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cd8bd0a | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 | /**
* Gamification event emitter — called from chat pipeline.
*
* @module lib/gamification/events
*/
import { logger } from "../../../open-sse/utils/logger.ts";
const log = logger("GAMIFICATION");
/**
* Emit a gamification event. All gamification updates happen here.
* Called from chatCore.ts after successful requests.
*
* This function is fire-and-forget — never blocks the request pipeline.
* All errors are caught and logged, never thrown.
*/
export async function emitGamificationEvent(params: {
apiKeyId: string;
action:
| "request"
| "provider_switch"
| "model_switch"
| "combo_create"
| "combo_use"
| "token_share"
| "invite_redeem"
| "daily_login";
metadata?: Record<string, unknown>;
}): Promise<void> {
const { apiKeyId, action, metadata } = params;
if (!apiKeyId) return; // Skip if no API key
try {
// 1. Award XP
const xpAmount = getXpForAction(action);
if (xpAmount > 0) {
const { addXp } = await import("../db/gamification");
addXp(apiKeyId, action, xpAmount, metadata ? JSON.stringify(metadata) : undefined);
// Update level
const { getXp, updateLevel } = await import("../db/gamification");
const xp = getXp(apiKeyId);
if (xp) {
const { calculateLevel } = await import("./xp");
const newLevel = calculateLevel(xp.totalXp);
if (newLevel !== xp.currentLevel) {
updateLevel(apiKeyId, newLevel);
log.info("events.level_up", { apiKeyId, oldLevel: xp.currentLevel, newLevel });
}
}
}
// 2. Update streak
if (action === "request") {
const { updateStreak } = await import("./streaks");
const streak = await updateStreak(apiKeyId);
// Check streak badges
if (streak >= 365) {
await checkAndUnlockBadge(apiKeyId, "unstoppable");
} else if (streak >= 30) {
await checkAndUnlockBadge(apiKeyId, "monthly-master");
} else if (streak >= 7) {
await checkAndUnlockBadge(apiKeyId, "weekly-warrior");
} else if (streak >= 3) {
await checkAndUnlockBadge(apiKeyId, "daily-user");
}
}
// 3. Update leaderboard
const { updateScore } = await import("./leaderboard");
await updateScore(apiKeyId, "global", xpAmount);
// Update weekly/monthly
await updateScore(apiKeyId, "weekly", xpAmount);
await updateScore(apiKeyId, "monthly", xpAmount);
// Update specific scopes
if (action === "token_share") {
await updateScore(apiKeyId, "tokens_shared", xpAmount);
}
// 4. Check action count badges
await checkActionCountBadges(apiKeyId, action);
} catch (err) {
// Never throw — gamification must not break the request pipeline
log.error("events.error", {
apiKeyId,
action,
error: err instanceof Error ? err.message : String(err),
});
}
}
/**
* Get XP amount for an action.
*/
function getXpForAction(action: string): number {
const rewards: Record<string, number> = {
request: 1,
provider_switch: 5,
model_switch: 3,
combo_create: 10,
combo_use: 2,
token_share: 1,
invite_redeem: 50,
daily_login: 5,
};
return rewards[action] || 0;
}
/**
* Check and unlock a specific badge.
*/
async function checkAndUnlockBadge(apiKeyId: string, badgeId: string): Promise<void> {
const { unlockBadge, hasBadge } = await import("../db/gamification");
// #3472: dedup via user_badges directly. getBadges() INNER-JOINs badge_definitions, which is
// empty until seeded, so it falsely reported "not earned" and re-emitted the unlock event on
// every request.
if (!hasBadge(apiKeyId, badgeId)) {
unlockBadge(apiKeyId, badgeId);
log.info("events.badge_unlocked", { apiKeyId, badgeId });
// Look up badge details from badge_definitions
const { getDbInstance } = await import("../db/core");
const badgeRow = getDbInstance()
.prepare("SELECT name, description, icon, rarity FROM badge_definitions WHERE id = ?")
.get(badgeId) as
| { name: string; description: string | null; icon: string | null; rarity: string }
| undefined;
// Record notification for SSE toast
const { recordBadgeUnlock } = await import("./notifications");
recordBadgeUnlock(apiKeyId, {
badgeId,
badgeName: badgeRow?.name ?? badgeId,
badgeDescription: badgeRow?.description ?? "",
badgeIcon: badgeRow?.icon ?? "award",
badgeRarity: badgeRow?.rarity ?? "common",
unlockedAt: new Date().toISOString(),
});
}
}
/**
* Check action count badges after an action.
*/
async function checkActionCountBadges(apiKeyId: string, action: string): Promise<void> {
const { getDbInstance } = await import("../db/core");
const db = getDbInstance();
// Count total actions of this type
const row = db
.prepare(
"SELECT COALESCE(COUNT(*), 0) AS count FROM xp_audit_log WHERE api_key_id = ? AND action = ?"
)
.get(apiKeyId, action) as { count: number };
const count = row.count;
// Badge thresholds
const thresholds: Record<string, Array<{ id: string; threshold: number }>> = {
request: [
{ id: "first-token", threshold: 1 },
{ id: "token-consumer", threshold: 1000 },
{ id: "token-machine", threshold: 10000 },
{ id: "token-whale", threshold: 100000 },
],
token_share: [
{ id: "generous", threshold: 1000 },
{ id: "philanthropist", threshold: 10000 },
{ id: "token-santa", threshold: 100000 },
{ id: "community-hero", threshold: 1000000 },
],
};
const badges = thresholds[action];
if (!badges) return;
for (const badge of badges) {
if (count >= badge.threshold) {
await checkAndUnlockBadge(apiKeyId, badge.id);
}
}
}
|