Vo Minh Vu
update float based on cpu or gpu
09e3ade
import huggingface_hub
huggingface_hub.cached_download = huggingface_hub.hf_hub_download
from huggingface_hub import hf_hub_download
import os
import io
import base64
import tempfile
import numpy as np
import torch
from fastapi import FastAPI, File, UploadFile, Form, HTTPException
from fastapi.responses import JSONResponse
from PIL import Image
from torchvision.transforms import v2
from pytorch_lightning import seed_everything
from omegaconf import OmegaConf
from einops import rearrange
from diffusers import DiffusionPipeline, EulerAncestralDiscreteScheduler
# Monkey-patch for diffusers<=0.19.3 which still does
# from huggingface_hub import cached_download
# New HF-Hub versions (>=0.14.0) removed cached_download, so we alias it.
# your util functions & model loaders
from src.utils.train_util import instantiate_from_config
from src.utils.camera_util import (
FOV_to_intrinsics,
get_zero123plus_input_cameras,
get_circular_camera_poses,
)
from src.utils.mesh_util import save_obj, save_glb
from src.utils.infer_util import remove_background, resize_foreground
# β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”
# 1) CONFIGURATION & MODEL LOADING
# β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”
# Load our YAML config
config_path = 'configs/instant-mesh-large.yaml'
config = OmegaConf.load(config_path)
model_config = config.model_config
infer_config = config.infer_config
IS_FLEXICUBES = os.path.basename(config_path).startswith('instant-mesh')
# pick device
device = torch.device('cuda' if torch.cuda.is_available() else 'cpu')
if device.type == 'cpu':
print("⚠️ No CUDA GPU detected. Falling back to CPU (this will be very slow!)")
# choose torch dtype: float16 on GPU, float32 on CPU
torch_dtype = torch.float16 if device.type == 'cuda' else torch.float32
# β€”β€”β€” Load diffusion (Zero123) pipeline β€”β€”β€”
print("Loading diffusion model …")
pipeline = DiffusionPipeline.from_pretrained(
"sudo-ai/zero123plus-v1.2",
custom_pipeline="zero123plus",
torch_dtype=torch_dtype,
)
pipeline.scheduler = EulerAncestralDiscreteScheduler.from_config(
pipeline.scheduler.config, timestep_spacing='trailing'
)
# patch UNet to white-background version
unet_ckpt = hf_hub_download(
repo_id="TencentARC/InstantMesh",
filename="diffusion_pytorch_model.bin",
repo_type="model",
)
sd = torch.load(unet_ckpt, map_location='cpu')
pipeline.unet.load_state_dict(sd, strict=True)
pipeline = pipeline.to(device)
# β€”β€”β€” Load reconstruction (InstantMesh) model β€”β€”β€”
print("Loading reconstruction model …")
model_ckpt = hf_hub_download(
repo_id="TencentARC/InstantMesh",
filename="instant_mesh_large.ckpt",
repo_type="model",
)
model = instantiate_from_config(model_config)
full_sd = torch.load(model_ckpt, map_location='cpu')['state_dict']
# strip the "lrm_generator." prefix & unwanted keys
sd = {
k[len("lrm_generator.") :]: v
for k, v in full_sd.items()
if k.startswith("lrm_generator.") and "source_camera" not in k
}
model.load_state_dict(sd, strict=True)
model = model.to(device).eval()
print("Models loaded βœ…")
# β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”
# 2) HELPERS & INFERENCE LOGIC
# β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”
def get_render_cameras(batch_size=1, M=120, radius=2.5, elevation=10.0, is_flexicubes=False):
c2ws = get_circular_camera_poses(M=M, radius=radius, elevation=elevation)
if is_flexicubes:
cams = torch.linalg.inv(c2ws)
return cams.unsqueeze(0).repeat(batch_size, 1, 1, 1)
else:
ext = c2ws.flatten(-2)
intr = FOV_to_intrinsics(50.0).unsqueeze(0).repeat(M, 1, 1).float().flatten(-2)
cams = torch.cat([ext, intr], dim=-1)
return cams.unsqueeze(0).repeat(batch_size, 1, 1)
def preprocess(input_image: Image.Image, do_remove_background: bool):
rembg_sess = None
if do_remove_background:
rembg_sess = __import__("rembg").new_session()
input_image = remove_background(input_image, rembg_sess)
input_image = resize_foreground(input_image, 0.85)
return input_image
def generate_mvs(
input_image: Image.Image, sample_steps: int, sample_seed: int
) -> tuple[Image.Image, Image.Image]:
"""Return (raw_multi_view, preview_image)."""
seed_everything(sample_seed)
out = pipeline(input_image, num_inference_steps=sample_steps)
mv = out.images[0] # PIL, shape (HΓ—WΓ—3)
# create a tiled preview
arr = np.asarray(mv, dtype=np.uint8)
t = torch.from_numpy(arr)
t = rearrange(t, "(n h) (m w) c -> (n m) h w c", n=3, m=2)
t = rearrange(t, "(n m) h w c -> (n h) (m w) c", n=2, m=3)
preview = Image.fromarray(t.numpy())
return mv, preview
def make3d(
mv: Image.Image,
) -> tuple[str, str]:
"""Return (path_to_obj, path_to_glb)."""
# initialize flexicubes if needed
if IS_FLEXICUBES:
model.init_flexicubes_geometry(device, use_renderer=False)
# normalize & reshape
imgs = np.asarray(mv, dtype=np.float32) / 255.0
t = torch.from_numpy(imgs).permute(2, 0, 1).contiguous().float()
t = rearrange(t, "c (n h) (m w) -> (n m) c h w", n=3, m=2)
cam_in = get_zero123plus_input_cameras(1, radius=4.0).to(device)
cam_render = get_render_cameras(
1, radius=2.5, is_flexicubes=IS_FLEXICUBES
).to(device)
t = t.unsqueeze(0).to(device)
t = v2.functional.resize(t, (320, 320), interpolation=3, antialias=True).clamp(0, 1)
# temp file names
obj_f = tempfile.NamedTemporaryFile(suffix=".obj", delete=False).name
base = os.path.splitext(obj_f)[0]
glb_f = base + ".glb"
with torch.no_grad():
planes = model.forward_planes(t, cam_in)
mesh = model.extract_mesh(
planes, use_texture_map=False, **infer_config
)
verts, faces, colors = mesh
verts = verts[:, [1, 2, 0]]
save_obj(verts, faces, colors, obj_f)
save_glb(verts, faces, colors, glb_f)
return obj_f, glb_f
def _pil_to_b64(img: Image.Image, fmt: str = "PNG") -> str:
buf = io.BytesIO()
img.save(buf, fmt)
return base64.b64encode(buf.getvalue()).decode()
# β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”
# 3) FASTAPI APP
# β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”
app = FastAPI(title="InstantMesh FastAPI Demo")
@app.post("/infer")
async def infer(
file: UploadFile = File(...),
remove_background: bool = Form(True),
sample_steps: int = Form(75, ge=1, le=100),
sample_seed: int = Form(42),
):
# 1) load the RGBA image
data = await file.read()
try:
img = Image.open(io.BytesIO(data)).convert("RGBA")
except Exception:
raise HTTPException(400, detail="Invalid image")
# 2) run through pipeline
proc = preprocess(img, remove_background)
mv_raw, mv_preview = generate_mvs(proc, sample_steps, sample_seed)
obj_path, glb_path = make3d(mv_raw)
# 3) read back the mesh bytes
with open(obj_path, "rb") as f:
obj_b = f.read()
with open(glb_path, "rb") as f:
glb_b = f.read()
return JSONResponse(
{
"preview_png": _pil_to_b64(mv_preview),
"multi_views_png": _pil_to_b64(mv_raw),
"obj_data_b64": base64.b64encode(obj_b).decode(),
"glb_data_b64": base64.b64encode(glb_b).decode(),
}
)
if __name__ == "__main__":
import uvicorn
uvicorn.run(
"main:app",
host="0.0.0.0",
port=int(os.environ.get("PORT", 8000)),
reload=True,
)