
| 3203 |
+
class GLTFMaterialsEmissiveStrengthExtension {
|
| 3204 |
+
|
| 3205 |
+
constructor( writer ) {
|
| 3206 |
+
|
| 3207 |
+
this.writer = writer;
|
| 3208 |
+
this.name = 'KHR_materials_emissive_strength';
|
| 3209 |
+
|
| 3210 |
+
}
|
| 3211 |
+
|
| 3212 |
+
async writeMaterialAsync( material, materialDef ) {
|
| 3213 |
+
|
| 3214 |
+
if ( ! material.isMeshStandardMaterial || material.emissiveIntensity === 1.0 ) return;
|
| 3215 |
+
|
| 3216 |
+
const writer = this.writer;
|
| 3217 |
+
const extensionsUsed = writer.extensionsUsed;
|
| 3218 |
+
|
| 3219 |
+
const extensionDef = {};
|
| 3220 |
+
|
| 3221 |
+
extensionDef.emissiveStrength = material.emissiveIntensity;
|
| 3222 |
+
|
| 3223 |
+
materialDef.extensions = materialDef.extensions || {};
|
| 3224 |
+
materialDef.extensions[ this.name ] = extensionDef;
|
| 3225 |
+
|
| 3226 |
+
extensionsUsed[ this.name ] = true;
|
| 3227 |
+
|
| 3228 |
+
}
|
| 3229 |
+
|
| 3230 |
+
}
|
| 3231 |
+
|
| 3232 |
+
|
| 3233 |
+
/**
|
| 3234 |
+
* Materials bump Extension
|
| 3235 |
+
*
|
| 3236 |
+
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/EXT_materials_bump
|
| 3237 |
+
*
|
| 3238 |
+
* @private
|
| 3239 |
+
*/
|
| 3240 |
+
class GLTFMaterialsBumpExtension {
|
| 3241 |
+
|
| 3242 |
+
constructor( writer ) {
|
| 3243 |
+
|
| 3244 |
+
this.writer = writer;
|
| 3245 |
+
this.name = 'EXT_materials_bump';
|
| 3246 |
+
|
| 3247 |
+
}
|
| 3248 |
+
|
| 3249 |
+
async writeMaterialAsync( material, materialDef ) {
|
| 3250 |
+
|
| 3251 |
+
if ( ! material.isMeshStandardMaterial || (
|
| 3252 |
+
material.bumpScale === 1 &&
|
| 3253 |
+
! material.bumpMap ) ) return;
|
| 3254 |
+
|
| 3255 |
+
const writer = this.writer;
|
| 3256 |
+
const extensionsUsed = writer.extensionsUsed;
|
| 3257 |
+
|
| 3258 |
+
const extensionDef = {};
|
| 3259 |
+
|
| 3260 |
+
if ( material.bumpMap ) {
|
| 3261 |
+
|
| 3262 |
+
const bumpMapDef = {
|
| 3263 |
+
index: await writer.processTextureAsync( material.bumpMap ),
|
| 3264 |
+
texCoord: material.bumpMap.channel
|
| 3265 |
+
};
|
| 3266 |
+
writer.applyTextureTransform( bumpMapDef, material.bumpMap );
|
| 3267 |
+
extensionDef.bumpTexture = bumpMapDef;
|
| 3268 |
+
|
| 3269 |
+
}
|
| 3270 |
+
|
| 3271 |
+
extensionDef.bumpFactor = material.bumpScale;
|
| 3272 |
+
|
| 3273 |
+
materialDef.extensions = materialDef.extensions || {};
|
| 3274 |
+
materialDef.extensions[ this.name ] = extensionDef;
|
| 3275 |
+
|
| 3276 |
+
extensionsUsed[ this.name ] = true;
|
| 3277 |
+
|
| 3278 |
+
}
|
| 3279 |
+
|
| 3280 |
+
}
|
| 3281 |
+
|
| 3282 |
+
/**
|
| 3283 |
+
* GPU Instancing Extension
|
| 3284 |
+
*
|
| 3285 |
+
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
|
| 3286 |
+
*
|
| 3287 |
+
* @private
|
| 3288 |
+
*/
|
| 3289 |
+
class GLTFMeshGpuInstancing {
|
| 3290 |
+
|
| 3291 |
+
constructor( writer ) {
|
| 3292 |
+
|
| 3293 |
+
this.writer = writer;
|
| 3294 |
+
this.name = 'EXT_mesh_gpu_instancing';
|
| 3295 |
+
|
| 3296 |
+
}
|
| 3297 |
+
|
| 3298 |
+
writeNode( object, nodeDef ) {
|
| 3299 |
+
|
| 3300 |
+
if ( ! object.isInstancedMesh ) return;
|
| 3301 |
+
|
| 3302 |
+
const writer = this.writer;
|
| 3303 |
+
|
| 3304 |
+
const mesh = object;
|
| 3305 |
+
|
| 3306 |
+
const translationAttr = new Float32Array( mesh.count * 3 );
|
| 3307 |
+
const rotationAttr = new Float32Array( mesh.count * 4 );
|
| 3308 |
+
const scaleAttr = new Float32Array( mesh.count * 3 );
|
| 3309 |
+
|
| 3310 |
+
const matrix = new Matrix4();
|
| 3311 |
+
const position = new Vector3();
|
| 3312 |
+
const quaternion = new Quaternion();
|
| 3313 |
+
const scale = new Vector3();
|
| 3314 |
+
|
| 3315 |
+
for ( let i = 0; i < mesh.count; i ++ ) {
|
| 3316 |
+
|
| 3317 |
+
mesh.getMatrixAt( i, matrix );
|
| 3318 |
+
matrix.decompose( position, quaternion, scale );
|
| 3319 |
+
|
| 3320 |
+
position.toArray( translationAttr, i * 3 );
|
| 3321 |
+
quaternion.toArray( rotationAttr, i * 4 );
|
| 3322 |
+
scale.toArray( scaleAttr, i * 3 );
|
| 3323 |
+
|
| 3324 |
+
}
|
| 3325 |
+
|
| 3326 |
+
const attributes = {
|
| 3327 |
+
TRANSLATION: writer.processAccessor( new BufferAttribute( translationAttr, 3 ) ),
|
| 3328 |
+
ROTATION: writer.processAccessor( new BufferAttribute( rotationAttr, 4 ) ),
|
| 3329 |
+
SCALE: writer.processAccessor( new BufferAttribute( scaleAttr, 3 ) ),
|
| 3330 |
+
};
|
| 3331 |
+
|
| 3332 |
+
if ( mesh.instanceColor )
|
| 3333 |
+
attributes._COLOR_0 = writer.processAccessor( mesh.instanceColor );
|
| 3334 |
+
|
| 3335 |
+
nodeDef.extensions = nodeDef.extensions || {};
|
| 3336 |
+
nodeDef.extensions[ this.name ] = { attributes };
|
| 3337 |
+
|
| 3338 |
+
writer.extensionsUsed[ this.name ] = true;
|
| 3339 |
+
writer.extensionsRequired[ this.name ] = true;
|
| 3340 |
+
|
| 3341 |
+
}
|
| 3342 |
+
|
| 3343 |
+
}
|
| 3344 |
+
|
| 3345 |
+
/**
|
| 3346 |
+
* Static utility functions
|
| 3347 |
+
*
|
| 3348 |
+
* @private
|
| 3349 |
+
*/
|
| 3350 |
+
GLTFExporter.Utils = {
|
| 3351 |
+
|
| 3352 |
+
insertKeyframe: function ( track, time ) {
|
| 3353 |
+
|
| 3354 |
+
const tolerance = 0.001; // 1ms
|
| 3355 |
+
const valueSize = track.getValueSize();
|
| 3356 |
+
|
| 3357 |
+
const times = new track.TimeBufferType( track.times.length + 1 );
|
| 3358 |
+
const values = new track.ValueBufferType( track.values.length + valueSize );
|
| 3359 |
+
const interpolant = track.createInterpolant( new track.ValueBufferType( valueSize ) );
|
| 3360 |
+
|
| 3361 |
+
let index;
|
| 3362 |
+
|
| 3363 |
+
if ( track.times.length === 0 ) {
|
| 3364 |
+
|
| 3365 |
+
times[ 0 ] = time;
|
| 3366 |
+
|
| 3367 |
+
for ( let i = 0; i < valueSize; i ++ ) {
|
| 3368 |
+
|
| 3369 |
+
values[ i ] = 0;
|
| 3370 |
+
|
| 3371 |
+
}
|
| 3372 |
+
|
| 3373 |
+
index = 0;
|
| 3374 |
+
|
| 3375 |
+
} else if ( time < track.times[ 0 ] ) {
|
| 3376 |
+
|
| 3377 |
+
if ( Math.abs( track.times[ 0 ] - time ) < tolerance ) return 0;
|
| 3378 |
+
|
| 3379 |
+
times[ 0 ] = time;
|
| 3380 |
+
times.set( track.times, 1 );
|
| 3381 |
+
|
| 3382 |
+
values.set( interpolant.evaluate( time ), 0 );
|
| 3383 |
+
values.set( track.values, valueSize );
|
| 3384 |
+
|
| 3385 |
+
index = 0;
|
| 3386 |
+
|
| 3387 |
+
} else if ( time > track.times[ track.times.length - 1 ] ) {
|
| 3388 |
+
|
| 3389 |
+
if ( Math.abs( track.times[ track.times.length - 1 ] - time ) < tolerance ) {
|
| 3390 |
+
|
| 3391 |
+
return track.times.length - 1;
|
| 3392 |
+
|
| 3393 |
+
}
|
| 3394 |
+
|
| 3395 |
+
times[ times.length - 1 ] = time;
|
| 3396 |
+
times.set( track.times, 0 );
|
| 3397 |
+
|
| 3398 |
+
values.set( track.values, 0 );
|
| 3399 |
+
values.set( interpolant.evaluate( time ), track.values.length );
|
| 3400 |
+
|
| 3401 |
+
index = times.length - 1;
|
| 3402 |
+
|
| 3403 |
+
} else {
|
| 3404 |
+
|
| 3405 |
+
for ( let i = 0; i < track.times.length; i ++ ) {
|
| 3406 |
+
|
| 3407 |
+
if ( Math.abs( track.times[ i ] - time ) < tolerance ) return i;
|
| 3408 |
+
|
| 3409 |
+
if ( track.times[ i ] < time && track.times[ i + 1 ] > time ) {
|
| 3410 |
+
|
| 3411 |
+
times.set( track.times.slice( 0, i + 1 ), 0 );
|
| 3412 |
+
times[ i + 1 ] = time;
|
| 3413 |
+
times.set( track.times.slice( i + 1 ), i + 2 );
|
| 3414 |
+
|
| 3415 |
+
values.set( track.values.slice( 0, ( i + 1 ) * valueSize ), 0 );
|
| 3416 |
+
values.set( interpolant.evaluate( time ), ( i + 1 ) * valueSize );
|
| 3417 |
+
values.set( track.values.slice( ( i + 1 ) * valueSize ), ( i + 2 ) * valueSize );
|
| 3418 |
+
|
| 3419 |
+
index = i + 1;
|
| 3420 |
+
|
| 3421 |
+
break;
|
| 3422 |
+
|
| 3423 |
+
}
|
| 3424 |
+
|
| 3425 |
+
}
|
| 3426 |
+
|
| 3427 |
+
}
|
| 3428 |
+
|
| 3429 |
+
track.times = times;
|
| 3430 |
+
track.values = values;
|
| 3431 |
+
|
| 3432 |
+
return index;
|
| 3433 |
+
|
| 3434 |
+
},
|
| 3435 |
+
|
| 3436 |
+
mergeMorphTargetTracks: function ( clip, root ) {
|
| 3437 |
+
|
| 3438 |
+
const tracks = [];
|
| 3439 |
+
const mergedTracks = {};
|
| 3440 |
+
const sourceTracks = clip.tracks;
|
| 3441 |
+
|
| 3442 |
+
for ( let i = 0; i < sourceTracks.length; ++ i ) {
|
| 3443 |
+
|
| 3444 |
+
let sourceTrack = sourceTracks[ i ];
|
| 3445 |
+
const sourceTrackBinding = PropertyBinding.parseTrackName( sourceTrack.name );
|
| 3446 |
+
const sourceTrackNode = PropertyBinding.findNode( root, sourceTrackBinding.nodeName );
|
| 3447 |
+
|
| 3448 |
+
if ( sourceTrackBinding.propertyName !== 'morphTargetInfluences' || sourceTrackBinding.propertyIndex === undefined ) {
|
| 3449 |
+
|
| 3450 |
+
// Tracks that don't affect morph targets, or that affect all morph targets together, can be left as-is.
|
| 3451 |
+
tracks.push( sourceTrack );
|
| 3452 |
+
continue;
|
| 3453 |
+
|
| 3454 |
+
}
|
| 3455 |
+
|
| 3456 |
+
if ( sourceTrack.createInterpolant !== sourceTrack.InterpolantFactoryMethodDiscrete
|
| 3457 |
+
&& sourceTrack.createInterpolant !== sourceTrack.InterpolantFactoryMethodLinear ) {
|
| 3458 |
+
|
| 3459 |
+
if ( sourceTrack.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline ) {
|
| 3460 |
+
|
| 3461 |
+
// This should never happen, because glTF morph target animations
|
| 3462 |
+
// affect all targets already.
|
| 3463 |
+
throw new Error( 'THREE.GLTFExporter: Cannot merge tracks with glTF CUBICSPLINE interpolation.' );
|
| 3464 |
+
|
| 3465 |
+
}
|
| 3466 |
+
|
| 3467 |
+
console.warn( 'THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead.' );
|
| 3468 |
+
|
| 3469 |
+
sourceTrack = sourceTrack.clone();
|
| 3470 |
+
sourceTrack.setInterpolation( InterpolateLinear );
|
| 3471 |
+
|
| 3472 |
+
}
|
| 3473 |
+
|
| 3474 |
+
const targetCount = sourceTrackNode.morphTargetInfluences.length;
|
| 3475 |
+
const targetIndex = sourceTrackNode.morphTargetDictionary[ sourceTrackBinding.propertyIndex ];
|
| 3476 |
+
|
| 3477 |
+
if ( targetIndex === undefined ) {
|
| 3478 |
+
|
| 3479 |
+
throw new Error( 'THREE.GLTFExporter: Morph target name not found: ' + sourceTrackBinding.propertyIndex );
|
| 3480 |
+
|
| 3481 |
+
}
|
| 3482 |
+
|
| 3483 |
+
let mergedTrack;
|
| 3484 |
+
|
| 3485 |
+
// If this is the first time we've seen this object, create a new
|
| 3486 |
+
// track to store merged keyframe data for each morph target.
|
| 3487 |
+
if ( mergedTracks[ sourceTrackNode.uuid ] === undefined ) {
|
| 3488 |
+
|
| 3489 |
+
mergedTrack = sourceTrack.clone();
|
| 3490 |
+
|
| 3491 |
+
const values = new mergedTrack.ValueBufferType( targetCount * mergedTrack.times.length );
|
| 3492 |
+
|
| 3493 |
+
for ( let j = 0; j < mergedTrack.times.length; j ++ ) {
|
| 3494 |
+
|
| 3495 |
+
values[ j * targetCount + targetIndex ] = mergedTrack.values[ j ];
|
| 3496 |
+
|
| 3497 |
+
}
|
| 3498 |
+
|
| 3499 |
+
// We need to take into consideration the intended target node
|
| 3500 |
+
// of our original un-merged morphTarget animation.
|
| 3501 |
+
mergedTrack.name = ( sourceTrackBinding.nodeName || '' ) + '.morphTargetInfluences';
|
| 3502 |
+
mergedTrack.values = values;
|
| 3503 |
+
|
| 3504 |
+
mergedTracks[ sourceTrackNode.uuid ] = mergedTrack;
|
| 3505 |
+
tracks.push( mergedTrack );
|
| 3506 |
+
|
| 3507 |
+
continue;
|
| 3508 |
+
|
| 3509 |
+
}
|
| 3510 |
+
|
| 3511 |
+
const sourceInterpolant = sourceTrack.createInterpolant( new sourceTrack.ValueBufferType( 1 ) );
|
| 3512 |
+
|
| 3513 |
+
mergedTrack = mergedTracks[ sourceTrackNode.uuid ];
|
| 3514 |
+
|
| 3515 |
+
// For every existing keyframe of the merged track, write a (possibly
|
| 3516 |
+
// interpolated) value from the source track.
|
| 3517 |
+
for ( let j = 0; j < mergedTrack.times.length; j ++ ) {
|
| 3518 |
+
|
| 3519 |
+
mergedTrack.values[ j * targetCount + targetIndex ] = sourceInterpolant.evaluate( mergedTrack.times[ j ] );
|
| 3520 |
+
|
| 3521 |
+
}
|
| 3522 |
+
|
| 3523 |
+
// For every existing keyframe of the source track, write a (possibly
|
| 3524 |
+
// new) keyframe to the merged track. Values from the previous loop may
|
| 3525 |
+
// be written again, but keyframes are de-duplicated.
|
| 3526 |
+
for ( let j = 0; j < sourceTrack.times.length; j ++ ) {
|
| 3527 |
+
|
| 3528 |
+
const keyframeIndex = this.insertKeyframe( mergedTrack, sourceTrack.times[ j ] );
|
| 3529 |
+
mergedTrack.values[ keyframeIndex * targetCount + targetIndex ] = sourceTrack.values[ j ];
|
| 3530 |
+
|
| 3531 |
+
}
|
| 3532 |
+
|
| 3533 |
+
}
|
| 3534 |
+
|
| 3535 |
+
clip.tracks = tracks;
|
| 3536 |
+
|
| 3537 |
+
return clip;
|
| 3538 |
+
|
| 3539 |
+
},
|
| 3540 |
+
|
| 3541 |
+
toFloat32BufferAttribute: function ( srcAttribute ) {
|
| 3542 |
+
|
| 3543 |
+
const dstAttribute = new BufferAttribute( new Float32Array( srcAttribute.count * srcAttribute.itemSize ), srcAttribute.itemSize, false );
|
| 3544 |
+
|
| 3545 |
+
if ( ! srcAttribute.normalized && ! srcAttribute.isInterleavedBufferAttribute ) {
|
| 3546 |
+
|
| 3547 |
+
dstAttribute.array.set( srcAttribute.array );
|
| 3548 |
+
|
| 3549 |
+
return dstAttribute;
|
| 3550 |
+
|
| 3551 |
+
}
|
| 3552 |
+
|
| 3553 |
+
for ( let i = 0, il = srcAttribute.count; i < il; i ++ ) {
|
| 3554 |
+
|
| 3555 |
+
for ( let j = 0; j < srcAttribute.itemSize; j ++ ) {
|
| 3556 |
+
|
| 3557 |
+
dstAttribute.setComponent( i, j, srcAttribute.getComponent( i, j ) );
|
| 3558 |
+
|
| 3559 |
+
}
|
| 3560 |
+
|
| 3561 |
+
}
|
| 3562 |
+
|
| 3563 |
+
return dstAttribute;
|
| 3564 |
+
|
| 3565 |
+
}
|
| 3566 |
+
|
| 3567 |
+
};
|
| 3568 |
+
|
| 3569 |
+
/**
|
| 3570 |
+
* Export options of `GLTFExporter`.
|
| 3571 |
+
*
|
| 3572 |
+
* @typedef {Object} GLTFExporter~Options
|
| 3573 |
+
* @property {boolean} [trs=false] - Export position, rotation and scale instead of matrix per node.
|
| 3574 |
+
* @property {boolean} [onlyVisible=true] - Export only visible 3D objects.
|
| 3575 |
+
* @property {boolean} [binary=false] - Export in binary (.glb) format, returning an ArrayBuffer.
|
| 3576 |
+
* @property {number} [maxTextureSize=Infinity] - Restricts the image maximum size (both width and height) to the given value.
|
| 3577 |
+
* @property {Array<AnimationClip>} [animations=[]] - List of animations to be included in the export.
|
| 3578 |
+
* @property {boolean} [includeCustomExtensions=false] - Export custom glTF extensions defined on an object's `userData.gltfExtensions` property.
|
| 3579 |
+
**/
|
| 3580 |
+
|
| 3581 |
+
/**
|
| 3582 |
+
* onDone callback of `GLTFExporter`.
|
| 3583 |
+
*
|
| 3584 |
+
* @callback GLTFExporter~OnDone
|
| 3585 |
+
* @param {ArrayBuffer|string} result - The generated .gltf (JSON) or .glb (binary).
|
| 3586 |
+
*/
|
| 3587 |
+
|
| 3588 |
+
/**
|
| 3589 |
+
* onError callback of `GLTFExporter`.
|
| 3590 |
+
*
|
| 3591 |
+
* @callback GLTFExporter~OnError
|
| 3592 |
+
* @param {Error} error - The error object.
|
| 3593 |
+
*/
|
| 3594 |
+
|
| 3595 |
+
export { GLTFExporter };
|
vendor/OrbitControls.js
ADDED
|
@@ -0,0 +1,1860 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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| 1 |
+
import {
|
| 2 |
+
Controls,
|
| 3 |
+
MOUSE,
|
| 4 |
+
Quaternion,
|
| 5 |
+
Spherical,
|
| 6 |
+
TOUCH,
|
| 7 |
+
Vector2,
|
| 8 |
+
Vector3,
|
| 9 |
+
Plane,
|
| 10 |
+
Ray,
|
| 11 |
+
MathUtils
|
| 12 |
+
} from 'three';
|
| 13 |
+
|
| 14 |
+
/**
|
| 15 |
+
* Fires when the camera has been transformed by the controls.
|
| 16 |
+
*
|
| 17 |
+
* @event OrbitControls#change
|
| 18 |
+
* @type {Object}
|
| 19 |
+
*/
|
| 20 |
+
const _changeEvent = { type: 'change' };
|
| 21 |
+
|
| 22 |
+
/**
|
| 23 |
+
* Fires when an interaction was initiated.
|
| 24 |
+
*
|
| 25 |
+
* @event OrbitControls#start
|
| 26 |
+
* @type {Object}
|
| 27 |
+
*/
|
| 28 |
+
const _startEvent = { type: 'start' };
|
| 29 |
+
|
| 30 |
+
/**
|
| 31 |
+
* Fires when an interaction has finished.
|
| 32 |
+
*
|
| 33 |
+
* @event OrbitControls#end
|
| 34 |
+
* @type {Object}
|
| 35 |
+
*/
|
| 36 |
+
const _endEvent = { type: 'end' };
|
| 37 |
+
|
| 38 |
+
const _ray = new Ray();
|
| 39 |
+
const _plane = new Plane();
|
| 40 |
+
const _TILT_LIMIT = Math.cos( 70 * MathUtils.DEG2RAD );
|
| 41 |
+
|
| 42 |
+
const _v = new Vector3();
|
| 43 |
+
const _twoPI = 2 * Math.PI;
|
| 44 |
+
|
| 45 |
+
const _STATE = {
|
| 46 |
+
NONE: - 1,
|
| 47 |
+
ROTATE: 0,
|
| 48 |
+
DOLLY: 1,
|
| 49 |
+
PAN: 2,
|
| 50 |
+
TOUCH_ROTATE: 3,
|
| 51 |
+
TOUCH_PAN: 4,
|
| 52 |
+
TOUCH_DOLLY_PAN: 5,
|
| 53 |
+
TOUCH_DOLLY_ROTATE: 6
|
| 54 |
+
};
|
| 55 |
+
const _EPS = 0.000001;
|
| 56 |
+
|
| 57 |
+
|
| 58 |
+
/**
|
| 59 |
+
* Orbit controls allow the camera to orbit around a target.
|
| 60 |
+
*
|
| 61 |
+
* OrbitControls performs orbiting, dollying (zooming), and panning. Unlike {@link TrackballControls},
|
| 62 |
+
* it maintains the "up" direction `object.up` (+Y by default).
|
| 63 |
+
*
|
| 64 |
+
* - Orbit: Left mouse / touch: one-finger move.
|
| 65 |
+
* - Zoom: Middle mouse, or mousewheel / touch: two-finger spread or squish.
|
| 66 |
+
* - Pan: Right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move.
|
| 67 |
+
*
|
| 68 |
+
* ```js
|
| 69 |
+
* const controls = new OrbitControls( camera, renderer.domElement );
|
| 70 |
+
*
|
| 71 |
+
* // controls.update() must be called after any manual changes to the camera's transform
|
| 72 |
+
* camera.position.set( 0, 20, 100 );
|
| 73 |
+
* controls.update();
|
| 74 |
+
*
|
| 75 |
+
* function animate() {
|
| 76 |
+
*
|
| 77 |
+
* // required if controls.enableDamping or controls.autoRotate are set to true
|
| 78 |
+
* controls.update();
|
| 79 |
+
*
|
| 80 |
+
* renderer.render( scene, camera );
|
| 81 |
+
*
|
| 82 |
+
* }
|
| 83 |
+
* ```
|
| 84 |
+
*
|
| 85 |
+
* @augments Controls
|
| 86 |
+
* @three_import import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
|
| 87 |
+
*/
|
| 88 |
+
class OrbitControls extends Controls {
|
| 89 |
+
|
| 90 |
+
/**
|
| 91 |
+
* Constructs a new controls instance.
|
| 92 |
+
*
|
| 93 |
+
* @param {Object3D} object - The object that is managed by the controls.
|
| 94 |
+
* @param {?HTMLDOMElement} domElement - The HTML element used for event listeners.
|
| 95 |
+
*/
|
| 96 |
+
constructor( object, domElement = null ) {
|
| 97 |
+
|
| 98 |
+
super( object, domElement );
|
| 99 |
+
|
| 100 |
+
this.state = _STATE.NONE;
|
| 101 |
+
|
| 102 |
+
/**
|
| 103 |
+
* The focus point of the controls, the `object` orbits around this.
|
| 104 |
+
* It can be updated manually at any point to change the focus of the controls.
|
| 105 |
+
*
|
| 106 |
+
* @type {Vector3}
|
| 107 |
+
*/
|
| 108 |
+
this.target = new Vector3();
|
| 109 |
+
|
| 110 |
+
/**
|
| 111 |
+
* The focus point of the `minTargetRadius` and `maxTargetRadius` limits.
|
| 112 |
+
* It can be updated manually at any point to change the center of interest
|
| 113 |
+
* for the `target`.
|
| 114 |
+
*
|
| 115 |
+
* @type {Vector3}
|
| 116 |
+
*/
|
| 117 |
+
this.cursor = new Vector3();
|
| 118 |
+
|
| 119 |
+
/**
|
| 120 |
+
* How far you can dolly in (perspective camera only).
|
| 121 |
+
*
|
| 122 |
+
* @type {number}
|
| 123 |
+
* @default 0
|
| 124 |
+
*/
|
| 125 |
+
this.minDistance = 0;
|
| 126 |
+
|
| 127 |
+
/**
|
| 128 |
+
* How far you can dolly out (perspective camera only).
|
| 129 |
+
*
|
| 130 |
+
* @type {number}
|
| 131 |
+
* @default Infinity
|
| 132 |
+
*/
|
| 133 |
+
this.maxDistance = Infinity;
|
| 134 |
+
|
| 135 |
+
/**
|
| 136 |
+
* How far you can zoom in (orthographic camera only).
|
| 137 |
+
*
|
| 138 |
+
* @type {number}
|
| 139 |
+
* @default 0
|
| 140 |
+
*/
|
| 141 |
+
this.minZoom = 0;
|
| 142 |
+
|
| 143 |
+
/**
|
| 144 |
+
* How far you can zoom out (orthographic camera only).
|
| 145 |
+
*
|
| 146 |
+
* @type {number}
|
| 147 |
+
* @default Infinity
|
| 148 |
+
*/
|
| 149 |
+
this.maxZoom = Infinity;
|
| 150 |
+
|
| 151 |
+
/**
|
| 152 |
+
* How close you can get the target to the 3D `cursor`.
|
| 153 |
+
*
|
| 154 |
+
* @type {number}
|
| 155 |
+
* @default 0
|
| 156 |
+
*/
|
| 157 |
+
this.minTargetRadius = 0;
|
| 158 |
+
|
| 159 |
+
/**
|
| 160 |
+
* How far you can move the target from the 3D `cursor`.
|
| 161 |
+
*
|
| 162 |
+
* @type {number}
|
| 163 |
+
* @default Infinity
|
| 164 |
+
*/
|
| 165 |
+
this.maxTargetRadius = Infinity;
|
| 166 |
+
|
| 167 |
+
/**
|
| 168 |
+
* How far you can orbit vertically, lower limit. Range is `[0, Math.PI]` radians.
|
| 169 |
+
*
|
| 170 |
+
* @type {number}
|
| 171 |
+
* @default 0
|
| 172 |
+
*/
|
| 173 |
+
this.minPolarAngle = 0;
|
| 174 |
+
|
| 175 |
+
/**
|
| 176 |
+
* How far you can orbit vertically, upper limit. Range is `[0, Math.PI]` radians.
|
| 177 |
+
*
|
| 178 |
+
* @type {number}
|
| 179 |
+
* @default Math.PI
|
| 180 |
+
*/
|
| 181 |
+
this.maxPolarAngle = Math.PI;
|
| 182 |
+
|
| 183 |
+
/**
|
| 184 |
+
* How far you can orbit horizontally, lower limit. If set, the interval `[ min, max ]`
|
| 185 |
+
* must be a sub-interval of `[ - 2 PI, 2 PI ]`, with `( max - min < 2 PI )`.
|
| 186 |
+
*
|
| 187 |
+
* @type {number}
|
| 188 |
+
* @default -Infinity
|
| 189 |
+
*/
|
| 190 |
+
this.minAzimuthAngle = - Infinity;
|
| 191 |
+
|
| 192 |
+
/**
|
| 193 |
+
* How far you can orbit horizontally, upper limit. If set, the interval `[ min, max ]`
|
| 194 |
+
* must be a sub-interval of `[ - 2 PI, 2 PI ]`, with `( max - min < 2 PI )`.
|
| 195 |
+
*
|
| 196 |
+
* @type {number}
|
| 197 |
+
* @default -Infinity
|
| 198 |
+
*/
|
| 199 |
+
this.maxAzimuthAngle = Infinity;
|
| 200 |
+
|
| 201 |
+
/**
|
| 202 |
+
* Set to `true` to enable damping (inertia), which can be used to give a sense of weight
|
| 203 |
+
* to the controls. Note that if this is enabled, you must call `update()` in your animation
|
| 204 |
+
* loop.
|
| 205 |
+
*
|
| 206 |
+
* @type {boolean}
|
| 207 |
+
* @default false
|
| 208 |
+
*/
|
| 209 |
+
this.enableDamping = false;
|
| 210 |
+
|
| 211 |
+
/**
|
| 212 |
+
* The damping inertia used if `enableDamping` is set to `true`.
|
| 213 |
+
*
|
| 214 |
+
* Note that for this to work, you must call `update()` in your animation loop.
|
| 215 |
+
*
|
| 216 |
+
* @type {number}
|
| 217 |
+
* @default 0.05
|
| 218 |
+
*/
|
| 219 |
+
this.dampingFactor = 0.05;
|
| 220 |
+
|
| 221 |
+
/**
|
| 222 |
+
* Enable or disable zooming (dollying) of the camera.
|
| 223 |
+
*
|
| 224 |
+
* @type {boolean}
|
| 225 |
+
* @default true
|
| 226 |
+
*/
|
| 227 |
+
this.enableZoom = true;
|
| 228 |
+
|
| 229 |
+
/**
|
| 230 |
+
* Speed of zooming / dollying.
|
| 231 |
+
*
|
| 232 |
+
* @type {number}
|
| 233 |
+
* @default 1
|
| 234 |
+
*/
|
| 235 |
+
this.zoomSpeed = 1.0;
|
| 236 |
+
|
| 237 |
+
/**
|
| 238 |
+
* Enable or disable horizontal and vertical rotation of the camera.
|
| 239 |
+
*
|
| 240 |
+
* Note that it is possible to disable a single axis by setting the min and max of the
|
| 241 |
+
* `minPolarAngle` or `minAzimuthAngle` to the same value, which will cause the vertical
|
| 242 |
+
* or horizontal rotation to be fixed at that value.
|
| 243 |
+
*
|
| 244 |
+
* @type {boolean}
|
| 245 |
+
* @default true
|
| 246 |
+
*/
|
| 247 |
+
this.enableRotate = true;
|
| 248 |
+
|
| 249 |
+
/**
|
| 250 |
+
* Speed of rotation.
|
| 251 |
+
*
|
| 252 |
+
* @type {number}
|
| 253 |
+
* @default 1
|
| 254 |
+
*/
|
| 255 |
+
this.rotateSpeed = 1.0;
|
| 256 |
+
|
| 257 |
+
/**
|
| 258 |
+
* How fast to rotate the camera when the keyboard is used.
|
| 259 |
+
*
|
| 260 |
+
* @type {number}
|
| 261 |
+
* @default 1
|
| 262 |
+
*/
|
| 263 |
+
this.keyRotateSpeed = 1.0;
|
| 264 |
+
|
| 265 |
+
/**
|
| 266 |
+
* Enable or disable camera panning.
|
| 267 |
+
*
|
| 268 |
+
* @type {boolean}
|
| 269 |
+
* @default true
|
| 270 |
+
*/
|
| 271 |
+
this.enablePan = true;
|
| 272 |
+
|
| 273 |
+
/**
|
| 274 |
+
* Speed of panning.
|
| 275 |
+
*
|
| 276 |
+
* @type {number}
|
| 277 |
+
* @default 1
|
| 278 |
+
*/
|
| 279 |
+
this.panSpeed = 1.0;
|
| 280 |
+
|
| 281 |
+
/**
|
| 282 |
+
* Defines how the camera's position is translated when panning. If `true`, the camera pans
|
| 283 |
+
* in screen space. Otherwise, the camera pans in the plane orthogonal to the camera's up
|
| 284 |
+
* direction.
|
| 285 |
+
*
|
| 286 |
+
* @type {boolean}
|
| 287 |
+
* @default true
|
| 288 |
+
*/
|
| 289 |
+
this.screenSpacePanning = true;
|
| 290 |
+
|
| 291 |
+
/**
|
| 292 |
+
* How fast to pan the camera when the keyboard is used in
|
| 293 |
+
* pixels per keypress.
|
| 294 |
+
*
|
| 295 |
+
* @type {number}
|
| 296 |
+
* @default 7
|
| 297 |
+
*/
|
| 298 |
+
this.keyPanSpeed = 7.0;
|
| 299 |
+
|
| 300 |
+
/**
|
| 301 |
+
* Setting this property to `true` allows to zoom to the cursor's position.
|
| 302 |
+
*
|
| 303 |
+
* @type {boolean}
|
| 304 |
+
* @default false
|
| 305 |
+
*/
|
| 306 |
+
this.zoomToCursor = false;
|
| 307 |
+
|
| 308 |
+
/**
|
| 309 |
+
* Set to true to automatically rotate around the target
|
| 310 |
+
*
|
| 311 |
+
* Note that if this is enabled, you must call `update()` in your animation loop.
|
| 312 |
+
* If you want the auto-rotate speed to be independent of the frame rate (the refresh
|
| 313 |
+
* rate of the display), you must pass the time `deltaTime`, in seconds, to `update()`.
|
| 314 |
+
*
|
| 315 |
+
* @type {boolean}
|
| 316 |
+
* @default false
|
| 317 |
+
*/
|
| 318 |
+
this.autoRotate = false;
|
| 319 |
+
|
| 320 |
+
/**
|
| 321 |
+
* How fast to rotate around the target if `autoRotate` is `true`. The default equates to 30 seconds
|
| 322 |
+
* per orbit at 60fps.
|
| 323 |
+
*
|
| 324 |
+
* Note that if `autoRotate` is enabled, you must call `update()` in your animation loop.
|
| 325 |
+
*
|
| 326 |
+
* @type {number}
|
| 327 |
+
* @default 2
|
| 328 |
+
*/
|
| 329 |
+
this.autoRotateSpeed = 2.0;
|
| 330 |
+
|
| 331 |
+
/**
|
| 332 |
+
* This object contains references to the keycodes for controlling camera panning.
|
| 333 |
+
*
|
| 334 |
+
* ```js
|
| 335 |
+
* controls.keys = {
|
| 336 |
+
* LEFT: 'ArrowLeft', //left arrow
|
| 337 |
+
* UP: 'ArrowUp', // up arrow
|
| 338 |
+
* RIGHT: 'ArrowRight', // right arrow
|
| 339 |
+
* BOTTOM: 'ArrowDown' // down arrow
|
| 340 |
+
* }
|
| 341 |
+
* ```
|
| 342 |
+
* @type {Object}
|
| 343 |
+
*/
|
| 344 |
+
this.keys = { LEFT: 'ArrowLeft', UP: 'ArrowUp', RIGHT: 'ArrowRight', BOTTOM: 'ArrowDown' };
|
| 345 |
+
|
| 346 |
+
/**
|
| 347 |
+
* This object contains references to the mouse actions used by the controls.
|
| 348 |
+
*
|
| 349 |
+
* ```js
|
| 350 |
+
* controls.mouseButtons = {
|
| 351 |
+
* LEFT: THREE.MOUSE.ROTATE,
|
| 352 |
+
* MIDDLE: THREE.MOUSE.DOLLY,
|
| 353 |
+
* RIGHT: THREE.MOUSE.PAN
|
| 354 |
+
* }
|
| 355 |
+
* ```
|
| 356 |
+
* @type {Object}
|
| 357 |
+
*/
|
| 358 |
+
this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN };
|
| 359 |
+
|
| 360 |
+
/**
|
| 361 |
+
* This object contains references to the touch actions used by the controls.
|
| 362 |
+
*
|
| 363 |
+
* ```js
|
| 364 |
+
* controls.mouseButtons = {
|
| 365 |
+
* ONE: THREE.TOUCH.ROTATE,
|
| 366 |
+
* TWO: THREE.TOUCH.DOLLY_PAN
|
| 367 |
+
* }
|
| 368 |
+
* ```
|
| 369 |
+
* @type {Object}
|
| 370 |
+
*/
|
| 371 |
+
this.touches = { ONE: TOUCH.ROTATE, TWO: TOUCH.DOLLY_PAN };
|
| 372 |
+
|
| 373 |
+
/**
|
| 374 |
+
* Used internally by `saveState()` and `reset()`.
|
| 375 |
+
*
|
| 376 |
+
* @type {Vector3}
|
| 377 |
+
*/
|
| 378 |
+
this.target0 = this.target.clone();
|
| 379 |
+
|
| 380 |
+
/**
|
| 381 |
+
* Used internally by `saveState()` and `reset()`.
|
| 382 |
+
*
|
| 383 |
+
* @type {Vector3}
|
| 384 |
+
*/
|
| 385 |
+
this.position0 = this.object.position.clone();
|
| 386 |
+
|
| 387 |
+
/**
|
| 388 |
+
* Used internally by `saveState()` and `reset()`.
|
| 389 |
+
*
|
| 390 |
+
* @type {number}
|
| 391 |
+
*/
|
| 392 |
+
this.zoom0 = this.object.zoom;
|
| 393 |
+
|
| 394 |
+
// the target DOM element for key events
|
| 395 |
+
this._domElementKeyEvents = null;
|
| 396 |
+
|
| 397 |
+
// internals
|
| 398 |
+
|
| 399 |
+
this._lastPosition = new Vector3();
|
| 400 |
+
this._lastQuaternion = new Quaternion();
|
| 401 |
+
this._lastTargetPosition = new Vector3();
|
| 402 |
+
|
| 403 |
+
// so camera.up is the orbit axis
|
| 404 |
+
this._quat = new Quaternion().setFromUnitVectors( object.up, new Vector3( 0, 1, 0 ) );
|
| 405 |
+
this._quatInverse = this._quat.clone().invert();
|
| 406 |
+
|
| 407 |
+
// current position in spherical coordinates
|
| 408 |
+
this._spherical = new Spherical();
|
| 409 |
+
this._sphericalDelta = new Spherical();
|
| 410 |
+
|
| 411 |
+
this._scale = 1;
|
| 412 |
+
this._panOffset = new Vector3();
|
| 413 |
+
|
| 414 |
+
this._rotateStart = new Vector2();
|
| 415 |
+
this._rotateEnd = new Vector2();
|
| 416 |
+
this._rotateDelta = new Vector2();
|
| 417 |
+
|
| 418 |
+
this._panStart = new Vector2();
|
| 419 |
+
this._panEnd = new Vector2();
|
| 420 |
+
this._panDelta = new Vector2();
|
| 421 |
+
|
| 422 |
+
this._dollyStart = new Vector2();
|
| 423 |
+
this._dollyEnd = new Vector2();
|
| 424 |
+
this._dollyDelta = new Vector2();
|
| 425 |
+
|
| 426 |
+
this._dollyDirection = new Vector3();
|
| 427 |
+
this._mouse = new Vector2();
|
| 428 |
+
this._performCursorZoom = false;
|
| 429 |
+
|
| 430 |
+
this._pointers = [];
|
| 431 |
+
this._pointerPositions = {};
|
| 432 |
+
|
| 433 |
+
this._controlActive = false;
|
| 434 |
+
|
| 435 |
+
// event listeners
|
| 436 |
+
|
| 437 |
+
this._onPointerMove = onPointerMove.bind( this );
|
| 438 |
+
this._onPointerDown = onPointerDown.bind( this );
|
| 439 |
+
this._onPointerUp = onPointerUp.bind( this );
|
| 440 |
+
this._onContextMenu = onContextMenu.bind( this );
|
| 441 |
+
this._onMouseWheel = onMouseWheel.bind( this );
|
| 442 |
+
this._onKeyDown = onKeyDown.bind( this );
|
| 443 |
+
|
| 444 |
+
this._onTouchStart = onTouchStart.bind( this );
|
| 445 |
+
this._onTouchMove = onTouchMove.bind( this );
|
| 446 |
+
|
| 447 |
+
this._onMouseDown = onMouseDown.bind( this );
|
| 448 |
+
this._onMouseMove = onMouseMove.bind( this );
|
| 449 |
+
|
| 450 |
+
this._interceptControlDown = interceptControlDown.bind( this );
|
| 451 |
+
this._interceptControlUp = interceptControlUp.bind( this );
|
| 452 |
+
|
| 453 |
+
//
|
| 454 |
+
|
| 455 |
+
if ( this.domElement !== null ) {
|
| 456 |
+
|
| 457 |
+
this.connect( this.domElement );
|
| 458 |
+
|
| 459 |
+
}
|
| 460 |
+
|
| 461 |
+
this.update();
|
| 462 |
+
|
| 463 |
+
}
|
| 464 |
+
|
| 465 |
+
connect( element ) {
|
| 466 |
+
|
| 467 |
+
super.connect( element );
|
| 468 |
+
|
| 469 |
+
this.domElement.addEventListener( 'pointerdown', this._onPointerDown );
|
| 470 |
+
this.domElement.addEventListener( 'pointercancel', this._onPointerUp );
|
| 471 |
+
|
| 472 |
+
this.domElement.addEventListener( 'contextmenu', this._onContextMenu );
|
| 473 |
+
this.domElement.addEventListener( 'wheel', this._onMouseWheel, { passive: false } );
|
| 474 |
+
|
| 475 |
+
const document = this.domElement.getRootNode(); // offscreen canvas compatibility
|
| 476 |
+
document.addEventListener( 'keydown', this._interceptControlDown, { passive: true, capture: true } );
|
| 477 |
+
|
| 478 |
+
this.domElement.style.touchAction = 'none'; // disable touch scroll
|
| 479 |
+
|
| 480 |
+
}
|
| 481 |
+
|
| 482 |
+
disconnect() {
|
| 483 |
+
|
| 484 |
+
this.domElement.removeEventListener( 'pointerdown', this._onPointerDown );
|
| 485 |
+
this.domElement.removeEventListener( 'pointermove', this._onPointerMove );
|
| 486 |
+
this.domElement.removeEventListener( 'pointerup', this._onPointerUp );
|
| 487 |
+
this.domElement.removeEventListener( 'pointercancel', this._onPointerUp );
|
| 488 |
+
|
| 489 |
+
this.domElement.removeEventListener( 'wheel', this._onMouseWheel );
|
| 490 |
+
this.domElement.removeEventListener( 'contextmenu', this._onContextMenu );
|
| 491 |
+
|
| 492 |
+
this.stopListenToKeyEvents();
|
| 493 |
+
|
| 494 |
+
const document = this.domElement.getRootNode(); // offscreen canvas compatibility
|
| 495 |
+
document.removeEventListener( 'keydown', this._interceptControlDown, { capture: true } );
|
| 496 |
+
|
| 497 |
+
this.domElement.style.touchAction = 'auto';
|
| 498 |
+
|
| 499 |
+
}
|
| 500 |
+
|
| 501 |
+
dispose() {
|
| 502 |
+
|
| 503 |
+
this.disconnect();
|
| 504 |
+
|
| 505 |
+
}
|
| 506 |
+
|
| 507 |
+
/**
|
| 508 |
+
* Get the current vertical rotation, in radians.
|
| 509 |
+
*
|
| 510 |
+
* @return {number} The current vertical rotation, in radians.
|
| 511 |
+
*/
|
| 512 |
+
getPolarAngle() {
|
| 513 |
+
|
| 514 |
+
return this._spherical.phi;
|
| 515 |
+
|
| 516 |
+
}
|
| 517 |
+
|
| 518 |
+
/**
|
| 519 |
+
* Get the current horizontal rotation, in radians.
|
| 520 |
+
*
|
| 521 |
+
* @return {number} The current horizontal rotation, in radians.
|
| 522 |
+
*/
|
| 523 |
+
getAzimuthalAngle() {
|
| 524 |
+
|
| 525 |
+
return this._spherical.theta;
|
| 526 |
+
|
| 527 |
+
}
|
| 528 |
+
|
| 529 |
+
/**
|
| 530 |
+
* Returns the distance from the camera to the target.
|
| 531 |
+
*
|
| 532 |
+
* @return {number} The distance from the camera to the target.
|
| 533 |
+
*/
|
| 534 |
+
getDistance() {
|
| 535 |
+
|
| 536 |
+
return this.object.position.distanceTo( this.target );
|
| 537 |
+
|
| 538 |
+
}
|
| 539 |
+
|
| 540 |
+
/**
|
| 541 |
+
* Adds key event listeners to the given DOM element.
|
| 542 |
+
* `window` is a recommended argument for using this method.
|
| 543 |
+
*
|
| 544 |
+
* @param {HTMLDOMElement} domElement - The DOM element
|
| 545 |
+
*/
|
| 546 |
+
listenToKeyEvents( domElement ) {
|
| 547 |
+
|
| 548 |
+
domElement.addEventListener( 'keydown', this._onKeyDown );
|
| 549 |
+
this._domElementKeyEvents = domElement;
|
| 550 |
+
|
| 551 |
+
}
|
| 552 |
+
|
| 553 |
+
/**
|
| 554 |
+
* Removes the key event listener previously defined with `listenToKeyEvents()`.
|
| 555 |
+
*/
|
| 556 |
+
stopListenToKeyEvents() {
|
| 557 |
+
|
| 558 |
+
if ( this._domElementKeyEvents !== null ) {
|
| 559 |
+
|
| 560 |
+
this._domElementKeyEvents.removeEventListener( 'keydown', this._onKeyDown );
|
| 561 |
+
this._domElementKeyEvents = null;
|
| 562 |
+
|
| 563 |
+
}
|
| 564 |
+
|
| 565 |
+
}
|
| 566 |
+
|
| 567 |
+
/**
|
| 568 |
+
* Save the current state of the controls. This can later be recovered with `reset()`.
|
| 569 |
+
*/
|
| 570 |
+
saveState() {
|
| 571 |
+
|
| 572 |
+
this.target0.copy( this.target );
|
| 573 |
+
this.position0.copy( this.object.position );
|
| 574 |
+
this.zoom0 = this.object.zoom;
|
| 575 |
+
|
| 576 |
+
}
|
| 577 |
+
|
| 578 |
+
/**
|
| 579 |
+
* Reset the controls to their state from either the last time the `saveState()`
|
| 580 |
+
* was called, or the initial state.
|
| 581 |
+
*/
|
| 582 |
+
reset() {
|
| 583 |
+
|
| 584 |
+
this.target.copy( this.target0 );
|
| 585 |
+
this.object.position.copy( this.position0 );
|
| 586 |
+
this.object.zoom = this.zoom0;
|
| 587 |
+
|
| 588 |
+
this.object.updateProjectionMatrix();
|
| 589 |
+
this.dispatchEvent( _changeEvent );
|
| 590 |
+
|
| 591 |
+
this.update();
|
| 592 |
+
|
| 593 |
+
this.state = _STATE.NONE;
|
| 594 |
+
|
| 595 |
+
}
|
| 596 |
+
|
| 597 |
+
update( deltaTime = null ) {
|
| 598 |
+
|
| 599 |
+
const position = this.object.position;
|
| 600 |
+
|
| 601 |
+
_v.copy( position ).sub( this.target );
|
| 602 |
+
|
| 603 |
+
// rotate offset to "y-axis-is-up" space
|
| 604 |
+
_v.applyQuaternion( this._quat );
|
| 605 |
+
|
| 606 |
+
// angle from z-axis around y-axis
|
| 607 |
+
this._spherical.setFromVector3( _v );
|
| 608 |
+
|
| 609 |
+
if ( this.autoRotate && this.state === _STATE.NONE ) {
|
| 610 |
+
|
| 611 |
+
this._rotateLeft( this._getAutoRotationAngle( deltaTime ) );
|
| 612 |
+
|
| 613 |
+
}
|
| 614 |
+
|
| 615 |
+
if ( this.enableDamping ) {
|
| 616 |
+
|
| 617 |
+
this._spherical.theta += this._sphericalDelta.theta * this.dampingFactor;
|
| 618 |
+
this._spherical.phi += this._sphericalDelta.phi * this.dampingFactor;
|
| 619 |
+
|
| 620 |
+
} else {
|
| 621 |
+
|
| 622 |
+
this._spherical.theta += this._sphericalDelta.theta;
|
| 623 |
+
this._spherical.phi += this._sphericalDelta.phi;
|
| 624 |
+
|
| 625 |
+
}
|
| 626 |
+
|
| 627 |
+
// restrict theta to be between desired limits
|
| 628 |
+
|
| 629 |
+
let min = this.minAzimuthAngle;
|
| 630 |
+
let max = this.maxAzimuthAngle;
|
| 631 |
+
|
| 632 |
+
if ( isFinite( min ) && isFinite( max ) ) {
|
| 633 |
+
|
| 634 |
+
if ( min < - Math.PI ) min += _twoPI; else if ( min > Math.PI ) min -= _twoPI;
|
| 635 |
+
|
| 636 |
+
if ( max < - Math.PI ) max += _twoPI; else if ( max > Math.PI ) max -= _twoPI;
|
| 637 |
+
|
| 638 |
+
if ( min <= max ) {
|
| 639 |
+
|
| 640 |
+
this._spherical.theta = Math.max( min, Math.min( max, this._spherical.theta ) );
|
| 641 |
+
|
| 642 |
+
} else {
|
| 643 |
+
|
| 644 |
+
this._spherical.theta = ( this._spherical.theta > ( min + max ) / 2 ) ?
|
| 645 |
+
Math.max( min, this._spherical.theta ) :
|
| 646 |
+
Math.min( max, this._spherical.theta );
|
| 647 |
+
|
| 648 |
+
}
|
| 649 |
+
|
| 650 |
+
}
|
| 651 |
+
|
| 652 |
+
// restrict phi to be between desired limits
|
| 653 |
+
this._spherical.phi = Math.max( this.minPolarAngle, Math.min( this.maxPolarAngle, this._spherical.phi ) );
|
| 654 |
+
|
| 655 |
+
this._spherical.makeSafe();
|
| 656 |
+
|
| 657 |
+
|
| 658 |
+
// move target to panned location
|
| 659 |
+
|
| 660 |
+
if ( this.enableDamping === true ) {
|
| 661 |
+
|
| 662 |
+
this.target.addScaledVector( this._panOffset, this.dampingFactor );
|
| 663 |
+
|
| 664 |
+
} else {
|
| 665 |
+
|
| 666 |
+
this.target.add( this._panOffset );
|
| 667 |
+
|
| 668 |
+
}
|
| 669 |
+
|
| 670 |
+
// Limit the target distance from the cursor to create a sphere around the center of interest
|
| 671 |
+
this.target.sub( this.cursor );
|
| 672 |
+
this.target.clampLength( this.minTargetRadius, this.maxTargetRadius );
|
| 673 |
+
this.target.add( this.cursor );
|
| 674 |
+
|
| 675 |
+
let zoomChanged = false;
|
| 676 |
+
// adjust the camera position based on zoom only if we're not zooming to the cursor or if it's an ortho camera
|
| 677 |
+
// we adjust zoom later in these cases
|
| 678 |
+
if ( this.zoomToCursor && this._performCursorZoom || this.object.isOrthographicCamera ) {
|
| 679 |
+
|
| 680 |
+
this._spherical.radius = this._clampDistance( this._spherical.radius );
|
| 681 |
+
|
| 682 |
+
} else {
|
| 683 |
+
|
| 684 |
+
const prevRadius = this._spherical.radius;
|
| 685 |
+
this._spherical.radius = this._clampDistance( this._spherical.radius * this._scale );
|
| 686 |
+
zoomChanged = prevRadius != this._spherical.radius;
|
| 687 |
+
|
| 688 |
+
}
|
| 689 |
+
|
| 690 |
+
_v.setFromSpherical( this._spherical );
|
| 691 |
+
|
| 692 |
+
// rotate offset back to "camera-up-vector-is-up" space
|
| 693 |
+
_v.applyQuaternion( this._quatInverse );
|
| 694 |
+
|
| 695 |
+
position.copy( this.target ).add( _v );
|
| 696 |
+
|
| 697 |
+
this.object.lookAt( this.target );
|
| 698 |
+
|
| 699 |
+
if ( this.enableDamping === true ) {
|
| 700 |
+
|
| 701 |
+
this._sphericalDelta.theta *= ( 1 - this.dampingFactor );
|
| 702 |
+
this._sphericalDelta.phi *= ( 1 - this.dampingFactor );
|
| 703 |
+
|
| 704 |
+
this._panOffset.multiplyScalar( 1 - this.dampingFactor );
|
| 705 |
+
|
| 706 |
+
} else {
|
| 707 |
+
|
| 708 |
+
this._sphericalDelta.set( 0, 0, 0 );
|
| 709 |
+
|
| 710 |
+
this._panOffset.set( 0, 0, 0 );
|
| 711 |
+
|
| 712 |
+
}
|
| 713 |
+
|
| 714 |
+
// adjust camera position
|
| 715 |
+
if ( this.zoomToCursor && this._performCursorZoom ) {
|
| 716 |
+
|
| 717 |
+
let newRadius = null;
|
| 718 |
+
if ( this.object.isPerspectiveCamera ) {
|
| 719 |
+
|
| 720 |
+
// move the camera down the pointer ray
|
| 721 |
+
// this method avoids floating point error
|
| 722 |
+
const prevRadius = _v.length();
|
| 723 |
+
newRadius = this._clampDistance( prevRadius * this._scale );
|
| 724 |
+
|
| 725 |
+
const radiusDelta = prevRadius - newRadius;
|
| 726 |
+
this.object.position.addScaledVector( this._dollyDirection, radiusDelta );
|
| 727 |
+
this.object.updateMatrixWorld();
|
| 728 |
+
|
| 729 |
+
zoomChanged = !! radiusDelta;
|
| 730 |
+
|
| 731 |
+
} else if ( this.object.isOrthographicCamera ) {
|
| 732 |
+
|
| 733 |
+
// adjust the ortho camera position based on zoom changes
|
| 734 |
+
const mouseBefore = new Vector3( this._mouse.x, this._mouse.y, 0 );
|
| 735 |
+
mouseBefore.unproject( this.object );
|
| 736 |
+
|
| 737 |
+
const prevZoom = this.object.zoom;
|
| 738 |
+
this.object.zoom = Math.max( this.minZoom, Math.min( this.maxZoom, this.object.zoom / this._scale ) );
|
| 739 |
+
this.object.updateProjectionMatrix();
|
| 740 |
+
|
| 741 |
+
zoomChanged = prevZoom !== this.object.zoom;
|
| 742 |
+
|
| 743 |
+
const mouseAfter = new Vector3( this._mouse.x, this._mouse.y, 0 );
|
| 744 |
+
mouseAfter.unproject( this.object );
|
| 745 |
+
|
| 746 |
+
this.object.position.sub( mouseAfter ).add( mouseBefore );
|
| 747 |
+
this.object.updateMatrixWorld();
|
| 748 |
+
|
| 749 |
+
newRadius = _v.length();
|
| 750 |
+
|
| 751 |
+
} else {
|
| 752 |
+
|
| 753 |
+
console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled.' );
|
| 754 |
+
this.zoomToCursor = false;
|
| 755 |
+
|
| 756 |
+
}
|
| 757 |
+
|
| 758 |
+
// handle the placement of the target
|
| 759 |
+
if ( newRadius !== null ) {
|
| 760 |
+
|
| 761 |
+
if ( this.screenSpacePanning ) {
|
| 762 |
+
|
| 763 |
+
// position the orbit target in front of the new camera position
|
| 764 |
+
this.target.set( 0, 0, - 1 )
|
| 765 |
+
.transformDirection( this.object.matrix )
|
| 766 |
+
.multiplyScalar( newRadius )
|
| 767 |
+
.add( this.object.position );
|
| 768 |
+
|
| 769 |
+
} else {
|
| 770 |
+
|
| 771 |
+
// get the ray and translation plane to compute target
|
| 772 |
+
_ray.origin.copy( this.object.position );
|
| 773 |
+
_ray.direction.set( 0, 0, - 1 ).transformDirection( this.object.matrix );
|
| 774 |
+
|
| 775 |
+
// if the camera is 20 degrees above the horizon then don't adjust the focus target to avoid
|
| 776 |
+
// extremely large values
|
| 777 |
+
if ( Math.abs( this.object.up.dot( _ray.direction ) ) < _TILT_LIMIT ) {
|
| 778 |
+
|
| 779 |
+
this.object.lookAt( this.target );
|
| 780 |
+
|
| 781 |
+
} else {
|
| 782 |
+
|
| 783 |
+
_plane.setFromNormalAndCoplanarPoint( this.object.up, this.target );
|
| 784 |
+
_ray.intersectPlane( _plane, this.target );
|
| 785 |
+
|
| 786 |
+
}
|
| 787 |
+
|
| 788 |
+
}
|
| 789 |
+
|
| 790 |
+
}
|
| 791 |
+
|
| 792 |
+
} else if ( this.object.isOrthographicCamera ) {
|
| 793 |
+
|
| 794 |
+
const prevZoom = this.object.zoom;
|
| 795 |
+
this.object.zoom = Math.max( this.minZoom, Math.min( this.maxZoom, this.object.zoom / this._scale ) );
|
| 796 |
+
|
| 797 |
+
if ( prevZoom !== this.object.zoom ) {
|
| 798 |
+
|
| 799 |
+
this.object.updateProjectionMatrix();
|
| 800 |
+
zoomChanged = true;
|
| 801 |
+
|
| 802 |
+
}
|
| 803 |
+
|
| 804 |
+
}
|
| 805 |
+
|
| 806 |
+
this._scale = 1;
|
| 807 |
+
this._performCursorZoom = false;
|
| 808 |
+
|
| 809 |
+
// update condition is:
|
| 810 |
+
// min(camera displacement, camera rotation in radians)^2 > EPS
|
| 811 |
+
// using small-angle approximation cos(x/2) = 1 - x^2 / 8
|
| 812 |
+
|
| 813 |
+
if ( zoomChanged ||
|
| 814 |
+
this._lastPosition.distanceToSquared( this.object.position ) > _EPS ||
|
| 815 |
+
8 * ( 1 - this._lastQuaternion.dot( this.object.quaternion ) ) > _EPS ||
|
| 816 |
+
this._lastTargetPosition.distanceToSquared( this.target ) > _EPS ) {
|
| 817 |
+
|
| 818 |
+
this.dispatchEvent( _changeEvent );
|
| 819 |
+
|
| 820 |
+
this._lastPosition.copy( this.object.position );
|
| 821 |
+
this._lastQuaternion.copy( this.object.quaternion );
|
| 822 |
+
this._lastTargetPosition.copy( this.target );
|
| 823 |
+
|
| 824 |
+
return true;
|
| 825 |
+
|
| 826 |
+
}
|
| 827 |
+
|
| 828 |
+
return false;
|
| 829 |
+
|
| 830 |
+
}
|
| 831 |
+
|
| 832 |
+
_getAutoRotationAngle( deltaTime ) {
|
| 833 |
+
|
| 834 |
+
if ( deltaTime !== null ) {
|
| 835 |
+
|
| 836 |
+
return ( _twoPI / 60 * this.autoRotateSpeed ) * deltaTime;
|
| 837 |
+
|
| 838 |
+
} else {
|
| 839 |
+
|
| 840 |
+
return _twoPI / 60 / 60 * this.autoRotateSpeed;
|
| 841 |
+
|
| 842 |
+
}
|
| 843 |
+
|
| 844 |
+
}
|
| 845 |
+
|
| 846 |
+
_getZoomScale( delta ) {
|
| 847 |
+
|
| 848 |
+
const normalizedDelta = Math.abs( delta * 0.01 );
|
| 849 |
+
return Math.pow( 0.95, this.zoomSpeed * normalizedDelta );
|
| 850 |
+
|
| 851 |
+
}
|
| 852 |
+
|
| 853 |
+
_rotateLeft( angle ) {
|
| 854 |
+
|
| 855 |
+
this._sphericalDelta.theta -= angle;
|
| 856 |
+
|
| 857 |
+
}
|
| 858 |
+
|
| 859 |
+
_rotateUp( angle ) {
|
| 860 |
+
|
| 861 |
+
this._sphericalDelta.phi -= angle;
|
| 862 |
+
|
| 863 |
+
}
|
| 864 |
+
|
| 865 |
+
_panLeft( distance, objectMatrix ) {
|
| 866 |
+
|
| 867 |
+
_v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix
|
| 868 |
+
_v.multiplyScalar( - distance );
|
| 869 |
+
|
| 870 |
+
this._panOffset.add( _v );
|
| 871 |
+
|
| 872 |
+
}
|
| 873 |
+
|
| 874 |
+
_panUp( distance, objectMatrix ) {
|
| 875 |
+
|
| 876 |
+
if ( this.screenSpacePanning === true ) {
|
| 877 |
+
|
| 878 |
+
_v.setFromMatrixColumn( objectMatrix, 1 );
|
| 879 |
+
|
| 880 |
+
} else {
|
| 881 |
+
|
| 882 |
+
_v.setFromMatrixColumn( objectMatrix, 0 );
|
| 883 |
+
_v.crossVectors( this.object.up, _v );
|
| 884 |
+
|
| 885 |
+
}
|
| 886 |
+
|
| 887 |
+
_v.multiplyScalar( distance );
|
| 888 |
+
|
| 889 |
+
this._panOffset.add( _v );
|
| 890 |
+
|
| 891 |
+
}
|
| 892 |
+
|
| 893 |
+
// deltaX and deltaY are in pixels; right and down are positive
|
| 894 |
+
_pan( deltaX, deltaY ) {
|
| 895 |
+
|
| 896 |
+
const element = this.domElement;
|
| 897 |
+
|
| 898 |
+
if ( this.object.isPerspectiveCamera ) {
|
| 899 |
+
|
| 900 |
+
// perspective
|
| 901 |
+
const position = this.object.position;
|
| 902 |
+
_v.copy( position ).sub( this.target );
|
| 903 |
+
let targetDistance = _v.length();
|
| 904 |
+
|
| 905 |
+
// half of the fov is center to top of screen
|
| 906 |
+
targetDistance *= Math.tan( ( this.object.fov / 2 ) * Math.PI / 180.0 );
|
| 907 |
+
|
| 908 |
+
// we use only clientHeight here so aspect ratio does not distort speed
|
| 909 |
+
this._panLeft( 2 * deltaX * targetDistance / element.clientHeight, this.object.matrix );
|
| 910 |
+
this._panUp( 2 * deltaY * targetDistance / element.clientHeight, this.object.matrix );
|
| 911 |
+
|
| 912 |
+
} else if ( this.object.isOrthographicCamera ) {
|
| 913 |
+
|
| 914 |
+
// orthographic
|
| 915 |
+
this._panLeft( deltaX * ( this.object.right - this.object.left ) / this.object.zoom / element.clientWidth, this.object.matrix );
|
| 916 |
+
this._panUp( deltaY * ( this.object.top - this.object.bottom ) / this.object.zoom / element.clientHeight, this.object.matrix );
|
| 917 |
+
|
| 918 |
+
} else {
|
| 919 |
+
|
| 920 |
+
// camera neither orthographic nor perspective
|
| 921 |
+
console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' );
|
| 922 |
+
this.enablePan = false;
|
| 923 |
+
|
| 924 |
+
}
|
| 925 |
+
|
| 926 |
+
}
|
| 927 |
+
|
| 928 |
+
_dollyOut( dollyScale ) {
|
| 929 |
+
|
| 930 |
+
if ( this.object.isPerspectiveCamera || this.object.isOrthographicCamera ) {
|
| 931 |
+
|
| 932 |
+
this._scale /= dollyScale;
|
| 933 |
+
|
| 934 |
+
} else {
|
| 935 |
+
|
| 936 |
+
console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
|
| 937 |
+
this.enableZoom = false;
|
| 938 |
+
|
| 939 |
+
}
|
| 940 |
+
|
| 941 |
+
}
|
| 942 |
+
|
| 943 |
+
_dollyIn( dollyScale ) {
|
| 944 |
+
|
| 945 |
+
if ( this.object.isPerspectiveCamera || this.object.isOrthographicCamera ) {
|
| 946 |
+
|
| 947 |
+
this._scale *= dollyScale;
|
| 948 |
+
|
| 949 |
+
} else {
|
| 950 |
+
|
| 951 |
+
console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
|
| 952 |
+
this.enableZoom = false;
|
| 953 |
+
|
| 954 |
+
}
|
| 955 |
+
|
| 956 |
+
}
|
| 957 |
+
|
| 958 |
+
_updateZoomParameters( x, y ) {
|
| 959 |
+
|
| 960 |
+
if ( ! this.zoomToCursor ) {
|
| 961 |
+
|
| 962 |
+
return;
|
| 963 |
+
|
| 964 |
+
}
|
| 965 |
+
|
| 966 |
+
this._performCursorZoom = true;
|
| 967 |
+
|
| 968 |
+
const rect = this.domElement.getBoundingClientRect();
|
| 969 |
+
const dx = x - rect.left;
|
| 970 |
+
const dy = y - rect.top;
|
| 971 |
+
const w = rect.width;
|
| 972 |
+
const h = rect.height;
|
| 973 |
+
|
| 974 |
+
this._mouse.x = ( dx / w ) * 2 - 1;
|
| 975 |
+
this._mouse.y = - ( dy / h ) * 2 + 1;
|
| 976 |
+
|
| 977 |
+
this._dollyDirection.set( this._mouse.x, this._mouse.y, 1 ).unproject( this.object ).sub( this.object.position ).normalize();
|
| 978 |
+
|
| 979 |
+
}
|
| 980 |
+
|
| 981 |
+
_clampDistance( dist ) {
|
| 982 |
+
|
| 983 |
+
return Math.max( this.minDistance, Math.min( this.maxDistance, dist ) );
|
| 984 |
+
|
| 985 |
+
}
|
| 986 |
+
|
| 987 |
+
//
|
| 988 |
+
// event callbacks - update the object state
|
| 989 |
+
//
|
| 990 |
+
|
| 991 |
+
_handleMouseDownRotate( event ) {
|
| 992 |
+
|
| 993 |
+
this._rotateStart.set( event.clientX, event.clientY );
|
| 994 |
+
|
| 995 |
+
}
|
| 996 |
+
|
| 997 |
+
_handleMouseDownDolly( event ) {
|
| 998 |
+
|
| 999 |
+
this._updateZoomParameters( event.clientX, event.clientX );
|
| 1000 |
+
this._dollyStart.set( event.clientX, event.clientY );
|
| 1001 |
+
|
| 1002 |
+
}
|
| 1003 |
+
|
| 1004 |
+
_handleMouseDownPan( event ) {
|
| 1005 |
+
|
| 1006 |
+
this._panStart.set( event.clientX, event.clientY );
|
| 1007 |
+
|
| 1008 |
+
}
|
| 1009 |
+
|
| 1010 |
+
_handleMouseMoveRotate( event ) {
|
| 1011 |
+
|
| 1012 |
+
this._rotateEnd.set( event.clientX, event.clientY );
|
| 1013 |
+
|
| 1014 |
+
this._rotateDelta.subVectors( this._rotateEnd, this._rotateStart ).multiplyScalar( this.rotateSpeed );
|
| 1015 |
+
|
| 1016 |
+
const element = this.domElement;
|
| 1017 |
+
|
| 1018 |
+
this._rotateLeft( _twoPI * this._rotateDelta.x / element.clientHeight ); // yes, height
|
| 1019 |
+
|
| 1020 |
+
this._rotateUp( _twoPI * this._rotateDelta.y / element.clientHeight );
|
| 1021 |
+
|
| 1022 |
+
this._rotateStart.copy( this._rotateEnd );
|
| 1023 |
+
|
| 1024 |
+
this.update();
|
| 1025 |
+
|
| 1026 |
+
}
|
| 1027 |
+
|
| 1028 |
+
_handleMouseMoveDolly( event ) {
|
| 1029 |
+
|
| 1030 |
+
this._dollyEnd.set( event.clientX, event.clientY );
|
| 1031 |
+
|
| 1032 |
+
this._dollyDelta.subVectors( this._dollyEnd, this._dollyStart );
|
| 1033 |
+
|
| 1034 |
+
if ( this._dollyDelta.y > 0 ) {
|
| 1035 |
+
|
| 1036 |
+
this._dollyOut( this._getZoomScale( this._dollyDelta.y ) );
|
| 1037 |
+
|
| 1038 |
+
} else if ( this._dollyDelta.y < 0 ) {
|
| 1039 |
+
|
| 1040 |
+
this._dollyIn( this._getZoomScale( this._dollyDelta.y ) );
|
| 1041 |
+
|
| 1042 |
+
}
|
| 1043 |
+
|
| 1044 |
+
this._dollyStart.copy( this._dollyEnd );
|
| 1045 |
+
|
| 1046 |
+
this.update();
|
| 1047 |
+
|
| 1048 |
+
}
|
| 1049 |
+
|
| 1050 |
+
_handleMouseMovePan( event ) {
|
| 1051 |
+
|
| 1052 |
+
this._panEnd.set( event.clientX, event.clientY );
|
| 1053 |
+
|
| 1054 |
+
this._panDelta.subVectors( this._panEnd, this._panStart ).multiplyScalar( this.panSpeed );
|
| 1055 |
+
|
| 1056 |
+
this._pan( this._panDelta.x, this._panDelta.y );
|
| 1057 |
+
|
| 1058 |
+
this._panStart.copy( this._panEnd );
|
| 1059 |
+
|
| 1060 |
+
this.update();
|
| 1061 |
+
|
| 1062 |
+
}
|
| 1063 |
+
|
| 1064 |
+
_handleMouseWheel( event ) {
|
| 1065 |
+
|
| 1066 |
+
this._updateZoomParameters( event.clientX, event.clientY );
|
| 1067 |
+
|
| 1068 |
+
if ( event.deltaY < 0 ) {
|
| 1069 |
+
|
| 1070 |
+
this._dollyIn( this._getZoomScale( event.deltaY ) );
|
| 1071 |
+
|
| 1072 |
+
} else if ( event.deltaY > 0 ) {
|
| 1073 |
+
|
| 1074 |
+
this._dollyOut( this._getZoomScale( event.deltaY ) );
|
| 1075 |
+
|
| 1076 |
+
}
|
| 1077 |
+
|
| 1078 |
+
this.update();
|
| 1079 |
+
|
| 1080 |
+
}
|
| 1081 |
+
|
| 1082 |
+
_handleKeyDown( event ) {
|
| 1083 |
+
|
| 1084 |
+
let needsUpdate = false;
|
| 1085 |
+
|
| 1086 |
+
switch ( event.code ) {
|
| 1087 |
+
|
| 1088 |
+
case this.keys.UP:
|
| 1089 |
+
|
| 1090 |
+
if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
|
| 1091 |
+
|
| 1092 |
+
if ( this.enableRotate ) {
|
| 1093 |
+
|
| 1094 |
+
this._rotateUp( _twoPI * this.keyRotateSpeed / this.domElement.clientHeight );
|
| 1095 |
+
|
| 1096 |
+
}
|
| 1097 |
+
|
| 1098 |
+
} else {
|
| 1099 |
+
|
| 1100 |
+
if ( this.enablePan ) {
|
| 1101 |
+
|
| 1102 |
+
this._pan( 0, this.keyPanSpeed );
|
| 1103 |
+
|
| 1104 |
+
}
|
| 1105 |
+
|
| 1106 |
+
}
|
| 1107 |
+
|
| 1108 |
+
needsUpdate = true;
|
| 1109 |
+
break;
|
| 1110 |
+
|
| 1111 |
+
case this.keys.BOTTOM:
|
| 1112 |
+
|
| 1113 |
+
if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
|
| 1114 |
+
|
| 1115 |
+
if ( this.enableRotate ) {
|
| 1116 |
+
|
| 1117 |
+
this._rotateUp( - _twoPI * this.keyRotateSpeed / this.domElement.clientHeight );
|
| 1118 |
+
|
| 1119 |
+
}
|
| 1120 |
+
|
| 1121 |
+
} else {
|
| 1122 |
+
|
| 1123 |
+
if ( this.enablePan ) {
|
| 1124 |
+
|
| 1125 |
+
this._pan( 0, - this.keyPanSpeed );
|
| 1126 |
+
|
| 1127 |
+
}
|
| 1128 |
+
|
| 1129 |
+
}
|
| 1130 |
+
|
| 1131 |
+
needsUpdate = true;
|
| 1132 |
+
break;
|
| 1133 |
+
|
| 1134 |
+
case this.keys.LEFT:
|
| 1135 |
+
|
| 1136 |
+
if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
|
| 1137 |
+
|
| 1138 |
+
if ( this.enableRotate ) {
|
| 1139 |
+
|
| 1140 |
+
this._rotateLeft( _twoPI * this.keyRotateSpeed / this.domElement.clientHeight );
|
| 1141 |
+
|
| 1142 |
+
}
|
| 1143 |
+
|
| 1144 |
+
} else {
|
| 1145 |
+
|
| 1146 |
+
if ( this.enablePan ) {
|
| 1147 |
+
|
| 1148 |
+
this._pan( this.keyPanSpeed, 0 );
|
| 1149 |
+
|
| 1150 |
+
}
|
| 1151 |
+
|
| 1152 |
+
}
|
| 1153 |
+
|
| 1154 |
+
needsUpdate = true;
|
| 1155 |
+
break;
|
| 1156 |
+
|
| 1157 |
+
case this.keys.RIGHT:
|
| 1158 |
+
|
| 1159 |
+
if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
|
| 1160 |
+
|
| 1161 |
+
if ( this.enableRotate ) {
|
| 1162 |
+
|
| 1163 |
+
this._rotateLeft( - _twoPI * this.keyRotateSpeed / this.domElement.clientHeight );
|
| 1164 |
+
|
| 1165 |
+
}
|
| 1166 |
+
|
| 1167 |
+
} else {
|
| 1168 |
+
|
| 1169 |
+
if ( this.enablePan ) {
|
| 1170 |
+
|
| 1171 |
+
this._pan( - this.keyPanSpeed, 0 );
|
| 1172 |
+
|
| 1173 |
+
}
|
| 1174 |
+
|
| 1175 |
+
}
|
| 1176 |
+
|
| 1177 |
+
needsUpdate = true;
|
| 1178 |
+
break;
|
| 1179 |
+
|
| 1180 |
+
}
|
| 1181 |
+
|
| 1182 |
+
if ( needsUpdate ) {
|
| 1183 |
+
|
| 1184 |
+
// prevent the browser from scrolling on cursor keys
|
| 1185 |
+
event.preventDefault();
|
| 1186 |
+
|
| 1187 |
+
this.update();
|
| 1188 |
+
|
| 1189 |
+
}
|
| 1190 |
+
|
| 1191 |
+
|
| 1192 |
+
}
|
| 1193 |
+
|
| 1194 |
+
_handleTouchStartRotate( event ) {
|
| 1195 |
+
|
| 1196 |
+
if ( this._pointers.length === 1 ) {
|
| 1197 |
+
|
| 1198 |
+
this._rotateStart.set( event.pageX, event.pageY );
|
| 1199 |
+
|
| 1200 |
+
} else {
|
| 1201 |
+
|
| 1202 |
+
const position = this._getSecondPointerPosition( event );
|
| 1203 |
+
|
| 1204 |
+
const x = 0.5 * ( event.pageX + position.x );
|
| 1205 |
+
const y = 0.5 * ( event.pageY + position.y );
|
| 1206 |
+
|
| 1207 |
+
this._rotateStart.set( x, y );
|
| 1208 |
+
|
| 1209 |
+
}
|
| 1210 |
+
|
| 1211 |
+
}
|
| 1212 |
+
|
| 1213 |
+
_handleTouchStartPan( event ) {
|
| 1214 |
+
|
| 1215 |
+
if ( this._pointers.length === 1 ) {
|
| 1216 |
+
|
| 1217 |
+
this._panStart.set( event.pageX, event.pageY );
|
| 1218 |
+
|
| 1219 |
+
} else {
|
| 1220 |
+
|
| 1221 |
+
const position = this._getSecondPointerPosition( event );
|
| 1222 |
+
|
| 1223 |
+
const x = 0.5 * ( event.pageX + position.x );
|
| 1224 |
+
const y = 0.5 * ( event.pageY + position.y );
|
| 1225 |
+
|
| 1226 |
+
this._panStart.set( x, y );
|
| 1227 |
+
|
| 1228 |
+
}
|
| 1229 |
+
|
| 1230 |
+
}
|
| 1231 |
+
|
| 1232 |
+
_handleTouchStartDolly( event ) {
|
| 1233 |
+
|
| 1234 |
+
const position = this._getSecondPointerPosition( event );
|
| 1235 |
+
|
| 1236 |
+
const dx = event.pageX - position.x;
|
| 1237 |
+
const dy = event.pageY - position.y;
|
| 1238 |
+
|
| 1239 |
+
const distance = Math.sqrt( dx * dx + dy * dy );
|
| 1240 |
+
|
| 1241 |
+
this._dollyStart.set( 0, distance );
|
| 1242 |
+
|
| 1243 |
+
}
|
| 1244 |
+
|
| 1245 |
+
_handleTouchStartDollyPan( event ) {
|
| 1246 |
+
|
| 1247 |
+
if ( this.enableZoom ) this._handleTouchStartDolly( event );
|
| 1248 |
+
|
| 1249 |
+
if ( this.enablePan ) this._handleTouchStartPan( event );
|
| 1250 |
+
|
| 1251 |
+
}
|
| 1252 |
+
|
| 1253 |
+
_handleTouchStartDollyRotate( event ) {
|
| 1254 |
+
|
| 1255 |
+
if ( this.enableZoom ) this._handleTouchStartDolly( event );
|
| 1256 |
+
|
| 1257 |
+
if ( this.enableRotate ) this._handleTouchStartRotate( event );
|
| 1258 |
+
|
| 1259 |
+
}
|
| 1260 |
+
|
| 1261 |
+
_handleTouchMoveRotate( event ) {
|
| 1262 |
+
|
| 1263 |
+
if ( this._pointers.length == 1 ) {
|
| 1264 |
+
|
| 1265 |
+
this._rotateEnd.set( event.pageX, event.pageY );
|
| 1266 |
+
|
| 1267 |
+
} else {
|
| 1268 |
+
|
| 1269 |
+
const position = this._getSecondPointerPosition( event );
|
| 1270 |
+
|
| 1271 |
+
const x = 0.5 * ( event.pageX + position.x );
|
| 1272 |
+
const y = 0.5 * ( event.pageY + position.y );
|
| 1273 |
+
|
| 1274 |
+
this._rotateEnd.set( x, y );
|
| 1275 |
+
|
| 1276 |
+
}
|
| 1277 |
+
|
| 1278 |
+
this._rotateDelta.subVectors( this._rotateEnd, this._rotateStart ).multiplyScalar( this.rotateSpeed );
|
| 1279 |
+
|
| 1280 |
+
const element = this.domElement;
|
| 1281 |
+
|
| 1282 |
+
this._rotateLeft( _twoPI * this._rotateDelta.x / element.clientHeight ); // yes, height
|
| 1283 |
+
|
| 1284 |
+
this._rotateUp( _twoPI * this._rotateDelta.y / element.clientHeight );
|
| 1285 |
+
|
| 1286 |
+
this._rotateStart.copy( this._rotateEnd );
|
| 1287 |
+
|
| 1288 |
+
}
|
| 1289 |
+
|
| 1290 |
+
_handleTouchMovePan( event ) {
|
| 1291 |
+
|
| 1292 |
+
if ( this._pointers.length === 1 ) {
|
| 1293 |
+
|
| 1294 |
+
this._panEnd.set( event.pageX, event.pageY );
|
| 1295 |
+
|
| 1296 |
+
} else {
|
| 1297 |
+
|
| 1298 |
+
const position = this._getSecondPointerPosition( event );
|
| 1299 |
+
|
| 1300 |
+
const x = 0.5 * ( event.pageX + position.x );
|
| 1301 |
+
const y = 0.5 * ( event.pageY + position.y );
|
| 1302 |
+
|
| 1303 |
+
this._panEnd.set( x, y );
|
| 1304 |
+
|
| 1305 |
+
}
|
| 1306 |
+
|
| 1307 |
+
this._panDelta.subVectors( this._panEnd, this._panStart ).multiplyScalar( this.panSpeed );
|
| 1308 |
+
|
| 1309 |
+
this._pan( this._panDelta.x, this._panDelta.y );
|
| 1310 |
+
|
| 1311 |
+
this._panStart.copy( this._panEnd );
|
| 1312 |
+
|
| 1313 |
+
}
|
| 1314 |
+
|
| 1315 |
+
_handleTouchMoveDolly( event ) {
|
| 1316 |
+
|
| 1317 |
+
const position = this._getSecondPointerPosition( event );
|
| 1318 |
+
|
| 1319 |
+
const dx = event.pageX - position.x;
|
| 1320 |
+
const dy = event.pageY - position.y;
|
| 1321 |
+
|
| 1322 |
+
const distance = Math.sqrt( dx * dx + dy * dy );
|
| 1323 |
+
|
| 1324 |
+
this._dollyEnd.set( 0, distance );
|
| 1325 |
+
|
| 1326 |
+
this._dollyDelta.set( 0, Math.pow( this._dollyEnd.y / this._dollyStart.y, this.zoomSpeed ) );
|
| 1327 |
+
|
| 1328 |
+
this._dollyOut( this._dollyDelta.y );
|
| 1329 |
+
|
| 1330 |
+
this._dollyStart.copy( this._dollyEnd );
|
| 1331 |
+
|
| 1332 |
+
const centerX = ( event.pageX + position.x ) * 0.5;
|
| 1333 |
+
const centerY = ( event.pageY + position.y ) * 0.5;
|
| 1334 |
+
|
| 1335 |
+
this._updateZoomParameters( centerX, centerY );
|
| 1336 |
+
|
| 1337 |
+
}
|
| 1338 |
+
|
| 1339 |
+
_handleTouchMoveDollyPan( event ) {
|
| 1340 |
+
|
| 1341 |
+
if ( this.enableZoom ) this._handleTouchMoveDolly( event );
|
| 1342 |
+
|
| 1343 |
+
if ( this.enablePan ) this._handleTouchMovePan( event );
|
| 1344 |
+
|
| 1345 |
+
}
|
| 1346 |
+
|
| 1347 |
+
_handleTouchMoveDollyRotate( event ) {
|
| 1348 |
+
|
| 1349 |
+
if ( this.enableZoom ) this._handleTouchMoveDolly( event );
|
| 1350 |
+
|
| 1351 |
+
if ( this.enableRotate ) this._handleTouchMoveRotate( event );
|
| 1352 |
+
|
| 1353 |
+
}
|
| 1354 |
+
|
| 1355 |
+
// pointers
|
| 1356 |
+
|
| 1357 |
+
_addPointer( event ) {
|
| 1358 |
+
|
| 1359 |
+
this._pointers.push( event.pointerId );
|
| 1360 |
+
|
| 1361 |
+
}
|
| 1362 |
+
|
| 1363 |
+
_removePointer( event ) {
|
| 1364 |
+
|
| 1365 |
+
delete this._pointerPositions[ event.pointerId ];
|
| 1366 |
+
|
| 1367 |
+
for ( let i = 0; i < this._pointers.length; i ++ ) {
|
| 1368 |
+
|
| 1369 |
+
if ( this._pointers[ i ] == event.pointerId ) {
|
| 1370 |
+
|
| 1371 |
+
this._pointers.splice( i, 1 );
|
| 1372 |
+
return;
|
| 1373 |
+
|
| 1374 |
+
}
|
| 1375 |
+
|
| 1376 |
+
}
|
| 1377 |
+
|
| 1378 |
+
}
|
| 1379 |
+
|
| 1380 |
+
_isTrackingPointer( event ) {
|
| 1381 |
+
|
| 1382 |
+
for ( let i = 0; i < this._pointers.length; i ++ ) {
|
| 1383 |
+
|
| 1384 |
+
if ( this._pointers[ i ] == event.pointerId ) return true;
|
| 1385 |
+
|
| 1386 |
+
}
|
| 1387 |
+
|
| 1388 |
+
return false;
|
| 1389 |
+
|
| 1390 |
+
}
|
| 1391 |
+
|
| 1392 |
+
_trackPointer( event ) {
|
| 1393 |
+
|
| 1394 |
+
let position = this._pointerPositions[ event.pointerId ];
|
| 1395 |
+
|
| 1396 |
+
if ( position === undefined ) {
|
| 1397 |
+
|
| 1398 |
+
position = new Vector2();
|
| 1399 |
+
this._pointerPositions[ event.pointerId ] = position;
|
| 1400 |
+
|
| 1401 |
+
}
|
| 1402 |
+
|
| 1403 |
+
position.set( event.pageX, event.pageY );
|
| 1404 |
+
|
| 1405 |
+
}
|
| 1406 |
+
|
| 1407 |
+
_getSecondPointerPosition( event ) {
|
| 1408 |
+
|
| 1409 |
+
const pointerId = ( event.pointerId === this._pointers[ 0 ] ) ? this._pointers[ 1 ] : this._pointers[ 0 ];
|
| 1410 |
+
|
| 1411 |
+
return this._pointerPositions[ pointerId ];
|
| 1412 |
+
|
| 1413 |
+
}
|
| 1414 |
+
|
| 1415 |
+
//
|
| 1416 |
+
|
| 1417 |
+
_customWheelEvent( event ) {
|
| 1418 |
+
|
| 1419 |
+
const mode = event.deltaMode;
|
| 1420 |
+
|
| 1421 |
+
// minimal wheel event altered to meet delta-zoom demand
|
| 1422 |
+
const newEvent = {
|
| 1423 |
+
clientX: event.clientX,
|
| 1424 |
+
clientY: event.clientY,
|
| 1425 |
+
deltaY: event.deltaY,
|
| 1426 |
+
};
|
| 1427 |
+
|
| 1428 |
+
switch ( mode ) {
|
| 1429 |
+
|
| 1430 |
+
case 1: // LINE_MODE
|
| 1431 |
+
newEvent.deltaY *= 16;
|
| 1432 |
+
break;
|
| 1433 |
+
|
| 1434 |
+
case 2: // PAGE_MODE
|
| 1435 |
+
newEvent.deltaY *= 100;
|
| 1436 |
+
break;
|
| 1437 |
+
|
| 1438 |
+
}
|
| 1439 |
+
|
| 1440 |
+
// detect if event was triggered by pinching
|
| 1441 |
+
if ( event.ctrlKey && ! this._controlActive ) {
|
| 1442 |
+
|
| 1443 |
+
newEvent.deltaY *= 10;
|
| 1444 |
+
|
| 1445 |
+
}
|
| 1446 |
+
|
| 1447 |
+
return newEvent;
|
| 1448 |
+
|
| 1449 |
+
}
|
| 1450 |
+
|
| 1451 |
+
}
|
| 1452 |
+
|
| 1453 |
+
function onPointerDown( event ) {
|
| 1454 |
+
|
| 1455 |
+
if ( this.enabled === false ) return;
|
| 1456 |
+
|
| 1457 |
+
if ( this._pointers.length === 0 ) {
|
| 1458 |
+
|
| 1459 |
+
this.domElement.setPointerCapture( event.pointerId );
|
| 1460 |
+
|
| 1461 |
+
this.domElement.addEventListener( 'pointermove', this._onPointerMove );
|
| 1462 |
+
this.domElement.addEventListener( 'pointerup', this._onPointerUp );
|
| 1463 |
+
|
| 1464 |
+
}
|
| 1465 |
+
|
| 1466 |
+
//
|
| 1467 |
+
|
| 1468 |
+
if ( this._isTrackingPointer( event ) ) return;
|
| 1469 |
+
|
| 1470 |
+
//
|
| 1471 |
+
|
| 1472 |
+
this._addPointer( event );
|
| 1473 |
+
|
| 1474 |
+
if ( event.pointerType === 'touch' ) {
|
| 1475 |
+
|
| 1476 |
+
this._onTouchStart( event );
|
| 1477 |
+
|
| 1478 |
+
} else {
|
| 1479 |
+
|
| 1480 |
+
this._onMouseDown( event );
|
| 1481 |
+
|
| 1482 |
+
}
|
| 1483 |
+
|
| 1484 |
+
}
|
| 1485 |
+
|
| 1486 |
+
function onPointerMove( event ) {
|
| 1487 |
+
|
| 1488 |
+
if ( this.enabled === false ) return;
|
| 1489 |
+
|
| 1490 |
+
if ( event.pointerType === 'touch' ) {
|
| 1491 |
+
|
| 1492 |
+
this._onTouchMove( event );
|
| 1493 |
+
|
| 1494 |
+
} else {
|
| 1495 |
+
|
| 1496 |
+
this._onMouseMove( event );
|
| 1497 |
+
|
| 1498 |
+
}
|
| 1499 |
+
|
| 1500 |
+
}
|
| 1501 |
+
|
| 1502 |
+
function onPointerUp( event ) {
|
| 1503 |
+
|
| 1504 |
+
this._removePointer( event );
|
| 1505 |
+
|
| 1506 |
+
switch ( this._pointers.length ) {
|
| 1507 |
+
|
| 1508 |
+
case 0:
|
| 1509 |
+
|
| 1510 |
+
this.domElement.releasePointerCapture( event.pointerId );
|
| 1511 |
+
|
| 1512 |
+
this.domElement.removeEventListener( 'pointermove', this._onPointerMove );
|
| 1513 |
+
this.domElement.removeEventListener( 'pointerup', this._onPointerUp );
|
| 1514 |
+
|
| 1515 |
+
this.dispatchEvent( _endEvent );
|
| 1516 |
+
|
| 1517 |
+
this.state = _STATE.NONE;
|
| 1518 |
+
|
| 1519 |
+
break;
|
| 1520 |
+
|
| 1521 |
+
case 1:
|
| 1522 |
+
|
| 1523 |
+
const pointerId = this._pointers[ 0 ];
|
| 1524 |
+
const position = this._pointerPositions[ pointerId ];
|
| 1525 |
+
|
| 1526 |
+
// minimal placeholder event - allows state correction on pointer-up
|
| 1527 |
+
this._onTouchStart( { pointerId: pointerId, pageX: position.x, pageY: position.y } );
|
| 1528 |
+
|
| 1529 |
+
break;
|
| 1530 |
+
|
| 1531 |
+
}
|
| 1532 |
+
|
| 1533 |
+
}
|
| 1534 |
+
|
| 1535 |
+
function onMouseDown( event ) {
|
| 1536 |
+
|
| 1537 |
+
let mouseAction;
|
| 1538 |
+
|
| 1539 |
+
switch ( event.button ) {
|
| 1540 |
+
|
| 1541 |
+
case 0:
|
| 1542 |
+
|
| 1543 |
+
mouseAction = this.mouseButtons.LEFT;
|
| 1544 |
+
break;
|
| 1545 |
+
|
| 1546 |
+
case 1:
|
| 1547 |
+
|
| 1548 |
+
mouseAction = this.mouseButtons.MIDDLE;
|
| 1549 |
+
break;
|
| 1550 |
+
|
| 1551 |
+
case 2:
|
| 1552 |
+
|
| 1553 |
+
mouseAction = this.mouseButtons.RIGHT;
|
| 1554 |
+
break;
|
| 1555 |
+
|
| 1556 |
+
default:
|
| 1557 |
+
|
| 1558 |
+
mouseAction = - 1;
|
| 1559 |
+
|
| 1560 |
+
}
|
| 1561 |
+
|
| 1562 |
+
switch ( mouseAction ) {
|
| 1563 |
+
|
| 1564 |
+
case MOUSE.DOLLY:
|
| 1565 |
+
|
| 1566 |
+
if ( this.enableZoom === false ) return;
|
| 1567 |
+
|
| 1568 |
+
this._handleMouseDownDolly( event );
|
| 1569 |
+
|
| 1570 |
+
this.state = _STATE.DOLLY;
|
| 1571 |
+
|
| 1572 |
+
break;
|
| 1573 |
+
|
| 1574 |
+
case MOUSE.ROTATE:
|
| 1575 |
+
|
| 1576 |
+
if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
|
| 1577 |
+
|
| 1578 |
+
if ( this.enablePan === false ) return;
|
| 1579 |
+
|
| 1580 |
+
this._handleMouseDownPan( event );
|
| 1581 |
+
|
| 1582 |
+
this.state = _STATE.PAN;
|
| 1583 |
+
|
| 1584 |
+
} else {
|
| 1585 |
+
|
| 1586 |
+
if ( this.enableRotate === false ) return;
|
| 1587 |
+
|
| 1588 |
+
this._handleMouseDownRotate( event );
|
| 1589 |
+
|
| 1590 |
+
this.state = _STATE.ROTATE;
|
| 1591 |
+
|
| 1592 |
+
}
|
| 1593 |
+
|
| 1594 |
+
break;
|
| 1595 |
+
|
| 1596 |
+
case MOUSE.PAN:
|
| 1597 |
+
|
| 1598 |
+
if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
|
| 1599 |
+
|
| 1600 |
+
if ( this.enableRotate === false ) return;
|
| 1601 |
+
|
| 1602 |
+
this._handleMouseDownRotate( event );
|
| 1603 |
+
|
| 1604 |
+
this.state = _STATE.ROTATE;
|
| 1605 |
+
|
| 1606 |
+
} else {
|
| 1607 |
+
|
| 1608 |
+
if ( this.enablePan === false ) return;
|
| 1609 |
+
|
| 1610 |
+
this._handleMouseDownPan( event );
|
| 1611 |
+
|
| 1612 |
+
this.state = _STATE.PAN;
|
| 1613 |
+
|
| 1614 |
+
}
|
| 1615 |
+
|
| 1616 |
+
break;
|
| 1617 |
+
|
| 1618 |
+
default:
|
| 1619 |
+
|
| 1620 |
+
this.state = _STATE.NONE;
|
| 1621 |
+
|
| 1622 |
+
}
|
| 1623 |
+
|
| 1624 |
+
if ( this.state !== _STATE.NONE ) {
|
| 1625 |
+
|
| 1626 |
+
this.dispatchEvent( _startEvent );
|
| 1627 |
+
|
| 1628 |
+
}
|
| 1629 |
+
|
| 1630 |
+
}
|
| 1631 |
+
|
| 1632 |
+
function onMouseMove( event ) {
|
| 1633 |
+
|
| 1634 |
+
switch ( this.state ) {
|
| 1635 |
+
|
| 1636 |
+
case _STATE.ROTATE:
|
| 1637 |
+
|
| 1638 |
+
if ( this.enableRotate === false ) return;
|
| 1639 |
+
|
| 1640 |
+
this._handleMouseMoveRotate( event );
|
| 1641 |
+
|
| 1642 |
+
break;
|
| 1643 |
+
|
| 1644 |
+
case _STATE.DOLLY:
|
| 1645 |
+
|
| 1646 |
+
if ( this.enableZoom === false ) return;
|
| 1647 |
+
|
| 1648 |
+
this._handleMouseMoveDolly( event );
|
| 1649 |
+
|
| 1650 |
+
break;
|
| 1651 |
+
|
| 1652 |
+
case _STATE.PAN:
|
| 1653 |
+
|
| 1654 |
+
if ( this.enablePan === false ) return;
|
| 1655 |
+
|
| 1656 |
+
this._handleMouseMovePan( event );
|
| 1657 |
+
|
| 1658 |
+
break;
|
| 1659 |
+
|
| 1660 |
+
}
|
| 1661 |
+
|
| 1662 |
+
}
|
| 1663 |
+
|
| 1664 |
+
function onMouseWheel( event ) {
|
| 1665 |
+
|
| 1666 |
+
if ( this.enabled === false || this.enableZoom === false || this.state !== _STATE.NONE ) return;
|
| 1667 |
+
|
| 1668 |
+
event.preventDefault();
|
| 1669 |
+
|
| 1670 |
+
this.dispatchEvent( _startEvent );
|
| 1671 |
+
|
| 1672 |
+
this._handleMouseWheel( this._customWheelEvent( event ) );
|
| 1673 |
+
|
| 1674 |
+
this.dispatchEvent( _endEvent );
|
| 1675 |
+
|
| 1676 |
+
}
|
| 1677 |
+
|
| 1678 |
+
function onKeyDown( event ) {
|
| 1679 |
+
|
| 1680 |
+
if ( this.enabled === false ) return;
|
| 1681 |
+
|
| 1682 |
+
this._handleKeyDown( event );
|
| 1683 |
+
|
| 1684 |
+
}
|
| 1685 |
+
|
| 1686 |
+
function onTouchStart( event ) {
|
| 1687 |
+
|
| 1688 |
+
this._trackPointer( event );
|
| 1689 |
+
|
| 1690 |
+
switch ( this._pointers.length ) {
|
| 1691 |
+
|
| 1692 |
+
case 1:
|
| 1693 |
+
|
| 1694 |
+
switch ( this.touches.ONE ) {
|
| 1695 |
+
|
| 1696 |
+
case TOUCH.ROTATE:
|
| 1697 |
+
|
| 1698 |
+
if ( this.enableRotate === false ) return;
|
| 1699 |
+
|
| 1700 |
+
this._handleTouchStartRotate( event );
|
| 1701 |
+
|
| 1702 |
+
this.state = _STATE.TOUCH_ROTATE;
|
| 1703 |
+
|
| 1704 |
+
break;
|
| 1705 |
+
|
| 1706 |
+
case TOUCH.PAN:
|
| 1707 |
+
|
| 1708 |
+
if ( this.enablePan === false ) return;
|
| 1709 |
+
|
| 1710 |
+
this._handleTouchStartPan( event );
|
| 1711 |
+
|
| 1712 |
+
this.state = _STATE.TOUCH_PAN;
|
| 1713 |
+
|
| 1714 |
+
break;
|
| 1715 |
+
|
| 1716 |
+
default:
|
| 1717 |
+
|
| 1718 |
+
this.state = _STATE.NONE;
|
| 1719 |
+
|
| 1720 |
+
}
|
| 1721 |
+
|
| 1722 |
+
break;
|
| 1723 |
+
|
| 1724 |
+
case 2:
|
| 1725 |
+
|
| 1726 |
+
switch ( this.touches.TWO ) {
|
| 1727 |
+
|
| 1728 |
+
case TOUCH.DOLLY_PAN:
|
| 1729 |
+
|
| 1730 |
+
if ( this.enableZoom === false && this.enablePan === false ) return;
|
| 1731 |
+
|
| 1732 |
+
this._handleTouchStartDollyPan( event );
|
| 1733 |
+
|
| 1734 |
+
this.state = _STATE.TOUCH_DOLLY_PAN;
|
| 1735 |
+
|
| 1736 |
+
break;
|
| 1737 |
+
|
| 1738 |
+
case TOUCH.DOLLY_ROTATE:
|
| 1739 |
+
|
| 1740 |
+
if ( this.enableZoom === false && this.enableRotate === false ) return;
|
| 1741 |
+
|
| 1742 |
+
this._handleTouchStartDollyRotate( event );
|
| 1743 |
+
|
| 1744 |
+
this.state = _STATE.TOUCH_DOLLY_ROTATE;
|
| 1745 |
+
|
| 1746 |
+
break;
|
| 1747 |
+
|
| 1748 |
+
default:
|
| 1749 |
+
|
| 1750 |
+
this.state = _STATE.NONE;
|
| 1751 |
+
|
| 1752 |
+
}
|
| 1753 |
+
|
| 1754 |
+
break;
|
| 1755 |
+
|
| 1756 |
+
default:
|
| 1757 |
+
|
| 1758 |
+
this.state = _STATE.NONE;
|
| 1759 |
+
|
| 1760 |
+
}
|
| 1761 |
+
|
| 1762 |
+
if ( this.state !== _STATE.NONE ) {
|
| 1763 |
+
|
| 1764 |
+
this.dispatchEvent( _startEvent );
|
| 1765 |
+
|
| 1766 |
+
}
|
| 1767 |
+
|
| 1768 |
+
}
|
| 1769 |
+
|
| 1770 |
+
function onTouchMove( event ) {
|
| 1771 |
+
|
| 1772 |
+
this._trackPointer( event );
|
| 1773 |
+
|
| 1774 |
+
switch ( this.state ) {
|
| 1775 |
+
|
| 1776 |
+
case _STATE.TOUCH_ROTATE:
|
| 1777 |
+
|
| 1778 |
+
if ( this.enableRotate === false ) return;
|
| 1779 |
+
|
| 1780 |
+
this._handleTouchMoveRotate( event );
|
| 1781 |
+
|
| 1782 |
+
this.update();
|
| 1783 |
+
|
| 1784 |
+
break;
|
| 1785 |
+
|
| 1786 |
+
case _STATE.TOUCH_PAN:
|
| 1787 |
+
|
| 1788 |
+
if ( this.enablePan === false ) return;
|
| 1789 |
+
|
| 1790 |
+
this._handleTouchMovePan( event );
|
| 1791 |
+
|
| 1792 |
+
this.update();
|
| 1793 |
+
|
| 1794 |
+
break;
|
| 1795 |
+
|
| 1796 |
+
case _STATE.TOUCH_DOLLY_PAN:
|
| 1797 |
+
|
| 1798 |
+
if ( this.enableZoom === false && this.enablePan === false ) return;
|
| 1799 |
+
|
| 1800 |
+
this._handleTouchMoveDollyPan( event );
|
| 1801 |
+
|
| 1802 |
+
this.update();
|
| 1803 |
+
|
| 1804 |
+
break;
|
| 1805 |
+
|
| 1806 |
+
case _STATE.TOUCH_DOLLY_ROTATE:
|
| 1807 |
+
|
| 1808 |
+
if ( this.enableZoom === false && this.enableRotate === false ) return;
|
| 1809 |
+
|
| 1810 |
+
this._handleTouchMoveDollyRotate( event );
|
| 1811 |
+
|
| 1812 |
+
this.update();
|
| 1813 |
+
|
| 1814 |
+
break;
|
| 1815 |
+
|
| 1816 |
+
default:
|
| 1817 |
+
|
| 1818 |
+
this.state = _STATE.NONE;
|
| 1819 |
+
|
| 1820 |
+
}
|
| 1821 |
+
|
| 1822 |
+
}
|
| 1823 |
+
|
| 1824 |
+
function onContextMenu( event ) {
|
| 1825 |
+
|
| 1826 |
+
if ( this.enabled === false ) return;
|
| 1827 |
+
|
| 1828 |
+
event.preventDefault();
|
| 1829 |
+
|
| 1830 |
+
}
|
| 1831 |
+
|
| 1832 |
+
function interceptControlDown( event ) {
|
| 1833 |
+
|
| 1834 |
+
if ( event.key === 'Control' ) {
|
| 1835 |
+
|
| 1836 |
+
this._controlActive = true;
|
| 1837 |
+
|
| 1838 |
+
const document = this.domElement.getRootNode(); // offscreen canvas compatibility
|
| 1839 |
+
|
| 1840 |
+
document.addEventListener( 'keyup', this._interceptControlUp, { passive: true, capture: true } );
|
| 1841 |
+
|
| 1842 |
+
}
|
| 1843 |
+
|
| 1844 |
+
}
|
| 1845 |
+
|
| 1846 |
+
function interceptControlUp( event ) {
|
| 1847 |
+
|
| 1848 |
+
if ( event.key === 'Control' ) {
|
| 1849 |
+
|
| 1850 |
+
this._controlActive = false;
|
| 1851 |
+
|
| 1852 |
+
const document = this.domElement.getRootNode(); // offscreen canvas compatibility
|
| 1853 |
+
|
| 1854 |
+
document.removeEventListener( 'keyup', this._interceptControlUp, { passive: true, capture: true } );
|
| 1855 |
+
|
| 1856 |
+
}
|
| 1857 |
+
|
| 1858 |
+
}
|
| 1859 |
+
|
| 1860 |
+
export { OrbitControls };
|
vendor/three.core.js
ADDED
|
The diff for this file is too large to render.
See raw diff
|
|
|
vendor/three.module.js
ADDED
|
The diff for this file is too large to render.
See raw diff
|
|
|
world.js
ADDED
|
@@ -0,0 +1,305 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
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|
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|
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|
|
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|
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|
|
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|
|
|
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|
|
|
|
|
|
|
|
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|
|
|
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|
|
|
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|
|
|
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|
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|
|
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|
|
|
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|
|
|
|
|
|
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|
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
|
|
|
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|
|
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|
|
|
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|
|
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|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// World synthesis: prompt -> region plan -> semantic layout -> composite height field.
|
| 2 |
+
//
|
| 3 |
+
// This is an independent implementation of the terrain foundation described in
|
| 4 |
+
// "WorldClaw: Agentic 3D Open-world Generation at Scale" (arXiv 2608.05248).
|
| 5 |
+
// No Tencent code or model weights are used โ that repository publishes neither.
|
| 6 |
+
// The structure it describes and that we follow here:
|
| 7 |
+
// H(x) = sum_r m_r(x) * [ h_r + sum_k w_rk N_rk(x) + sum_j a_rj G_rj(x) ]
|
| 8 |
+
// i.e. per-region base elevation, per-region noise bands, and per-region geomorphic
|
| 9 |
+
// operators, combined through smoothed region masks so borders blend rather than step.
|
| 10 |
+
|
| 11 |
+
export const GRID = 192; // height field resolution
|
| 12 |
+
export const WORLD = 200; // world extent in metres
|
| 13 |
+
|
| 14 |
+
// ---------------------------------------------------------------- rng + noise --
|
| 15 |
+
export function makeRng(seed) {
|
| 16 |
+
let s = seed >>> 0 || 1;
|
| 17 |
+
return function rng() {
|
| 18 |
+
s ^= s << 13; s >>>= 0;
|
| 19 |
+
s ^= s >> 17;
|
| 20 |
+
s ^= s << 5; s >>>= 0;
|
| 21 |
+
return s / 4294967296;
|
| 22 |
+
};
|
| 23 |
+
}
|
| 24 |
+
|
| 25 |
+
function makeValueNoise(rng) {
|
| 26 |
+
const size = 256;
|
| 27 |
+
const perm = new Uint8Array(size * 2);
|
| 28 |
+
const base = new Uint8Array(size);
|
| 29 |
+
for (let i = 0; i < size; i++) base[i] = i;
|
| 30 |
+
for (let i = size - 1; i > 0; i--) {
|
| 31 |
+
const j = Math.floor(rng() * (i + 1));
|
| 32 |
+
[base[i], base[j]] = [base[j], base[i]];
|
| 33 |
+
}
|
| 34 |
+
for (let i = 0; i < size * 2; i++) perm[i] = base[i & 255];
|
| 35 |
+
const grad = new Float32Array(size * 2);
|
| 36 |
+
for (let i = 0; i < size * 2; i++) grad[i] = rng() * 2 - 1;
|
| 37 |
+
|
| 38 |
+
const fade = t => t * t * t * (t * (t * 6 - 15) + 10);
|
| 39 |
+
const lerp = (a, b, t) => a + (b - a) * t;
|
| 40 |
+
|
| 41 |
+
return function noise2(x, y) {
|
| 42 |
+
const xi = Math.floor(x) & 255, yi = Math.floor(y) & 255;
|
| 43 |
+
const xf = x - Math.floor(x), yf = y - Math.floor(y);
|
| 44 |
+
const u = fade(xf), v = fade(yf);
|
| 45 |
+
const aa = grad[perm[perm[xi] + yi]];
|
| 46 |
+
const ab = grad[perm[perm[xi] + yi + 1]];
|
| 47 |
+
const ba = grad[perm[perm[xi + 1] + yi]];
|
| 48 |
+
const bb = grad[perm[perm[xi + 1] + yi + 1]];
|
| 49 |
+
return lerp(lerp(aa, ba, u), lerp(ab, bb, u), v);
|
| 50 |
+
};
|
| 51 |
+
}
|
| 52 |
+
|
| 53 |
+
function fbm(noise, x, y, octaves, lacunarity = 2.0, gain = 0.5) {
|
| 54 |
+
let sum = 0, amp = 1, freq = 1, norm = 0;
|
| 55 |
+
for (let o = 0; o < octaves; o++) {
|
| 56 |
+
sum += amp * noise(x * freq, y * freq);
|
| 57 |
+
norm += amp;
|
| 58 |
+
amp *= gain;
|
| 59 |
+
freq *= lacunarity;
|
| 60 |
+
}
|
| 61 |
+
return sum / norm;
|
| 62 |
+
}
|
| 63 |
+
|
| 64 |
+
// ------------------------------------------------------------------- biomes ----
|
| 65 |
+
// Each biome is one row of the height formula: a base elevation, a noise band, and
|
| 66 |
+
// a geomorphic operator. Colours are the semantic layout map's encoding as well as
|
| 67 |
+
// the terrain tint, so the map and the mesh cannot drift apart.
|
| 68 |
+
export const BIOMES = {
|
| 69 |
+
ocean: { label: 'Ocean', color: '#1d4e6b', base: -13, amp: 1.2, freq: 1.4, op: 'flat', rough: 0.1, props: [] },
|
| 70 |
+
lake: { label: 'Lake', color: '#2a6b8a', base: -6, amp: 0.8, freq: 1.6, op: 'flat', rough: 0.1, props: [] },
|
| 71 |
+
beach: { label: 'Beach', color: '#d9c89a', base: 0.6, amp: 1.0, freq: 2.2, op: 'flat', rough: 0.2, props: ['palm', 'rock'] },
|
| 72 |
+
plains: { label: 'Plains', color: '#7d9455', base: 4, amp: 3.0, freq: 1.8, op: 'none', rough: 0.4, props: ['tree', 'shrub', 'rock'] },
|
| 73 |
+
meadow: { label: 'Meadow', color: '#94a95c', base: 5, amp: 4.0, freq: 2.4, op: 'none', rough: 0.4, props: ['shrub', 'tree'] },
|
| 74 |
+
savanna: { label: 'Savanna', color: '#a89a5a', base: 5, amp: 3.5, freq: 1.6, op: 'none', rough: 0.4, props: ['acacia', 'rock'] },
|
| 75 |
+
forest: { label: 'Forest', color: '#3f6b3a', base: 7, amp: 6.0, freq: 2.2, op: 'none', rough: 0.6, props: ['pine', 'tree', 'rock'] },
|
| 76 |
+
jungle: { label: 'Jungle', color: '#2f6b39', base: 6, amp: 7.0, freq: 2.8, op: 'none', rough: 0.7, props: ['palm', 'tree', 'shrub'] },
|
| 77 |
+
swamp: { label: 'Swamp', color: '#4a5c3a', base: 1.2, amp: 1.6, freq: 2.6, op: 'flat', rough: 0.3, props: ['tree', 'shrub'] },
|
| 78 |
+
desert: { label: 'Desert', color: '#c9a86a', base: 4, amp: 5.0, freq: 1.5, op: 'dune', rough: 0.3, props: ['cactus', 'rock'] },
|
| 79 |
+
badlands: { label: 'Badlands', color: '#a8734a', base: 9, amp: 12.0, freq: 1.9, op: 'terrace', rough: 0.8, props: ['rock', 'cactus'] },
|
| 80 |
+
canyon: { label: 'Canyon', color: '#9c5f42', base: 12, amp: 16.0, freq: 1.2, op: 'erosion', rough: 1.0, props: ['rock'] },
|
| 81 |
+
mesa: { label: 'Mesa', color: '#b07048', base: 14, amp: 10.0, freq: 1.0, op: 'terrace', rough: 0.7, props: ['rock', 'cactus'] },
|
| 82 |
+
hills: { label: 'Hills', color: '#6f8a4e', base: 10, amp: 9.0, freq: 1.6, op: 'none', rough: 0.5, props: ['tree', 'shrub', 'rock'] },
|
| 83 |
+
mountain: { label: 'Mountains', color: '#7c7a72', base: 20, amp: 26.0, freq: 1.1, op: 'peak', rough: 1.0, props: ['pine', 'rock'] },
|
| 84 |
+
alpine: { label: 'Alpine', color: '#8c8d8a', base: 26, amp: 24.0, freq: 1.3, op: 'peak', rough: 1.0, props: ['pine', 'rock'] },
|
| 85 |
+
snow: { label: 'Snowfield', color: '#dfe6ea', base: 30, amp: 16.0, freq: 1.2, op: 'peak', rough: 0.8, props: ['rock'] },
|
| 86 |
+
tundra: { label: 'Tundra', color: '#9aa89c', base: 6, amp: 4.0, freq: 1.8, op: 'none', rough: 0.4, props: ['rock', 'shrub'] },
|
| 87 |
+
volcano: { label: 'Volcano', color: '#4a3f3d', base: 22, amp: 30.0, freq: 1.0, op: 'cone', rough: 1.0, props: ['rock'] },
|
| 88 |
+
crater: { label: 'Crater', color: '#6b665f', base: 8, amp: 14.0, freq: 1.4, op: 'crater', rough: 0.9, props: ['rock'] },
|
| 89 |
+
};
|
| 90 |
+
|
| 91 |
+
// Keyword -> biome. Longer phrases are matched first so "snow mountain" does not
|
| 92 |
+
// collapse to "snow" alone.
|
| 93 |
+
const KEYWORDS = [
|
| 94 |
+
[['ocean', 'sea', 'coastline', '๋ฐ๋ค', 'ํด์'], ['ocean', 'beach']],
|
| 95 |
+
[['island', '์ฌ'], ['ocean', 'beach', 'jungle', 'mountain']],
|
| 96 |
+
[['lake', 'pond', 'ํธ์'], ['lake', 'meadow']],
|
| 97 |
+
[['river', 'valley', '๊ณ๊ณก', '๊ฐ'], ['canyon', 'hills', 'forest']],
|
| 98 |
+
[['beach', 'shore', 'ํด๋ณ'], ['beach', 'ocean']],
|
| 99 |
+
[['canyon', 'gorge', 'ํ๊ณก'], ['canyon', 'mesa', 'desert']],
|
| 100 |
+
[['mesa', 'butte'], ['mesa', 'desert']],
|
| 101 |
+
[['badland', 'wasteland', 'ํฉ๋ฌด์ง'], ['badlands', 'desert']],
|
| 102 |
+
[['desert', 'dune', 'sand', '์ฌ๋ง'], ['desert', 'badlands']],
|
| 103 |
+
[['oasis'], ['desert', 'lake', 'palm']],
|
| 104 |
+
[['volcano', 'lava', 'ํ์ฐ'], ['volcano', 'badlands']],
|
| 105 |
+
[['crater', 'moon', 'lunar', '๋ถํ๊ตฌ'], ['crater', 'tundra']],
|
| 106 |
+
[['jungle', 'rainforest', '์ ๊ธ'], ['jungle', 'hills']],
|
| 107 |
+
[['forest', 'wood', 'pine', 'taiga', '์ฒ'], ['forest', 'hills']],
|
| 108 |
+
[['swamp', 'marsh', 'bog', '๋ช'], ['swamp', 'forest']],
|
| 109 |
+
[['savanna', 'safari'], ['savanna', 'plains']],
|
| 110 |
+
[['tundra', 'arctic', 'frozen', 'ํฐ๋๋ผ'], ['tundra', 'snow']],
|
| 111 |
+
[['glacier', 'snow', 'ice', '์ค์', '๋นํ'], ['snow', 'alpine']],
|
| 112 |
+
[['alpine', 'alps'], ['alpine', 'snow', 'forest']],
|
| 113 |
+
[['mountain', 'peak', 'ridge', '์ฐ'], ['mountain', 'hills']],
|
| 114 |
+
[['hill', 'highland', '์ธ๋'], ['hills', 'meadow']],
|
| 115 |
+
[['meadow', 'grass', 'field', 'prairie', '์ด์'], ['meadow', 'plains']],
|
| 116 |
+
[['plain', 'steppe', 'ํ์'], ['plains', 'hills']],
|
| 117 |
+
];
|
| 118 |
+
|
| 119 |
+
export function planRegions(prompt, rng) {
|
| 120 |
+
const text = (prompt || '').toLowerCase();
|
| 121 |
+
|
| 122 |
+
// Rank by where the word appears in the prompt, not by dictionary order: in
|
| 123 |
+
// "a snowy alpine range above a pine forest and a lake" the subject is the range,
|
| 124 |
+
// and coverage below is derived from this ranking.
|
| 125 |
+
const hits = [];
|
| 126 |
+
for (const [words, biomes] of KEYWORDS) {
|
| 127 |
+
let at = Infinity;
|
| 128 |
+
for (const w of words) {
|
| 129 |
+
const i = text.indexOf(w);
|
| 130 |
+
if (i >= 0) at = Math.min(at, i);
|
| 131 |
+
}
|
| 132 |
+
if (at < Infinity) hits.push({ at, biomes });
|
| 133 |
+
}
|
| 134 |
+
hits.sort((a, b) => a.at - b.at);
|
| 135 |
+
|
| 136 |
+
const picked = [];
|
| 137 |
+
for (const h of hits) {
|
| 138 |
+
for (const b of h.biomes) if (BIOMES[b] && !picked.includes(b)) picked.push(b);
|
| 139 |
+
}
|
| 140 |
+
if (picked.length === 0) picked.push('meadow', 'forest', 'hills', 'mountain');
|
| 141 |
+
if (picked.length === 1) {
|
| 142 |
+
const companions = { ocean: 'beach', desert: 'mesa', snow: 'alpine', jungle: 'hills' };
|
| 143 |
+
picked.push(companions[picked[0]] || 'plains');
|
| 144 |
+
}
|
| 145 |
+
const regions = picked.slice(0, 5);
|
| 146 |
+
|
| 147 |
+
// Coverage: earlier keywords weigh more, so the leading noun dominates the map.
|
| 148 |
+
const weights = regions.map((_, i) => 1 / (1 + i * 0.55));
|
| 149 |
+
const total = weights.reduce((a, b) => a + b, 0);
|
| 150 |
+
return regions.map((key, i) => ({
|
| 151 |
+
key,
|
| 152 |
+
...BIOMES[key],
|
| 153 |
+
coverage: weights[i] / total,
|
| 154 |
+
seeds: Math.max(1, Math.round(weights[i] / total * 9)),
|
| 155 |
+
jitter: rng(),
|
| 156 |
+
}));
|
| 157 |
+
}
|
| 158 |
+
|
| 159 |
+
// -------------------------------------------------------- semantic layout map --
|
| 160 |
+
// Region ownership by warped Voronoi: the domain warp is what keeps borders from
|
| 161 |
+
// looking like a polygon diagram.
|
| 162 |
+
function buildLayout(regions, rng, noise) {
|
| 163 |
+
const seeds = [];
|
| 164 |
+
regions.forEach((r, ri) => {
|
| 165 |
+
for (let s = 0; s < r.seeds; s++) {
|
| 166 |
+
seeds.push({ ri, x: rng() * GRID, y: rng() * GRID });
|
| 167 |
+
}
|
| 168 |
+
});
|
| 169 |
+
|
| 170 |
+
const owner = new Int16Array(GRID * GRID);
|
| 171 |
+
for (let y = 0; y < GRID; y++) {
|
| 172 |
+
for (let x = 0; x < GRID; x++) {
|
| 173 |
+
const wx = x + fbm(noise, x * 0.018, y * 0.018, 3) * 26;
|
| 174 |
+
const wy = y + fbm(noise, x * 0.018 + 40, y * 0.018 + 40, 3) * 26;
|
| 175 |
+
let best = 0, bestD = Infinity;
|
| 176 |
+
for (const s of seeds) {
|
| 177 |
+
const d = (s.x - wx) ** 2 + (s.y - wy) ** 2;
|
| 178 |
+
if (d < bestD) { bestD = d; best = s.ri; }
|
| 179 |
+
}
|
| 180 |
+
owner[y * GRID + x] = best;
|
| 181 |
+
}
|
| 182 |
+
}
|
| 183 |
+
return owner;
|
| 184 |
+
}
|
| 185 |
+
|
| 186 |
+
// Soft masks: one blurred 0..1 field per region, renormalised so they sum to 1.
|
| 187 |
+
function buildMasks(owner, count, passes = 3) {
|
| 188 |
+
const masks = [];
|
| 189 |
+
for (let r = 0; r < count; r++) {
|
| 190 |
+
const m = new Float32Array(GRID * GRID);
|
| 191 |
+
for (let i = 0; i < m.length; i++) m[i] = owner[i] === r ? 1 : 0;
|
| 192 |
+
masks.push(m);
|
| 193 |
+
}
|
| 194 |
+
const tmp = new Float32Array(GRID * GRID);
|
| 195 |
+
for (const m of masks) {
|
| 196 |
+
for (let p = 0; p < passes; p++) {
|
| 197 |
+
for (let y = 0; y < GRID; y++) {
|
| 198 |
+
for (let x = 0; x < GRID; x++) {
|
| 199 |
+
let sum = 0, n = 0;
|
| 200 |
+
for (let dy = -2; dy <= 2; dy++) {
|
| 201 |
+
const yy = y + dy;
|
| 202 |
+
if (yy < 0 || yy >= GRID) continue;
|
| 203 |
+
for (let dx = -2; dx <= 2; dx++) {
|
| 204 |
+
const xx = x + dx;
|
| 205 |
+
if (xx < 0 || xx >= GRID) continue;
|
| 206 |
+
sum += m[yy * GRID + xx]; n++;
|
| 207 |
+
}
|
| 208 |
+
}
|
| 209 |
+
tmp[y * GRID + x] = sum / n;
|
| 210 |
+
}
|
| 211 |
+
}
|
| 212 |
+
m.set(tmp);
|
| 213 |
+
}
|
| 214 |
+
}
|
| 215 |
+
for (let i = 0; i < GRID * GRID; i++) {
|
| 216 |
+
let sum = 0;
|
| 217 |
+
for (const m of masks) sum += m[i];
|
| 218 |
+
if (sum > 1e-6) for (const m of masks) m[i] /= sum;
|
| 219 |
+
else masks[0][i] = 1;
|
| 220 |
+
}
|
| 221 |
+
return masks;
|
| 222 |
+
}
|
| 223 |
+
|
| 224 |
+
// -------------------------------------------------------- geomorphic operators --
|
| 225 |
+
function operator(kind, x, y, cx, cy, noise, phase) {
|
| 226 |
+
const nx = (x - cx) / GRID * 2, ny = (y - cy) / GRID * 2;
|
| 227 |
+
const d = Math.sqrt(nx * nx + ny * ny);
|
| 228 |
+
switch (kind) {
|
| 229 |
+
case 'peak': // ridged mass falling off outward
|
| 230 |
+
return Math.max(0, 1 - d * 1.15) ** 1.6 * (0.55 + 0.45 * Math.abs(fbm(noise, x * 0.02, y * 0.02, 4)));
|
| 231 |
+
case 'cone': // volcano: cone with a summit vent
|
| 232 |
+
return Math.max(0, 1 - d * 1.3) ** 1.2 - Math.max(0, 1 - d * 7) ** 2 * 0.55;
|
| 233 |
+
case 'crater': // rim up, floor down
|
| 234 |
+
return Math.max(0, 1 - Math.abs(d * 3.2 - 1) * 2.2) * 0.9 - Math.max(0, 1 - d * 3.2) ** 2 * 0.7;
|
| 235 |
+
case 'dune': // travelling ridges
|
| 236 |
+
return Math.sin((x * 0.16 + y * 0.07) + phase * 6.28 + fbm(noise, x * 0.02, y * 0.02, 2) * 2.2) * 0.5;
|
| 237 |
+
case 'terrace': // stepped plateaus
|
| 238 |
+
return Math.round(fbm(noise, x * 0.012, y * 0.012, 3) * 3.2) / 3.2;
|
| 239 |
+
case 'erosion': { // incised channels
|
| 240 |
+
const v = Math.abs(fbm(noise, x * 0.014 + phase * 10, y * 0.014, 4));
|
| 241 |
+
return -((1 - v) ** 2) * 1.3; // parens required: `-x ** 2` is a syntax error
|
| 242 |
+
}
|
| 243 |
+
case 'flat':
|
| 244 |
+
return 0;
|
| 245 |
+
default:
|
| 246 |
+
return 0;
|
| 247 |
+
}
|
| 248 |
+
}
|
| 249 |
+
|
| 250 |
+
// ------------------------------------------------------------------ synthesis --
|
| 251 |
+
export function synthesize(prompt, seed) {
|
| 252 |
+
const rng = makeRng(seed);
|
| 253 |
+
const noise = makeValueNoise(rng);
|
| 254 |
+
const regions = planRegions(prompt, rng);
|
| 255 |
+
const owner = buildLayout(regions, rng, noise);
|
| 256 |
+
const masks = buildMasks(owner, regions.length);
|
| 257 |
+
|
| 258 |
+
// Region centroids feed the radial operators (peak, cone, crater).
|
| 259 |
+
const cent = regions.map(() => ({ x: 0, y: 0, n: 0 }));
|
| 260 |
+
for (let y = 0; y < GRID; y++) {
|
| 261 |
+
for (let x = 0; x < GRID; x++) {
|
| 262 |
+
const c = cent[owner[y * GRID + x]];
|
| 263 |
+
c.x += x; c.y += y; c.n++;
|
| 264 |
+
}
|
| 265 |
+
}
|
| 266 |
+
cent.forEach(c => { if (c.n) { c.x /= c.n; c.y /= c.n; } });
|
| 267 |
+
|
| 268 |
+
const height = new Float32Array(GRID * GRID);
|
| 269 |
+
for (let y = 0; y < GRID; y++) {
|
| 270 |
+
for (let x = 0; x < GRID; x++) {
|
| 271 |
+
const i = y * GRID + x;
|
| 272 |
+
let h = 0;
|
| 273 |
+
for (let r = 0; r < regions.length; r++) {
|
| 274 |
+
const m = masks[r][i];
|
| 275 |
+
if (m < 0.002) continue;
|
| 276 |
+
const reg = regions[r];
|
| 277 |
+
const bands =
|
| 278 |
+
fbm(noise, x * 0.012 * reg.freq, y * 0.012 * reg.freq, 5) * reg.amp +
|
| 279 |
+
fbm(noise, x * 0.05 * reg.freq, y * 0.05 * reg.freq, 3) * reg.amp * 0.22 * reg.rough;
|
| 280 |
+
const geo = operator(reg.op, x, y, cent[r].x, cent[r].y, noise, reg.jitter) * reg.amp;
|
| 281 |
+
h += m * (reg.base + bands + geo);
|
| 282 |
+
}
|
| 283 |
+
height[i] = h;
|
| 284 |
+
}
|
| 285 |
+
}
|
| 286 |
+
|
| 287 |
+
// One smoothing pass: masks blend the fields, but operator seams still benefit.
|
| 288 |
+
const sm = new Float32Array(height.length);
|
| 289 |
+
for (let y = 0; y < GRID; y++) {
|
| 290 |
+
for (let x = 0; x < GRID; x++) {
|
| 291 |
+
let sum = 0, n = 0;
|
| 292 |
+
for (let dy = -1; dy <= 1; dy++) {
|
| 293 |
+
for (let dx = -1; dx <= 1; dx++) {
|
| 294 |
+
const yy = y + dy, xx = x + dx;
|
| 295 |
+
if (yy < 0 || yy >= GRID || xx < 0 || xx >= GRID) continue;
|
| 296 |
+
sum += height[yy * GRID + xx]; n++;
|
| 297 |
+
}
|
| 298 |
+
}
|
| 299 |
+
sm[y * GRID + x] = sum / n;
|
| 300 |
+
}
|
| 301 |
+
}
|
| 302 |
+
|
| 303 |
+
const hasWater = regions.some(r => r.key === 'ocean' || r.key === 'lake' || r.key === 'swamp');
|
| 304 |
+
return { regions, owner, masks, height: sm, seaLevel: hasWater ? 0 : -999 };
|
| 305 |
+
}
|