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Build error
Build error
Update app.py
Browse files
app.py
CHANGED
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@@ -26,7 +26,6 @@ from agent import (
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from utils import parse_action, parse_file_content, read_python_module_structure
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-
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class App:
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def __init__(self):
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self.app_state = {"components": []}
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@@ -64,7 +63,7 @@ class App:
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"description": "A dropdown menu for selecting options",
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"code_snippet": "gr.Dropdown(choices={{choices}}, label='Dropdown')"
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}
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}
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self.nlp_model_names = [
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"google/flan-t5-small",
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"Qwen/CodeQwen1.5-7B-Chat-GGUF",
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@@ -89,38 +88,19 @@ class App:
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else:
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return "NLP model not available."
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class Component:
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def __init__(self, type, properties=None, id=None):
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self.id = id or random.randint(1000, 9999)
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self.type = type
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self.properties = properties or self.components_registry[type]["properties"].copy()
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def to_dict(self):
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return {
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"id": self.id,
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"type": self.type,
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"properties": self.properties,
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}
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def render(self):
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if self.type == "Dropdown":
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self.properties["choices"] = str(self.properties["choices"]).replace("[", "").replace("]", "").replace("'", "")
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return self.components_registry[self.type]["code_snippet"].format(**self.properties)
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def update_app_canvas(self):
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components_html = "".join([f"<div>Component ID: {component['id']}, Type: {component['type']}, Properties: {component['properties']}</div>" for component in self.app_state["components"]])
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return components_html
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def add_component(self, component_type):
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new_component =
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return None, f"Error: Invalid component type: {component_type}\n"
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def run_terminal_command(self, command, history):
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output = ""
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@@ -170,7 +150,6 @@ class App:
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return compressed_history
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def understand_test_results(self, test_results):
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# Logic to understand test results
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return UNDERSTAND_TEST_RESULTS_PROMPT
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def get_help_message(self):
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@@ -195,7 +174,7 @@ class App:
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command = input_text.strip().lstrip("/")
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output = self.run_terminal_command(command, self.terminal_history)
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self.terminal_history += f"{input_text}\n{output}\n"
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return output
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else:
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model_index = random.randint(0, len(self.nlp_models)-1)
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response = self.get_nlp_response(input_text, model_index)
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@@ -205,22 +184,16 @@ class App:
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if component:
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if action == "update":
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component["properties"][property_name] = property_value
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return (
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self.update_app_canvas(),
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f"System: Updated property '{property_name}' of component with ID {component_id}\n",
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)
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elif action == "remove":
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self.app_state["components"].remove(component)
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return (
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self.update_app_canvas(),
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f"System: Removed component with ID {component_id}\n",
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)
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else:
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return
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else:
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return
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else:
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return
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def build_app(self):
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with gr.Blocks() as demo:
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@@ -237,15 +210,15 @@ class App:
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elif component_type == "Dropdown":
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gr.Dropdown(choices=properties["choices"], label="Dropdown")
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with gr.Tab("
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gr.Markdown("##
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self.
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inputs=[
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outputs=[]
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)
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with gr.Tab("NLP Models"):
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@@ -258,20 +231,64 @@ class App:
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inputs=[input_text, model_index],
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outputs="text"
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)
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with gr.Tab("Terminal"):
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gr.Markdown("## Terminal")
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terminal_input = gr.Textbox(label="Input")
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terminal_output = gr.Textbox(label="Output")
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run_terminal_command_button = gr.Button("Run Command")
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run_terminal_command_button.click(
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self.run_terminal_command,
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inputs=[terminal_input],
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outputs=[terminal_output]
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)
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return demo
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def run(self):
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self._print_welcome_message()
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from utils import parse_action, parse_file_content, read_python_module_structure
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class App:
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def __init__(self):
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self.app_state = {"components": []}
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"description": "A dropdown menu for selecting options",
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"code_snippet": "gr.Dropdown(choices={{choices}}, label='Dropdown')"
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}
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}
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self.nlp_model_names = [
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"google/flan-t5-small",
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"Qwen/CodeQwen1.5-7B-Chat-GGUF",
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else:
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return "NLP model not available."
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def update_app_canvas(self):
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components_html = "".join([f"<div>Component ID: {component['id']}, Type: {component['type']}, Properties: {component['properties']}</div>" for component in self.app_state["components"]])
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return components_html
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def add_component(self, component_type, properties=None):
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try:
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new_component = {
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"type": component_type,
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"properties": properties or {}
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}
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self.app_state["components"].append(new_component)
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except Exception as e:
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print(f"Error adding component: {e}")
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def run_terminal_command(self, command, history):
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output = ""
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return compressed_history
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def understand_test_results(self, test_results):
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return UNDERSTAND_TEST_RESULTS_PROMPT
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def get_help_message(self):
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command = input_text.strip().lstrip("/")
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output = self.run_terminal_command(command, self.terminal_history)
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self.terminal_history += f"{input_text}\n{output}\n"
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return output, ""
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else:
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model_index = random.randint(0, len(self.nlp_models)-1)
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response = self.get_nlp_response(input_text, model_index)
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if component:
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if action == "update":
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component["properties"][property_name] = property_value
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return self.update_app_canvas(), f"System: Updated property '{property_name}' of component with ID {component_id}\n"
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elif action == "remove":
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self.app_state["components"].remove(component)
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return self.update_app_canvas(), f"System: Removed component with ID {component_id}\n"
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else:
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return "", f"Error: Invalid action: {action}\n"
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else:
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return "", f"Error: Component with ID {component_id} not found\n"
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else:
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return "", f"Error: Failed to parse action from NLP response\n"
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def build_app(self):
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with gr.Blocks() as demo:
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elif component_type == "Dropdown":
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gr.Dropdown(choices=properties["choices"], label="Dropdown")
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with gr.Tab("Terminal"):
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gr.Markdown("## Terminal")
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terminal_input = gr.Textbox(label="Input")
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terminal_output = gr.Textbox(label="Output")
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run_terminal_command_button = gr.Button("Run Command")
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run_terminal_command_button.click(
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self.run_terminal_command,
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inputs=[terminal_input],
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outputs=[terminal_output]
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)
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with gr.Tab("NLP Models"):
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inputs=[input_text, model_index],
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outputs="text"
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)
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return demo
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def run(self):
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self._print_welcome_message()
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while True:
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try:
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input_text = self._get_user_input()
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if input_text.lower() == 'exit':
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break
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elif input_text.lower() == 'launch':
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self.launch_app()
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continue
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output, system_message = self.process_input(input_text)
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self._display_output(output, system_message)
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except EOFError:
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print("Error: Input reading interrupted. Please provide valid input.")
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except KeyboardInterrupt:
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print("\nApplication stopped by user.")
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break
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except Exception as e:
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print(f"An error occurred: {str(e)}")
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def _print_welcome_message(self):
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print("Welcome to the Python App Builder!")
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print("Type 'help' to see the available commands.")
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print("Type 'launch' to build
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print("Type 'launch' to build and launch the Gradio app.")
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print("Type 'exit' to quit the application.")
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print("-" * 50)
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def _get_user_input(self):
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return input("Enter input: ").strip()
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def _display_output(self, output, system_message):
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if output:
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print(output)
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if system_message:
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print(system_message)
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def launch_app(self):
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demo = self.build_app()
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demo.launch()
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def main():
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try:
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app = App()
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demo = app.build_app()
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demo.launch()
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except Exception as e:
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print(f"Error launching app: {e}")
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if __name__ == "__main__":
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main()
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def run(self):
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self._print_welcome_message()
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