Spaces:
Sleeping
Sleeping
hw2
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- .gitignore +62 -0
- README.md +2 -0
- app.py +254 -0
- image/ai/02NUKFGPSJ.jpg +3 -0
- image/ai/02P1HEQ0GB.jpg +3 -0
- image/ai/1MIMRRF3CO.jpg +3 -0
- image/ai/1MWTPCAK7Q.jpg +3 -0
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- image/ai/1N5TR23IM3.jpg +3 -0
- image/ai/1N6FPR71IQ.jpg +3 -0
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- image/ai/1NT8IVFQRB.jpg +3 -0
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- image/ai/1O72W61W0Z.jpg +3 -0
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- image/ai/1Z5LIOL6NW.jpg +3 -0
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- image/ai/2AXROH5BP4.jpg +3 -0
- image/ai/2FT7TX98VQ.jpg +3 -0
- image/ai/2FWKEAH8XZ.jpg +3 -0
- image/ai/2G713D7952.jpg +3 -0
- image/ai/2G7FB4AS5Z.jpg +3 -0
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.gitignore
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# Python
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__pycache__/
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*.py[cod]
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*$py.class
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*.so
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.Python
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build/
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develop-eggs/
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dist/
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downloads/
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eggs/
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.eggs/
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lib64/
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parts/
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sdist/
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var/
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wheels/
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+
pip-wheel-metadata/
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share/python-wheels/
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*.egg-info/
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.installed.cfg
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*.egg
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MANIFEST
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# Virtual environments
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venv/
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+
env/
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ENV/
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.venv
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# IDEs
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.vscode/
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.idea/
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*.swp
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*.swo
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*~
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.DS_Store
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# Testing
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.pytest_cache/
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.coverage
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htmlcov/
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*.cover
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.hypothesis/
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# Jupyter
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.ipynb_checkpoints
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# Environment variables
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.env
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.env.local
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# macOS
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.DS_Store
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.AppleDouble
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.LSOverride
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Thumbs.db
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+
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# Temporary files
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*.tmp
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*.log
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*.bak
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README.md
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@@ -11,3 +11,5 @@ short_description: CS5330-HW2
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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CS5330 - HW2
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app.py
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+
"""
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| 2 |
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AI vs Real Face Detection Game - Simplified Version
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+
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Interactive Gradio web application that allows users to test their ability to distinguish
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between AI-generated faces and real human faces through a game-based approach.
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+
"""
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+
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+
import os
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| 9 |
+
import sys
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| 10 |
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import logging
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import argparse
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| 12 |
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import gradio as gr
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| 13 |
+
|
| 14 |
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# Add src directory to Python path
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| 15 |
+
sys.path.insert(0, os.path.join(os.path.dirname(__file__), 'src'))
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| 16 |
+
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| 17 |
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from src.image_manager import ImagePool
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| 18 |
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from src.model_inference import FaceDetectorModel
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| 19 |
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from src.game_logic import GameState
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| 20 |
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from src.utils import calculate_bg_color
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| 21 |
+
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| 22 |
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# Configure logging
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| 23 |
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logging.basicConfig(
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level=logging.INFO,
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format='%(asctime)s - %(name)s - %(levelname)s - %(message)s'
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)
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logger = logging.getLogger(__name__)
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+
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+
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def initialize_app():
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"""Initialize application, load model and image pool"""
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logger.info("Starting application initialization...")
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+
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try:
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# Load image pool
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logger.info("Loading image pool...")
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image_pool = ImagePool(ai_dir="image/ai", real_dir="image/real")
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logger.info(f"Image pool loaded successfully: {image_pool.total_ai} AI images, {image_pool.total_real} real images")
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# Load AI model
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logger.info("Loading AI detection model...")
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model = FaceDetectorModel(model_path="model/best_mobilenet_finetuned.keras")
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logger.info("Model loaded successfully")
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# Warmup model
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logger.info("Warming up model...")
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model.warmup()
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# Create game state
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game_state = GameState()
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game_state.images = image_pool.create_game_set()
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game_state.next_round()
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+
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logger.info("Application initialization complete!")
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return image_pool, model, game_state
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+
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except Exception as e:
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error_msg = f"Application initialization failed: {e}"
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logger.error(error_msg)
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raise RuntimeError(error_msg)
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+
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def format_score(player_score, ai_score, current_round, total_rounds):
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"""Format score display"""
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return f"""### Score
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**You**: {player_score}
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**AI**: {ai_score} \n
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**Progress**: {current_round}/{total_rounds}
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"""
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+
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def create_app():
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"""Create Gradio application"""
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image_pool, model, game_state = initialize_app()
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with gr.Blocks(title="AI vs Real Face Detection Game") as app:
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gr.Markdown("# AI vs Real Face Detection Game")
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gr.Markdown("Test your ability to distinguish AI-generated faces from real human faces!")
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state = gr.State(game_state)
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with gr.Tabs():
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# ==================== Game Mode ====================
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with gr.Tab("Game Mode"):
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with gr.Row():
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with gr.Column(scale=1):
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score_display = gr.Markdown(
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value=format_score(0, 0, 1, 20)
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)
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ai_button = gr.Button("AI Generated", variant="primary", size="lg")
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human_button = gr.Button("Real Human", variant="secondary", size="lg")
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next_button = gr.Button("Next", size="lg")
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reset_button = gr.Button("Reset Game", size="sm")
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feedback_display = gr.Markdown(value="Guess if this is AI-generated or a real human?")
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with gr.Column(scale=3):
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image_display = gr.Image(
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label="Face Image",
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value=game_state.current_image_path
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)
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+
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# ==================== Detector Mode ====================
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with gr.Tab("Detector Mode"):
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with gr.Row():
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with gr.Column(scale=1):
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detector_result_display = gr.Markdown(value="Click button to view random image")
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| 110 |
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detector_next_button = gr.Button("Next Random Image", variant="primary", size="lg")
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| 111 |
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detector_confidence_display = gr.Markdown(value="")
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| 113 |
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with gr.Column(scale=3):
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detector_image_display = gr.Image(label="Face Image")
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+
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| 116 |
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# ==================== Game Mode Event Handlers ====================
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| 117 |
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def on_guess_ai(state_value):
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ai_prediction, ai_confidence = model.predict(state_value.current_image_path)
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state_value.record_guess("AI", ai_prediction, ai_confidence)
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| 120 |
+
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feedback = state_value.last_result
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| 122 |
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if state_value.game_over:
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| 123 |
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feedback = state_value.get_final_result()
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| 124 |
+
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| 125 |
+
return [
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| 126 |
+
format_score(state_value.player_score, state_value.ai_score,
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| 127 |
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state_value.current_round, state_value.total_rounds),
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| 128 |
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feedback,
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| 129 |
+
gr.update(interactive=False),
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| 130 |
+
gr.update(interactive=False),
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| 131 |
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gr.update(visible=not state_value.game_over),
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| 132 |
+
state_value
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| 133 |
+
]
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| 134 |
+
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| 135 |
+
def on_guess_human(state_value):
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| 136 |
+
ai_prediction, ai_confidence = model.predict(state_value.current_image_path)
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| 137 |
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state_value.record_guess("Human", ai_prediction, ai_confidence)
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| 138 |
+
|
| 139 |
+
feedback = state_value.last_result
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| 140 |
+
if state_value.game_over:
|
| 141 |
+
feedback = state_value.get_final_result()
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| 142 |
+
|
| 143 |
+
return [
|
| 144 |
+
format_score(state_value.player_score, state_value.ai_score,
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| 145 |
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state_value.current_round, state_value.total_rounds),
|
| 146 |
+
feedback,
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| 147 |
+
gr.update(interactive=False),
|
| 148 |
+
gr.update(interactive=False),
|
| 149 |
+
gr.update(visible=not state_value.game_over),
|
| 150 |
+
state_value
|
| 151 |
+
]
|
| 152 |
+
|
| 153 |
+
def on_next_picture(state_value):
|
| 154 |
+
state_value.next_round()
|
| 155 |
+
return [
|
| 156 |
+
state_value.current_image_path,
|
| 157 |
+
"",
|
| 158 |
+
gr.update(interactive=True),
|
| 159 |
+
gr.update(interactive=True),
|
| 160 |
+
gr.update(visible=False),
|
| 161 |
+
format_score(state_value.player_score, state_value.ai_score,
|
| 162 |
+
state_value.current_round, state_value.total_rounds),
|
| 163 |
+
state_value
|
| 164 |
+
]
|
| 165 |
+
|
| 166 |
+
def on_reset_game(state_value):
|
| 167 |
+
state_value.reset()
|
| 168 |
+
state_value.images = image_pool.create_game_set()
|
| 169 |
+
state_value.current_round = 0
|
| 170 |
+
state_value.next_round()
|
| 171 |
+
|
| 172 |
+
return [
|
| 173 |
+
state_value.current_image_path,
|
| 174 |
+
format_score(0, 0, 1, 20),
|
| 175 |
+
"New game started! Guess if this is AI-generated or a real human?",
|
| 176 |
+
gr.update(interactive=True),
|
| 177 |
+
gr.update(interactive=True),
|
| 178 |
+
gr.update(visible=False),
|
| 179 |
+
state_value
|
| 180 |
+
]
|
| 181 |
+
|
| 182 |
+
# ==================== Detector Mode Event Handlers ====================
|
| 183 |
+
def on_detector_next():
|
| 184 |
+
import random
|
| 185 |
+
label = random.choice(["AI", "Human"])
|
| 186 |
+
image_path = image_pool.get_random_image(label)
|
| 187 |
+
prediction, confidence = model.predict(image_path)
|
| 188 |
+
|
| 189 |
+
result_text = f"### AI Prediction: {prediction}\n\n**True Label**: {label}\n\n"
|
| 190 |
+
if prediction == label:
|
| 191 |
+
result_text += "✓ Correct prediction!"
|
| 192 |
+
else:
|
| 193 |
+
result_text += "✗ Incorrect prediction"
|
| 194 |
+
|
| 195 |
+
confidence_text = f"**Confidence**: {confidence * 100:.1f}%"
|
| 196 |
+
return [image_path, result_text, confidence_text]
|
| 197 |
+
|
| 198 |
+
# Bind events
|
| 199 |
+
ai_button.click(
|
| 200 |
+
fn=on_guess_ai,
|
| 201 |
+
inputs=[state],
|
| 202 |
+
outputs=[score_display, feedback_display, ai_button, human_button, next_button, state]
|
| 203 |
+
)
|
| 204 |
+
|
| 205 |
+
human_button.click(
|
| 206 |
+
fn=on_guess_human,
|
| 207 |
+
inputs=[state],
|
| 208 |
+
outputs=[score_display, feedback_display, ai_button, human_button, next_button, state]
|
| 209 |
+
)
|
| 210 |
+
|
| 211 |
+
next_button.click(
|
| 212 |
+
fn=on_next_picture,
|
| 213 |
+
inputs=[state],
|
| 214 |
+
outputs=[image_display, feedback_display, ai_button, human_button, next_button, score_display, state]
|
| 215 |
+
)
|
| 216 |
+
|
| 217 |
+
reset_button.click(
|
| 218 |
+
fn=on_reset_game,
|
| 219 |
+
inputs=[state],
|
| 220 |
+
outputs=[image_display, score_display, feedback_display, ai_button, human_button, next_button, state]
|
| 221 |
+
)
|
| 222 |
+
|
| 223 |
+
detector_next_button.click(
|
| 224 |
+
fn=on_detector_next,
|
| 225 |
+
inputs=[],
|
| 226 |
+
outputs=[detector_image_display, detector_result_display, detector_confidence_display]
|
| 227 |
+
)
|
| 228 |
+
|
| 229 |
+
return app
|
| 230 |
+
|
| 231 |
+
|
| 232 |
+
def main():
|
| 233 |
+
"""Main entry function"""
|
| 234 |
+
parser = argparse.ArgumentParser(description="AI vs Real Face Detection Game")
|
| 235 |
+
parser.add_argument("--port", type=int, default=7860, help="Server port")
|
| 236 |
+
parser.add_argument("--share", action="store_true", help="Create public URL")
|
| 237 |
+
parser.add_argument("--debug", action="store_true", help="Debug mode")
|
| 238 |
+
args = parser.parse_args()
|
| 239 |
+
|
| 240 |
+
if args.debug:
|
| 241 |
+
logging.getLogger().setLevel(logging.DEBUG)
|
| 242 |
+
|
| 243 |
+
try:
|
| 244 |
+
app = create_app()
|
| 245 |
+
logger.info(f"Launching application on port: {args.port}")
|
| 246 |
+
app.launch(server_port=args.port, share=args.share)
|
| 247 |
+
|
| 248 |
+
except Exception as e:
|
| 249 |
+
logger.error(f"Application launch failed: {e}")
|
| 250 |
+
sys.exit(1)
|
| 251 |
+
|
| 252 |
+
|
| 253 |
+
if __name__ == "__main__":
|
| 254 |
+
main()
|
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