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Runtime error
Runtime error
Update app.py
Browse files
app.py
CHANGED
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@@ -46,8 +46,55 @@ def get_base64_from_image(image):
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return base64.b64encode(buffered.getvalue()).decode('utf-8')
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def generate_tryon(cloth_input, user_input, background):
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def tryon_interface(cloth_selected, cloth_upload, user_selected, user_upload, scene_selection, custom_scene):
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cloth = cloth_selected if cloth_selected else cloth_upload
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user = user_selected if user_selected else user_upload
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return base64.b64encode(buffered.getvalue()).decode('utf-8')
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def generate_tryon(cloth_input, user_input, background):
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if isinstance(cloth_input, str): # URL selected
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cloth_base64 = get_base64_from_url(cloth_input)
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else: # Image uploaded
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cloth_base64 = get_base64_from_image(cloth_input)
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if isinstance(user_input, str): # URL selected
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user_base64 = get_base64_from_url(user_input)
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else: # Image uploaded
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user_base64 = get_base64_from_image(user_input)
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input_data = {
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"user_image": user_base64,
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"product_image": cloth_base64,
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"background": background
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}
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response = requests.post(
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f"{API_URL}/run",
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headers={
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"Authorization": f"Bearer {API_KEY}",
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"Content-Type": "application/json"
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},
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data=json.dumps({"input": input_data})
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)
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if not response.ok:
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error_text = response.text
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raise Exception(f"Failed to upload image: {response.status_code} {response.reason} - {error_text}")
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job_id = response.json()['id']
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while True:
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status_response = requests.get(
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f"{API_URL}/status/{job_id}",
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headers={"Authorization": f"Bearer {API_KEY}"}
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)
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if not status_response.ok:
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raise Exception(f"Status check failed: {status_response.status_code} {status_response.reason} - {status_response.text}")
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status_data = status_response.json()
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if status_data['status'] == 'COMPLETED':
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output_base64 = status_data['output']['output']
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output_image = Image.open(io.BytesIO(base64.b64decode(output_base64)))
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return output_image
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elif status_data['status'] == 'FAILED':
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raise Exception(f"Job processing failed: {status_data}")
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time.sleep(2)
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def tryon_interface(cloth_selected, cloth_upload, user_selected, user_upload, scene_selection, custom_scene):
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cloth = cloth_selected if cloth_selected else cloth_upload
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user = user_selected if user_selected else user_upload
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