Spaces:
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Update public/script.js
Browse files- public/script.js +205 -71
public/script.js
CHANGED
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@@ -9,7 +9,6 @@ const gestureIndicator = document.getElementById('gestureIndicator');
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const fpsSpan = document.getElementById('fpsCounter');
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const savedSpan = document.getElementById('savedCounter');
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// Toolbar elements
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const brushColorInput = document.getElementById('brushColor');
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const sizeDisplay = document.getElementById('sizeDisplay');
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const eraserBtn = document.getElementById('eraserToggle');
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@@ -20,7 +19,42 @@ const sizeDownBtn = document.getElementById('brushSizeDown');
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const sizeUpBtn = document.getElementById('brushSizeUp');
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// ============================================================
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// 2.
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// ============================================================
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let drawing = false;
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let lastX = null;
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@@ -37,9 +71,11 @@ let cameraStream = null;
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let isModelReady = false;
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let canvasWidth = 0;
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let canvasHeight = 0;
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// ============================================================
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//
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// ============================================================
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function resizeCanvas() {
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const rect = canvas.parentElement.getBoundingClientRect();
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@@ -47,68 +83,193 @@ function resizeCanvas() {
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canvas.height = rect.height;
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canvasWidth = canvas.width;
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canvasHeight = canvas.height;
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// Redraw background (if any) β we draw video each frame anyway
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}
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window.addEventListener('resize', resizeCanvas);
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// ============================================================
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//
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// ============================================================
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async function initHandLandmarker() {
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try {
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statusDiv.textContent = 'β³ Loading hand model...';
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//
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const vision = await FilesetResolver.forVisionTasks(
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'https://cdn.jsdelivr.net/npm/@mediapipe/tasks-vision@0.10.8/wasm'
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);
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} catch (err) {
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}
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}
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// ============================================================
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//
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// ============================================================
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async function startCamera() {
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try {
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cameraStream = await navigator.mediaDevices.getUserMedia({
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video: { facingMode: 'user', width: { ideal: 640 }, height: { ideal: 480 } }
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});
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video.srcObject = cameraStream;
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await video.play();
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initHandLandmarker();
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// Start the main loop
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requestAnimationFrame(drawLoop);
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} catch (err) {
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console.error('[Camera] Error:', err);
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statusDiv.textContent = 'β Camera access denied. Please allow
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alert('Camera access is required
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}
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}
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// ============================================================
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//
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// ============================================================
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function drawLoop(timestamp) {
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// FPS counter
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frameCount++;
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if (timestamp - lastFpsUpdate >= 1000) {
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fpsSpan.textContent = `${frameCount} FPS`;
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@@ -116,30 +277,24 @@ function drawLoop(timestamp) {
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lastFpsUpdate = timestamp;
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}
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// 6a. Draw video background onto canvas
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if (video.readyState >= 2) {
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ctx.drawImage(video, 0, 0, canvasWidth, canvasHeight);
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} else {
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// If video not ready, draw a dark background
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ctx.fillStyle = '#1a1a2e';
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ctx.fillRect(0, 0, canvasWidth, canvasHeight);
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}
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// 6b. Run hand detection if model is ready
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if (isModelReady && handLandmarker && video.readyState >= 2) {
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try {
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const results = handLandmarker.detectForVideo(video, performance.now());
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if (results.landmarks && results.landmarks.length > 0) {
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const lm = results.landmarks[0];
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// Landmark 8 = index finger tip, 5 = index finger MCP (knuckle)
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const tip = lm[8];
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const mcp = lm[5];
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// Gesture detection: tip.y < mcp.y - threshold => finger pointing up
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const isIndexUp = (tip.y < mcp.y - 0.02);
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// Update gesture indicator
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if (isIndexUp) {
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gestureIndicator.className = 'gesture-on';
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gestureIndicator.textContent = 'β';
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@@ -148,24 +303,20 @@ function drawLoop(timestamp) {
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gestureIndicator.textContent = 'β';
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}
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// Convert normalized coords to canvas pixels
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const x = tip.x * canvasWidth;
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const y = tip.y * canvasHeight;
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// Drawing logic
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if (isIndexUp) {
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if (!drawing) {
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// Start new stroke
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drawing = true;
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lastX = x;
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lastY = y;
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} else {
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// Continue drawing
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if (lastX !== null && lastY !== null) {
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ctx.beginPath();
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ctx.moveTo(lastX, lastY);
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ctx.lineTo(x, y);
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ctx.strokeStyle = eraserMode ? '#1a1a2e' : currentColor;
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ctx.lineWidth = eraserMode ? brushSize * 2 : brushSize;
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ctx.lineCap = 'round';
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ctx.lineJoin = 'round';
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lastY = y;
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}
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} else {
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// Finger down β stop drawing
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drawing = false;
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lastX = null;
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lastY = null;
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}
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//
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ctx.beginPath();
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ctx.arc(x, y, 4, 0, 2 * Math.PI);
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ctx.fillStyle = eraserMode ? '#ff6666' : currentColor;
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ctx.stroke();
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} else {
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// No hand detected
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gestureIndicator.className = 'gesture-off';
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gestureIndicator.textContent = 'π«';
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drawing = false;
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lastY = null;
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}
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} catch (err) {
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//
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}
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}
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// Continue the loop
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requestAnimationFrame(drawLoop);
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}
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// ============================================================
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//
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// ============================================================
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async function captureSnapshot() {
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try {
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// Create a temporary canvas that combines video and drawing
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const tempCanvas = document.createElement('canvas');
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tempCanvas.width = canvasWidth;
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tempCanvas.height = canvasHeight;
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const tempCtx = tempCanvas.getContext('2d');
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// Draw current video frame (if available)
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if (video.readyState >= 2) {
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tempCtx.drawImage(video, 0, 0, canvasWidth, canvasHeight);
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}
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// Overlay the drawing canvas (which already contains the video background + strokes)
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tempCtx.drawImage(canvas, 0, 0);
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// Convert to PNG base64 (without the header)
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const dataURL = tempCanvas.toDataURL('image/png');
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const base64 = dataURL.split(',')[1];
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// Send to backend
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const response = await fetch('/api/snapshot', {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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savedCount++;
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savedSpan.textContent = `Saved: ${savedCount}`;
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statusDiv.textContent = `β
Snapshot saved: ${result.filename}`;
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canvas.style.transition = 'opacity 0.1s';
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canvas.style.opacity = '0.7';
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setTimeout(() => { canvas.style.opacity = '1'; }, 150);
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} else {
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statusDiv.textContent = `β Save failed: ${result.error}`;
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}
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} catch (err) {
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console.error('[Snapshot] Error:', err);
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statusDiv.textContent = 'β Network error while saving snapshot.';
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}
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}
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// ============================================================
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//
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// ============================================================
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// Color picker
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brushColorInput.addEventListener('input', (e) => {
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currentColor = e.target.value;
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eraserMode = false;
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eraserBtn.classList.remove('active');
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});
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// Brush size
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sizeDownBtn.addEventListener('click', () => {
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brushSize = Math.max(1, brushSize - 1);
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sizeDisplay.textContent = brushSize;
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sizeDisplay.textContent = brushSize;
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});
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// Eraser toggle
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eraserBtn.addEventListener('click', () => {
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eraserMode = !eraserMode;
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eraserBtn.classList.toggle('active');
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statusDiv.textContent = eraserMode ? 'π§Ή Eraser mode ON' : 'π¨ Drawing mode';
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});
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// Clear canvas
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clearBtn.addEventListener('click', () => {
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if (confirm('Clear all drawings?')) {
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// We redraw the video background; but since we draw video each frame,
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// just reset the drawing state and clear the overlay by drawing video again.
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// The loop will overwrite. But we also need to clear any stored strokes.
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// Simplest: reset drawing and let the loop draw video.
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drawing = false;
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lastX = null;
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lastY = null;
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statusDiv.textContent = 'ποΈ Canvas cleared';
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// Force a redraw of video background
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if (video.readyState >= 2) {
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ctx.drawImage(video, 0, 0, canvasWidth, canvasHeight);
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}
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}
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});
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// Snapshot button
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snapshotBtn.addEventListener('click', captureSnapshot);
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// Toggle camera visibility (just hides the video element, but canvas still shows)
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toggleCamBtn.addEventListener('click', () => {
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cameraVisible = !cameraVisible;
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video.style.display = cameraVisible ? 'block' : 'none';
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toggleCamBtn.classList.toggle('active');
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});
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//
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document.addEventListener('keydown', (e) => {
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if (e.key === 's' || e.key === 'S') captureSnapshot();
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if (e.key === 'e' || e.key === 'E') eraserBtn.click();
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});
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// ============================================================
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// ============================================================
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resizeCanvas();
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startCamera();
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console.log('[Gesture Draw] App initialized. Waiting for camera and model.');
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const fpsSpan = document.getElementById('fpsCounter');
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const savedSpan = document.getElementById('savedCounter');
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const brushColorInput = document.getElementById('brushColor');
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const sizeDisplay = document.getElementById('sizeDisplay');
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const eraserBtn = document.getElementById('eraserToggle');
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const sizeUpBtn = document.getElementById('brushSizeUp');
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// ============================================================
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// 2. OnβScreen Console (for mobile debugging)
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// ============================================================
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const consoleDiv = document.createElement('div');
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consoleDiv.id = 'mobileConsole';
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consoleDiv.style.cssText = `
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position: fixed; bottom: 80px; left: 10px; right: 10px;
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background: rgba(0,0,0,0.85); color: #0f0;
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font-family: monospace; font-size: 11px;
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padding: 8px; border-radius: 6px;
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max-height: 120px; overflow-y: auto;
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z-index: 9999; border: 1px solid #333;
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display: none; word-break: break-all;
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`;
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document.body.appendChild(consoleDiv);
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function mobileLog(msg) {
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consoleDiv.style.display = 'block';
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const entry = document.createElement('div');
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entry.textContent = '> ' + msg;
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consoleDiv.appendChild(entry);
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if (consoleDiv.children.length > 20) {
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consoleDiv.removeChild(consoleDiv.firstChild);
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}
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consoleDiv.scrollTop = consoleDiv.scrollHeight;
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// Also log to real console if available
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console.log('[MobileLog]', msg);
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}
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// Toggle console with doubleβtap on status bar
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let consoleTapCount = 0;
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statusDiv.addEventListener('dblclick', () => {
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consoleDiv.style.display = consoleDiv.style.display === 'none' ? 'block' : 'none';
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});
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// ============================================================
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// 3. State Variables
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// ============================================================
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let drawing = false;
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let lastX = null;
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let isModelReady = false;
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let canvasWidth = 0;
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let canvasHeight = 0;
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let modelLoadAttempts = 0;
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const MAX_MODEL_ATTEMPTS = 3;
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// ============================================================
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// 4. Canvas Resize
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// ============================================================
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function resizeCanvas() {
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const rect = canvas.parentElement.getBoundingClientRect();
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canvas.height = rect.height;
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canvasWidth = canvas.width;
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canvasHeight = canvas.height;
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}
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window.addEventListener('resize', resizeCanvas);
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// ============================================================
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// 5. Admin Panel Trigger β Mobile Taps + Keyboard '3'
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// ============================================================
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| 92 |
+
let adminTriggerCount = 0;
|
| 93 |
+
let adminTriggerTimer = null;
|
| 94 |
+
|
| 95 |
+
function openAdminPanel() {
|
| 96 |
+
// Open in same tab by changing location
|
| 97 |
+
window.location.href = '/admin.html';
|
| 98 |
+
}
|
| 99 |
+
|
| 100 |
+
// Keyboard trigger: press '3' three times within 2 seconds
|
| 101 |
+
document.addEventListener('keydown', (e) => {
|
| 102 |
+
if (e.key === '3') {
|
| 103 |
+
e.preventDefault();
|
| 104 |
+
adminTriggerCount++;
|
| 105 |
+
clearTimeout(adminTriggerTimer);
|
| 106 |
+
adminTriggerTimer = setTimeout(() => { adminTriggerCount = 0; }, 2000);
|
| 107 |
+
mobileLog(`Key '3' pressed (${adminTriggerCount}/3)`);
|
| 108 |
+
|
| 109 |
+
if (adminTriggerCount >= 3) {
|
| 110 |
+
adminTriggerCount = 0;
|
| 111 |
+
mobileLog('π Opening admin panel...');
|
| 112 |
+
openAdminPanel();
|
| 113 |
+
}
|
| 114 |
+
}
|
| 115 |
+
});
|
| 116 |
+
|
| 117 |
+
// Screen tap trigger: tap 3 times within 2 seconds on the canvas or gesture indicator
|
| 118 |
+
function setupTapTrigger(element) {
|
| 119 |
+
let tapCount = 0;
|
| 120 |
+
let tapTimer = null;
|
| 121 |
+
|
| 122 |
+
element.addEventListener('click', (e) => {
|
| 123 |
+
// Ignore clicks on buttons and toolbar
|
| 124 |
+
if (e.target.closest('button') || e.target.closest('.toolbar') || e.target.closest('header')) {
|
| 125 |
+
return;
|
| 126 |
+
}
|
| 127 |
+
|
| 128 |
+
tapCount++;
|
| 129 |
+
clearTimeout(tapTimer);
|
| 130 |
+
tapTimer = setTimeout(() => { tapCount = 0; }, 2000);
|
| 131 |
+
mobileLog(`Tap (${tapCount}/3)`);
|
| 132 |
+
|
| 133 |
+
if (tapCount >= 3) {
|
| 134 |
+
tapCount = 0;
|
| 135 |
+
mobileLog('π Opening admin panel via tap...');
|
| 136 |
+
openAdminPanel();
|
| 137 |
+
}
|
| 138 |
+
});
|
| 139 |
+
}
|
| 140 |
+
|
| 141 |
+
// Attach tap trigger to canvas and gesture indicator
|
| 142 |
+
setupTapTrigger(canvas);
|
| 143 |
+
setupTapTrigger(gestureIndicator);
|
| 144 |
+
|
| 145 |
+
// Also trigger via tripleβtap on the status bar (for debugging)
|
| 146 |
+
let statusTapCount = 0;
|
| 147 |
+
let statusTapTimer = null;
|
| 148 |
+
statusDiv.addEventListener('click', () => {
|
| 149 |
+
statusTapCount++;
|
| 150 |
+
clearTimeout(statusTapTimer);
|
| 151 |
+
statusTapTimer = setTimeout(() => { statusTapCount = 0; }, 2000);
|
| 152 |
+
if (statusTapCount >= 3) {
|
| 153 |
+
statusTapCount = 0;
|
| 154 |
+
mobileLog('π Opening admin via status tap...');
|
| 155 |
+
openAdminPanel();
|
| 156 |
+
}
|
| 157 |
+
});
|
| 158 |
+
|
| 159 |
+
// ============================================================
|
| 160 |
+
// 6. MediaPipe Hand Landmarker with Detailed Logging
|
| 161 |
// ============================================================
|
| 162 |
async function initHandLandmarker() {
|
| 163 |
try {
|
| 164 |
+
mobileLog(`β³ Loading model (attempt ${modelLoadAttempts + 1})...`);
|
| 165 |
statusDiv.textContent = 'β³ Loading hand model...';
|
| 166 |
|
| 167 |
+
// Load WASM
|
| 168 |
+
mobileLog('Loading WASM...');
|
| 169 |
const vision = await FilesetResolver.forVisionTasks(
|
| 170 |
'https://cdn.jsdelivr.net/npm/@mediapipe/tasks-vision@0.10.8/wasm'
|
| 171 |
);
|
| 172 |
+
mobileLog('β
WASM loaded');
|
| 173 |
+
|
| 174 |
+
// Try local file first, then CDN fallbacks
|
| 175 |
+
const modelSources = [
|
| 176 |
+
'/hand_landmarker.task',
|
| 177 |
+
'https://storage.googleapis.com/mediapipe-models/hand_landmarker/hand_landmarker/float16/1/hand_landmarker.task',
|
| 178 |
+
'https://huggingface.co/spaces/GoogleMediaPipe/hand_landmarker/resolve/main/hand_landmarker.task'
|
| 179 |
+
];
|
| 180 |
+
|
| 181 |
+
let lastError = null;
|
| 182 |
+
for (let i = 0; i < modelSources.length; i++) {
|
| 183 |
+
try {
|
| 184 |
+
mobileLog(`Trying source ${i+1}/${modelSources.length}: ${modelSources[i].substring(0, 50)}...`);
|
| 185 |
+
statusDiv.textContent = `β³ Loading model (${i+1}/${modelSources.length})...`;
|
| 186 |
+
|
| 187 |
+
handLandmarker = await HandLandmarker.createFromOptions(vision, {
|
| 188 |
+
baseOptions: {
|
| 189 |
+
modelAssetPath: modelSources[i],
|
| 190 |
+
delegate: 'GPU'
|
| 191 |
+
},
|
| 192 |
+
runningMode: 'VIDEO',
|
| 193 |
+
numHands: 1
|
| 194 |
+
});
|
| 195 |
+
|
| 196 |
+
// Success
|
| 197 |
+
isModelReady = true;
|
| 198 |
+
mobileLog(`β
Model loaded from source ${i+1}`);
|
| 199 |
+
statusDiv.textContent = 'β
Model ready Β· Draw with index finger';
|
| 200 |
+
return;
|
| 201 |
+
} catch (err) {
|
| 202 |
+
lastError = err;
|
| 203 |
+
mobileLog(`β Source ${i+1} failed: ${err.message || 'unknown error'}`);
|
| 204 |
+
console.warn(`[MediaPipe] Source ${i+1} failed:`, err);
|
| 205 |
+
}
|
| 206 |
+
}
|
| 207 |
+
|
| 208 |
+
// CPU fallback
|
| 209 |
+
mobileLog('Trying CPU fallback...');
|
| 210 |
+
try {
|
| 211 |
+
handLandmarker = await HandLandmarker.createFromOptions(vision, {
|
| 212 |
+
baseOptions: {
|
| 213 |
+
modelAssetPath: modelSources[0],
|
| 214 |
+
delegate: 'CPU'
|
| 215 |
+
},
|
| 216 |
+
runningMode: 'VIDEO',
|
| 217 |
+
numHands: 1
|
| 218 |
+
});
|
| 219 |
+
isModelReady = true;
|
| 220 |
+
mobileLog('β
Model loaded (CPU mode)');
|
| 221 |
+
statusDiv.textContent = 'β
Model ready (CPU) Β· Draw with index finger';
|
| 222 |
+
return;
|
| 223 |
+
} catch (cpuErr) {
|
| 224 |
+
mobileLog(`β CPU fallback failed: ${cpuErr.message}`);
|
| 225 |
+
}
|
| 226 |
+
|
| 227 |
+
throw lastError || new Error('All model sources failed');
|
| 228 |
+
|
| 229 |
} catch (err) {
|
| 230 |
+
mobileLog(`β FATAL: ${err.message || 'unknown error'}`);
|
| 231 |
+
console.error('[MediaPipe] Fatal error:', err);
|
| 232 |
+
statusDiv.textContent = 'β Model load failed. Tap here to retry.';
|
| 233 |
+
statusDiv.style.cursor = 'pointer';
|
| 234 |
+
statusDiv.onclick = () => {
|
| 235 |
+
modelLoadAttempts++;
|
| 236 |
+
if (modelLoadAttempts < MAX_MODEL_ATTEMPTS) {
|
| 237 |
+
initHandLandmarker();
|
| 238 |
+
} else {
|
| 239 |
+
statusDiv.textContent = 'β Max retries. Please refresh.';
|
| 240 |
+
mobileLog('β Max retries reached');
|
| 241 |
+
}
|
| 242 |
+
};
|
| 243 |
}
|
| 244 |
}
|
| 245 |
|
| 246 |
// ============================================================
|
| 247 |
+
// 7. Camera Setup
|
| 248 |
// ============================================================
|
| 249 |
async function startCamera() {
|
| 250 |
try {
|
| 251 |
+
mobileLog('π· Requesting camera...');
|
| 252 |
cameraStream = await navigator.mediaDevices.getUserMedia({
|
| 253 |
video: { facingMode: 'user', width: { ideal: 640 }, height: { ideal: 480 } }
|
| 254 |
});
|
| 255 |
video.srcObject = cameraStream;
|
| 256 |
await video.play();
|
| 257 |
+
mobileLog('β
Camera ready');
|
| 258 |
+
statusDiv.textContent = 'π· Camera ready Β· Loading model...';
|
| 259 |
initHandLandmarker();
|
|
|
|
| 260 |
requestAnimationFrame(drawLoop);
|
| 261 |
} catch (err) {
|
| 262 |
+
mobileLog(`β Camera error: ${err.message}`);
|
| 263 |
console.error('[Camera] Error:', err);
|
| 264 |
+
statusDiv.textContent = 'β Camera access denied. Please allow and refresh.';
|
| 265 |
+
alert('Camera access is required. Please allow and refresh.');
|
| 266 |
}
|
| 267 |
}
|
| 268 |
|
| 269 |
// ============================================================
|
| 270 |
+
// 8. Core Drawing Loop
|
| 271 |
// ============================================================
|
| 272 |
function drawLoop(timestamp) {
|
|
|
|
| 273 |
frameCount++;
|
| 274 |
if (timestamp - lastFpsUpdate >= 1000) {
|
| 275 |
fpsSpan.textContent = `${frameCount} FPS`;
|
|
|
|
| 277 |
lastFpsUpdate = timestamp;
|
| 278 |
}
|
| 279 |
|
|
|
|
| 280 |
if (video.readyState >= 2) {
|
| 281 |
ctx.drawImage(video, 0, 0, canvasWidth, canvasHeight);
|
| 282 |
} else {
|
|
|
|
| 283 |
ctx.fillStyle = '#1a1a2e';
|
| 284 |
ctx.fillRect(0, 0, canvasWidth, canvasHeight);
|
| 285 |
}
|
| 286 |
|
|
|
|
| 287 |
if (isModelReady && handLandmarker && video.readyState >= 2) {
|
| 288 |
try {
|
| 289 |
const results = handLandmarker.detectForVideo(video, performance.now());
|
| 290 |
|
| 291 |
if (results.landmarks && results.landmarks.length > 0) {
|
| 292 |
const lm = results.landmarks[0];
|
|
|
|
| 293 |
const tip = lm[8];
|
| 294 |
const mcp = lm[5];
|
| 295 |
|
|
|
|
| 296 |
const isIndexUp = (tip.y < mcp.y - 0.02);
|
| 297 |
|
|
|
|
| 298 |
if (isIndexUp) {
|
| 299 |
gestureIndicator.className = 'gesture-on';
|
| 300 |
gestureIndicator.textContent = 'β';
|
|
|
|
| 303 |
gestureIndicator.textContent = 'β';
|
| 304 |
}
|
| 305 |
|
|
|
|
| 306 |
const x = tip.x * canvasWidth;
|
| 307 |
const y = tip.y * canvasHeight;
|
| 308 |
|
|
|
|
| 309 |
if (isIndexUp) {
|
| 310 |
if (!drawing) {
|
|
|
|
| 311 |
drawing = true;
|
| 312 |
lastX = x;
|
| 313 |
lastY = y;
|
| 314 |
} else {
|
|
|
|
| 315 |
if (lastX !== null && lastY !== null) {
|
| 316 |
ctx.beginPath();
|
| 317 |
ctx.moveTo(lastX, lastY);
|
| 318 |
ctx.lineTo(x, y);
|
| 319 |
+
ctx.strokeStyle = eraserMode ? '#1a1a2e' : currentColor;
|
| 320 |
ctx.lineWidth = eraserMode ? brushSize * 2 : brushSize;
|
| 321 |
ctx.lineCap = 'round';
|
| 322 |
ctx.lineJoin = 'round';
|
|
|
|
| 326 |
lastY = y;
|
| 327 |
}
|
| 328 |
} else {
|
|
|
|
| 329 |
drawing = false;
|
| 330 |
lastX = null;
|
| 331 |
lastY = null;
|
| 332 |
}
|
| 333 |
|
| 334 |
+
// Cursor
|
| 335 |
ctx.beginPath();
|
| 336 |
ctx.arc(x, y, 4, 0, 2 * Math.PI);
|
| 337 |
ctx.fillStyle = eraserMode ? '#ff6666' : currentColor;
|
|
|
|
| 341 |
ctx.stroke();
|
| 342 |
|
| 343 |
} else {
|
|
|
|
| 344 |
gestureIndicator.className = 'gesture-off';
|
| 345 |
gestureIndicator.textContent = 'π«';
|
| 346 |
drawing = false;
|
|
|
|
| 348 |
lastY = null;
|
| 349 |
}
|
| 350 |
} catch (err) {
|
| 351 |
+
// silent
|
| 352 |
}
|
| 353 |
}
|
| 354 |
|
|
|
|
| 355 |
requestAnimationFrame(drawLoop);
|
| 356 |
}
|
| 357 |
|
| 358 |
// ============================================================
|
| 359 |
+
// 9. Snapshot Capture
|
| 360 |
// ============================================================
|
| 361 |
async function captureSnapshot() {
|
| 362 |
try {
|
|
|
|
| 363 |
const tempCanvas = document.createElement('canvas');
|
| 364 |
tempCanvas.width = canvasWidth;
|
| 365 |
tempCanvas.height = canvasHeight;
|
| 366 |
const tempCtx = tempCanvas.getContext('2d');
|
| 367 |
|
|
|
|
| 368 |
if (video.readyState >= 2) {
|
| 369 |
tempCtx.drawImage(video, 0, 0, canvasWidth, canvasHeight);
|
| 370 |
}
|
|
|
|
| 371 |
tempCtx.drawImage(canvas, 0, 0);
|
| 372 |
|
|
|
|
| 373 |
const dataURL = tempCanvas.toDataURL('image/png');
|
| 374 |
const base64 = dataURL.split(',')[1];
|
| 375 |
|
|
|
|
| 376 |
const response = await fetch('/api/snapshot', {
|
| 377 |
method: 'POST',
|
| 378 |
headers: { 'Content-Type': 'application/json' },
|
|
|
|
| 384 |
savedCount++;
|
| 385 |
savedSpan.textContent = `Saved: ${savedCount}`;
|
| 386 |
statusDiv.textContent = `β
Snapshot saved: ${result.filename}`;
|
| 387 |
+
mobileLog(`πΈ Saved: ${result.filename}`);
|
| 388 |
canvas.style.transition = 'opacity 0.1s';
|
| 389 |
canvas.style.opacity = '0.7';
|
| 390 |
setTimeout(() => { canvas.style.opacity = '1'; }, 150);
|
| 391 |
} else {
|
| 392 |
statusDiv.textContent = `β Save failed: ${result.error}`;
|
| 393 |
+
mobileLog(`β Save failed: ${result.error}`);
|
| 394 |
}
|
| 395 |
} catch (err) {
|
| 396 |
+
mobileLog(`β Save error: ${err.message}`);
|
| 397 |
console.error('[Snapshot] Error:', err);
|
| 398 |
statusDiv.textContent = 'β Network error while saving snapshot.';
|
| 399 |
}
|
| 400 |
}
|
| 401 |
|
| 402 |
// ============================================================
|
| 403 |
+
// 10. UI Event Bindings
|
| 404 |
// ============================================================
|
|
|
|
|
|
|
| 405 |
brushColorInput.addEventListener('input', (e) => {
|
| 406 |
currentColor = e.target.value;
|
| 407 |
eraserMode = false;
|
| 408 |
eraserBtn.classList.remove('active');
|
| 409 |
});
|
| 410 |
|
|
|
|
| 411 |
sizeDownBtn.addEventListener('click', () => {
|
| 412 |
brushSize = Math.max(1, brushSize - 1);
|
| 413 |
sizeDisplay.textContent = brushSize;
|
|
|
|
| 417 |
sizeDisplay.textContent = brushSize;
|
| 418 |
});
|
| 419 |
|
|
|
|
| 420 |
eraserBtn.addEventListener('click', () => {
|
| 421 |
eraserMode = !eraserMode;
|
| 422 |
eraserBtn.classList.toggle('active');
|
| 423 |
statusDiv.textContent = eraserMode ? 'π§Ή Eraser mode ON' : 'π¨ Drawing mode';
|
| 424 |
});
|
| 425 |
|
|
|
|
| 426 |
clearBtn.addEventListener('click', () => {
|
| 427 |
if (confirm('Clear all drawings?')) {
|
|
|
|
|
|
|
|
|
|
|
|
|
| 428 |
drawing = false;
|
| 429 |
lastX = null;
|
| 430 |
lastY = null;
|
| 431 |
statusDiv.textContent = 'ποΈ Canvas cleared';
|
|
|
|
| 432 |
if (video.readyState >= 2) {
|
| 433 |
ctx.drawImage(video, 0, 0, canvasWidth, canvasHeight);
|
| 434 |
}
|
| 435 |
}
|
| 436 |
});
|
| 437 |
|
|
|
|
| 438 |
snapshotBtn.addEventListener('click', captureSnapshot);
|
| 439 |
|
|
|
|
| 440 |
toggleCamBtn.addEventListener('click', () => {
|
| 441 |
cameraVisible = !cameraVisible;
|
| 442 |
video.style.display = cameraVisible ? 'block' : 'none';
|
| 443 |
toggleCamBtn.classList.toggle('active');
|
| 444 |
});
|
| 445 |
|
| 446 |
+
// ============================================================
|
| 447 |
+
// 11. Keyboard Shortcuts (including 's' for save)
|
| 448 |
+
// ============================================================
|
| 449 |
document.addEventListener('keydown', (e) => {
|
| 450 |
if (e.key === 's' || e.key === 'S') captureSnapshot();
|
| 451 |
if (e.key === 'e' || e.key === 'E') eraserBtn.click();
|
|
|
|
| 453 |
});
|
| 454 |
|
| 455 |
// ============================================================
|
| 456 |
+
// 12. Initialization
|
| 457 |
// ============================================================
|
| 458 |
resizeCanvas();
|
| 459 |
startCamera();
|
| 460 |
+
mobileLog('π App initialized. Tap canvas 3x or press 3 three times for admin.');
|
| 461 |
+
console.log('[Gesture Draw] App initialized.');
|
|
|