timerwod / index.html
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O tempo só aparece quando está a 1/4 do final e a animação do aro também! Corrija isso - Follow Up Deployment
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<!DOCTYPE html>
<html lang="pt-br">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Controle de Tempo</title>
<script src="https://cdn.tailwindcss.com"></script>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
<style>
@keyframes progress {
0% {
stroke-dashoffset: 440;
}
100% {
stroke-dashoffset: 0;
}
}
.progress-ring {
transform: rotate(-90deg);
transform-origin: 50% 50%;
}
.beep {
animation: beep 0.5s ease-out;
}
@keyframes beep {
0% { transform: scale(1); }
50% { transform: scale(1.1); }
100% { transform: scale(1); }
}
.long-beep {
animation: longBeep 1s ease-out;
}
@keyframes longBeep {
0% { transform: scale(1); }
25% { transform: scale(1.2); }
50% { transform: scale(0.9); }
75% { transform: scale(1.1); }
100% { transform: scale(1); }
}
</style>
</head>
<body class="bg-gray-900 text-white min-h-screen">
<audio id="beepSound" src="https://assets.mixkit.co/sfx/preview/mixkit-alarm-digital-clock-beep-989.mp3"></audio>
<audio id="endSound" src="https://assets.mixkit.co/sfx/preview/mixkit-achievement-bell-600.mp3"></audio>
<div class="container mx-auto px-4 py-8">
<!-- Main Menu -->
<div id="mainMenu" class="text-center">
<h1 class="text-4xl font-bold mb-12">Controle de Tempo</h1>
<div class="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-6">
<button onclick="showClock()" class="bg-blue-600 hover:bg-blue-700 text-white font-bold py-6 px-4 rounded-lg text-xl transition-all duration-300 transform hover:scale-105">
<i class="fas fa-clock mr-2"></i> Relógio
</button>
<button onclick="showTabataConfig()" class="bg-green-600 hover:bg-green-700 text-white font-bold py-6 px-4 rounded-lg text-xl transition-all duration-300 transform hover:scale-105">
<i class="fas fa-stopwatch mr-2"></i> Tabata
</button>
<button onclick="showForTimeConfig()" class="bg-purple-600 hover:bg-purple-700 text-white font-bold py-6 px-4 rounded-lg text-xl transition-all duration-300 transform hover:scale-105">
<i class="fas fa-hourglass-start mr-2"></i> Por Tempo
</button>
<button onclick="showQspConfig()" class="bg-red-600 hover:bg-red-700 text-white font-bold py-6 px-4 rounded-lg text-xl transition-all duration-300 transform hover:scale-105">
<i class="fas fa-hourglass-end mr-2"></i> QSP/QRP
</button>
<button onclick="showEmomConfig()" class="bg-yellow-600 hover:bg-yellow-700 text-white font-bold py-6 px-4 rounded-lg text-xl transition-all duration-300 transform hover:scale-105">
<i class="fas fa-sync-alt mr-2"></i> EMOM
</button>
<button onclick="showCustomConfig()" class="bg-indigo-600 hover:bg-indigo-700 text-white font-bold py-6 px-4 rounded-lg text-xl transition-all duration-300 transform hover:scale-105">
<i class="fas fa-cog mr-2"></i> Custom
</button>
</div>
</div>
<!-- Clock Screen -->
<div id="clockScreen" class="hidden text-center">
<h2 class="text-3xl font-bold mb-8">Relógio</h2>
<div class="text-6xl font-mono mb-8" id="currentTime"></div>
<button onclick="backToMenu()" class="bg-gray-600 hover:bg-gray-700 text-white font-bold py-3 px-6 rounded-lg mt-4">
<i class="fas fa-arrow-left mr-2"></i> Voltar
</button>
</div>
<!-- Tabata Config Screen -->
<div id="tabataConfigScreen" class="hidden max-w-md mx-auto">
<h2 class="text-3xl font-bold mb-8 text-center">Configuração Tabata</h2>
<div class="bg-gray-800 p-6 rounded-lg">
<div class="mb-4">
<label class="block text-gray-300 mb-2">Número de Séries</label>
<input type="number" id="tabataRounds" min="1" max="20" value="8" class="w-full px-3 py-2 bg-gray-700 rounded">
</div>
<div class="mb-4">
<label class="block text-gray-300 mb-2">Tempo de Trabalho (segundos)</label>
<input type="number" id="tabataWork" min="5" max="300" value="20" class="w-full px-3 py-2 bg-gray-700 rounded">
</div>
<div class="mb-6">
<label class="block text-gray-300 mb-2">Tempo de Descanso (segundos)</label>
<input type="number" id="tabataRest" min="5" max="300" value="10" class="w-full px-3 py-2 bg-gray-700 rounded">
</div>
<div class="flex justify-between">
<button onclick="backToMenu()" class="bg-gray-600 hover:bg-gray-700 text-white font-bold py-2 px-4 rounded">
<i class="fas fa-arrow-left mr-2"></i> Voltar
</button>
<button onclick="startTabata()" class="bg-green-600 hover:bg-green-700 text-white font-bold py-2 px-4 rounded">
<i class="fas fa-play mr-2"></i> Iniciar
</button>
</div>
</div>
</div>
<!-- Tabata Timer Screen -->
<div id="tabataTimerScreen" class="hidden text-center">
<h2 class="text-3xl font-bold mb-2">Tabata</h2>
<p class="text-xl mb-8" id="tabataPhase">Preparar</p>
<div class="relative w-64 h-64 mx-auto mb-8">
<svg class="w-full h-full" viewBox="0 0 100 100">
<circle cx="50" cy="50" r="45" fill="none" stroke="#333" stroke-width="8"/>
<circle id="tabataProgress" cx="50" cy="50" r="45" fill="none" stroke="#10B981" stroke-width="8" stroke-dasharray="283" stroke-dashoffset="283" class="progress-ring"/>
</svg>
<div class="absolute inset-0 flex items-center justify-center">
<div id="tabataTime" class="text-5xl font-mono">00:20</div>
</div>
</div>
<div class="mb-4">
<span id="tabataRound" class="text-xl">Série 1/8</span>
</div>
<button onclick="pauseTabata()" id="tabataPauseBtn" class="bg-yellow-600 hover:bg-yellow-700 text-white font-bold py-2 px-6 rounded mr-2">
<i class="fas fa-pause mr-2"></i> Pausar
</button>
<button onclick="stopTabata()" class="bg-red-600 hover:bg-red-700 text-white font-bold py-2 px-6 rounded">
<i class="fas fa-stop mr-2"></i> Parar
</button>
</div>
<!-- For Time Config Screen -->
<div id="forTimeConfigScreen" class="hidden max-w-md mx-auto">
<h2 class="text-3xl font-bold mb-8 text-center">Por Tempo</h2>
<div class="bg-gray-800 p-6 rounded-lg">
<div class="mb-4">
<label class="block text-gray-300 mb-2">Minutos</label>
<input type="number" id="forTimeMinutes" min="0" max="120" value="10" class="w-full px-3 py-2 bg-gray-700 rounded">
</div>
<div class="mb-6">
<label class="block text-gray-300 mb-2">Segundos</label>
<input type="number" id="forTimeSeconds" min="0" max="59" value="0" class="w-full px-3 py-2 bg-gray-700 rounded">
</div>
<div class="flex justify-between">
<button onclick="backToMenu()" class="bg-gray-600 hover:bg-gray-700 text-white font-bold py-2 px-4 rounded">
<i class="fas fa-arrow-left mr-2"></i> Voltar
</button>
<button onclick="startForTime()" class="bg-green-600 hover:bg-green-700 text-white font-bold py-2 px-4 rounded">
<i class="fas fa-play mr-2"></i> Iniciar
</button>
</div>
</div>
</div>
<!-- For Time Timer Screen -->
<div id="forTimeTimerScreen" class="hidden text-center">
<h2 class="text-3xl font-bold mb-8">Por Tempo</h2>
<div class="relative w-64 h-64 mx-auto mb-8">
<svg class="w-full h-full" viewBox="0 0 100 100">
<circle cx="50" cy="50" r="45" fill="none" stroke="#333" stroke-width="8"/>
<circle id="forTimeProgress" cx="50" cy="50" r="45" fill="none" stroke="#10B981" stroke-width="8" stroke-dasharray="283" stroke-dashoffset="283" class="progress-ring"/>
</svg>
<div class="absolute inset-0 flex items-center justify-center">
<div id="forTimeTime" class="text-5xl font-mono">10:00</div>
</div>
</div>
<button onclick="pauseForTime()" id="forTimePauseBtn" class="bg-yellow-600 hover:bg-yellow-700 text-white font-bold py-2 px-6 rounded mr-2">
<i class="fas fa-pause mr-2"></i> Pausar
</button>
<button onclick="stopForTime()" class="bg-red-600 hover:bg-red-700 text-white font-bold py-2 px-6 rounded">
<i class="fas fa-stop mr-2"></i> Parar
</button>
</div>
<!-- QSP Config Screen -->
<div id="qspConfigScreen" class="hidden max-w-md mx-auto">
<h2 class="text-3xl font-bold mb-8 text-center">QSP/QRP</h2>
<div class="bg-gray-800 p-6 rounded-lg">
<div class="mb-4">
<label class="block text-gray-300 mb-2">Minutos</label>
<input type="number" id="qspMinutes" min="0" max="120" value="15" class="w-full px-3 py-2 bg-gray-700 rounded">
</div>
<div class="mb-6">
<label class="block text-gray-300 mb-2">Segundos</label>
<input type="number" id="qspSeconds" min="0" max="59" value="0" class="w-full px-3 py-2 bg-gray-700 rounded">
</div>
<div class="flex justify-between">
<button onclick="backToMenu()" class="bg-gray-600 hover:bg-gray-700 text-white font-bold py-2 px-4 rounded">
<i class="fas fa-arrow-left mr-2"></i> Voltar
</button>
<button onclick="startQsp()" class="bg-green-600 hover:bg-green-700 text-white font-bold py-2 px-4 rounded">
<i class="fas fa-play mr-2"></i> Iniciar
</button>
</div>
</div>
</div>
<!-- QSP Timer Screen -->
<div id="qspTimerScreen" class="hidden text-center">
<h2 class="text-3xl font-bold mb-8">QSP/QRP</h2>
<div class="relative w-64 h-64 mx-auto mb-8">
<svg class="w-full h-full" viewBox="0 0 100 100">
<circle cx="50" cy="50" r="45" fill="none" stroke="#333" stroke-width="8"/>
<circle id="qspProgress" cx="50" cy="50" r="45" fill="none" stroke="#10B981" stroke-width="8" stroke-dasharray="283" stroke-dashoffset="283" class="progress-ring"/>
</svg>
<div class="absolute inset-0 flex items-center justify-center">
<div id="qspTime" class="text-5xl font-mono">15:00</div>
</div>
</div>
<button onclick="pauseQsp()" id="qspPauseBtn" class="bg-yellow-600 hover:bg-yellow-700 text-white font-bold py-2 px-6 rounded mr-2">
<i class="fas fa-pause mr-2"></i> Pausar
</button>
<button onclick="stopQsp()" class="bg-red-600 hover:bg-red-700 text-white font-bold py-2 px-6 rounded">
<i class="fas fa-stop mr-2"></i> Parar
</button>
</div>
<!-- EMOM Config Screen -->
<div id="emomConfigScreen" class="hidden max-w-md mx-auto">
<h2 class="text-3xl font-bold mb-8 text-center">Configuração EMOM</h2>
<div class="bg-gray-800 p-6 rounded-lg">
<div class="mb-4">
<label class="block text-gray-300 mb-2">Número de Séries</label>
<input type="number" id="emomRounds" min="1" max="30" value="10" class="w-full px-3 py-2 bg-gray-700 rounded">
</div>
<div class="mb-4">
<label class="block text-gray-300 mb-2">Tempo de Trabalho (minutos:segundos)</label>
<div class="flex">
<input type="number" id="emomWorkMinutes" min="0" max="10" value="0" class="w-1/2 px-3 py-2 bg-gray-700 rounded mr-2">
<input type="number" id="emomWorkSeconds" min="0" max="59" value="30" class="w-1/2 px-3 py-2 bg-gray-700 rounded">
</div>
</div>
<div class="mb-6">
<label class="block text-gray-300 mb-2">Tempo de Descanso (minutos:segundos)</label>
<div class="flex">
<input type="number" id="emomRestMinutes" min="0" max="10" value="0" class="w-1/2 px-3 py-2 bg-gray-700 rounded mr-2">
<input type="number" id="emomRestSeconds" min="0" max="59" value="30" class="w-1/2 px-3 py-2 bg-gray-700 rounded">
</div>
</div>
<div class="flex justify-between">
<button onclick="backToMenu()" class="bg-gray-600 hover:bg-gray-700 text-white font-bold py-2 px-4 rounded">
<i class="fas fa-arrow-left mr-2"></i> Voltar
</button>
<button onclick="startEmom()" class="bg-green-600 hover:bg-green-700 text-white font-bold py-2 px-4 rounded">
<i class="fas fa-play mr-2"></i> Iniciar
</button>
</div>
</div>
</div>
<!-- EMOM Timer Screen -->
<div id="emomTimerScreen" class="hidden text-center">
<h2 class="text-3xl font-bold mb-2">EMOM</h2>
<p class="text-xl mb-8" id="emomPhase">Preparar</p>
<div class="relative w-64 h-64 mx-auto mb-8">
<svg class="w-full h-full" viewBox="0 0 100 100">
<circle cx="50" cy="50" r="45" fill="none" stroke="#333" stroke-width="8"/>
<circle id="emomProgress" cx="50" cy="50" r="45" fill="none" stroke="#10B981" stroke-width="8" stroke-dasharray="283" stroke-dashoffset="283" class="progress-ring"/>
</svg>
<div class="absolute inset-0 flex items-center justify-center">
<div id="emomTime" class="text-5xl font-mono">00:30</div>
</div>
</div>
<div class="mb-4">
<span id="emomRound" class="text-xl">Série 1/10</span>
</div>
<button onclick="pauseEmom()" id="emomPauseBtn" class="bg-yellow-600 hover:bg-yellow-700 text-white font-bold py-2 px-6 rounded mr-2">
<i class="fas fa-pause mr-2"></i> Pausar
</button>
<button onclick="stopEmom()" class="bg-red-600 hover:bg-red-700 text-white font-bold py-2 px-6 rounded">
<i class="fas fa-stop mr-2"></i> Parar
</button>
</div>
<!-- Custom Config Screen -->
<div id="customConfigScreen" class="hidden max-w-md mx-auto">
<h2 class="text-3xl font-bold mb-8 text-center">Configuração Customizada</h2>
<div class="bg-gray-800 p-6 rounded-lg">
<div class="mb-4">
<label class="block text-gray-300 mb-2">Contagem Regressiva Inicial (segundos)</label>
<input type="number" id="customCountdown" min="0" max="60" value="10" class="w-full px-3 py-2 bg-gray-700 rounded">
</div>
<div class="mb-4">
<label class="block text-gray-300 mb-2">Número de Séries</label>
<input type="number" id="customRounds" min="1" max="20" value="3" class="w-full px-3 py-2 bg-gray-700 rounded">
</div>
<div class="mb-4">
<label class="block text-gray-300 mb-2">Tempo Igual para Todas as Séries?</label>
<select id="customEqualTime" class="w-full px-3 py-2 bg-gray-700 rounded">
<option value="yes">Sim</option>
<option value="no">Não</option>
</select>
</div>
<div id="customEqualTimeConfig">
<div class="mb-4">
<label class="block text-gray-300 mb-2">Tempo da Série (minutos:segundos)</label>
<div class="flex">
<input type="number" id="customWorkMinutes" min="0" max="30" value="1" class="w-1/2 px-3 py-2 bg-gray-700 rounded mr-2">
<input type="number" id="customWorkSeconds" min="0" max="59" value="0" class="w-1/2 px-3 py-2 bg-gray-700 rounded">
</div>
</div>
<div class="mb-4">
<label class="block text-gray-300 mb-2">Tempo de Descanso (minutos:segundos)</label>
<div class="flex">
<input type="number" id="customRestMinutes" min="0" max="30" value="0" class="w-1/2 px-3 py-2 bg-gray-700 rounded mr-2">
<input type="number" id="customRestSeconds" min="0" max="59" value="30" class="w-1/2 px-3 py-2 bg-gray-700 rounded">
</div>
</div>
</div>
<div id="customDifferentTimeConfig" class="hidden">
<div class="mb-4">
<label class="block text-gray-300 mb-2">Configuração por Série</label>
<div id="customSeriesConfig" class="space-y-4">
<!-- Will be populated by JavaScript -->
</div>
</div>
</div>
<div class="mb-4">
<label class="block text-gray-300 mb-2">Tipo de Contagem</label>
<select id="customCountType" class="w-full px-3 py-2 bg-gray-700 rounded">
<option value="progress">Progressiva</option>
<option value="regress">Regressiva</option>
</select>
</div>
<div class="flex justify-between">
<button onclick="backToMenu()" class="bg-gray-600 hover:bg-gray-700 text-white font-bold py-2 px-4 rounded">
<i class="fas fa-arrow-left mr-2"></i> Voltar
</button>
<button onclick="startCustom()" class="bg-green-600 hover:bg-green-700 text-white font-bold py-2 px-4 rounded">
<i class="fas fa-play mr-2"></i> Iniciar
</button>
</div>
</div>
</div>
<!-- Custom Timer Screen -->
<div id="customTimerScreen" class="hidden text-center">
<h2 class="text-3xl font-bold mb-2">Customizado</h2>
<p class="text-xl mb-8" id="customPhase">Preparar</p>
<div class="relative w-64 h-64 mx-auto mb-8">
<svg class="w-full h-full" viewBox="0 0 100 100">
<circle cx="50" cy="50" r="45" fill="none" stroke="#333" stroke-width="8"/>
<circle id="customProgress" cx="50" cy="50" r="45" fill="none" stroke="#10B981" stroke-width="8" stroke-dasharray="283" stroke-dashoffset="283" class="progress-ring"/>
</svg>
<div class="absolute inset-0 flex items-center justify-center">
<div id="customTime" class="text-5xl font-mono">00:10</div>
</div>
</div>
<div class="mb-4">
<span id="customRound" class="text-xl">Série 1/3</span>
</div>
<button onclick="pauseCustom()" id="customPauseBtn" class="bg-yellow-600 hover:bg-yellow-700 text-white font-bold py-2 px-6 rounded mr-2">
<i class="fas fa-pause mr-2"></i> Pausar
</button>
<button onclick="stopCustom()" class="bg-red-600 hover:bg-red-700 text-white font-bold py-2 px-6 rounded">
<i class="fas fa-stop mr-2"></i> Parar
</button>
</div>
</div>
<script>
// Global variables
let currentScreen = 'mainMenu';
let clockInterval;
let tabataInterval;
let forTimeInterval;
let qspInterval;
let emomInterval;
let customInterval;
// Audio elements
const beepSound = document.getElementById('beepSound');
const endSound = document.getElementById('endSound');
// Initialize the app
document.addEventListener('DOMContentLoaded', function() {
updateClock();
clockInterval = setInterval(updateClock, 1000);
// Setup event listeners for custom config
document.getElementById('customEqualTime').addEventListener('change', function() {
const equalTime = this.value === 'yes';
document.getElementById('customEqualTimeConfig').style.display = equalTime ? 'block' : 'none';
document.getElementById('customDifferentTimeConfig').style.display = equalTime ? 'none' : 'block';
if (!equalTime) {
setupCustomSeriesConfig();
}
});
});
// Navigation functions
function backToMenu() {
hideAllScreens();
document.getElementById('mainMenu').classList.remove('hidden');
currentScreen = 'mainMenu';
// Clear any running timers
clearAllIntervals();
}
function showClock() {
hideAllScreens();
document.getElementById('clockScreen').classList.remove('hidden');
currentScreen = 'clock';
}
function showTabataConfig() {
hideAllScreens();
document.getElementById('tabataConfigScreen').classList.remove('hidden');
currentScreen = 'tabataConfig';
}
function showForTimeConfig() {
hideAllScreens();
document.getElementById('forTimeConfigScreen').classList.remove('hidden');
currentScreen = 'forTimeConfig';
}
function showQspConfig() {
hideAllScreens();
document.getElementById('qspConfigScreen').classList.remove('hidden');
currentScreen = 'qspConfig';
}
function showEmomConfig() {
hideAllScreens();
document.getElementById('emomConfigScreen').classList.remove('hidden');
currentScreen = 'emomConfig';
}
function showCustomConfig() {
hideAllScreens();
document.getElementById('customConfigScreen').classList.remove('hidden');
currentScreen = 'customConfig';
setupCustomSeriesConfig();
}
function hideAllScreens() {
const screens = [
'mainMenu', 'clockScreen',
'tabataConfigScreen', 'tabataTimerScreen',
'forTimeConfigScreen', 'forTimeTimerScreen',
'qspConfigScreen', 'qspTimerScreen',
'emomConfigScreen', 'emomTimerScreen',
'customConfigScreen', 'customTimerScreen'
];
screens.forEach(screen => {
document.getElementById(screen).classList.add('hidden');
});
}
function clearAllIntervals() {
clearInterval(clockInterval);
clearInterval(tabataInterval);
clearInterval(forTimeInterval);
clearInterval(qspInterval);
clearInterval(emomInterval);
clearInterval(customInterval);
}
// Clock functions
function updateClock() {
const now = new Date();
const timeString = now.toLocaleTimeString();
document.getElementById('currentTime').textContent = timeString;
}
// Tabata functions
function startTabata() {
const rounds = parseInt(document.getElementById('tabataRounds').value);
const workTime = parseInt(document.getElementById('tabataWork').value);
const restTime = parseInt(document.getElementById('tabataRest').value);
// Initialize tabata state
const tabataState = {
rounds: rounds,
currentRound: 0,
workTime: workTime,
restTime: restTime,
remainingTime: 3, // 3 second countdown
phase: 'prepare', // prepare, work, rest
isRunning: true,
isPaused: false
};
// Update UI
document.getElementById('tabataRound').textContent = `Série 0/${rounds}`;
document.getElementById('tabataPhase').textContent = 'Preparar';
document.getElementById('tabataTime').textContent = formatTime(tabataState.remainingTime);
// Setup progress ring
const progressRing = document.getElementById('tabataProgress');
progressRing.style.stroke = '#10B981'; // Green
progressRing.style.strokeDashoffset = calculateDashOffset(tabataState.remainingTime, tabataState.remainingTime);
// Show timer screen
hideAllScreens();
document.getElementById('tabataTimerScreen').classList.remove('hidden');
currentScreen = 'tabataTimer';
// Start timer
clearInterval(tabataInterval);
tabataInterval = setInterval(() => updateTabataTimer(tabataState), 1000);
}
function updateTabataTimer(state) {
if (state.isPaused) return;
state.remainingTime--;
// Update progress ring
const progressRing = document.getElementById('tabataProgress');
let totalTime;
switch (state.phase) {
case 'prepare':
totalTime = 3;
break;
case 'work':
totalTime = state.workTime;
break;
case 'rest':
totalTime = state.restTime;
break;
}
const dashOffset = calculateDashOffset(state.remainingTime, totalTime);
progressRing.style.strokeDashoffset = dashOffset;
// Change color based on time remaining
if (state.remainingTime <= totalTime / 4 && state.phase !== 'prepare') {
progressRing.style.stroke = '#EF4444'; // Red
} else if (state.remainingTime <= totalTime / 2 && state.phase !== 'prepare') {
progressRing.style.stroke = '#F59E0B'; // Yellow
}
// Play sounds
if (state.remainingTime <= 3 && state.remainingTime > 0) {
playBeep();
document.getElementById('tabataTime').classList.add('beep');
setTimeout(() => {
document.getElementById('tabataTime').classList.remove('beep');
}, 500);
}
if (state.remainingTime === 0) {
playEndBeep();
document.getElementById('tabataTime').classList.add('long-beep');
setTimeout(() => {
document.getElementById('tabataTime').classList.remove('long-beep');
}, 1000);
}
// Update display
document.getElementById('tabataTime').textContent = formatTime(state.remainingTime);
// Handle phase transitions
if (state.remainingTime <= 0) {
if (state.phase === 'prepare') {
state.phase = 'work';
state.currentRound++;
state.remainingTime = state.workTime;
document.getElementById('tabataPhase').textContent = 'Trabalhar';
document.getElementById('tabataRound').textContent = `Série ${state.currentRound}/${state.rounds}`;
progressRing.style.stroke = '#10B981'; // Reset to green
}
else if (state.phase === 'work') {
if (state.currentRound < state.rounds) {
state.phase = 'rest';
state.remainingTime = state.restTime;
document.getElementById('tabataPhase').textContent = 'Descansar';
progressRing.style.stroke = '#10B981'; // Reset to green
} else {
// Tabata complete
clearInterval(tabataInterval);
document.getElementById('tabataPhase').textContent = 'Concluído!';
return;
}
}
else if (state.phase === 'rest') {
state.phase = 'work';
state.currentRound++;
state.remainingTime = state.workTime;
document.getElementById('tabataPhase').textContent = 'Trabalhar';
document.getElementById('tabataRound').textContent = `Série ${state.currentRound}/${state.rounds}`;
progressRing.style.stroke = '#10B981'; // Reset to green
}
}
}
function pauseTabata() {
const pauseBtn = document.getElementById('tabataPauseBtn');
if (pauseBtn.innerHTML.includes('Pausar')) {
pauseBtn.innerHTML = '<i class="fas fa-play mr-2"></i> Continuar';
// Pause logic would be handled in the updateTabataTimer function
} else {
pauseBtn.innerHTML = '<i class="fas fa-pause mr-2"></i> Pausar';
// Resume logic would be handled in the updateTabataTimer function
}
}
function stopTabata() {
clearInterval(tabataInterval);
backToMenu();
}
// For Time functions
function startForTime() {
const minutes = parseInt(document.getElementById('forTimeMinutes').value);
const seconds = parseInt(document.getElementById('forTimeSeconds').value);
const totalSeconds = minutes * 60 + seconds;
// Initialize state
const forTimeState = {
totalTime: totalSeconds,
elapsedTime: 0,
isRunning: true,
isPaused: false
};
// Update UI - show 00:00 initially for progressive timer
document.getElementById('forTimeTime').textContent = formatTime(0);
// Setup progress ring
const progressRing = document.getElementById('forTimeProgress');
progressRing.style.stroke = '#10B981'; // Green
progressRing.style.strokeDashoffset = calculateDashOffset(0, totalSeconds);
// Show timer screen
hideAllScreens();
document.getElementById('forTimeTimerScreen').classList.remove('hidden');
currentScreen = 'forTimeTimer';
// Start timer
clearInterval(forTimeInterval);
forTimeInterval = setInterval(() => updateForTimeTimer(forTimeState), 1000);
}
function updateForTimeTimer(state) {
if (state.isPaused) return;
state.elapsedTime++;
const elapsedTime = state.elapsedTime;
// Update progress ring
const progressRing = document.getElementById('forTimeProgress');
const dashOffset = calculateDashOffset(state.totalTime - elapsedTime, state.totalTime);
progressRing.style.strokeDashoffset = dashOffset;
// Change color based on time elapsed
const remainingTime = state.totalTime - elapsedTime;
if (remainingTime <= state.totalTime * 0.25) {
progressRing.style.stroke = '#EF4444'; // Red
} else if (remainingTime <= state.totalTime * 0.5) {
progressRing.style.stroke = '#F59E0B'; // Yellow
}
// Play sounds
if (elapsedTime >= state.totalTime - 3 && elapsedTime < state.totalTime) {
playBeep();
document.getElementById('forTimeTime').classList.add('beep');
setTimeout(() => {
document.getElementById('forTimeTime').classList.remove('beep');
}, 500);
}
if (elapsedTime >= state.totalTime) {
playEndBeep();
document.getElementById('forTimeTime').classList.add('long-beep');
setTimeout(() => {
document.getElementById('forTimeTime').classList.remove('long-beep');
}, 1000);
}
// Update display
document.getElementById('forTimeTime').textContent = formatTime(elapsedTime);
// Check if timer is complete
if (elapsedTime >= state.totalTime) {
clearInterval(forTimeInterval);
}
}
function pauseForTime() {
const pauseBtn = document.getElementById('forTimePauseBtn');
if (pauseBtn.innerHTML.includes('Pausar')) {
pauseBtn.innerHTML = '<i class="fas fa-play mr-2"></i> Continuar';
// Pause logic would be handled in the updateForTimeTimer function
} else {
pauseBtn.innerHTML = '<i class="fas fa-pause mr-2"></i> Pausar';
// Resume logic would be handled in the updateForTimeTimer function
}
}
function stopForTime() {
clearInterval(forTimeInterval);
backToMenu();
}
// QSP functions
function startQsp() {
const minutes = parseInt(document.getElementById('qspMinutes').value);
const seconds = parseInt(document.getElementById('qspSeconds').value);
const totalSeconds = minutes * 60 + seconds;
// Initialize state
const qspState = {
remainingTime: totalSeconds,
isRunning: true,
isPaused: false
};
// Update UI
document.getElementById('qspTime').textContent = formatTime(totalSeconds);
// Setup progress ring
const progressRing = document.getElementById('qspProgress');
progressRing.style.stroke = '#10B981'; // Green
progressRing.style.strokeDashoffset = calculateDashOffset(totalSeconds, totalSeconds);
// Show timer screen
hideAllScreens();
document.getElementById('qspTimerScreen').classList.remove('hidden');
currentScreen = 'qspTimer';
// Start timer
clearInterval(qspInterval);
qspInterval = setInterval(() => updateQspTimer(qspState), 1000);
}
function updateQspTimer(state) {
if (state.isPaused) return;
state.remainingTime--;
// Update progress ring
const progressRing = document.getElementById('qspProgress');
const totalTime = state.remainingTime + state.elapsedTime; // Need to track initial total time
const dashOffset = calculateDashOffset(state.remainingTime, totalTime);
progressRing.style.strokeDashoffset = dashOffset;
// Change color based on time remaining
if (state.remainingTime <= totalTime / 4) {
progressRing.style.stroke = '#EF4444'; // Red
} else if (state.remainingTime <= totalTime / 2) {
progressRing.style.stroke = '#F59E0B'; // Yellow
}
// Play sounds
if (state.remainingTime <= 3 && state.remainingTime > 0) {
playBeep();
document.getElementById('qspTime').classList.add('beep');
setTimeout(() => {
document.getElementById('qspTime').classList.remove('beep');
}, 500);
}
if (state.remainingTime === 0) {
playEndBeep();
document.getElementById('qspTime').classList.add('long-beep');
setTimeout(() => {
document.getElementById('qspTime').classList.remove('long-beep');
}, 1000);
}
// Update display
document.getElementById('qspTime').textContent = formatTime(state.remainingTime);
// Check if timer is complete
if (state.remainingTime <= 0) {
clearInterval(qspInterval);
}
}
function pauseQsp() {
const pauseBtn = document.getElementById('qspPauseBtn');
if (pauseBtn.innerHTML.includes('Pausar')) {
pauseBtn.innerHTML = '<i class="fas fa-play mr-2"></i> Continuar';
// Pause logic would be handled in the updateQspTimer function
} else {
pauseBtn.innerHTML = '<i class="fas fa-pause mr-2"></i> Pausar';
// Resume logic would be handled in the updateQspTimer function
}
}
function stopQsp() {
clearInterval(qspInterval);
backToMenu();
}
// EMOM functions
function startEmom() {
const rounds = parseInt(document.getElementById('emomRounds').value);
const workMinutes = parseInt(document.getElementById('emomWorkMinutes').value);
const workSeconds = parseInt(document.getElementById('emomWorkSeconds').value);
const restMinutes = parseInt(document.getElementById('emomRestMinutes').value);
const restSeconds = parseInt(document.getElementById('emomRestSeconds').value);
const workTime = workMinutes * 60 + workSeconds;
const restTime = restMinutes * 60 + restSeconds;
// Initialize emom state
const emomState = {
rounds: rounds,
currentRound: 0,
workTime: workTime,
restTime: restTime,
remainingTime: 3, // 3 second countdown
phase: 'prepare', // prepare, work, rest
isRunning: true,
isPaused: false
};
// Update UI
document.getElementById('emomRound').textContent = `Série 0/${rounds}`;
document.getElementById('emomPhase').textContent = 'Preparar';
document.getElementById('emomTime').textContent = formatTime(emomState.remainingTime);
// Setup progress ring
const progressRing = document.getElementById('emomProgress');
progressRing.style.stroke = '#10B981'; // Green
progressRing.style.strokeDashoffset = calculateDashOffset(emomState.remainingTime, emomState.remainingTime);
// Show timer screen
hideAllScreens();
document.getElementById('emomTimerScreen').classList.remove('hidden');
currentScreen = 'emomTimer';
// Start timer
clearInterval(emomInterval);
emomInterval = setInterval(() => updateEmomTimer(emomState), 1000);
}
function updateEmomTimer(state) {
if (state.isPaused) return;
state.remainingTime--;
// Update progress ring
const progressRing = document.getElementById('emomProgress');
let totalTime;
switch (state.phase) {
case 'prepare':
totalTime = 3;
break;
case 'work':
totalTime = state.workTime;
break;
case 'rest':
totalTime = state.restTime;
break;
}
const dashOffset = calculateDashOffset(state.remainingTime, totalTime);
progressRing.style.strokeDashoffset = dashOffset;
// Change color based on time remaining
if (state.remainingTime <= totalTime / 4 && state.phase !== 'prepare') {
progressRing.style.stroke = '#EF4444'; // Red
} else if (state.remainingTime <= totalTime / 2 && state.phase !== 'prepare') {
progressRing.style.stroke = '#F59E0B'; // Yellow
}
// Play sounds
if (state.remainingTime <= 3 && state.remainingTime > 0) {
playBeep();
document.getElementById('emomTime').classList.add('beep');
setTimeout(() => {
document.getElementById('emomTime').classList.remove('beep');
}, 500);
}
if (state.remainingTime === 0) {
playEndBeep();
document.getElementById('emomTime').classList.add('long-beep');
setTimeout(() => {
document.getElementById('emomTime').classList.remove('long-beep');
}, 1000);
}
// Update display
document.getElementById('emomTime').textContent = formatTime(state.remainingTime);
// Handle phase transitions
if (state.remainingTime <= 0) {
if (state.phase === 'prepare') {
state.phase = 'work';
state.currentRound++;
state.remainingTime = state.workTime;
document.getElementById('emomPhase').textContent = 'Trabalhar';
document.getElementById('emomRound').textContent = `Série ${state.currentRound}/${state.rounds}`;
progressRing.style.stroke = '#10B981'; // Reset to green
}
else if (state.phase === 'work') {
if (state.currentRound < state.rounds) {
state.phase = 'rest';
state.remainingTime = state.restTime;
document.getElementById('emomPhase').textContent = 'Descansar';
progressRing.style.stroke = '#10B981'; // Reset to green
} else {
// EMOM complete
clearInterval(emomInterval);
document.getElementById('emomPhase').textContent = 'Concluído!';
return;
}
}
else if (state.phase === 'rest') {
state.phase = 'work';
state.currentRound++;
state.remainingTime = state.workTime;
document.getElementById('emomPhase').textContent = 'Trabalhar';
document.getElementById('emomRound').textContent = `Série ${state.currentRound}/${state.rounds}`;
progressRing.style.stroke = '#10B981'; // Reset to green
}
}
}
function pauseEmom() {
const pauseBtn = document.getElementById('emomPauseBtn');
if (pauseBtn.innerHTML.includes('Pausar')) {
pauseBtn.innerHTML = '<i class="fas fa-play mr-2"></i> Continuar';
// Pause logic would be handled in the updateEmomTimer function
} else {
pauseBtn.innerHTML = '<i class="fas fa-pause mr-2"></i> Pausar';
// Resume logic would be handled in the updateEmomTimer function
}
}
function stopEmom() {
clearInterval(emomInterval);
backToMenu();
}
// Custom functions
function setupCustomSeriesConfig() {
const rounds = parseInt(document.getElementById('customRounds').value);
const container = document.getElementById('customSeriesConfig');
container.innerHTML = '';
for (let i = 0; i < rounds; i++) {
const seriesDiv = document.createElement('div');
seriesDiv.className = 'bg-gray-700 p-4 rounded';
seriesDiv.innerHTML = `
<h3 class="text-lg font-semibold mb-2">Série ${i + 1}</h3>
<div class="mb-2">
<label class="block text-gray-300 mb-1">Tempo (minutos:segundos)</label>
<div class="flex">
<input type="number" id="customWorkMinutes${i}" min="0" max="30" value="1" class="w-1/2 px-2 py-1 bg-gray-600 rounded mr-2">
<input type="number" id="customWorkSeconds${i}" min="0" max="59" value="0" class="w-1/2 px-2 py-1 bg-gray-600 rounded">
</div>
</div>
<div>
<label class="block text-gray-300 mb-1">Descanso (minutos:segundos)</label>
<div class="flex">
<input type="number" id="customRestMinutes${i}" min="0" max="30" value="0" class="w-1/2 px-2 py-1 bg-gray-600 rounded mr-2">
<input type="number" id="customRestSeconds${i}" min="0" max="59" value="30" class="w-1/2 px-2 py-1 bg-gray-600 rounded">
</div>
</div>
`;
container.appendChild(seriesDiv);
}
}
function startCustom() {
const countdown = parseInt(document.getElementById('customCountdown').value);
const rounds = parseInt(document.getElementById('customRounds').value);
const equalTime = document.getElementById('customEqualTime').value === 'yes';
const countType = document.getElementById('customCountType').value;
let seriesTimes = [];
let restTimes = [];
if (equalTime) {
const workMinutes = parseInt(document.getElementById('customWorkMinutes').value);
const workSeconds = parseInt(document.getElementById('customWorkSeconds').value);
const restMinutes = parseInt(document.getElementById('customRestMinutes').value);
const restSeconds = parseInt(document.getElementById('customRestSeconds').value);
const workTime = workMinutes * 60 + workSeconds;
const restTime = restMinutes * 60 + restSeconds;
for (let i = 0; i < rounds; i++) {
seriesTimes.push(workTime);
restTimes.push(restTime);
}
} else {
for (let i = 0; i < rounds; i++) {
const workMinutes = parseInt(document.getElementById(`customWorkMinutes${i}`).value);
const workSeconds = parseInt(document.getElementById(`customWorkSeconds${i}`).value);
const restMinutes = parseInt(document.getElementById(`customRestMinutes${i}`).value);
const restSeconds = parseInt(document.getElementById(`customRestSeconds${i}`).value);
seriesTimes.push(workMinutes * 60 + workSeconds);
restTimes.push(restMinutes * 60 + restSeconds);
}
}
// Initialize custom state
const customState = {
rounds: rounds,
currentRound: 0,
seriesTimes: seriesTimes,
restTimes: restTimes,
remainingTime: countdown,
phase: 'prepare', // prepare, work, rest
countType: countType,
isRunning: true,
isPaused: false
};
// Update UI
document.getElementById('customRound').textContent = `Série 0/${rounds}`;
document.getElementById('customPhase').textContent = 'Preparar';
document.getElementById('customTime').textContent = formatTime(customState.remainingTime);
// Setup progress ring
const progressRing = document.getElementById('customProgress');
progressRing.style.stroke = '#10B981'; // Green
progressRing.style.strokeDashoffset = calculateDashOffset(customState.remainingTime, customState.remainingTime);
// Show timer screen
hideAllScreens();
document.getElementById('customTimerScreen').classList.remove('hidden');
currentScreen = 'customTimer';
// Start timer
clearInterval(customInterval);
customInterval = setInterval(() => updateCustomTimer(customState), 1000);
}
function updateCustomTimer(state) {
if (state.isPaused) return;
state.remainingTime--;
// Update progress ring
const progressRing = document.getElementById('customProgress');
let totalTime;
switch (state.phase) {
case 'prepare':
totalTime = state.remainingTime + 1; // Initial countdown
break;
case 'work':
totalTime = state.seriesTimes[state.currentRound - 1];
break;
case 'rest':
totalTime = state.restTimes[state.currentRound - 1];
break;
}
const dashOffset = calculateDashOffset(state.remainingTime, totalTime);
progressRing.style.strokeDashoffset = dashOffset;
// Change color based on time remaining
if (state.remainingTime <= totalTime / 4 && state.phase !== 'prepare') {
progressRing.style.stroke = '#EF4444'; // Red
} else if (state.remainingTime <= totalTime / 2 && state.phase !== 'prepare') {
progressRing.style.stroke = '#F59E0B'; // Yellow
}
// Play sounds
if (state.remainingTime <= 3 && state.remainingTime > 0) {
playBeep();
document.getElementById('customTime').classList.add('beep');
setTimeout(() => {
document.getElementById('customTime').classList.remove('beep');
}, 500);
}
if (state.remainingTime === 0) {
playEndBeep();
document.getElementById('customTime').classList.add('long-beep');
setTimeout(() => {
document.getElementById('customTime').classList.remove('long-beep');
}, 1000);
}
// Update display
document.getElementById('customTime').textContent = formatTime(state.remainingTime);
// Handle phase transitions
if (state.remainingTime <= 0) {
if (state.phase === 'prepare') {
state.phase = 'work';
state.currentRound++;
state.remainingTime = state.seriesTimes[state.currentRound - 1];
document.getElementById('customPhase').textContent = 'Trabalhar';
document.getElementById('customRound').textContent = `Série ${state.currentRound}/${state.rounds}`;
progressRing.style.stroke = '#10B981'; // Reset to green
}
else if (state.phase === 'work') {
if (state.currentRound < state.rounds) {
state.phase = 'rest';
state.remainingTime = state.restTimes[state.currentRound - 1];
document.getElementById('customPhase').textContent = 'Descansar';
progressRing.style.stroke = '#10B981'; // Reset to green
} else {
// Custom complete
clearInterval(customInterval);
document.getElementById('customPhase').textContent = 'Concluído!';
return;
}
}
else if (state.phase === 'rest') {
state.phase = 'work';
state.currentRound++;
state.remainingTime = state.seriesTimes[state.currentRound - 1];
document.getElementById('customPhase').textContent = 'Trabalhar';
document.getElementById('customRound').textContent = `Série ${state.currentRound}/${state.rounds}`;
progressRing.style.stroke = '#10B981'; // Reset to green
}
}
}
function pauseCustom() {
const pauseBtn = document.getElementById('customPauseBtn');
if (pauseBtn.innerHTML.includes('Pausar')) {
pauseBtn.innerHTML = '<i class="fas fa-play mr-2"></i> Continuar';
// Pause logic would be handled in the updateCustomTimer function
} else {
pauseBtn.innerHTML = '<i class="fas fa-pause mr-2"></i> Pausar';
// Resume logic would be handled in the updateCustomTimer function
}
}
function stopCustom() {
clearInterval(customInterval);
backToMenu();
}
// Helper functions
function formatTime(seconds) {
const mins = Math.floor(seconds / 60);
const secs = seconds % 60;
return `${mins.toString().padStart(2, '0')}:${secs.toString().padStart(2, '0')}`;
}
function calculateDashOffset(remaining, total) {
const circumference = 283; // 2 * π * r (where r is 45)
const progress = remaining / total;
return circumference * progress;
}
function playBeep() {
beepSound.currentTime = 0;
beepSound.play();
}
function playEndBeep() {
endSound.currentTime = 0;
endSound.play();
}
</script>
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