--- title: Point Cloud Voxel Downsampling emoji: 🧊 colorFrom: blue colorTo: gray sdk: static pinned: false --- # Voxel downsampling with geometry preservation How far `bigpointcloud_001.ply` (11,357 points, normals + RGB) can be voxel-downsampled before its geometry degrades, measured rather than eyeballed: surface displacement (mean / RMS / p95 / Hausdorff), normal deviation and bounding-box shrinkage across a sweep of voxel sizes, plus a comparison against random subsampling at the same point budget. - **safe** — voxel 0.210, 8,832 pts (78%), mean error 0.032, normals within 5.7° - **aggressive** — voxel 0.279, 5,592 pts (49%), mean error 0.083, normals within 13.3° At the same 5,592-point budget, random subsampling matches the mean error but is 3× worse at the Hausdorff bound. See `index.html` for the full write-up, `voxel_downsample.py` for the script.