X commited on
Update app.py
Browse files
app.py
CHANGED
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@@ -1,8 +1,8 @@
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"""
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🎮 ДВОЙНОЙ ПЛАТФОРМЕР: ИИ vs ИГРОК + ЗВУКИ + ЧАТ-БОТ
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"""
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import
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import numpy as np
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import random
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import json
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@@ -11,20 +11,22 @@ import torch
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import torch.nn as nn
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import torch.optim as optim
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from collections import deque
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from transformers import GPT2LMHeadModel, GPT2Tokenizer
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import time
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import threading
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import math
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import base64
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from PIL import Image
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import io
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# =====================================================
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# 1. ЗВУКИ
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# =====================================================
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def generate_sound(freq=440, duration=0.1, waveform='sine'):
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"""Генерирует
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import struct
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import wave
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@@ -43,9 +45,7 @@ def generate_sound(freq=440, duration=0.1, waveform='sine'):
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val = int(32767 * 0.5 * math.sin(2 * math.pi * freq * t))
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elif waveform == 'square':
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val = int(32767 * 0.5 * (1 if math.sin(2 * math.pi * freq * t) > 0 else -1))
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val = int(32767 * 0.3 * random.random())
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else: # sweep
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f = freq + i * 200 / samples
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val = int(32767 * 0.5 * math.sin(2 * math.pi * f * t))
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wav.writeframes(struct.pack('<h', val))
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@@ -62,13 +62,8 @@ SOUNDS = {
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'die': generate_sound(200, 0.3, 'sweep')
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}
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def get_sound_html(sound_type):
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if sound_type in SOUNDS:
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return f'<audio autoplay><source src="{SOUNDS[sound_type]}" type="audio/wav"></audio>'
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return ''
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# =====================================================
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# 2.
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# =====================================================
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class InfinitePlatformer:
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@@ -91,7 +86,6 @@ class InfinitePlatformer:
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self.entities = []
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self.coins = []
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self.obstacles = []
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self.camera_x = 0
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self.velocity_y = 0
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self.gravity = 0.5
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self.jump_power = -8
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if 0 <= sx < state_size and 0 <= sy < state_size:
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state[sy, sx] = 0.3
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for x in range(state_size):
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state[state_size-3, x] = 0.2
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return state.flatten()
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def update_entities(self):
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return True
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return False
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def step(self, action
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px, py = self.player[0], self.player[1]
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sound = None
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if action == 1:
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y = int(enemy['y'])
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if 0 <= x < 80 and 0 <= y < self.height:
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grid[y, x] = [255, 0, 0]
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if enemy['type'] == 'jumper':
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grid[y-1, x] = [200, 0, 0]
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for coin in self.coins:
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if not coin['collected']:
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if 0 <= py < self.height:
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grid[py, px] = [0, 255, 0]
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grid[py-1, px] = [0, 200, 0]
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grid[py-2, px] = [0, 150, 0]
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img = Image.fromarray(grid, 'RGB')
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return img
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# =====================================================
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# 3. DQN АГЕНТ
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# =====================================================
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class
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def __init__(self, input_size, output_size):
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super().__init__()
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self.net = nn.Sequential(
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nn.Linear(input_size, 256),
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nn.ReLU(),
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nn.Linear(256, 256),
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nn.ReLU(),
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nn.Linear(256, 256),
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nn.ReLU(),
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nn.Linear(256, output_size)
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)
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def forward(self, x):
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return self.net(x)
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class DQNAgent:
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def __init__(self, state_size=1600, action_size=4):
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self.state_size = state_size
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self.action_size = action_size
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self.memory = deque(maxlen=10000)
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self.epsilon = 1.0
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self.epsilon_min = 0.01
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self.epsilon_decay = 0.
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self.
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self.target_model = DQN(state_size, action_size)
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self.target_model.load_state_dict(self.model.state_dict())
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self.optimizer = optim.Adam(self.model.parameters(), lr=0.0001)
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self.criterion = nn.MSELoss()
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self.gamma = 0.99
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self.batch_size = 64
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self.total_steps = 0
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self.update_target_every = 100
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self.training = False
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self.episode_score = 0
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self.best_score = 0
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def act(self, state):
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if np.random.rand() <= self.epsilon:
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return random.randrange(self.action_size)
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def remember(self, state, action, reward, next_state, done):
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self.memory.append((state, action, reward, next_state, done))
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def replay(self):
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if len(self.memory) <
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return
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batch = random.sample(self.memory,
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if self.epsilon > self.epsilon_min:
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self.epsilon *= self.epsilon_decay
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self.total_steps += 1
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if self.total_steps % self.update_target_every == 0:
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self.target_model.load_state_dict(self.model.state_dict())
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def train_episode(self):
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env = InfinitePlatformer(
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state = env.reset()
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total_reward = 0
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done = False
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steps = 0
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while not done and steps <
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action = self.act(state)
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next_state, reward, done, _ = env.step(action
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self.remember(state, action, reward, next_state, done)
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self.replay()
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state = next_state
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total_reward += reward
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steps += 1
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self.episode_score = total_reward
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if total_reward > self.best_score:
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self.best_score = total_reward
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return total_reward, steps, env.distance
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# =====================================================
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# 4. ЧАТ-
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# =====================================================
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class ChatMemory:
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best_score = score
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best_match = a
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if best_score >= len(words) * 0.
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return best_match
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return None
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# =====================================================
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# 5. ГЛОБАЛЬНЫЕ ПЕРЕМЕННЫЕ
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# =====================================================
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agent =
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chat_memory = ChatMemory()
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training_thread = None
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is_training = False
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current_seed = random.randint(0, 999999)
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# =====================================================
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# 6.
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# =====================================================
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def
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global current_seed, agent
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ai_env = InfinitePlatformer(seed=current_seed)
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player_env = InfinitePlatformer(seed=current_seed)
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ai_score = 0
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player_score = 0
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| 551 |
-
|
| 552 |
-
|
| 553 |
-
|
| 554 |
-
|
| 555 |
-
|
| 556 |
-
|
| 557 |
-
|
| 558 |
-
|
| 559 |
-
|
| 560 |
-
|
| 561 |
-
|
| 562 |
-
|
| 563 |
-
|
| 564 |
-
|
| 565 |
-
|
| 566 |
-
|
| 567 |
-
frames_ai.append(ai_env.render(show_player=ai_alive))
|
| 568 |
-
frames_player.append(player_env.render(show_player=player_alive))
|
| 569 |
-
|
| 570 |
-
if not ai_alive and not player_alive:
|
| 571 |
break
|
| 572 |
|
| 573 |
-
|
| 574 |
-
|
| 575 |
|
| 576 |
-
return
|
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|
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|
| 577 |
|
| 578 |
-
|
| 579 |
-
|
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-
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|
|
|
|
|
|
|
|
| 581 |
|
| 582 |
-
|
| 583 |
-
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|
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|
|
|
|
|
|
|
|
|
|
| 584 |
|
| 585 |
if message.startswith('/ai '):
|
| 586 |
question = message[4:].strip()
|
|
@@ -589,19 +1005,9 @@ def chat_ai(message):
|
|
| 589 |
|
| 590 |
answer = chat_memory.find_best_match(question)
|
| 591 |
if answer:
|
| 592 |
-
return
|
| 593 |
|
| 594 |
-
|
| 595 |
-
tokenizer = GPT2Tokenizer.from_pretrained('gpt2')
|
| 596 |
-
model = GPT2LMHeadModel.from_pretrained('gpt2')
|
| 597 |
-
inputs = tokenizer.encode(question, return_tensors='pt')
|
| 598 |
-
outputs = model.generate(inputs, max_length=100, num_return_sequences=1, temperature=0.7)
|
| 599 |
-
answer = tokenizer.decode(outputs[0], skip_special_tokens=True)
|
| 600 |
-
if len(answer) > len(question):
|
| 601 |
-
answer = answer[len(question):].strip()
|
| 602 |
-
return f"🤖 {answer}"
|
| 603 |
-
except:
|
| 604 |
-
return "🤖 Используй /data для обучения"
|
| 605 |
|
| 606 |
elif message.startswith('/data '):
|
| 607 |
parts = message[6:].split('|')
|
|
@@ -612,112 +1018,75 @@ def chat_ai(message):
|
|
| 612 |
return chat_memory.add(question, answer)
|
| 613 |
|
| 614 |
elif message == '/stats':
|
| 615 |
-
return f"""
|
| 616 |
-
📊 **Статистика:**
|
| 617 |
- Память: {len(chat_memory.data)} пар
|
| 618 |
-
-
|
| 619 |
- Эпсилон: {agent.epsilon:.3f}
|
| 620 |
-
- Лучший счёт: {agent.best_score
|
| 621 |
-
- Тренируется: {is_training}
|
| 622 |
-
"""
|
| 623 |
|
| 624 |
elif message == '/train':
|
| 625 |
-
|
| 626 |
-
is_training = True
|
| 627 |
-
def train():
|
| 628 |
-
global is_training, agent
|
| 629 |
-
for ep in range(100):
|
| 630 |
-
if not is_training:
|
| 631 |
-
break
|
| 632 |
-
agent.train_episode()
|
| 633 |
-
if ep % 10 == 0:
|
| 634 |
-
print(f"📊 Episode {ep}: Epsilon={agent.epsilon:.3f}")
|
| 635 |
-
is_training = False
|
| 636 |
-
training_thread = threading.Thread(target=train)
|
| 637 |
-
training_thread.start()
|
| 638 |
-
return "🚀 Тренировка запущена! Смотри консоль."
|
| 639 |
-
return "⏳ Уже тренируется!"
|
| 640 |
|
| 641 |
else:
|
| 642 |
-
return "🤖
|
|
|
|
|
|
|
|
|
|
|
|
|
| 643 |
|
| 644 |
-
def
|
| 645 |
-
|
| 646 |
-
|
| 647 |
-
# =====================================================
|
| 648 |
-
# 8. GRADIO INTERFACE
|
| 649 |
-
# =====================================================
|
| 650 |
-
|
| 651 |
-
with gr.Blocks(title="🎮 AI vs Player Platformer", theme=gr.themes.Soft()) as demo:
|
| 652 |
-
gr.Markdown("""
|
| 653 |
-
# 🎮 Двойной Платформер: ИИ против Тебя!
|
| 654 |
|
| 655 |
-
|
| 656 |
-
|
| 657 |
-
|
|
|
|
| 658 |
|
| 659 |
-
|
| 660 |
-
|
| 661 |
-
|
| 662 |
-
|
| 663 |
-
|
| 664 |
-
|
| 665 |
-
|
| 666 |
-
|
| 667 |
-
|
| 668 |
-
|
| 669 |
-
|
| 670 |
-
|
| 671 |
-
|
| 672 |
-
|
| 673 |
-
|
| 674 |
-
|
| 675 |
-
|
| 676 |
-
|
| 677 |
-
|
| 678 |
-
|
| 679 |
-
|
| 680 |
-
|
| 681 |
-
|
| 682 |
-
|
| 683 |
-
|
| 684 |
-
|
| 685 |
-
|
| 686 |
-
|
| 687 |
-
|
| 688 |
-
|
| 689 |
-
|
| 690 |
-
|
| 691 |
-
|
| 692 |
-
# Привязка кнопок
|
| 693 |
-
def reset_game():
|
| 694 |
-
global current_seed
|
| 695 |
-
current_seed = random.randint(0, 999999)
|
| 696 |
-
return game_loop(0)
|
| 697 |
-
|
| 698 |
-
def move_left():
|
| 699 |
-
return game_loop(1)
|
| 700 |
-
|
| 701 |
-
def move_right():
|
| 702 |
-
return game_loop(2)
|
| 703 |
-
|
| 704 |
-
def move_jump():
|
| 705 |
-
return game_loop(3)
|
| 706 |
-
|
| 707 |
-
reset_btn.click(reset_game, outputs=[ai_output, player_output, stats_output, sound_output])
|
| 708 |
-
left_btn.click(move_left, outputs=[ai_output, player_output, stats_output, sound_output])
|
| 709 |
-
right_btn.click(move_right, outputs=[ai_output, player_output, stats_output, sound_output])
|
| 710 |
-
jump_btn.click(move_jump, outputs=[ai_output, player_output, stats_output, sound_output])
|
| 711 |
-
|
| 712 |
-
chat_btn.click(chat_ai, inputs=[chat_input], outputs=[chat_output])
|
| 713 |
-
chat_input.submit(chat_ai, inputs=[chat_input], outputs=[chat_output])
|
| 714 |
-
|
| 715 |
-
# Автозапуск
|
| 716 |
-
demo.load(reset_game, outputs=[ai_output, player_output, stats_output, sound_output])
|
| 717 |
|
| 718 |
# =====================================================
|
| 719 |
-
#
|
| 720 |
# =====================================================
|
| 721 |
|
| 722 |
-
if __name__ ==
|
| 723 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
"""
|
| 2 |
🎮 ДВОЙНОЙ ПЛАТФОРМЕР: ИИ vs ИГРОК + ЗВУКИ + ЧАТ-БОТ
|
| 3 |
+
Flask Web Server (порт 7860)
|
| 4 |
"""
|
| 5 |
+
from flask import Flask, render_template_string, request, jsonify, send_from_directory
|
| 6 |
import numpy as np
|
| 7 |
import random
|
| 8 |
import json
|
|
|
|
| 11 |
import torch.nn as nn
|
| 12 |
import torch.optim as optim
|
| 13 |
from collections import deque
|
|
|
|
| 14 |
import time
|
| 15 |
import threading
|
| 16 |
import math
|
| 17 |
import base64
|
| 18 |
from PIL import Image
|
| 19 |
import io
|
| 20 |
+
import sys
|
| 21 |
+
|
| 22 |
+
app = Flask(__name__)
|
| 23 |
|
| 24 |
# =====================================================
|
| 25 |
+
# 1. ЗВУКИ
|
| 26 |
# =====================================================
|
| 27 |
|
| 28 |
def generate_sound(freq=440, duration=0.1, waveform='sine'):
|
| 29 |
+
"""Генерирует звук в base64"""
|
| 30 |
import struct
|
| 31 |
import wave
|
| 32 |
|
|
|
|
| 45 |
val = int(32767 * 0.5 * math.sin(2 * math.pi * freq * t))
|
| 46 |
elif waveform == 'square':
|
| 47 |
val = int(32767 * 0.5 * (1 if math.sin(2 * math.pi * freq * t) > 0 else -1))
|
| 48 |
+
else:
|
|
|
|
|
|
|
| 49 |
f = freq + i * 200 / samples
|
| 50 |
val = int(32767 * 0.5 * math.sin(2 * math.pi * f * t))
|
| 51 |
wav.writeframes(struct.pack('<h', val))
|
|
|
|
| 62 |
'die': generate_sound(200, 0.3, 'sweep')
|
| 63 |
}
|
| 64 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 65 |
# =====================================================
|
| 66 |
+
# 2. ПЛАТФОРМЕР
|
| 67 |
# =====================================================
|
| 68 |
|
| 69 |
class InfinitePlatformer:
|
|
|
|
| 86 |
self.entities = []
|
| 87 |
self.coins = []
|
| 88 |
self.obstacles = []
|
|
|
|
| 89 |
self.velocity_y = 0
|
| 90 |
self.gravity = 0.5
|
| 91 |
self.jump_power = -8
|
|
|
|
| 197 |
if 0 <= sx < state_size and 0 <= sy < state_size:
|
| 198 |
state[sy, sx] = 0.3
|
| 199 |
|
|
|
|
|
|
|
|
|
|
| 200 |
return state.flatten()
|
| 201 |
|
| 202 |
def update_entities(self):
|
|
|
|
| 236 |
return True
|
| 237 |
return False
|
| 238 |
|
| 239 |
+
def step(self, action):
|
|
|
|
| 240 |
sound = None
|
| 241 |
|
| 242 |
if action == 1:
|
|
|
|
| 339 |
y = int(enemy['y'])
|
| 340 |
if 0 <= x < 80 and 0 <= y < self.height:
|
| 341 |
grid[y, x] = [255, 0, 0]
|
|
|
|
|
|
|
| 342 |
|
| 343 |
for coin in self.coins:
|
| 344 |
if not coin['collected']:
|
|
|
|
| 353 |
if 0 <= py < self.height:
|
| 354 |
grid[py, px] = [0, 255, 0]
|
| 355 |
grid[py-1, px] = [0, 200, 0]
|
|
|
|
| 356 |
|
| 357 |
img = Image.fromarray(grid, 'RGB')
|
| 358 |
return img
|
| 359 |
|
| 360 |
# =====================================================
|
| 361 |
+
# 3. DQN АГЕНТ (упрощённый, без PyTorch если нет)
|
| 362 |
# =====================================================
|
| 363 |
|
| 364 |
+
class SimpleDQNAgent:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 365 |
def __init__(self, state_size=1600, action_size=4):
|
| 366 |
self.state_size = state_size
|
| 367 |
self.action_size = action_size
|
|
|
|
| 368 |
self.epsilon = 1.0
|
| 369 |
self.epsilon_min = 0.01
|
| 370 |
+
self.epsilon_decay = 0.995
|
| 371 |
+
self.memory = deque(maxlen=1000)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 372 |
self.total_steps = 0
|
|
|
|
|
|
|
|
|
|
| 373 |
self.best_score = 0
|
| 374 |
+
|
| 375 |
+
# Простая Q-таблица (для демо)
|
| 376 |
+
self.q_table = {}
|
| 377 |
+
|
| 378 |
+
def get_state_key(self, state):
|
| 379 |
+
# Упрощаем состояние для хранения в Q-таблице
|
| 380 |
+
flat = state.flatten() if hasattr(state, 'flatten') else state
|
| 381 |
+
# Берём только первые 100 значений
|
| 382 |
+
key = tuple(flat[:100].astype(int))
|
| 383 |
+
return key
|
| 384 |
|
| 385 |
def act(self, state):
|
| 386 |
if np.random.rand() <= self.epsilon:
|
| 387 |
return random.randrange(self.action_size)
|
| 388 |
+
|
| 389 |
+
key = self.get_state_key(state)
|
| 390 |
+
if key not in self.q_table:
|
| 391 |
+
self.q_table[key] = [0] * self.action_size
|
| 392 |
+
return np.argmax(self.q_table[key])
|
| 393 |
|
| 394 |
def remember(self, state, action, reward, next_state, done):
|
| 395 |
self.memory.append((state, action, reward, next_state, done))
|
| 396 |
+
if len(self.memory) > 1000:
|
| 397 |
+
self.memory.popleft()
|
| 398 |
|
| 399 |
def replay(self):
|
| 400 |
+
if len(self.memory) < 32:
|
| 401 |
return
|
| 402 |
|
| 403 |
+
batch = random.sample(self.memory, 32)
|
| 404 |
+
for state, action, reward, next_state, done in batch:
|
| 405 |
+
key = self.get_state_key(state)
|
| 406 |
+
next_key = self.get_state_key(next_state)
|
| 407 |
+
|
| 408 |
+
if key not in self.q_table:
|
| 409 |
+
self.q_table[key] = [0] * self.action_size
|
| 410 |
+
if next_key not in self.q_table:
|
| 411 |
+
self.q_table[next_key] = [0] * self.action_size
|
| 412 |
+
|
| 413 |
+
current_q = self.q_table[key][action]
|
| 414 |
+
max_next_q = max(self.q_table[next_key])
|
| 415 |
+
target_q = reward + 0.95 * max_next_q * (not done)
|
| 416 |
+
|
| 417 |
+
self.q_table[key][action] += 0.1 * (target_q - current_q)
|
| 418 |
|
| 419 |
if self.epsilon > self.epsilon_min:
|
| 420 |
self.epsilon *= self.epsilon_decay
|
| 421 |
|
| 422 |
self.total_steps += 1
|
|
|
|
|
|
|
| 423 |
|
| 424 |
def train_episode(self):
|
| 425 |
+
env = InfinitePlatformer()
|
| 426 |
state = env.reset()
|
| 427 |
total_reward = 0
|
| 428 |
done = False
|
| 429 |
steps = 0
|
| 430 |
|
| 431 |
+
while not done and steps < 300:
|
| 432 |
action = self.act(state)
|
| 433 |
+
next_state, reward, done, _ = env.step(action)
|
| 434 |
self.remember(state, action, reward, next_state, done)
|
| 435 |
self.replay()
|
| 436 |
state = next_state
|
| 437 |
total_reward += reward
|
| 438 |
steps += 1
|
| 439 |
|
|
|
|
| 440 |
if total_reward > self.best_score:
|
| 441 |
self.best_score = total_reward
|
| 442 |
|
| 443 |
return total_reward, steps, env.distance
|
| 444 |
|
| 445 |
# =====================================================
|
| 446 |
+
# 4. ЧАТ-ПАМЯТЬ
|
| 447 |
# =====================================================
|
| 448 |
|
| 449 |
class ChatMemory:
|
|
|
|
| 481 |
best_score = score
|
| 482 |
best_match = a
|
| 483 |
|
| 484 |
+
if best_score >= len(words) * 0.4:
|
| 485 |
return best_match
|
| 486 |
return None
|
| 487 |
|
| 488 |
# =====================================================
|
| 489 |
+
# 5. ГЛОБАЛЬНЫЕ ПЕРЕМЕННЫЕ
|
| 490 |
# =====================================================
|
| 491 |
|
| 492 |
+
agent = SimpleDQNAgent()
|
| 493 |
chat_memory = ChatMemory()
|
|
|
|
| 494 |
is_training = False
|
| 495 |
current_seed = random.randint(0, 999999)
|
| 496 |
|
| 497 |
# =====================================================
|
| 498 |
+
# 6. HTML ШАБЛОН
|
| 499 |
+
# =====================================================
|
| 500 |
+
|
| 501 |
+
HTML_TEMPLATE = """
|
| 502 |
+
<!DOCTYPE html>
|
| 503 |
+
<html>
|
| 504 |
+
<head>
|
| 505 |
+
<title>🎮 AI vs Player Platformer</title>
|
| 506 |
+
<meta charset="UTF-8">
|
| 507 |
+
<style>
|
| 508 |
+
* { margin: 0; padding: 0; box-sizing: border-box; }
|
| 509 |
+
body {
|
| 510 |
+
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
|
| 511 |
+
background: #1a1a2e;
|
| 512 |
+
color: #eee;
|
| 513 |
+
min-height: 100vh;
|
| 514 |
+
display: flex;
|
| 515 |
+
justify-content: center;
|
| 516 |
+
padding: 20px;
|
| 517 |
+
}
|
| 518 |
+
.container {
|
| 519 |
+
max-width: 1200px;
|
| 520 |
+
width: 100%;
|
| 521 |
+
}
|
| 522 |
+
h1 {
|
| 523 |
+
text-align: center;
|
| 524 |
+
padding: 20px 0;
|
| 525 |
+
background: linear-gradient(135deg, #e94560, #0f3460);
|
| 526 |
+
-webkit-background-clip: text;
|
| 527 |
+
-webkit-text-fill-color: transparent;
|
| 528 |
+
font-size: 2.5em;
|
| 529 |
+
}
|
| 530 |
+
.subtitle {
|
| 531 |
+
text-align: center;
|
| 532 |
+
color: #aaa;
|
| 533 |
+
margin-bottom: 20px;
|
| 534 |
+
}
|
| 535 |
+
.game-row {
|
| 536 |
+
display: flex;
|
| 537 |
+
gap: 20px;
|
| 538 |
+
flex-wrap: wrap;
|
| 539 |
+
}
|
| 540 |
+
.game-col {
|
| 541 |
+
flex: 1;
|
| 542 |
+
min-width: 300px;
|
| 543 |
+
background: #16213e;
|
| 544 |
+
border-radius: 16px;
|
| 545 |
+
padding: 15px;
|
| 546 |
+
box-shadow: 0 8px 32px rgba(0,0,0,0.5);
|
| 547 |
+
}
|
| 548 |
+
.game-col h3 {
|
| 549 |
+
text-align: center;
|
| 550 |
+
margin-bottom: 10px;
|
| 551 |
+
color: #e94560;
|
| 552 |
+
}
|
| 553 |
+
.game-col .label {
|
| 554 |
+
text-align: center;
|
| 555 |
+
font-size: 0.9em;
|
| 556 |
+
color: #888;
|
| 557 |
+
margin-top: 5px;
|
| 558 |
+
}
|
| 559 |
+
.game-canvas {
|
| 560 |
+
width: 100%;
|
| 561 |
+
aspect-ratio: 4/1;
|
| 562 |
+
background: #0a0a1a;
|
| 563 |
+
border-radius: 8px;
|
| 564 |
+
image-rendering: pixelated;
|
| 565 |
+
}
|
| 566 |
+
.controls {
|
| 567 |
+
display: flex;
|
| 568 |
+
justify-content: center;
|
| 569 |
+
gap: 15px;
|
| 570 |
+
margin: 20px 0;
|
| 571 |
+
flex-wrap: wrap;
|
| 572 |
+
}
|
| 573 |
+
.controls button {
|
| 574 |
+
padding: 15px 35px;
|
| 575 |
+
font-size: 1.2em;
|
| 576 |
+
border: none;
|
| 577 |
+
border-radius: 12px;
|
| 578 |
+
cursor: pointer;
|
| 579 |
+
transition: all 0.2s;
|
| 580 |
+
font-weight: bold;
|
| 581 |
+
}
|
| 582 |
+
.controls button:hover {
|
| 583 |
+
transform: scale(1.05);
|
| 584 |
+
}
|
| 585 |
+
.controls button:active {
|
| 586 |
+
transform: scale(0.95);
|
| 587 |
+
}
|
| 588 |
+
.btn-left { background: #e94560; color: white; }
|
| 589 |
+
.btn-right { background: #e94560; color: white; }
|
| 590 |
+
.btn-jump { background: #0f3460; color: white; padding: 15px 50px; }
|
| 591 |
+
.btn-reset { background: #533483; color: white; }
|
| 592 |
+
.stats {
|
| 593 |
+
background: #16213e;
|
| 594 |
+
border-radius: 12px;
|
| 595 |
+
padding: 15px;
|
| 596 |
+
margin: 10px 0;
|
| 597 |
+
text-align: center;
|
| 598 |
+
font-size: 1.2em;
|
| 599 |
+
}
|
| 600 |
+
.tabs {
|
| 601 |
+
display: flex;
|
| 602 |
+
gap: 10px;
|
| 603 |
+
margin: 20px 0;
|
| 604 |
+
flex-wrap: wrap;
|
| 605 |
+
}
|
| 606 |
+
.tab {
|
| 607 |
+
padding: 12px 25px;
|
| 608 |
+
background: #16213e;
|
| 609 |
+
border-radius: 10px;
|
| 610 |
+
cursor: pointer;
|
| 611 |
+
border: 2px solid transparent;
|
| 612 |
+
transition: all 0.3s;
|
| 613 |
+
}
|
| 614 |
+
.tab:hover { border-color: #e94560; }
|
| 615 |
+
.tab.active { border-color: #e94560; background: #1a1a3e; }
|
| 616 |
+
.tab-content {
|
| 617 |
+
background: #16213e;
|
| 618 |
+
border-radius: 12px;
|
| 619 |
+
padding: 20px;
|
| 620 |
+
min-height: 200px;
|
| 621 |
+
}
|
| 622 |
+
.chat-input-area {
|
| 623 |
+
display: flex;
|
| 624 |
+
gap: 10px;
|
| 625 |
+
margin-top: 15px;
|
| 626 |
+
}
|
| 627 |
+
.chat-input-area input {
|
| 628 |
+
flex: 1;
|
| 629 |
+
padding: 12px;
|
| 630 |
+
border-radius: 8px;
|
| 631 |
+
border: 1px solid #333;
|
| 632 |
+
background: #0a0a1a;
|
| 633 |
+
color: #eee;
|
| 634 |
+
font-size: 1em;
|
| 635 |
+
}
|
| 636 |
+
.chat-input-area button {
|
| 637 |
+
padding: 12px 25px;
|
| 638 |
+
background: #e94560;
|
| 639 |
+
color: white;
|
| 640 |
+
border: none;
|
| 641 |
+
border-radius: 8px;
|
| 642 |
+
cursor: pointer;
|
| 643 |
+
font-weight: bold;
|
| 644 |
+
}
|
| 645 |
+
.chat-messages {
|
| 646 |
+
max-height: 300px;
|
| 647 |
+
overflow-y: auto;
|
| 648 |
+
padding: 10px;
|
| 649 |
+
}
|
| 650 |
+
.chat-msg {
|
| 651 |
+
padding: 8px 12px;
|
| 652 |
+
margin: 5px 0;
|
| 653 |
+
border-radius: 8px;
|
| 654 |
+
background: #0a0a1a;
|
| 655 |
+
}
|
| 656 |
+
.chat-msg.user { border-left: 3px solid #e94560; }
|
| 657 |
+
.chat-msg.bot { border-left: 3px solid #0f3460; }
|
| 658 |
+
.commands-hint {
|
| 659 |
+
color: #666;
|
| 660 |
+
font-size: 0.9em;
|
| 661 |
+
padding: 10px;
|
| 662 |
+
border-top: 1px solid #222;
|
| 663 |
+
margin-top: 10px;
|
| 664 |
+
}
|
| 665 |
+
.commands-hint code {
|
| 666 |
+
background: #0a0a1a;
|
| 667 |
+
padding: 2px 8px;
|
| 668 |
+
border-radius: 4px;
|
| 669 |
+
color: #e94560;
|
| 670 |
+
}
|
| 671 |
+
@media (max-width: 700px) {
|
| 672 |
+
.game-col { min-width: 100%; }
|
| 673 |
+
.controls button { padding: 10px 20px; font-size: 1em; }
|
| 674 |
+
}
|
| 675 |
+
</style>
|
| 676 |
+
</head>
|
| 677 |
+
<body>
|
| 678 |
+
<div class="container">
|
| 679 |
+
<h1>🎮 AI vs Player Platformer</h1>
|
| 680 |
+
<p class="subtitle">🤖 Нейросеть слева 🆚 Ты справа — одинаковый уровень!</p>
|
| 681 |
+
|
| 682 |
+
<div class="game-row">
|
| 683 |
+
<div class="game-col">
|
| 684 |
+
<h3>🤖 ИИ играет</h3>
|
| 685 |
+
<img id="aiCanvas" class="game-canvas" src="data:image/png;base64,{{ai_image}}" alt="AI Game">
|
| 686 |
+
<div class="label">ИИ учится играть</div>
|
| 687 |
+
</div>
|
| 688 |
+
<div class="game-col">
|
| 689 |
+
<h3>🎮 Ты играешь</h3>
|
| 690 |
+
<img id="playerCanvas" class="game-canvas" src="data:image/png;base64,{{player_image}}" alt="Player Game">
|
| 691 |
+
<div class="label">Ты — зелёный</div>
|
| 692 |
+
</div>
|
| 693 |
+
</div>
|
| 694 |
+
|
| 695 |
+
<div class="stats" id="stats">
|
| 696 |
+
🤖 ИИ: {{ai_score}} | 🎮 Ты: {{player_score}} | 🪙 Монет: {{coins}}
|
| 697 |
+
</div>
|
| 698 |
+
|
| 699 |
+
<div class="controls">
|
| 700 |
+
<button class="btn-left" onclick="move(1)">⬅️ Влево</button>
|
| 701 |
+
<button class="btn-jump" onclick="move(3)">⬆️ Прыжок</button>
|
| 702 |
+
<button class="btn-right" onclick="move(2)">➡️ Вправо</button>
|
| 703 |
+
<button class="btn-reset" onclick="resetGame()">🔄 Новый уровень</button>
|
| 704 |
+
</div>
|
| 705 |
+
|
| 706 |
+
<div class="tabs">
|
| 707 |
+
<div class="tab active" onclick="switchTab('chat')">💬 Чат</div>
|
| 708 |
+
<div class="tab" onclick="switchTab('train')">🧠 Тренировка</div>
|
| 709 |
+
<div class="tab" onclick="switchTab('stats')">📊 Статистика</div>
|
| 710 |
+
</div>
|
| 711 |
+
|
| 712 |
+
<div class="tab-content" id="tabContent">
|
| 713 |
+
<div id="chatTab">
|
| 714 |
+
<div class="chat-messages" id="chatMessages">
|
| 715 |
+
<div class="chat-msg bot">🤖 Привет! Я нейросеть-помощник. Используй команды:</div>
|
| 716 |
+
<div class="chat-msg bot"><code>/ai вопрос</code> — спросить</div>
|
| 717 |
+
<div class="chat-msg bot"><code>/data вопрос|ответ</code> — обучить</div>
|
| 718 |
+
<div class="chat-msg bot"><code>/stats</code> — статистика</div>
|
| 719 |
+
<div class="chat-msg bot"><code>/train</code> — тренировка ИИ</div>
|
| 720 |
+
</div>
|
| 721 |
+
<div class="chat-input-area">
|
| 722 |
+
<input type="text" id="chatInput" placeholder="Введите команду..." onkeydown="if(event.key==='Enter') sendChat()">
|
| 723 |
+
<button onclick="sendChat()">Отправить</button>
|
| 724 |
+
</div>
|
| 725 |
+
<div class="commands-hint">
|
| 726 |
+
💡 Пример: <code>/ai Как пройти уровень?</code> или <code>/data привет|Здравствуй!</code>
|
| 727 |
+
</div>
|
| 728 |
+
</div>
|
| 729 |
+
<div id="trainTab" style="display:none;">
|
| 730 |
+
<h3>🧠 Тренировка нейросети</h3>
|
| 731 |
+
<p>ИИ учится играть в платформер методом проб и ошибок.</p>
|
| 732 |
+
<button onclick="startTrain()" style="padding:15px 40px;background:#e94560;color:white;border:none;border-radius:10px;font-size:1.2em;cursor:pointer;">
|
| 733 |
+
🚀 Запустить тренировку
|
| 734 |
+
</button>
|
| 735 |
+
<div id="trainStatus" style="margin-top:15px;color:#aaa;"></div>
|
| 736 |
+
</div>
|
| 737 |
+
<div id="statsTab" style="display:none;">
|
| 738 |
+
<h3>📊 Статистика</h3>
|
| 739 |
+
<div id="statsContent">
|
| 740 |
+
<p>Загрузка...</p>
|
| 741 |
+
</div>
|
| 742 |
+
</div>
|
| 743 |
+
</div>
|
| 744 |
+
|
| 745 |
+
<div id="soundContainer"></div>
|
| 746 |
+
</div>
|
| 747 |
+
|
| 748 |
+
<script>
|
| 749 |
+
let currentAction = 0;
|
| 750 |
+
let soundEnabled = true;
|
| 751 |
+
|
| 752 |
+
function move(action) {
|
| 753 |
+
currentAction = action;
|
| 754 |
+
fetch('/move', {
|
| 755 |
+
method: 'POST',
|
| 756 |
+
headers: {'Content-Type': 'application/json'},
|
| 757 |
+
body: JSON.stringify({action: action})
|
| 758 |
+
})
|
| 759 |
+
.then(r => r.json())
|
| 760 |
+
.then(data => {
|
| 761 |
+
document.getElementById('aiCanvas').src = 'data:image/png;base64,' + data.ai_image;
|
| 762 |
+
document.getElementById('playerCanvas').src = 'data:image/png;base64,' + data.player_image;
|
| 763 |
+
document.getElementById('stats').innerHTML =
|
| 764 |
+
'🤖 ИИ: ' + data.ai_score +
|
| 765 |
+
' | 🎮 Ты: ' + data.player_score +
|
| 766 |
+
' | 🪙 Монет: ' + data.coins;
|
| 767 |
+
if (data.sound) {
|
| 768 |
+
playSound(data.sound);
|
| 769 |
+
}
|
| 770 |
+
});
|
| 771 |
+
}
|
| 772 |
+
|
| 773 |
+
function resetGame() {
|
| 774 |
+
fetch('/reset', {method: 'POST'})
|
| 775 |
+
.then(r => r.json())
|
| 776 |
+
.then(data => {
|
| 777 |
+
document.getElementById('aiCanvas').src = 'data:image/png;base64,' + data.ai_image;
|
| 778 |
+
document.getElementById('playerCanvas').src = 'data:image/png;base64,' + data.player_image;
|
| 779 |
+
document.getElementById('stats').innerHTML =
|
| 780 |
+
'🤖 ИИ: ' + data.ai_score +
|
| 781 |
+
' | 🎮 Ты: ' + data.player_score +
|
| 782 |
+
' | 🪙 Монет: ' + data.coins;
|
| 783 |
+
});
|
| 784 |
+
}
|
| 785 |
+
|
| 786 |
+
function playSound(soundType) {
|
| 787 |
+
if (!soundEnabled) return;
|
| 788 |
+
const sounds = {
|
| 789 |
+
'jump': '{{sounds.jump}}',
|
| 790 |
+
'coin': '{{sounds.coin}}',
|
| 791 |
+
'die': '{{sounds.die}}'
|
| 792 |
+
};
|
| 793 |
+
if (sounds[soundType]) {
|
| 794 |
+
const audio = new Audio(sounds[soundType]);
|
| 795 |
+
audio.play().catch(() => {});
|
| 796 |
+
}
|
| 797 |
+
}
|
| 798 |
+
|
| 799 |
+
function sendChat() {
|
| 800 |
+
const input = document.getElementById('chatInput');
|
| 801 |
+
const msg = input.value.trim();
|
| 802 |
+
if (!msg) return;
|
| 803 |
+
input.value = '';
|
| 804 |
+
|
| 805 |
+
const container = document.getElementById('chatMessages');
|
| 806 |
+
container.innerHTML += '<div class="chat-msg user">👤 ' + msg + '</div>';
|
| 807 |
+
container.scrollTop = container.scrollHeight;
|
| 808 |
+
|
| 809 |
+
fetch('/chat', {
|
| 810 |
+
method: 'POST',
|
| 811 |
+
headers: {'Content-Type': 'application/json'},
|
| 812 |
+
body: JSON.stringify({message: msg})
|
| 813 |
+
})
|
| 814 |
+
.then(r => r.json())
|
| 815 |
+
.then(data => {
|
| 816 |
+
container.innerHTML += '<div class="chat-msg bot">🤖 ' + data.response + '</div>';
|
| 817 |
+
container.scrollTop = container.scrollHeight;
|
| 818 |
+
});
|
| 819 |
+
}
|
| 820 |
+
|
| 821 |
+
function switchTab(tab) {
|
| 822 |
+
document.querySelectorAll('.tab').forEach(t => t.classList.remove('active'));
|
| 823 |
+
document.querySelectorAll('.tab-content > div').forEach(d => d.style.display = 'none');
|
| 824 |
+
|
| 825 |
+
document.querySelector(`.tab:nth-child(${tab === 'chat' ? 1 : tab === 'train' ? 2 : 3})`).classList.add('active');
|
| 826 |
+
document.getElementById(tab + 'Tab').style.display = 'block';
|
| 827 |
+
|
| 828 |
+
if (tab === 'stats') {
|
| 829 |
+
fetch('/stats')
|
| 830 |
+
.then(r => r.json())
|
| 831 |
+
.then(data => {
|
| 832 |
+
document.getElementById('statsContent').innerHTML =
|
| 833 |
+
'<p>🧠 Память: ' + data.memory_size + ' пар</p>' +
|
| 834 |
+
'<p>🎮 Шагов ИИ: ' + data.steps + '</p>' +
|
| 835 |
+
'<p>📉 Эпсилон: ' + data.epsilon + '</p>' +
|
| 836 |
+
'<p>🏆 Лучший счёт: ' + data.best_score + '</p>' +
|
| 837 |
+
'<p>⚡ Тренируется: ' + (data.training ? '✅ Да' : '❌ Нет') + '</p>';
|
| 838 |
+
});
|
| 839 |
+
}
|
| 840 |
+
}
|
| 841 |
+
|
| 842 |
+
function startTrain() {
|
| 843 |
+
document.getElementById('trainStatus').innerHTML = '⏳ Тренировка запущена... Смотри консоль!';
|
| 844 |
+
fetch('/train', {method: 'POST'})
|
| 845 |
+
.then(r => r.json())
|
| 846 |
+
.then(data => {
|
| 847 |
+
document.getElementById('trainStatus').innerHTML = data.message;
|
| 848 |
+
});
|
| 849 |
+
}
|
| 850 |
+
|
| 851 |
+
// Авто-обновление
|
| 852 |
+
setInterval(() => {
|
| 853 |
+
if (document.hidden) return;
|
| 854 |
+
fetch('/move', {
|
| 855 |
+
method: 'POST',
|
| 856 |
+
headers: {'Content-Type': 'application/json'},
|
| 857 |
+
body: JSON.stringify({action: 0})
|
| 858 |
+
})
|
| 859 |
+
.then(r => r.json())
|
| 860 |
+
.then(data => {
|
| 861 |
+
document.getElementById('aiCanvas').src = 'data:image/png;base64,' + data.ai_image;
|
| 862 |
+
document.getElementById('playerCanvas').src = 'data:image/png;base64,' + data.player_image;
|
| 863 |
+
document.getElementById('stats').innerHTML =
|
| 864 |
+
'🤖 ИИ: ' + data.ai_score +
|
| 865 |
+
' | 🎮 Ты: ' + data.player_score +
|
| 866 |
+
' | 🪙 Монет: ' + data.coins;
|
| 867 |
+
});
|
| 868 |
+
}, 300);
|
| 869 |
+
</script>
|
| 870 |
+
</body>
|
| 871 |
+
</html>
|
| 872 |
+
"""
|
| 873 |
+
|
| 874 |
+
# =====================================================
|
| 875 |
+
# 7. FLASK ROUTES
|
| 876 |
# =====================================================
|
| 877 |
|
| 878 |
+
def image_to_base64(img):
|
| 879 |
+
buffer = io.BytesIO()
|
| 880 |
+
img.save(buffer, format='PNG')
|
| 881 |
+
return base64.b64encode(buffer.getvalue()).decode('utf-8')
|
| 882 |
+
|
| 883 |
+
@app.route('/')
|
| 884 |
+
def index():
|
| 885 |
global current_seed, agent
|
| 886 |
|
| 887 |
+
# Создаём игру для отображения
|
| 888 |
ai_env = InfinitePlatformer(seed=current_seed)
|
| 889 |
player_env = InfinitePlatformer(seed=current_seed)
|
| 890 |
|
| 891 |
+
ai_env.reset()
|
| 892 |
+
player_env.reset()
|
| 893 |
+
|
| 894 |
+
ai_img = ai_env.render(show_player=True)
|
| 895 |
+
player_img = player_env.render(show_player=True)
|
| 896 |
+
|
| 897 |
+
# ИИ делает ход
|
| 898 |
+
ai_action = agent.act(ai_env.get_state())
|
| 899 |
+
ai_env.step(ai_action)
|
| 900 |
|
| 901 |
+
return render_template_string(
|
| 902 |
+
HTML_TEMPLATE,
|
| 903 |
+
ai_image=image_to_base64(ai_img),
|
| 904 |
+
player_image=image_to_base64(player_img),
|
| 905 |
+
ai_score=0,
|
| 906 |
+
player_score=0,
|
| 907 |
+
coins=0,
|
| 908 |
+
sounds={
|
| 909 |
+
'jump': SOUNDS['jump'],
|
| 910 |
+
'coin': SOUNDS['coin'],
|
| 911 |
+
'die': SOUNDS['die']
|
| 912 |
+
}
|
| 913 |
+
)
|
| 914 |
+
|
| 915 |
+
@app.route('/move', methods=['POST'])
|
| 916 |
+
def move():
|
| 917 |
+
global current_seed, agent
|
| 918 |
+
|
| 919 |
+
data = request.json
|
| 920 |
+
player_action = data.get('action', 0)
|
| 921 |
+
|
| 922 |
+
# Создаём два экземпляра с одинаковым seed
|
| 923 |
+
ai_env = InfinitePlatformer(seed=current_seed)
|
| 924 |
+
player_env = InfinitePlatformer(seed=current_seed)
|
| 925 |
+
|
| 926 |
+
ai_env.reset()
|
| 927 |
+
player_env.reset()
|
| 928 |
+
|
| 929 |
+
# Играем несколько шагов
|
| 930 |
ai_score = 0
|
| 931 |
player_score = 0
|
| 932 |
+
sound = None
|
| 933 |
+
coins = 0
|
| 934 |
+
|
| 935 |
+
for _ in range(3): # 3 шага за раз
|
| 936 |
+
# Ход ИИ
|
| 937 |
+
ai_state = ai_env.get_state()
|
| 938 |
+
ai_action = agent.act(ai_state)
|
| 939 |
+
_, ai_reward, ai_done, ai_sound = ai_env.step(ai_action)
|
| 940 |
+
if ai_sound and not sound:
|
| 941 |
+
sound = ai_sound
|
| 942 |
+
|
| 943 |
+
# Ход игрока
|
| 944 |
+
if player_env.alive:
|
| 945 |
+
_, player_reward, player_done, player_sound = player_env.step(player_action)
|
| 946 |
+
if player_sound and not sound:
|
| 947 |
+
sound = player_sound
|
| 948 |
+
|
| 949 |
+
ai_score = ai_env.score
|
| 950 |
+
player_score = player_env.score
|
| 951 |
+
coins = player_env.coins_collected
|
| 952 |
+
|
| 953 |
+
if not ai_env.alive and not player_env.alive:
|
|
|
|
|
|
|
|
|
|
|
|
|
| 954 |
break
|
| 955 |
|
| 956 |
+
ai_img = ai_env.render(show_player=ai_env.alive)
|
| 957 |
+
player_img = player_env.render(show_player=player_env.alive)
|
| 958 |
|
| 959 |
+
return jsonify({
|
| 960 |
+
'ai_image': image_to_base64(ai_img),
|
| 961 |
+
'player_image': image_to_base64(player_img),
|
| 962 |
+
'ai_score': ai_score,
|
| 963 |
+
'player_score': player_score,
|
| 964 |
+
'coins': coins,
|
| 965 |
+
'sound': sound
|
| 966 |
+
})
|
| 967 |
|
| 968 |
+
@app.route('/reset', methods=['POST'])
|
| 969 |
+
def reset():
|
| 970 |
+
global current_seed
|
| 971 |
+
current_seed = random.randint(0, 999999)
|
| 972 |
+
|
| 973 |
+
ai_env = InfinitePlatformer(seed=current_seed)
|
| 974 |
+
player_env = InfinitePlatformer(seed=current_seed)
|
| 975 |
+
ai_env.reset()
|
| 976 |
+
player_env.reset()
|
| 977 |
+
|
| 978 |
+
ai_img = ai_env.render(show_player=True)
|
| 979 |
+
player_img = player_env.render(show_player=True)
|
| 980 |
+
|
| 981 |
+
return jsonify({
|
| 982 |
+
'ai_image': image_to_base64(ai_img),
|
| 983 |
+
'player_image': image_to_base64(player_img),
|
| 984 |
+
'ai_score': 0,
|
| 985 |
+
'player_score': 0,
|
| 986 |
+
'coins': 0
|
| 987 |
+
})
|
| 988 |
|
| 989 |
+
@app.route('/chat', methods=['POST'])
|
| 990 |
+
def chat():
|
| 991 |
+
data = request.json
|
| 992 |
+
message = data.get('message', '').strip()
|
| 993 |
+
|
| 994 |
+
response = process_chat(message)
|
| 995 |
+
|
| 996 |
+
return jsonify({'response': response})
|
| 997 |
+
|
| 998 |
+
def process_chat(message):
|
| 999 |
+
global is_training, agent
|
| 1000 |
|
| 1001 |
if message.startswith('/ai '):
|
| 1002 |
question = message[4:].strip()
|
|
|
|
| 1005 |
|
| 1006 |
answer = chat_memory.find_best_match(question)
|
| 1007 |
if answer:
|
| 1008 |
+
return answer
|
| 1009 |
|
| 1010 |
+
return "🤖 Я не знаю ответа. Обучи меня через /data вопрос|ответ"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1011 |
|
| 1012 |
elif message.startswith('/data '):
|
| 1013 |
parts = message[6:].split('|')
|
|
|
|
| 1018 |
return chat_memory.add(question, answer)
|
| 1019 |
|
| 1020 |
elif message == '/stats':
|
| 1021 |
+
return f"""📊 Статистика:
|
|
|
|
| 1022 |
- Память: {len(chat_memory.data)} пар
|
| 1023 |
+
- Шагов ИИ: {agent.total_steps}
|
| 1024 |
- Эпсилон: {agent.epsilon:.3f}
|
| 1025 |
+
- Лучший счёт: {agent.best_score}
|
| 1026 |
+
- Тренируется: {'✅' if is_training else '❌'}"""
|
|
|
|
| 1027 |
|
| 1028 |
elif message == '/train':
|
| 1029 |
+
return start_training()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1030 |
|
| 1031 |
else:
|
| 1032 |
+
return """🤖 Доступные команды:
|
| 1033 |
+
/ai <вопрос> — спросить
|
| 1034 |
+
/data вопрос|ответ — обучить
|
| 1035 |
+
/stats — статистика
|
| 1036 |
+
/train — тренировка ИИ"""
|
| 1037 |
|
| 1038 |
+
def start_training():
|
| 1039 |
+
global is_training, agent
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1040 |
|
| 1041 |
+
if is_training:
|
| 1042 |
+
return "⏳ Уже тренируется!"
|
| 1043 |
+
|
| 1044 |
+
is_training = True
|
| 1045 |
|
| 1046 |
+
def train():
|
| 1047 |
+
global is_training, agent
|
| 1048 |
+
try:
|
| 1049 |
+
for ep in range(50):
|
| 1050 |
+
if not is_training:
|
| 1051 |
+
break
|
| 1052 |
+
score, steps, dist = agent.train_episode()
|
| 1053 |
+
if ep % 10 == 0:
|
| 1054 |
+
print(f"📊 Episode {ep}: Score={score:.0f}, Epsilon={agent.epsilon:.3f}")
|
| 1055 |
+
except Exception as e:
|
| 1056 |
+
print(f"Ошибка тренировки: {e}")
|
| 1057 |
+
finally:
|
| 1058 |
+
is_training = False
|
| 1059 |
+
|
| 1060 |
+
thread = threading.Thread(target=train)
|
| 1061 |
+
thread.start()
|
| 1062 |
+
|
| 1063 |
+
return "🚀 Тренировка запущена! Смотри консоль."
|
| 1064 |
+
|
| 1065 |
+
@app.route('/stats', methods=['GET'])
|
| 1066 |
+
def stats():
|
| 1067 |
+
global is_training, agent, chat_memory
|
| 1068 |
+
return jsonify({
|
| 1069 |
+
'memory_size': len(chat_memory.data),
|
| 1070 |
+
'steps': agent.total_steps,
|
| 1071 |
+
'epsilon': round(agent.epsilon, 3),
|
| 1072 |
+
'best_score': agent.best_score,
|
| 1073 |
+
'training': is_training
|
| 1074 |
+
})
|
| 1075 |
+
|
| 1076 |
+
@app.route('/train', methods=['POST'])
|
| 1077 |
+
def train_route():
|
| 1078 |
+
return jsonify({'message': start_training()})
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1079 |
|
| 1080 |
# =====================================================
|
| 1081 |
+
# 8. ЗАПУСК
|
| 1082 |
# =====================================================
|
| 1083 |
|
| 1084 |
+
if __name__ == '__main__':
|
| 1085 |
+
print("""
|
| 1086 |
+
╔══════════════════════════════════════════════════╗
|
| 1087 |
+
║ 🎮 AI vs Player Platformer ║
|
| 1088 |
+
║ Сервер запущен на http://0.0.0.0:7860 ║
|
| 1089 |
+
║ Нажми Ctrl+C для остановки ║
|
| 1090 |
+
╚══════════════════════════════════════════════════╝
|
| 1091 |
+
""")
|
| 1092 |
+
app.run(host='0.0.0.0', port=7860, debug=False, threaded=True)
|