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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Fantasy Rally: Card Architect</title>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
<script src="https://cdn.tailwindcss.com"></script>
<style>
.card-foil {
background: linear-gradient(135deg, rgba(255,255,255,0.4) 0%, rgba(255,255,255,0) 50%, rgba(255,255,255,0.4) 100%);
background-size: 200% 200%;
animation: shine 3s infinite linear;
}
@keyframes shine { 0% { background-position: -200% -200%; } 100% { background-position: 200% 200%; } }
#three-container canvas { border-radius: 1rem; cursor: grab; }
#three-container canvas:active { cursor: grabbing; }
.thumbnail-preview { width: 45px; height: 60px; object-fit: cover; border-radius: 4px; border: 1px solid #475569; cursor: pointer; }
.thumbnail-preview:hover { border-color: #3b82f6; }
</style>
</head>
<body class="bg-slate-900 text-white font-sans p-8">
<div class="max-w-7xl mx-auto grid grid-cols-1 lg:grid-cols-2 gap-8">
<div class="space-y-6">
<header>
<h1 class="text-3xl font-bold bg-clip-text text-transparent bg-gradient-to-r from-blue-400 to-purple-500">
Fantasy Rally: Card Architect
</h1>
<p class="text-slate-400">Manage car customizer rewards and rarities.</p>
</header>
<div class="bg-slate-800 rounded-xl p-6 border border-slate-700">
<div class="flex justify-between mb-4">
<h2 class="text-xl font-semibold">Reward Inventory</h2>
<div class="space-x-2">
<button onclick="selectAll()" class="text-xs bg-slate-700 px-3 py-1 rounded hover:bg-slate-600">Select All</button>
<button onclick="exportSQL()" class="text-xs bg-green-600 px-3 py-1 rounded hover:bg-green-500 font-bold">Export SQL</button>
</div>
</div>
<div class="overflow-x-auto max-h-96 overflow-y-auto">
<table id="rewardTable" class="w-full text-left text-sm">
<thead class="bg-slate-900 sticky top-0">
<tr>
<th class="p-2 w-8"><input type="checkbox" id="masterCheck" onclick="toggleAll(this)"></th>
<th class="p-2 w-16">Image</th>
<th class="p-2">Title</th>
<th class="p-2">Description</th>
<th class="p-2">Rarity</th>
<th class="p-2 w-8"></th>
</tr>
</thead>
<tbody id="tableBody"></tbody>
</table>
</div>
<button onclick="addRow()" class="mt-4 w-full py-2 bg-blue-600 rounded-lg hover:bg-blue-500 transition-colors">+ Add New Card</button>
<input type="file" id="hiddenFileInput" accept="image/*" class="hidden" onchange="handleFileSelect(event)">
</div>
</div>
<div class="sticky top-8 h-fit">
<div class="bg-slate-800 rounded-xl p-6 border border-slate-700 flex flex-col items-center">
<h2 class="text-xl font-semibold mb-4 w-full">3D Card Viewer</h2>
<div id="three-container" class="w-full aspect-[3/4] bg-black rounded-lg overflow-hidden shadow-2xl relative">
<canvas id="cardCanvas" width="512" height="716" style="display:none;"></canvas>
</div>
<div class="mt-4 text-center text-slate-400 text-sm italic">
Click a card thumbnail to upload image | Drag to rotate | Click 3D for auto-spin
</div>
</div>
</div>
</div>
<script>
let rewards = [
{ id: 1, title: "Neon Underglow", desc: "Cyberpunk aesthetic pulses.", color: "#3b82f6", rarity: "Rare", selected: false, img: "https://images.unsplash.com/photo-1552519507-da3b142c6e3d?auto=format&fit=crop&w=400&q=80" },
{ id: 2, title: "Quantum Turbo", desc: "Breaks the sound barrier.", color: "#a855f7", rarity: "Legendary", selected: false, img: "https://images.unsplash.com/photo-1503376780353-7e6692767b70?auto=format&fit=crop&w=400&q=80" }
];
let scene, camera, renderer, cardMesh, currentEditingIndex = null;
let isRotating = true;
function init3D() {
const container = document.getElementById('three-container');
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera(45, container.clientWidth / container.clientHeight, 0.1, 1000);
renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
renderer.setSize(container.clientWidth, container.clientHeight);
container.appendChild(renderer.domElement);
scene.add(new THREE.AmbientLight(0xffffff, 0.9));
const light = new THREE.PointLight(0xffffff, 1.2);
light.position.set(5, 5, 5);
scene.add(light);
previewCard(0);
camera.position.z = 5;
animate();
}
async function createCardTexture(data) {
const canvas = document.getElementById('cardCanvas');
const ctx = canvas.getContext('2d');
ctx.fillStyle = data.color;
ctx.fillRect(0, 0, canvas.width, canvas.height);
const img = new Image();
img.crossOrigin = "anonymous";
img.src = data.img;
return new Promise((resolve) => {
img.onload = () => {
ctx.drawImage(img, 20, 20, canvas.width - 40, canvas.height * 0.65);
ctx.fillStyle = "rgba(0,0,0,0.7)";
ctx.fillRect(0, canvas.height * 0.7, canvas.width, canvas.height * 0.3);
ctx.fillStyle = "white";
ctx.font = "bold 38px sans-serif";
ctx.fillText(data.title.toUpperCase(), 30, canvas.height * 0.78);
ctx.font = "22px sans-serif";
ctx.fillStyle = "#cbd5e1";
wrapText(ctx, data.desc, 30, canvas.height * 0.84, canvas.width - 60, 28);
ctx.fillStyle = data.color;
ctx.fillRect(canvas.width - 150, 30, 120, 45);
ctx.fillStyle = "white";
ctx.font = "bold 20px sans-serif";
ctx.textAlign = "center";
ctx.fillText(data.rarity, canvas.width - 90, 60);
ctx.textAlign = "left";
resolve(new THREE.CanvasTexture(canvas));
};
});
}
function wrapText(ctx, text, x, y, maxWidth, lineHeight) {
let words = text.split(' '), line = '';
for(let n = 0; n < words.length; n++) {
let testLine = line + words[n] + ' ';
if (ctx.measureText(testLine).width > maxWidth && n > 0) {
ctx.fillText(line, x, y);
line = words[n] + ' ';
y += lineHeight;
} else { line = testLine; }
}
ctx.fillText(line, x, y);
}
async function createCard(data) {
if (cardMesh) scene.remove(cardMesh);
const texture = await createCardTexture(data);
const materials = [
new THREE.MeshStandardMaterial({ color: 0x333333 }),
new THREE.MeshStandardMaterial({ color: 0x333333 }),
new THREE.MeshStandardMaterial({ color: 0x333333 }),
new THREE.MeshStandardMaterial({ color: 0x333333 }),
new THREE.MeshStandardMaterial({ map: texture }),
new THREE.MeshStandardMaterial({ color: 0x111111 })
];
cardMesh = new THREE.Mesh(new THREE.BoxGeometry(2.5, 3.5, 0.1), materials);
if (data.rarity === "Legendary") {
const foil = new THREE.Mesh(new THREE.PlaneGeometry(2.5, 3.5), new THREE.MeshPhongMaterial({
color: 0xffffff, specular: 0xffffff, shininess: 100, transparent: true, opacity: 0.25, map: texture
}));
foil.position.z = 0.051;
cardMesh.add(foil);
}
scene.add(cardMesh);
}
function animate() {
requestAnimationFrame(animate);
if (cardMesh && isRotating) cardMesh.rotation.y += 0.01;
renderer.render(scene, camera);
}
function renderTable() {
const tbody = document.getElementById('tableBody');
tbody.innerHTML = '';
rewards.forEach((reward, index) => {
const tr = document.createElement('tr');
tr.className = "border-b border-slate-700 hover:bg-slate-700/50 transition-colors cursor-pointer";
tr.onclick = (e) => { if(!['INPUT', 'BUTTON', 'SELECT'].includes(e.target.tagName)) previewCard(index); };
tr.innerHTML = `
<td class="p-2"><input type="checkbox" ${reward.selected ? 'checked' : ''} onchange="toggleSelect(${index})"></td>
<td class="p-2"><img src="${reward.img}" class="thumbnail-preview" onclick="triggerUpload(${index})"></td>
<td class="p-2"><input class="bg-transparent border-none focus:ring-1 ring-blue-500 rounded px-1 w-full" value="${reward.title}" onchange="updateReward(${index}, 'title', this.value)"></td>
<td class="p-2"><input class="bg-transparent border-none focus:ring-1 ring-blue-500 rounded px-1 w-full" value="${reward.desc}" onchange="updateReward(${index}, 'desc', this.value)"></td>
<td class="p-2 flex items-center gap-2">
<select class="bg-slate-900 border-none text-xs rounded p-1" onchange="updateReward(${index}, 'rarity', this.value)">
<option value="Common" ${reward.rarity === 'Common' ? 'selected' : ''}>Common</option>
<option value="Rare" ${reward.rarity === 'Rare' ? 'selected' : ''}>Rare</option>
<option value="Legendary" ${reward.rarity === 'Legendary' ? 'selected' : ''}>Legendary</option>
</select>
<input type="color" value="${reward.color}" onchange="updateReward(${index}, 'color', this.value)" class="w-6 h-6 bg-transparent border-none">
</td>
<td class="p-2"><button onclick="deleteRow(${index})" class="text-red-400 hover:text-red-300">✕</button></td>
`;
tbody.appendChild(tr);
});
}
function triggerUpload(index) { currentEditingIndex = index; document.getElementById('hiddenFileInput').click(); }
function handleFileSelect(e) {
const file = e.target.files[0];
if (file && currentEditingIndex !== null) {
const reader = new FileReader();
reader.onload = (event) => { updateReward(currentEditingIndex, 'img', event.target.result); };
reader.readAsDataURL(file);
}
}
function addRow() {
rewards.push({ id: Date.now(), title: "New Item", desc: "Description here", color: "#64748b", rarity: "Common", selected: false, img: "https://via.placeholder.com/400x300/334155/ffffff?text=Upload+Image" });
renderTable();
}
function deleteRow(index) { rewards.splice(index, 1); renderTable(); }
function updateReward(index, field, value) { rewards[index][field] = value; renderTable(); previewCard(index); }
function toggleSelect(index) { rewards[index].selected = !rewards[index].selected; }
function toggleAll(master) { rewards.forEach(r => r.selected = master.checked); renderTable(); }
function selectAll() { rewards.forEach(r => r.selected = true); document.getElementById('masterCheck').checked = true; renderTable(); }
function previewCard(index) { createCard(rewards[index]); }
function exportSQL() {
const selected = rewards.filter(r => r.selected);
if (selected.length === 0) return alert("Select cards to export.");
let sql = "INSERT INTO cards (title, description, rarity, color, img_data) VALUES \n";
const values = selected.map(r => `('${r.title.replace(/'/g, "''")}', '${r.desc.replace(/'/g, "''")}', '${r.rarity}', '${r.color}', '${r.img.substring(0,50)}...')`).join(",\n");
const blob = new Blob([sql + values + ";"], { type: 'text/sql' });
const url = window.URL.createObjectURL(blob);
const a = document.createElement('a'); a.href = url; a.download = "cards.sql"; a.click();
}
let isDragging = false, prevX = 0;
const cont = document.getElementById('three-container');
cont.addEventListener('mousedown', (e) => { isDragging = true; isRotating = false; prevX = e.clientX; });
window.addEventListener('mouseup', () => isDragging = false);
window.addEventListener('mousemove', (e) => { if (isDragging && cardMesh) { cardMesh.rotation.y += (e.clientX - prevX) * 0.01; prevX = e.clientX; }});
cont.addEventListener('click', (e) => { if (e.target.tagName === 'CANVAS') isRotating = !isRotating; });
window.onload = () => { renderTable(); init3D(); };
</script>
</body>
</html>