Spaces:
Running on Zero
Running on Zero
File size: 21,044 Bytes
0f637e1 a8a1dd3 b472c86 a8a1dd3 b472c86 a8a1dd3 b472c86 a8a1dd3 b472c86 a8a1dd3 b472c86 a8a1dd3 b472c86 a8a1dd3 b472c86 a8a1dd3 b472c86 a8a1dd3 b472c86 a8a1dd3 b472c86 a8a1dd3 b472c86 03a62e7 a8a1dd3 b472c86 a8a1dd3 03a62e7 a8a1dd3 a02137c a8a1dd3 659c5fb 373b252 a8a1dd3 b472c86 a8a1dd3 03a62e7 a8a1dd3 373b252 a8a1dd3 b472c86 a8a1dd3 b472c86 ed59f8d 659c5fb ed59f8d 373b252 b472c86 373b252 322f539 b472c86 322f539 373b252 322f539 ed59f8d a8a1dd3 ed59f8d b472c86 ed59f8d b472c86 ed59f8d b472c86 ed59f8d a8a1dd3 03a62e7 a8a1dd3 0f637e1 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 | <!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width,initial-scale=1" />
<title>3DGS Viewer & Stroke Playback - ZipSplatPlus</title>
<style>
*,
*::before,
*::after {
box-sizing: border-box;
margin: 0;
padding: 0;
}
html,
body {
width: 100%;
height: 100%;
overflow: hidden;
background: #080b12;
font-family: system-ui, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, sans-serif;
user-select: none;
}
canvas {
display: block;
width: 100%;
height: 100%;
}
/* HUD Top Overlay */
#hud-top {
position: fixed;
top: 12px;
left: 12px;
right: 12px;
display: flex;
justify-content: space-between;
align-items: center;
pointer-events: none;
z-index: 10;
}
.hud-badge {
color: #94a3b8;
font-size: 12px;
background: rgba(15, 23, 42, 0.75);
padding: 6px 14px;
border-radius: 20px;
backdrop-filter: blur(10px);
border: 1px solid rgba(255, 255, 255, 0.12);
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.3);
}
#hud-stats {
color: #38bdf8;
font-weight: 600;
}
/* Stroke Control Bar */
#control-panel {
position: fixed;
bottom: 14px;
left: 50%;
transform: translateX(-50%);
width: min(94%, 680px);
background: rgba(15, 23, 42, 0.85);
backdrop-filter: blur(16px);
border: 1px solid rgba(255, 255, 255, 0.15);
border-radius: 16px;
padding: 10px 16px;
display: flex;
flex-direction: column;
gap: 8px;
z-index: 20;
box-shadow: 0 8px 32px rgba(0, 0, 0, 0.5);
transition: opacity 0.2s ease, transform 0.2s ease;
}
.control-row {
display: flex;
align-items: center;
justify-content: space-between;
gap: 10px;
}
/* Buttons & Controls */
.ctrl-btn {
background: rgba(30, 41, 59, 0.8);
color: #e2e8f0;
border: 1px solid rgba(255, 255, 255, 0.12);
padding: 6px 12px;
border-radius: 8px;
font-size: 13px;
font-weight: 500;
cursor: pointer;
display: inline-flex;
align-items: center;
justify-content: center;
gap: 4px;
transition: all 0.15s ease;
outline: none;
}
.ctrl-btn:hover {
background: rgba(51, 65, 85, 0.9);
border-color: rgba(96, 165, 250, 0.5);
color: #fff;
}
.ctrl-btn.active {
background: #2563eb;
border-color: #60a5fa;
color: #fff;
box-shadow: 0 0 10px rgba(37, 99, 235, 0.5);
}
.ctrl-btn-primary {
background: #3b82f6;
color: #fff;
font-weight: 600;
padding: 6px 16px;
border-radius: 8px;
}
.ctrl-btn-primary:hover {
background: #2563eb;
}
/* Slider Styling */
.slider-container {
display: flex;
align-items: center;
gap: 10px;
flex: 1;
}
input[type="range"] {
-webkit-appearance: none;
appearance: none;
width: 100%;
height: 6px;
background: #334155;
border-radius: 3px;
outline: none;
cursor: pointer;
}
input[type="range"]::-webkit-slider-thumb {
-webkit-appearance: none;
appearance: none;
width: 16px;
height: 16px;
border-radius: 50%;
background: #38bdf8;
cursor: pointer;
border: 2px solid #0f172a;
box-shadow: 0 0 8px rgba(56, 189, 248, 0.8);
transition: transform 0.1s ease;
}
input[type="range"]::-webkit-slider-thumb:hover {
transform: scale(1.25);
}
.mode-pills {
display: flex;
background: rgba(30, 41, 59, 0.6);
border-radius: 8px;
padding: 2px;
border: 1px solid rgba(255, 255, 255, 0.08);
}
.pill-btn {
background: transparent;
color: #94a3b8;
border: none;
padding: 4px 10px;
font-size: 11px;
font-weight: 600;
border-radius: 6px;
cursor: pointer;
transition: all 0.15s ease;
}
.pill-btn.active {
background: #3b82f6;
color: #ffffff;
}
#loading {
position: fixed;
inset: 0;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
color: #94a3b8;
font-size: 14px;
gap: 12px;
background: #080b12;
z-index: 100;
}
#spinner {
width: 36px;
height: 36px;
border: 3px solid #334155;
border-top-color: #60a5fa;
border-radius: 50%;
animation: spin 0.9s linear infinite;
}
@keyframes spin {
to {
transform: rotate(360deg);
}
}
#error {
display: none;
position: fixed;
inset: 0;
align-items: center;
justify-content: center;
color: #f87171;
font-size: 13px;
padding: 32px;
text-align: center;
white-space: pre-wrap;
background: rgba(15, 23, 42, 0.95);
z-index: 100;
}
</style>
</head>
<body>
<div id="loading">
<div id="spinner"></div>
<div id="loading-label">Loading 3D Gaussian Splat…</div>
</div>
<div id="error"></div>
<div id="hud-top">
<div class="hud-badge">
drag to orbit · scroll to zoom · right-drag to pan
</div>
<div id="hud-stats" class="hud-badge">
Stroke 0 / 0 · 0 / 0 Gaussians
</div>
</div>
<div id="control-panel">
<div class="control-row">
<button id="btn-play-pause" class="ctrl-btn ctrl-btn-primary">▶ Play</button>
<button id="btn-prev" class="ctrl-btn" title="Previous Stroke (Left Arrow)">⏮</button>
<button id="btn-next" class="ctrl-btn" title="Next Stroke (Right Arrow)">⏭</button>
<div class="slider-container">
<input type="range" id="stroke-slider" min="1" max="100" value="100" />
</div>
<button id="btn-loop" class="ctrl-btn active" title="Loop Playback">🔁</button>
</div>
<div class="control-row">
<div class="mode-pills">
<button id="mode-cumulative" class="pill-btn active" title="Build up splat stroke by stroke">Cumulative</button>
<button id="mode-single" class="pill-btn" title="Isolate active stroke only">Single Stroke</button>
<button id="mode-colored" class="pill-btn" title="Color code strokes">Colorized</button>
</div>
<div style="display: flex; gap: 4px; align-items: center;">
<span style="color: #64748b; font-size: 11px; font-weight: 600;">SPEED:</span>
<button class="pill-btn speed-btn" data-speed="0.5">0.5x</button>
<button class="pill-btn speed-btn active" data-speed="1.0">1x</button>
<button class="pill-btn speed-btn" data-speed="2.0">2x</button>
<button class="pill-btn speed-btn" data-speed="5.0">5x</button>
</div>
</div>
</div>
<script type="importmap">
{
"imports": {
"three": "https://cdnjs.cloudflare.com/ajax/libs/three.js/0.180.0/three.module.js",
"three/addons/": "https://unpkg.com/three@0.180.0/examples/jsm/",
"@sparkjsdev/spark": "https://unpkg.com/@sparkjsdev/spark@2.1.0/dist/spark.module.js"
}
}
</script>
<script type="module">
import * as THREE from "three";
import { OrbitControls } from "three/addons/controls/OrbitControls.js";
import { SparkRenderer, SplatMesh } from "@sparkjsdev/spark";
const urlParams = new URLSearchParams(window.location.search);
const config = window.PLY_CONFIG || {};
const plyUrl = config.plyUrl || urlParams.get("ply");
const hasPlyData = config.plyB64 || plyUrl;
const loadingEl = document.getElementById("loading");
const loadLabel = document.getElementById("loading-label");
const errorEl = document.getElementById("error");
const hudStats = document.getElementById("hud-stats");
const btnPlayPause = document.getElementById("btn-play-pause");
const btnPrev = document.getElementById("btn-prev");
const btnNext = document.getElementById("btn-next");
const btnLoop = document.getElementById("btn-loop");
const strokeSlider = document.getElementById("stroke-slider");
const modeCumulative = document.getElementById("mode-cumulative");
const modeSingle = document.getElementById("mode-single");
const modeColored = document.getElementById("mode-colored");
const speedBtns = document.querySelectorAll(".speed-btn");
function showError(msg) {
loadingEl.style.display = "none";
errorEl.style.display = "flex";
errorEl.textContent = msg;
}
if (!hasPlyData) {
showError("No PLY data provided.");
} else {
initViewer(plyUrl);
}
function hslToRgb(h, s, l) {
s /= 100;
l /= 100;
const k = (n) => (n + h / 30) % 12;
const a = s * Math.min(l, 1 - l);
const f = (n) => l - a * Math.max(-1, Math.min(k(n) - 3, Math.min(9 - k(n), 1)));
return { r: f(0), g: f(8), b: f(4) };
}
function initViewer(url) {
try {
loadLabel.textContent = "Downloading and rendering 3D Gaussian Splat…";
const scene = new THREE.Scene();
const renderer = new THREE.WebGLRenderer({
antialias: false,
alpha: false,
});
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setClearColor(0x080b12, 1);
document.body.appendChild(renderer.domElement);
const spark = new SparkRenderer({ renderer });
scene.add(spark);
const cx = parseFloat(config.cx !== undefined ? config.cx : (urlParams.get("cx") || "0"));
const cy = parseFloat(config.cy !== undefined ? config.cy : (urlParams.get("cy") || "0"));
const cz = parseFloat(config.cz !== undefined ? config.cz : (urlParams.get("cz") || "0"));
const r = parseFloat(config.r !== undefined ? config.r : (urlParams.get("r") || "2"));
let splatOptions = {};
if (config.plyB64) {
const binaryString = atob(config.plyB64);
const len = binaryString.length;
const bytes = new Uint8Array(len);
for (let i = 0; i < len; i++) {
bytes[i] = binaryString.charCodeAt(i);
}
splatOptions = { fileBytes: bytes };
} else {
splatOptions = { url: url };
}
let splat = null;
let totalGaussians = 0;
let totalStrokes = 0;
const gaussiansPerStroke = 32;
let currentStroke = 1;
let isPlaying = false;
let isLooping = true;
let playSpeed = 1.0;
let displayMode = "cumulative"; // "cumulative", "single", "colored"
let origOpacities = null;
let origColorsR = null;
let origColorsG = null;
let origColorsB = null;
let strokeColors = [];
let needsReset = false;
splat = new SplatMesh({
...splatOptions,
onLoad: () => {
loadingEl.style.display = "none";
setupStrokePlayback();
},
});
if (splat.initialized && splat.initialized.catch) {
splat.initialized.catch((err) => {
showError("Failed to load 3D Gaussian Splat:\n" + (err.message || err));
});
}
// Re-orient for Three.js (+Y up)
splat.rotation.y = Math.PI / 2;
splat.rotation.x = Math.PI;
scene.add(splat);
splat.updateMatrixWorld(true);
const center = new THREE.Vector3(cx, cy, cz);
center.applyMatrix4(splat.matrixWorld);
const camera = new THREE.PerspectiveCamera(
45,
window.innerWidth / window.innerHeight,
Math.min(0.01, r * 0.05),
Math.max(1000, r * 10),
);
const dist = Math.max(r * 2.0, 0.5);
camera.position.copy(center).add(new THREE.Vector3(0, r * 0.2, dist));
const controls = new OrbitControls(camera, renderer.domElement);
controls.enableDamping = true;
controls.dampingFactor = 0.07;
controls.minDistance = 0.01;
controls.maxDistance = Math.max(1000, r * 20);
controls.target.copy(center);
controls.update();
function setupStrokePlayback() {
const splatData = splat.splats || splat.packedSplats || splat.extSplats;
if (!splatData) return;
totalGaussians = splatData.getNumSplats();
if (totalGaussians === 0) return;
totalStrokes = Math.ceil(totalGaussians / gaussiansPerStroke);
currentStroke = totalStrokes;
strokeSlider.min = "1";
strokeSlider.max = totalStrokes.toString();
strokeSlider.value = totalStrokes.toString();
// Cache original opacity and RGB values
origOpacities = new Float32Array(totalGaussians);
origColorsR = new Float32Array(totalGaussians);
origColorsG = new Float32Array(totalGaussians);
origColorsB = new Float32Array(totalGaussians);
let idx = 0;
splat.forEachSplat((i, c, s, q, opacity, color) => {
if (idx < totalGaussians) {
origOpacities[idx] = opacity;
origColorsR[idx] = color.r;
origColorsG[idx] = color.g;
origColorsB[idx] = color.b;
idx++;
}
});
// Pre-calculate vibrant HSL colors per stroke for Colorized mode
strokeColors = [];
for (let s = 0; s < totalStrokes; s++) {
const hue = (s * 137.5) % 360; // Golden angle distribution
strokeColors.push(hslToRgb(hue, 85, 60));
}
applyStrokeState();
}
function applyStrokeState() {
const splatData = splat.splats || splat.packedSplats || splat.extSplats;
if (!splatData || totalGaussians === 0) return;
const startIdx = (currentStroke - 1) * gaussiansPerStroke;
const endIdx = Math.min(currentStroke * gaussiansPerStroke, totalGaussians);
if (displayMode === "cumulative") {
if (needsReset) {
for (let i = 0; i < totalGaussians; i++) {
splatData.setOpacity(i, origOpacities[i]);
splatData.setColor(i, origColorsR[i], origColorsG[i], origColorsB[i]);
}
needsReset = false;
}
splatData.numSplats = endIdx;
} else if (displayMode === "single") {
needsReset = true;
splatData.numSplats = totalGaussians;
for (let i = 0; i < totalGaussians; i++) {
if (i >= startIdx && i < endIdx) {
splatData.setOpacity(i, origOpacities[i]);
splatData.setColor(i, origColorsR[i], origColorsG[i], origColorsB[i]);
} else {
splatData.setOpacity(i, 0.0);
}
}
} else if (displayMode === "colored") {
needsReset = true;
splatData.numSplats = endIdx;
for (let i = 0; i < endIdx; i++) {
const strokeIdx = Math.floor(i / gaussiansPerStroke);
const rgb = strokeColors[strokeIdx % strokeColors.length];
splatData.setOpacity(i, origOpacities[i]);
splatData.setColor(i, rgb.r, rgb.g, rgb.b);
}
}
// Update HUD Stats
const percent = ((endIdx / totalGaussians) * 100).toFixed(1);
hudStats.textContent = `Stroke ${currentStroke} / ${totalStrokes} · ${endIdx.toLocaleString()} / ${totalGaussians.toLocaleString()} Gaussians (${percent}%)`;
strokeSlider.value = currentStroke.toString();
}
// UI Event Listeners
strokeSlider.addEventListener("input", (e) => {
currentStroke = parseInt(e.target.value, 10);
applyStrokeState();
});
btnPlayPause.addEventListener("click", () => {
isPlaying = !isPlaying;
btnPlayPause.textContent = isPlaying ? "⏸ Pause" : "▶ Play";
btnPlayPause.classList.toggle("ctrl-btn-primary", !isPlaying);
});
btnPrev.addEventListener("click", () => {
currentStroke = Math.max(1, currentStroke - 1);
applyStrokeState();
});
btnNext.addEventListener("click", () => {
currentStroke = Math.min(totalStrokes, currentStroke + 1);
applyStrokeState();
});
btnLoop.addEventListener("click", () => {
isLooping = !isLooping;
btnLoop.classList.toggle("active", isLooping);
});
modeCumulative.addEventListener("click", () => {
displayMode = "cumulative";
modeCumulative.classList.add("active");
modeSingle.classList.remove("active");
modeColored.classList.remove("active");
applyStrokeState();
});
modeSingle.addEventListener("click", () => {
displayMode = "single";
modeSingle.classList.add("active");
modeCumulative.classList.remove("active");
modeColored.classList.remove("active");
applyStrokeState();
});
modeColored.addEventListener("click", () => {
displayMode = "colored";
modeColored.classList.add("active");
modeCumulative.classList.remove("active");
modeSingle.classList.remove("active");
applyStrokeState();
});
speedBtns.forEach((btn) => {
btn.addEventListener("click", () => {
speedBtns.forEach((b) => b.classList.remove("active"));
btn.classList.add("active");
playSpeed = parseFloat(btn.dataset.speed);
});
});
// Keyboard Shortcuts
window.addEventListener("keydown", (e) => {
if (e.target.tagName === "INPUT") return;
if (e.code === "Space") {
e.preventDefault();
btnPlayPause.click();
} else if (e.code === "ArrowLeft") {
e.preventDefault();
btnPrev.click();
} else if (e.code === "ArrowRight") {
e.preventDefault();
btnNext.click();
} else if (e.code === "Home") {
currentStroke = 1;
applyStrokeState();
} else if (e.code === "End") {
currentStroke = totalStrokes;
applyStrokeState();
}
});
window.addEventListener("resize", () => {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
});
let lastTime = performance.now();
let accumulatedStrokes = 0;
renderer.setAnimationLoop((time) => {
controls.update();
const dt = (time - lastTime) / 1000;
lastTime = time;
if (isPlaying && totalStrokes > 0) {
const strokesPerSec = 20 * playSpeed;
accumulatedStrokes += strokesPerSec * dt;
if (accumulatedStrokes >= 1) {
const step = Math.floor(accumulatedStrokes);
accumulatedStrokes -= step;
currentStroke += step;
if (currentStroke > totalStrokes) {
if (isLooping) {
currentStroke = 1;
} else {
currentStroke = totalStrokes;
isPlaying = false;
btnPlayPause.textContent = "▶ Play";
}
}
applyStrokeState();
}
}
renderer.render(scene, camera);
});
} catch (err) {
showError(
"Failed to render 3D Gaussian Splat:\n" + (err.message || err),
);
}
}
</script>
</body>
</html>
|