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1f3eae4 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 | <!DOCTYPE html>
<html>
<head>
<title>Camera Debug</title>
<style>
body {
background: #000;
color: #fff;
font-family: monospace;
padding: 20px;
}
.container {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 20px;
}
video,
img {
width: 100%;
border: 2px solid #0f0;
}
.info {
background: #222;
padding: 10px;
margin: 10px 0;
}
button {
padding: 10px 20px;
font-size: 16px;
cursor: pointer;
}
</style>
</head>
<body>
<h1>Camera Stream Debug</h1>
<button onclick="startTest()">Start Camera Test</button>
<button onclick="stopTest()">Stop Test</button>
<div class="container">
<div>
<h3>Raw Camera Feed</h3>
<video id="camera" autoplay playsinline muted></video>
<div class="info" id="camera-info">Not started</div>
</div>
<div>
<h3>Processed Stream (from server)</h3>
<img id="processed" src="" alt="Waiting for processed frames...">
<div class="info" id="processed-info">Not started</div>
</div>
</div>
<div class="info">
<h3>Console Log</h3>
<div id="log" style="max-height: 300px; overflow-y: auto;"></div>
</div>
<canvas id="canvas" style="display:none;"></canvas>
<script src="https://cdn.socket.io/4.5.4/socket.io.min.js"></script>
<script>
let stream = null;
let socket = null;
let capturing = false;
const camera = document.getElementById('camera');
const processed = document.getElementById('processed');
const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
const logDiv = document.getElementById('log');
function log(msg) {
const time = new Date().toLocaleTimeString();
logDiv.innerHTML += `[${time}] ${msg}<br>`;
logDiv.scrollTop = logDiv.scrollHeight;
console.log(msg);
}
async function startTest() {
try {
log('Requesting camera access...');
stream = await navigator.mediaDevices.getUserMedia({
video: { width: 640, height: 480 }
});
camera.srcObject = stream;
document.getElementById('camera-info').textContent = 'Camera active';
log('Camera started successfully');
// Connect socket
log('Connecting to Socket.IO...');
socket = io();
socket.on('connect', () => {
log('Socket connected: ' + socket.id);
socket.emit('start_camera_session', { session_id: 'debug_test' });
});
socket.on('camera_session_started', (data) => {
log('Session started: ' + data.session_id);
startCapture();
});
socket.on('processed_frame', (data) => {
log('Received processed frame, size: ' + data.frame.length);
processed.src = data.frame;
document.getElementById('processed-info').textContent = 'Last update: ' + new Date().toLocaleTimeString();
});
socket.on('error', (data) => {
log('ERROR: ' + data.message);
});
} catch (err) {
log('ERROR: ' + err.message);
}
}
function startCapture() {
capturing = true;
log('Starting frame capture...');
captureFrame();
}
function captureFrame() {
if (!capturing) return;
if (camera.readyState < 2) {
setTimeout(captureFrame, 100);
return;
}
canvas.width = camera.videoWidth;
canvas.height = camera.videoHeight;
ctx.drawImage(camera, 0, 0);
const frameData = canvas.toDataURL('image/jpeg', 0.8);
if (socket && socket.connected) {
socket.emit('camera_frame', { frame: frameData });
log('Sent frame: ' + frameData.length + ' bytes');
}
setTimeout(captureFrame, 500); // 2 FPS for debugging
}
function stopTest() {
capturing = false;
if (stream) {
stream.getTracks().forEach(track => track.stop());
stream = null;
}
if (socket) {
socket.disconnect();
socket = null;
}
log('Test stopped');
}
</script>
</body>
</html> |