import gradio as gr from PIL import Image import spaces import io import argparse import os import random from typing import Dict, Optional, Tuple from omegaconf import OmegaConf import numpy as np import torch import torch.utils.checkpoint from accelerate.logging import get_logger from accelerate.utils import set_seed from diffusers import AutoencoderKL, DDIMScheduler from diffusers.utils import check_min_version from tqdm.auto import tqdm from transformers import CLIPTextModel, CLIPTokenizer, CLIPImageProcessor, CLIPVisionModelWithProjection from torchvision import transforms import sys sys.path.append("2D_Stage") sys.path.append("3D_Stage") from tuneavideo.models.unet_mv2d_condition import UNetMV2DConditionModel from tuneavideo.models.unet_mv2d_ref import UNetMV2DRefModel from tuneavideo.models.PoseGuider import PoseGuider from tuneavideo.pipelines.pipeline_tuneavideo import TuneAVideoPipeline from tuneavideo.util import shifted_noise from einops import rearrange import PIL from PIL import Image from torchvision.utils import save_image import json import cv2 import lrm import trimesh from lrm.utils.config import load_config from refine import refine from datetime import datetime import gradio as gr from pygltflib import GLTF2 import onnxruntime as rt from huggingface_hub import hf_hub_download, list_repo_files from rm_anime_bg.cli import get_mask, SCALE import pymeshlab # Patch for gradio_client bug: argument of type 'bool' is not iterable in get_type() # JSON Schema allows additionalProperties to be a boolean, but gradio_client 5.14.x # passes it directly to get_type() which expects a dict. try: import gradio_client.utils as _gc_utils _orig_get_type = _gc_utils.get_type def _patched_get_type(schema): if isinstance(schema, bool): return "unknown" return _orig_get_type(schema) _gc_utils.get_type = _patched_get_type except Exception: pass def download_model_files(): """モデルファイルをHuggingFace Hubからダウンロードする(初期化時に実行)""" repo_id = "zjpshadow/CharacterGen" all_files = list_repo_files(repo_id, revision="main") for file in all_files: if os.path.exists(file): continue if file.startswith("2D_Stage") or file.startswith("3D_Stage"): hf_hub_download(repo_id, file, local_dir=".") check_min_version("0.24.0") logger = get_logger(__name__, log_level="INFO") def set_seed(seed): random.seed(seed) np.random.seed(seed) torch.manual_seed(seed) torch.cuda.manual_seed_all(seed) def get_bg_color(bg_color): if bg_color == 'white': bg_color = np.array([1., 1., 1.], dtype=np.float32) elif bg_color == 'black': bg_color = np.array([0., 0., 0.], dtype=np.float32) elif bg_color == 'gray': bg_color = np.array([0.5, 0.5, 0.5], dtype=np.float32) elif bg_color == 'random': bg_color = np.random.rand(3) elif isinstance(bg_color, float): bg_color = np.array([bg_color] * 3, dtype=np.float32) else: raise NotImplementedError return bg_color def process_image(image, totensor): if not image.mode == "RGBA": image = image.convert("RGBA") # Find non-transparent pixels non_transparent = np.nonzero(np.array(image)[..., 3]) min_x, max_x = non_transparent[1].min(), non_transparent[1].max() min_y, max_y = non_transparent[0].min(), non_transparent[0].max() image = image.crop((min_x, min_y, max_x, max_y)) # paste to center max_dim = max(image.width, image.height) max_height = max_dim max_width = int(max_dim / 3 * 2) new_image = Image.new("RGBA", (max_width, max_height)) left = (max_width - image.width) // 2 top = (max_height - image.height) // 2 new_image.paste(image, (left, top)) image = new_image.resize((512, 768), resample=PIL.Image.BICUBIC) image = np.array(image) image = image.astype(np.float32) / 255. assert image.shape[-1] == 4 # RGBA alpha = image[..., 3:4] bg_color = get_bg_color("gray") image = image[..., :3] * alpha + bg_color * (1 - alpha) # save image new_image = Image.fromarray((image * 255).astype(np.uint8)) new_image.save("input.png") return totensor(image) class rm_bg_api: def __init__(self, force_cpu: Optional[bool] = True): session_infer_path = hf_hub_download( repo_id="skytnt/anime-seg", filename="isnetis.onnx", ) providers: list[str] = ["CPUExecutionProvider"] if not force_cpu and "CUDAExecutionProvider" in rt.get_available_providers(): providers = ["CUDAExecutionProvider"] self.session_infer = rt.InferenceSession( session_infer_path, providers=providers, ) def _remove_background_impl( self, imgs: list[np.ndarray], alpha_min: float, alpha_max: float, ) -> list: process_imgs = [] for img in imgs: img = np.array(img) # CHANGE to RGB if img.shape[-1] == 4: img = cv2.cvtColor(img, cv2.COLOR_RGBA2RGB) mask = get_mask(self.session_infer, img) mask[mask < alpha_min] = 0.0 # type: ignore mask[mask > alpha_max] = 1.0 # type: ignore img_after = (mask * img).astype(np.uint8) # type: ignore mask = (mask * SCALE).astype(np.uint8) # type: ignore img_after = np.concatenate([img_after, mask], axis=2, dtype=np.uint8) mask = mask.repeat(3, axis=2) process_imgs.append(Image.fromarray(img_after)) return process_imgs class Inference2D_API: def __init__(self, pretrained_model_path: str, image_encoder_path: str, ckpt_dir: str, validation: Dict, local_crossattn: bool = True, unet_from_pretrained_kwargs=None, unet_condition_type=None, use_pose_guider=False, use_shifted_noise=False, use_noise=True, device="cuda" ): self.validation = validation self.use_noise = use_noise self.use_shifted_noise = use_shifted_noise self.unet_condition_type = unet_condition_type image_encoder_path = image_encoder_path.replace("./", "./2D_Stage/") ckpt_dir = ckpt_dir.replace("./", "./2D_Stage/") self.tokenizer = CLIPTokenizer.from_pretrained(pretrained_model_path, subfolder="tokenizer") text_encoder = CLIPTextModel.from_pretrained(pretrained_model_path, subfolder="text_encoder") image_encoder = CLIPVisionModelWithProjection.from_pretrained(image_encoder_path) feature_extractor = CLIPImageProcessor() vae = AutoencoderKL.from_pretrained(pretrained_model_path, subfolder="vae") unet = UNetMV2DConditionModel.from_pretrained_2d(pretrained_model_path, subfolder="unet", local_crossattn=local_crossattn, **unet_from_pretrained_kwargs) ref_unet = UNetMV2DRefModel.from_pretrained_2d(pretrained_model_path, subfolder="unet", local_crossattn=local_crossattn, **unet_from_pretrained_kwargs) if use_pose_guider: pose_guider = PoseGuider(noise_latent_channels=4).to("cuda") else: pose_guider = None unet_params = torch.load(os.path.join(ckpt_dir, "pytorch_model.bin"), map_location="cpu") if use_pose_guider: pose_guider_params = torch.load(os.path.join(ckpt_dir, "pytorch_model_1.bin"), map_location="cpu") ref_unet_params = torch.load(os.path.join(ckpt_dir, "pytorch_model_2.bin"), map_location="cpu") pose_guider.load_state_dict(pose_guider_params) else: ref_unet_params = torch.load(os.path.join(ckpt_dir, "pytorch_model_1.bin"), map_location="cpu") unet.load_state_dict(unet_params) ref_unet.load_state_dict(ref_unet_params) weight_dtype = torch.float16 text_encoder.to(device, dtype=weight_dtype) image_encoder.to(device, dtype=weight_dtype) vae.to(device, dtype=weight_dtype) ref_unet.to(device, dtype=weight_dtype) unet.to(device, dtype=weight_dtype) vae.requires_grad_(False) unet.requires_grad_(False) ref_unet.requires_grad_(False) noise_scheduler = DDIMScheduler.from_pretrained(pretrained_model_path, subfolder="scheduler") self.validation_pipeline = TuneAVideoPipeline( vae=vae, text_encoder=text_encoder, tokenizer=self.tokenizer, unet=unet, ref_unet=ref_unet,feature_extractor=feature_extractor,image_encoder=image_encoder, scheduler=noise_scheduler ) self.validation_pipeline.enable_vae_slicing() self.validation_pipeline.set_progress_bar_config(disable=True) self.generator = torch.Generator(device=device) @torch.no_grad() def _inference_impl(self, input_image, val_width, val_height, use_shifted_noise=False, crop=False, seed=100, timestep=20): set_seed(seed) totensor = transforms.ToTensor() metas = json.load(open("./2D_Stage/material/pose.json", "r")) cameras = [] pose_images = [] input_path = "./2D_Stage/material" for lm in metas: cameras.append(torch.tensor(np.array(lm[0]).reshape(4, 4).transpose(1,0)[:3, :4]).reshape(-1)) if not crop: pose_images.append(totensor(np.asarray(Image.open(os.path.join(input_path, lm[1])).resize( (val_height, val_width), resample=PIL.Image.BICUBIC)).astype(np.float32) / 255.)) else: pose_image = Image.open(os.path.join(input_path, lm[1])) crop_area = (128, 0, 640, 768) pose_images.append(totensor(np.array(pose_image.crop(crop_area)).astype(np.float32)) / 255.) camera_matrixs = torch.stack(cameras).unsqueeze(0).to("cuda") pose_imgs_in = torch.stack(pose_images).to("cuda") prompts = "high quality, best quality" prompt_ids = self.tokenizer( prompts, max_length=self.tokenizer.model_max_length, padding="max_length", truncation=True, return_tensors="pt" ).input_ids[0] # (B*Nv, 3, H, W) B = 1 weight_dtype = torch.bfloat16 imgs_in = process_image(input_image, totensor) imgs_in = rearrange(imgs_in.unsqueeze(0).unsqueeze(0), "B Nv C H W -> (B Nv) C H W") with torch.autocast("cuda", dtype=weight_dtype): imgs_in = imgs_in.to("cuda") # B*Nv images out = self.validation_pipeline(prompt=prompts, image=imgs_in.to(weight_dtype), generator=self.generator, num_inference_steps=timestep, camera_matrixs=camera_matrixs.to(weight_dtype), prompt_ids=prompt_ids, height=val_height, width=val_width, unet_condition_type=self.unet_condition_type, pose_guider=None, pose_image=pose_imgs_in, use_noise=self.use_noise, use_shifted_noise=use_shifted_noise, **self.validation).videos out = rearrange(out, "B C f H W -> (B f) C H W", f=self.validation.video_length) image_outputs = [] for bs in range(4): img_buf = io.BytesIO() save_image(out[bs], img_buf, format='PNG') img_buf.seek(0) img = Image.open(img_buf) image_outputs.append(img) torch.cuda.empty_cache() return image_outputs def traverse(path, back_proj, smooth_iter): ms = pymeshlab.MeshSet() ms.load_new_mesh(f"{path}/model-00.obj") image = Image.open(f"{path}/{'refined_texture_kd.jpg' if back_proj else 'texture_kd.jpg'}") out_image_path = f"{path}/{'refined_texture_kd.png' if back_proj else 'texture_kd.png'}" image.save(out_image_path, 'PNG') ms.set_texture_per_mesh(textname=f"{path}/{'refined_texture_kd.png' if back_proj else 'texture_kd.png'}") ms.meshing_merge_close_vertices() ms.apply_coord_laplacian_smoothing(stepsmoothnum=smooth_iter) ms.save_current_mesh(f"{path}/temp-00.obj", save_vertex_normal=False, save_wedge_normal=False, save_vertex_color=False) mesh = trimesh.load(f"{path}/temp-00.obj", process=False) mesh.apply_transform(trimesh.transformations.rotation_matrix(np.radians(90.0), [-1, 0, 0])) mesh.apply_transform(trimesh.transformations.rotation_matrix(np.radians(180.0), [0, 1, 0])) mesh.export(f'{path}/output.glb', file_type='glb') image = Image.open(f"{path}/{'refined_texture_kd.png' if back_proj else 'texture_kd.png'}") texture = np.array(image) vertex_colors = np.zeros((mesh.vertices.shape[0], 4), dtype=np.uint8) for vertex_index in range(len(mesh.visual.uv)): uv = mesh.visual.uv[vertex_index] x = int(uv[0] * (texture.shape[1] - 1)) y = int((1 - uv[1]) * (texture.shape[0] - 1)) color = texture[y, x, :3] vertex_colors[vertex_index] = [color[0], color[1], color[2], 255] return trimesh.Trimesh(vertices=mesh.vertices, faces=mesh.faces, vertex_colors=vertex_colors, process=False) class Inference3D_API: def __init__(self, device="cuda"): self.cfg = load_config("3D_Stage/configs/infer.yaml", makedirs=False) print("Loading system") self.device = device self.cfg.system.weights = self.cfg.system.weights.replace("./", "./3D_Stage/") self.cfg.system.image_tokenizer.pretrained_model_name_or_path = \ self.cfg.system.image_tokenizer.pretrained_model_name_or_path.replace("./", "./3D_Stage/") self.cfg.system.renderer.tet_dir = self.cfg.system.renderer.tet_dir.replace("./", "./3D_Stage/") self.cfg.system.exporter.output_path = self.cfg.system.exporter.output_path.replace("./", "./3D_Stage/") self.system = lrm.find(self.cfg.system_cls)(self.cfg.system).to(self.device) self.system.eval() def _process_images_impl(self, img_input0, img_input1, img_input2, img_input3, back_proj, smooth_iter): meta = json.load(open("./3D_Stage/material/meta.json")) c2w_cond = [np.array(loc["transform_matrix"]) for loc in meta["locations"]] c2w_cond = torch.from_numpy(np.stack(c2w_cond, axis=0)).float()[None].to(self.device) rgb_cond = [] files = [img_input0, img_input1, img_input2, img_input3] new_images = [] for file in files: image = np.array(file) image = Image.fromarray(image) if image.width != image.height: max_dim = max(image.width, image.height) new_image = Image.new("RGBA", (max_dim, max_dim)) left = (max_dim - image.width) // 2 top = (max_dim - image.height) // 2 new_image.paste(image, (left, top)) image = new_image image.save("input_3D.png") image = cv2.cvtColor(np.array(image), cv2.COLOR_RGBA2RGB) rgb = cv2.resize(image, (self.cfg.data.cond_width, self.cfg.data.cond_height)).astype(np.float32) / 255.0 new_images.append(Image.fromarray(image.astype(np.uint8)).convert("RGB")) rgb_cond.append(rgb) assert len(rgb_cond) == 4, "Please provide 4 images" rgb_cond = torch.from_numpy(np.stack(rgb_cond, axis=0)).float()[None].to(self.device) with torch.no_grad(): scene_codes = self.system({"rgb_cond": rgb_cond, "c2w_cond": c2w_cond}) exporter_output = self.system.exporter([f"{i:02d}" for i in range(rgb_cond.shape[0])], scene_codes) save_dir = os.path.join("./3D_Stage/outputs", datetime.now().strftime("@%Y%m%d-%H%M%S")) os.makedirs(save_dir, exist_ok=True) self.system.set_save_dir(save_dir) for out in exporter_output: save_func_name = f"save_{out.save_type}" save_func = getattr(self.system, save_func_name) save_func(f"{out.save_name}", **out.params) if back_proj: refine(save_dir, new_images[1], new_images[0], new_images[3], new_images[2]) new_obj = traverse(save_dir, back_proj, smooth_iter) new_obj.export(f'{save_dir}/output.obj', file_type='obj') gltf = GLTF2().load(f'{save_dir}/output.glb') for material in gltf.materials: if material.pbrMetallicRoughness: material.pbrMetallicRoughness.baseColorFactor = [1.0, 1.0, 1.0, 100.0] material.pbrMetallicRoughness.metallicFactor = 0.0 material.pbrMetallicRoughness.roughnessFactor = 1.0 gltf.save(f'{save_dir}/output.glb') return save_dir, f"{save_dir}/output.obj", f"{save_dir}/output.glb" # モジュールレベルのシングルトンインスタンス(遅延初期化) _remove_api = None _infer2dapi = None _infer3dapi = None @spaces.GPU def run_remove_background(imgs, alpha_min, alpha_max): global _remove_api if _remove_api is None: _remove_api = rm_bg_api() return _remove_api._remove_background_impl(imgs, alpha_min, alpha_max) @spaces.GPU def run_inference2d(input_image, val_width, val_height, use_shifted_noise=False, crop=False, seed=100, timestep=20): global _infer2dapi if _infer2dapi is None: download_model_files() _infer2dapi = Inference2D_API(**OmegaConf.load("./2D_Stage/configs/infer.yaml")) return _infer2dapi._inference_impl(input_image, val_width, val_height, use_shifted_noise, crop, seed, timestep) @spaces.GPU def run_inference3d(img_input0, img_input1, img_input2, img_input3, back_proj, smooth_iter): global _infer3dapi if _infer3dapi is None: download_model_files() _infer3dapi = Inference3D_API() return _infer3dapi._process_images_impl(img_input0, img_input1, img_input2, img_input3, back_proj, smooth_iter) def gen4views(image, width, height, seed, timestep, remove_bg): if remove_bg: image = run_remove_background( imgs=[np.array(image)], alpha_min=0.1, alpha_max=0.9, )[0] return run_remove_background( imgs=run_inference2d( image, width, height, crop=True, seed=seed, timestep=timestep ), alpha_min=0.2, alpha_max=0.9) def gen3dmesh(img_input0, img_input1, img_input2, img_input3, back_proj, smooth_iter): return run_inference3d(img_input0, img_input1, img_input2, img_input3, back_proj, smooth_iter) with gr.Blocks() as demo: gr.Markdown("# [SIGGRAPH'24] CharacterGen: Efficient 3D Character Generation from Single Images with Multi-View Pose Calibration") with gr.Row(): with gr.Column(variant="panel"): img_input = gr.Image(type="pil", label="Upload Image(without background)", image_mode="RGBA", width=768, height=512) with gr.Row(): width_input = gr.Number(label="Width", value=512) height_input = gr.Number(label="Height", value=768) seed_input = gr.Number(label="Seed", value=2333) remove_bg = gr.Checkbox(label="Remove Background (with algorithm)", value=True) with gr.Column(variant="panel"): timestep = gr.Slider(minimum=10, maximum=70, step=1, value=40, label="Timesteps") button1 = gr.Button(value="Generate 4 Views") with gr.Row(): img_input0 = gr.Image(type="pil", label="Back Image", image_mode="RGBA", width=256, height=384) img_input1 = gr.Image(type="pil", label="Front Image", image_mode="RGBA", width=256, height=384) with gr.Row(): img_input2 = gr.Image(type="pil", label="Right Image", image_mode="RGBA", width=256, height=384) img_input3 = gr.Image(type="pil", label="Left Image", image_mode="RGBA", width=256, height=384) with gr.Column(variant="panel"): smooth_iter = gr.Slider(minimum=0, maximum=10, step=1, value=5, label="Laplacian Smoothing Iterations") with gr.Row(): back_proj = gr.Checkbox(label="Back Projection") button2 = gr.Button(value="Generate 3D Mesh") output_dir = gr.Textbox(label="Output Directory") with gr.Row(): with gr.Tab("GLB"): output_model_glb = gr.Model3D( label="Output Model (GLB Format)", height=512) gr.Markdown("Note: The model shown here has a darker appearance. Download to get correct results.") with gr.Tab("OBJ"): output_model_obj = gr.Model3D( label="Output Model (OBJ Format)") gr.Markdown("Note: The model shown here's texture is mapped to vertex. Download to get correct results.") button1.click( fn=gen4views, inputs=[img_input, width_input, height_input, seed_input, timestep, remove_bg], outputs=[img_input2, img_input0, img_input3, img_input1], api_name="generate_views" ) button2.click( gen3dmesh, inputs=[img_input0, img_input1, img_input2, img_input3, back_proj, smooth_iter], outputs=[output_dir, output_model_obj, output_model_glb], api_name="generate_3d_mesh" ) demo.queue() demo.launch(show_api=False)