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Browse files- components/Background.js +62 -0
components/Background.js
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'use client';
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import { Canvas, useFrame } from '@react-three/fiber';
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import { Points, PointMaterial, Float } from '@react-three/drei';
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import { useState, useRef } from 'react';
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import * as random from 'maath/random/dist/maath-random.esm';
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function Stars(props) {
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const ref = useRef();
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const [sphere] = useState(() => random.inSphere(new Float32Array(5000), { radius: 1.5 }));
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useFrame((state, delta) => {
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if (ref.current) {
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ref.current.rotation.x -= delta / 10;
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ref.current.rotation.y -= delta / 15;
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}
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});
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return (
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<group rotation={[0, 0, Math.PI / 4]}>
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<Points ref={ref} positions={sphere} stride={3} frustumCulled={false} {...props}>
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<PointMaterial
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transparent
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color="#ffffff"
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size={0.002}
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sizeAttenuation={true}
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depthWrite={false}
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/>
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</Points>
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</group>
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);
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}
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function DataTunnel() {
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const meshRef = useRef();
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useFrame((state) => {
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if(meshRef.current) {
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meshRef.current.rotation.z = state.clock.elapsedTime * 0.1;
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}
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});
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return (
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<Float speed={2} rotationIntensity={0.5} floatIntensity={0.5}>
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<mesh ref={meshRef}>
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<torusGeometry args={[10, 0.02, 16, 100]} />
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<meshBasicMaterial color="#333" wireframe transparent opacity={0.3} />
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</mesh>
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</Float>
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)
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}
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export default function Background() {
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return (
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<div className="fixed inset-0 z-0">
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<Canvas camera={{ position: [0, 0, 1] }}>
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<Stars />
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<DataTunnel />
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</Canvas>
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</div>
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);
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}
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