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<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Baseball Flight Tracker</title>
    <script src="https://cdn.tailwindcss.com"></script>
    <script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
    <script src="https://cdn.jsdelivr.net/npm/three@0.128.0/examples/js/controls/OrbitControls.min.js"></script>
    <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.0.0-beta3/css/all.min.css">
    <style>
        #cameraPreview, #3dView {
            width: 100%;
            height: 300px;
            background-color: #1a202c;
            border-radius: 12px;
            overflow: hidden;
        }
        #3dView {
            position: relative;
        }
        .ball-marker {
            position: absolute;
            width: 12px;
            height: 12px;
            background-color: red;
            border-radius: 50%;
            transform: translate(-50%, -50%);
            z-index: 10;
        }
        .flight-path {
            position: absolute;
            background-color: rgba(255, 0, 0, 0.5);
            height: 2px;
            transform-origin: left center;
            z-index: 5;
        }
        #cameraContainer {
            position: relative;
        }
        .recording-indicator {
            position: absolute;
            top: 10px;
            right: 10px;
            background-color: rgba(255, 0, 0, 0.7);
            color: white;
            padding: 5px 10px;
            border-radius: 20px;
            font-size: 12px;
            display: flex;
            align-items: center;
            gap: 5px;
            z-index: 10;
        }
        .recording-dot {
            width: 8px;
            height: 8px;
            background-color: white;
            border-radius: 50%;
            animation: pulse 1.5s infinite;
        }
        @keyframes pulse {
            0% { opacity: 1; }
            50% { opacity: 0.3; }
            100% { opacity: 1; }
        }
    </style>
</head>
<body class="bg-gray-100 text-gray-900">
    <div class="container mx-auto px-4 py-6 max-w-md">
        <header class="mb-6">
            <div class="flex items-center justify-between">
                <div>
                    <h1 class="text-2xl font-bold text-gray-800">Baseball Flight Tracker</h1>
                    <p class="text-gray-600">Track and visualize baseball trajectories</p>
                </div>
                <div class="w-12 h-12 bg-red-500 rounded-full flex items-center justify-center text-white">
                    <i class="fas fa-baseball-ball text-xl"></i>
                </div>
            </div>
        </header>

        <div class="bg-white rounded-xl shadow-md p-4 mb-6">
            <div class="flex justify-between items-center mb-4">
                <h2 class="text-lg font-semibold">Live Tracking</h2>
                <div class="flex space-x-2">
                    <button id="recordBtn" class="bg-red-500 hover:bg-red-600 text-white px-4 py-2 rounded-full flex items-center gap-2 transition">
                        <i class="fas fa-circle"></i> Record
                    </button>
                    <button class="bg-gray-200 hover:bg-gray-300 text-gray-800 p-2 rounded-full transition">
                        <i class="fas fa-cog"></i>
                    </button>
                </div>
            </div>

            <div id="cameraContainer" class="mb-4">
                <div id="cameraPreview" class="relative">
                    <!-- Camera preview will be shown here -->
                    <div class="absolute inset-0 flex items-center justify-center text-white">
                        <i class="fas fa-camera text-4xl opacity-50"></i>
                    </div>
                    <!-- Ball markers and flight path will be added here during tracking -->
                </div>
            </div>

            <div class="grid grid-cols-3 gap-2 mb-4">
                <div class="bg-gray-100 p-3 rounded-lg text-center">
                    <p class="text-sm text-gray-500">Speed</p>
                    <p class="font-bold">-- mph</p>
                </div>
                <div class="bg-gray-100 p-3 rounded-lg text-center">
                    <p class="text-sm text-gray-500">Angle</p>
                    <p class="font-bold">--°</p>
                </div>
                <div class="bg-gray-100 p-3 rounded-lg text-center">
                    <p class="text-sm text-gray-500">Distance</p>
                    <p class="font-bold">-- ft</p>
                </div>
            </div>
        </div>

        <div class="bg-white rounded-xl shadow-md p-4 mb-6">
            <h2 class="text-lg font-semibold mb-4">3D Visualization</h2>
            <div id="3dView">
                <!-- 3D stadium visualization will be rendered here -->
                <div class="absolute inset-0 flex items-center justify-center text-white">
                    <i class="fas fa-baseball-ball text-4xl opacity-50"></i>
                </div>
            </div>
            <div class="mt-3 flex justify-between">
                <button id="viewHome" class="bg-blue-500 hover:bg-blue-600 text-white px-3 py-1 rounded text-sm transition">
                    Home View
                </button>
                <button id="viewPitcher" class="bg-gray-200 hover:bg-gray-300 text-gray-800 px-3 py-1 rounded text-sm transition">
                    Pitcher View
                </button>
                <button id="viewSide" class="bg-gray-200 hover:bg-gray-300 text-gray-800 px-3 py-1 rounded text-sm transition">
                    Side View
                </button>
            </div>
        </div>

        <div class="bg-white rounded-xl shadow-md p-4">
            <h2 class="text-lg font-semibold mb-4">Recent Sessions</h2>
            <div class="space-y-3">
                <div class="flex items-center justify-between p-3 bg-gray-50 rounded-lg">
                    <div>
                        <p class="font-medium">Session #245</p>
                        <p class="text-sm text-gray-500">Today, 3:45 PM</p>
                    </div>
                    <div class="text-right">
                        <p class="font-medium">92 mph</p>
                        <p class="text-sm text-gray-500">Fastball</p>
                    </div>
                </div>
                <div class="flex items-center justify-between p-3 bg-gray-50 rounded-lg">
                    <div>
                        <p class="font-medium">Session #244</p>
                        <p class="text-sm text-gray-500">Today, 2:30 PM</p>
                    </div>
                    <div class="text-right">
                        <p class="font-medium">85 mph</p>
                        <p class="text-sm text-gray-500">Curveball</p>
                    </div>
                </div>
                <div class="flex items-center justify-between p-3 bg-gray-50 rounded-lg">
                    <div>
                        <p class="font-medium">Session #243</p>
                        <p class="text-sm text-gray-500">Yesterday</p>
                    </div>
                    <div class="text-right">
                        <p class="font-medium">89 mph</p>
                        <p class="text-sm text-gray-500">Slider</p>
                    </div>
                </div>
            </div>
            <button class="w-full mt-4 py-2 bg-gray-100 hover:bg-gray-200 rounded-lg text-gray-700 font-medium transition">
                View All Sessions
            </button>
        </div>
    </div>

    <nav class="fixed bottom-0 left-0 right-0 bg-white shadow-lg">
        <div class="container mx-auto max-w-md px-4">
            <div class="flex justify-around py-3">
                <a href="#" class="flex flex-col items-center text-blue-500">
                    <i class="fas fa-home text-xl"></i>
                    <span class="text-xs mt-1">Home</span>
                </a>
                <a href="#" class="flex flex-col items-center text-gray-500">
                    <i class="fas fa-chart-line text-xl"></i>
                    <span class="text-xs mt-1">Stats</span>
                </a>
                <a href="#" class="flex flex-col items-center text-gray-500">
                    <i class="fas fa-video text-xl"></i>
                    <span class="text-xs mt-1">Record</span>
                </a>
                <a href="#" class="flex flex-col items-center text-gray-500">
                    <i class="fas fa-user text-xl"></i>
                    <span class="text-xs mt-1">Profile</span>
                </a>
            </div>
        </div>
    </nav>

    <script>
        // Simulate ball tracking
        let isRecording = false;
        const recordBtn = document.getElementById('recordBtn');
        const cameraPreview = document.getElementById('cameraPreview');
        let recordingIndicator = null;

        recordBtn.addEventListener('click', function() {
            isRecording = !isRecording;
            
            if (isRecording) {
                recordBtn.innerHTML = '<i class="fas fa-stop"></i> Stop';
                recordBtn.classList.remove('bg-red-500');
                recordBtn.classList.add('bg-gray-600');
                
                // Add recording indicator
                recordingIndicator = document.createElement('div');
                recordingIndicator.className = 'recording-indicator';
                recordingIndicator.innerHTML = `
                    <div class="recording-dot"></div>
                    REC
                `;
                cameraPreview.appendChild(recordingIndicator);
                
                // Simulate ball tracking
                simulateBallTracking();
            } else {
                recordBtn.innerHTML = '<i class="fas fa-circle"></i> Record';
                recordBtn.classList.remove('bg-gray-600');
                recordBtn.classList.add('bg-red-500');
                
                // Remove recording indicator
                if (recordingIndicator) {
                    cameraPreview.removeChild(recordingIndicator);
                }
                
                // Clear any existing markers
                const markers = document.querySelectorAll('.ball-marker, .flight-path');
                markers.forEach(marker => marker.remove());
            }
        });

        function simulateBallTracking() {
            if (!isRecording) return;
            
            // Clear previous markers
            const markers = document.querySelectorAll('.ball-marker, .flight-path');
            markers.forEach(marker => marker.remove());
            
            // Create flight path
            const flightPath = document.createElement('div');
            flightPath.className = 'flight-path';
            flightPath.style.width = '0';
            flightPath.style.left = '30%';
            flightPath.style.top = '70%';
            cameraPreview.appendChild(flightPath);
            
            // Animate ball flight
            let position = 0;
            const interval = setInterval(() => {
                if (!isRecording) {
                    clearInterval(interval);
                    return;
                }
                
                position += 2;
                
                // Create new ball marker
                const marker = document.createElement('div');
                marker.className = 'ball-marker';
                marker.style.left = `${30 + position}%`;
                marker.style.top = `${70 - position * 0.7}%`;
                cameraPreview.appendChild(marker);
                
                // Update flight path
                flightPath.style.width = `${position}%`;
                flightPath.style.transform = `rotate(${-position * 0.5}deg)`;
                
                // End simulation after reaching certain point
                if (position >= 70) {
                    clearInterval(interval);
                    updateStats();
                    render3DStadium();
                }
            }, 50);
        }

        function updateStats() {
            // Update the stats display with simulated data
            document.querySelectorAll('.bg-gray-100 p.font-bold')[0].textContent = '92 mph';
            document.querySelectorAll('.bg-gray-100 p.font-bold')[1].textContent = '24°';
            document.querySelectorAll('.bg-gray-100 p.font-bold')[2].textContent = '380 ft';
        }

        // 3D Stadium Visualization
        let scene, camera, renderer, controls, ball, stadium;
        
        function init3D() {
            const container = document.getElementById('3dView');
            
            // Scene
            scene = new THREE.Scene();
            scene.background = new THREE.Color(0xf0f0f0);
            
            // Camera
            camera = new THREE.PerspectiveCamera(75, container.clientWidth / container.clientHeight, 0.1, 1000);
            camera.position.set(0, 10, 20);
            
            // Renderer
            renderer = new THREE.WebGLRenderer({ antialias: true });
            renderer.setSize(container.clientWidth, container.clientHeight);
            container.innerHTML = '';
            container.appendChild(renderer.domElement);
            
            // Controls
            controls = new THREE.OrbitControls(camera, renderer.domElement);
            controls.enableDamping = true;
            controls.dampingFactor = 0.25;
            
            // Lights
            const ambientLight = new THREE.AmbientLight(0x404040);
            scene.add(ambientLight);
            
            const directionalLight = new THREE.DirectionalLight(0xffffff, 0.8);
            directionalLight.position.set(1, 1, 1);
            scene.add(directionalLight);
            
            // Create simple stadium
            createStadium();
            
            // Handle window resize
            window.addEventListener('resize', onWindowResize);
            
            // Start animation loop
            animate();
        }
        
        function createStadium() {
            // Ground
            const groundGeometry = new THREE.PlaneGeometry(40, 40);
            const groundMaterial = new THREE.MeshStandardMaterial({ 
                color: 0x4CAF50,
                roughness: 0.8,
                metalness: 0.2
            });
            const ground = new THREE.Mesh(groundGeometry, groundMaterial);
            ground.rotation.x = -Math.PI / 2;
            scene.add(ground);
            
            // Infield (diamond)
            const infieldGeometry = new THREE.CircleGeometry(10, 32);
            const infieldMaterial = new THREE.MeshStandardMaterial({ 
                color: 0xD2B48C,
                roughness: 0.7
            });
            const infield = new THREE.Mesh(infieldGeometry, infieldMaterial);
            infield.rotation.x = -Math.PI / 2;
            infield.position.y = 0.01;
            scene.add(infield);
            
            // Bases
            const baseGeometry = new THREE.BoxGeometry(1, 0.1, 1);
            const baseMaterial = new THREE.MeshStandardMaterial({ color: 0xffffff });
            
            const firstBase = new THREE.Mesh(baseGeometry, baseMaterial);
            firstBase.position.set(0, 0.02, 10);
            scene.add(firstBase);
            
            const secondBase = new THREE.Mesh(baseGeometry, baseMaterial);
            secondBase.position.set(-10, 0.02, 0);
            secondBase.rotation.y = Math.PI / 4;
            scene.add(secondBase);
            
            const thirdBase = new THREE.Mesh(baseGeometry, baseMaterial);
            thirdBase.position.set(0, 0.02, -10);
            scene.add(thirdBase);
            
            // Home plate (pentagon shape)
            const homePlateShape = new THREE.Shape();
            homePlateShape.moveTo(0, 0);
            homePlateShape.lineTo(-0.7, 0.7);
            homePlateShape.lineTo(0, 1.4);
            homePlateShape.lineTo(0.7, 0.7);
            homePlateShape.lineTo(0, 0);
            
            const homePlateGeometry = new THREE.ShapeGeometry(homePlateShape);
            const homePlateMaterial = new THREE.MeshStandardMaterial({ color: 0xffffff });
            const homePlate = new THREE.Mesh(homePlateGeometry, homePlateMaterial);
            homePlate.rotation.x = -Math.PI / 2;
            homePlate.position.set(0, 0.02, 11);
            homePlate.scale.set(5, 5, 1);
            scene.add(homePlate);
            
            // Pitcher's mound
            const moundGeometry = new THREE.CylinderGeometry(1, 1, 0.2, 32);
            const moundMaterial = new THREE.MeshStandardMaterial({ 
                color: 0xD2B48C,
                roughness: 0.7
            });
            const mound = new THREE.Mesh(moundGeometry, moundMaterial);
            mound.position.set(0, 0.1, 0);
            scene.add(mound);
            
            // Simple stands
            for (let i = 0; i < 4; i++) {
                const angle = i * Math.PI / 2;
                const x = Math.cos(angle) * 18;
                const z = Math.sin(angle) * 18;
                
                const standGeometry = new THREE.BoxGeometry(15, 5, 3);
                const standMaterial = new THREE.MeshStandardMaterial({ color: 0x607D8B });
                const stand = new THREE.Mesh(standGeometry, standMaterial);
                stand.position.set(x, 2.5, z);
                stand.lookAt(0, 2.5, 0);
                scene.add(stand);
            }
        }
        
        function render3DStadium() {
            if (!scene) init3D();
            
            // Create ball
            if (ball) scene.remove(ball);
            
            const ballGeometry = new THREE.SphereGeometry(0.5, 32, 32);
            const ballMaterial = new THREE.MeshStandardMaterial({ 
                color: 0xCC0000,
                roughness: 0.3,
                metalness: 0.5
            });
            ball = new THREE.Mesh(ballGeometry, ballMaterial);
            scene.add(ball);
            
            // Animate ball flight
            const startPos = { x: 0, y: 2, z: 5 };
            const endPos = { x: -15, y: 1, z: -10 };
            const controlPos = { x: -5, y: 10, z: -2 };
            
            let t = 0;
            const ballInterval = setInterval(() => {
                t += 0.02;
                
                if (t > 1) {
                    clearInterval(ballInterval);
                    return;
                }
                
                // Quadratic Bezier curve
                const x = (1-t)*(1-t)*startPos.x + 2*(1-t)*t*controlPos.x + t*t*endPos.x;
                const y = (1-t)*(1-t)*startPos.y + 2*(1-t)*t*controlPos.y + t*t*endPos.y;
                const z = (1-t)*(1-t)*startPos.z + 2*(1-t)*t*controlPos.z + t*t*endPos.z;
                
                ball.position.set(x, y, z);
            }, 20);
        }
        
        function onWindowResize() {
            const container = document.getElementById('3dView');
            camera.aspect = container.clientWidth / container.clientHeight;
            camera.updateProjectionMatrix();
            renderer.setSize(container.clientWidth, container.clientHeight);
        }
        
        function animate() {
            requestAnimationFrame(animate);
            controls.update();
            renderer.render(scene, camera);
        }
        
        // View buttons
        document.getElementById('viewHome').addEventListener('click', () => {
            if (camera) {
                camera.position.set(0, 10, 20);
                camera.lookAt(0, 0, 0);
            }
        });
        
        document.getElementById('viewPitcher').addEventListener('click', () => {
            if (camera) {
                camera.position.set(0, 2, 10);
                camera.lookAt(0, 1.5, 0);
            }
        });
        
        document.getElementById('viewSide').addEventListener('click', () => {
            if (camera) {
                camera.position.set(15, 5, 0);
                camera.lookAt(0, 2, 0);
            }
        });
        
        // Initialize 3D view on first recording
        let is3DInitialized = false;
        function checkAndInit3D() {
            if (!is3DInitialized) {
                init3D();
                is3DInitialized = true;
            }
        }
        
        // Demo button to show 3D without recording
        document.querySelectorAll('#viewHome, #viewPitcher, #viewSide').forEach(btn => {
            btn.addEventListener('click', checkAndInit3D);
        });
    </script>
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