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| from __future__ import annotations | |
| from typing import Mapping | |
| def clamp_reward(value: float) -> float: | |
| """Boundary-exclusive reward in the OpenEnv convention.""" | |
| return round(max(0.01, min(0.99, value)), 4) | |
| def orchestrator_reward( | |
| goal_completion_rate: float, | |
| plan_coherence_score: float, | |
| recovery_speed: float, | |
| ) -> tuple[float, dict[str, float]]: | |
| breakdown = { | |
| "goal_completion_rate": _unit(goal_completion_rate), | |
| "plan_coherence_score": _unit(plan_coherence_score), | |
| "recovery_speed": _unit(recovery_speed), | |
| } | |
| score = ( | |
| 0.40 * breakdown["goal_completion_rate"] | |
| + 0.30 * breakdown["plan_coherence_score"] | |
| + 0.30 * breakdown["recovery_speed"] | |
| ) | |
| return clamp_reward(score), breakdown | |
| def resource_manager_reward( | |
| gpu_utilization_efficiency: float, | |
| deadline_hit_rate: float, | |
| waste_penalty: float, | |
| ) -> tuple[float, dict[str, float]]: | |
| breakdown = { | |
| "gpu_utilization_efficiency": _unit(gpu_utilization_efficiency), | |
| "deadline_hit_rate": _unit(deadline_hit_rate), | |
| "waste_penalty": _unit(waste_penalty), | |
| } | |
| score = ( | |
| 0.50 * breakdown["gpu_utilization_efficiency"] | |
| + 0.30 * breakdown["deadline_hit_rate"] | |
| - 0.20 * breakdown["waste_penalty"] | |
| ) | |
| return clamp_reward(score), breakdown | |
| def auditor_reward( | |
| detection_rate: float, | |
| false_positive_rate: float, | |
| calibration_score: float, | |
| ) -> tuple[float, dict[str, float]]: | |
| breakdown = { | |
| "detection_rate": _unit(detection_rate), | |
| "false_positive_rate": _unit(false_positive_rate), | |
| "calibration_score": _unit(calibration_score), | |
| } | |
| score = ( | |
| 0.50 * breakdown["detection_rate"] | |
| - 0.30 * breakdown["false_positive_rate"] | |
| + 0.20 * breakdown["calibration_score"] | |
| ) | |
| return clamp_reward(score), breakdown | |
| def worker_reward( | |
| job_completion_accuracy: float, | |
| report_honesty_score: float, | |
| ) -> tuple[float, dict[str, float]]: | |
| breakdown = { | |
| "job_completion_accuracy": _unit(job_completion_accuracy), | |
| "report_honesty_score": _unit(report_honesty_score), | |
| } | |
| score = ( | |
| 0.70 * breakdown["job_completion_accuracy"] | |
| + 0.30 * breakdown["report_honesty_score"] | |
| ) | |
| return clamp_reward(score), breakdown | |
| def adversary_reward( | |
| successful_disruptions: float, | |
| detection_penalty: float, | |
| curriculum_bonus: float, | |
| ) -> tuple[float, dict[str, float]]: | |
| breakdown = { | |
| "successful_disruptions": _unit(successful_disruptions), | |
| "detection_penalty": _unit(detection_penalty), | |
| "curriculum_bonus": _unit(curriculum_bonus), | |
| } | |
| score = ( | |
| 0.60 * breakdown["successful_disruptions"] | |
| - 0.40 * breakdown["detection_penalty"] | |
| + 0.10 * breakdown["curriculum_bonus"] | |
| ) | |
| return clamp_reward(score), breakdown | |
| def global_cluster_reward( | |
| agent_rewards: Mapping[str, float], | |
| cluster_health_score: float, | |
| reliability_modifier: float = 1.0, | |
| ) -> tuple[float, dict[str, float]]: | |
| """ | |
| Collective reward. Any cluster collapse multiplies the useful agent work down. | |
| The adversary is intentionally excluded from global defender reward. | |
| """ | |
| weighted = ( | |
| 0.30 * agent_rewards.get("orchestrator", 0.0) | |
| + 0.30 * agent_rewards.get("resource_manager", 0.0) | |
| + 0.20 * agent_rewards.get("auditor", 0.0) | |
| + 0.20 * agent_rewards.get("worker", 0.0) | |
| ) | |
| health = _unit(cluster_health_score) | |
| reliability = _unit(reliability_modifier) | |
| score = weighted * health * reliability | |
| return clamp_reward(score), { | |
| "weighted_agent_score": round(weighted, 4), | |
| "cluster_health_score": health, | |
| "ai_reliability_modifier": reliability, | |
| "orchestrator": round(agent_rewards.get("orchestrator", 0.0), 4), | |
| "resource_manager": round(agent_rewards.get("resource_manager", 0.0), 4), | |
| "auditor": round(agent_rewards.get("auditor", 0.0), 4), | |
| "worker": round(agent_rewards.get("worker", 0.0), 4), | |
| } | |
| def ai_reliability_modifier( | |
| loop_avoidance: float, | |
| context_memory_score: float, | |
| hallucination_resistance: float, | |
| evaluation_freshness: float, | |
| ) -> tuple[float, dict[str, float]]: | |
| """ | |
| Cross-cutting real-world AI reliability score. | |
| This turns common agent failure modes into an explicit reward multiplier. | |
| It does not replace task reward; it prevents brittle agents from scoring | |
| well while looping, drifting, trusting confident lies, or memorizing evals. | |
| """ | |
| breakdown = { | |
| "loop_avoidance": _unit(loop_avoidance), | |
| "context_memory_score": _unit(context_memory_score), | |
| "hallucination_resistance": _unit(hallucination_resistance), | |
| "evaluation_freshness": _unit(evaluation_freshness), | |
| } | |
| score = ( | |
| 0.30 * breakdown["loop_avoidance"] | |
| + 0.30 * breakdown["context_memory_score"] | |
| + 0.25 * breakdown["hallucination_resistance"] | |
| + 0.15 * breakdown["evaluation_freshness"] | |
| ) | |
| return _unit(score), breakdown | |
| def task1_cluster_terminal( | |
| jobs_completed_rate: float, | |
| avg_gpu_utilization: float, | |
| ) -> tuple[float, dict[str, float]]: | |
| breakdown = { | |
| "jobs_completed_rate": _unit(jobs_completed_rate), | |
| "avg_gpu_utilization": _unit(avg_gpu_utilization), | |
| } | |
| score = ( | |
| 0.60 * breakdown["jobs_completed_rate"] | |
| + 0.40 * breakdown["avg_gpu_utilization"] | |
| ) | |
| return clamp_reward(score), breakdown | |
| def task2_cluster_terminal( | |
| jobs_completed_rate: float, | |
| worker_trust_calibration: float, | |
| deadline_recovery_rate: float, | |
| ) -> tuple[float, dict[str, float]]: | |
| breakdown = { | |
| "jobs_completed_rate": _unit(jobs_completed_rate), | |
| "worker_trust_calibration": _unit(worker_trust_calibration), | |
| "deadline_recovery_rate": _unit(deadline_recovery_rate), | |
| } | |
| score = ( | |
| 0.40 * breakdown["jobs_completed_rate"] | |
| + 0.30 * breakdown["worker_trust_calibration"] | |
| + 0.30 * breakdown["deadline_recovery_rate"] | |
| ) | |
| return clamp_reward(score), breakdown | |
| def task3_cluster_terminal( | |
| jobs_completed_rate: float, | |
| adversarial_detection_rate: float, | |
| reward_hack_detection_rate: float, | |
| plan_coherence_score: float, | |
| efficiency_score: float, | |
| ) -> tuple[float, dict[str, float]]: | |
| breakdown = { | |
| "jobs_completed_rate": _unit(jobs_completed_rate), | |
| "adversarial_detection_rate": _unit(adversarial_detection_rate), | |
| "reward_hack_detection_rate": _unit(reward_hack_detection_rate), | |
| "plan_coherence_score": _unit(plan_coherence_score), | |
| "efficiency_score": _unit(efficiency_score), | |
| } | |
| score = ( | |
| 0.30 * breakdown["jobs_completed_rate"] | |
| + 0.25 * breakdown["adversarial_detection_rate"] | |
| + 0.20 * breakdown["reward_hack_detection_rate"] | |
| + 0.15 * breakdown["plan_coherence_score"] | |
| + 0.10 * breakdown["efficiency_score"] | |
| ) | |
| return clamp_reward(score), breakdown | |
| def _unit(value: float) -> float: | |
| return round(max(0.0, min(1.0, float(value))), 4) | |