mi / audio_utils.py
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"""
Audio Processing Utilities for Real-time Microphone Streaming
Handles audio data encoding, decoding, and processing for Gradio backend.
"""
import base64
import numpy as np
import threading
import queue
import time
import logging
from datetime import datetime
from typing import Optional, Dict, List, Tuple
logger = logging.getLogger(__name__)
class AudioBuffer:
"""Thread-safe audio buffer for storing audio chunks"""
def __init__(self, max_size: int = 1000):
self.max_size = max_size
self.buffer = queue.Queue(maxsize=max_size)
self.lock = threading.Lock()
self._stats = {
'total_chunks': 0,
'dropped_chunks': 0,
'buffer_size': 0
}
def add_chunk(self, audio_data: bytes, device_id: str, timestamp: float) -> bool:
"""Add audio chunk to buffer. Returns True if successful, False if buffer full"""
try:
chunk = {
'audio_data': audio_data,
'device_id': device_id,
'timestamp': timestamp,
'server_received': time.time()
}
self.buffer.put_nowait(chunk)
with self.lock:
self._stats['total_chunks'] += 1
self._stats['buffer_size'] = self.buffer.qsize()
return True
except queue.Full:
with self.lock:
self._stats['dropped_chunks'] += 1
logger.warning(f"Audio buffer full, dropped chunk from device {device_id}")
return False
def get_chunk(self, timeout: float = 0.1) -> Optional[Dict]:
"""Get next audio chunk from buffer"""
try:
chunk = self.buffer.get(timeout=timeout)
with self.lock:
self._stats['buffer_size'] = self.buffer.qsize()
return chunk
except queue.Empty:
return None
def get_stats(self) -> Dict:
"""Get buffer statistics"""
with self.lock:
return self._stats.copy()
def clear(self):
"""Clear the buffer"""
with self.lock:
while not self.buffer.empty():
try:
self.buffer.get_nowait()
except queue.Empty:
break
self._stats['buffer_size'] = 0
class AudioProcessor:
"""Audio processing utilities"""
@staticmethod
def decode_base64_audio(base64_data: str) -> Optional[bytes]:
"""Decode base64 audio data to bytes"""
try:
# Clean the base64 string
clean_base64 = base64_data.replace('\n', '').replace('\r', '').strip()
# Add padding if necessary
missing_padding = len(clean_base64) % 4
if missing_padding:
clean_base64 += '=' * (4 - missing_padding)
# Decode base64 to bytes
audio_bytes = base64.b64decode(clean_base64)
return audio_bytes
except Exception as e:
logger.error(f"Error decoding base64 audio: {e}")
return None
@staticmethod
def encode_audio_to_base64(audio_bytes: bytes) -> str:
"""Encode audio bytes to base64 string"""
return base64.b64encode(audio_bytes).decode('utf-8')
@staticmethod
def pcm_to_numpy(audio_bytes: bytes, sample_rate: int = 16000, channels: int = 1) -> Optional[np.ndarray]:
"""Convert PCM bytes to numpy array"""
try:
# Convert bytes to 16-bit signed integers
audio_array = np.frombuffer(audio_bytes, dtype=np.int16)
# Normalize to float32 range [-1.0, 1.0]
audio_float = audio_array.astype(np.float32) / 32768.0
# Handle multi-channel audio
if channels > 1:
audio_float = audio_float.reshape(-1, channels)
return audio_float
except Exception as e:
logger.error(f"Error converting PCM to numpy: {e}")
return None
@staticmethod
def numpy_to_pcm(audio_array: np.ndarray) -> bytes:
"""Convert numpy array to PCM bytes"""
try:
# Ensure array is float32
if audio_array.dtype != np.float32:
audio_array = audio_array.astype(np.float32)
# Clamp values to [-1.0, 1.0]
audio_array = np.clip(audio_array, -1.0, 1.0)
# Convert to 16-bit signed integers
audio_int16 = (audio_array * 32767).astype(np.int16)
# Convert to bytes
return audio_int16.tobytes()
except Exception as e:
logger.error(f"Error converting numpy to PCM: {e}")
return b''
@staticmethod
def calculate_audio_stats(audio_bytes: bytes) -> Dict:
"""Calculate basic audio statistics"""
try:
audio_array = np.frombuffer(audio_bytes, dtype=np.int16)
audio_float = audio_array.astype(np.float32) / 32768.0
stats = {
'length_samples': len(audio_array),
'length_bytes': len(audio_bytes),
'rms': float(np.sqrt(np.mean(audio_float**2))),
'peak': float(np.max(np.abs(audio_float))),
'mean': float(np.mean(audio_float)),
'std': float(np.std(audio_float))
}
return stats
except Exception as e:
logger.error(f"Error calculating audio stats: {e}")
return {}
class DeviceManager:
"""Manages connected audio streaming devices"""
def __init__(self):
self.devices = {}
self.lock = threading.Lock()
self.device_stats = {}
def register_device(self, device_id: str, device_info: Dict) -> bool:
"""Register a new device"""
with self.lock:
self.devices[device_id] = {
'info': device_info,
'connected_at': time.time(),
'last_seen': time.time(),
'status': 'connected',
'streaming': False,
'audio_buffer': AudioBuffer()
}
self.device_stats[device_id] = {
'total_chunks': 0,
'bytes_received': 0,
'connection_time': time.time(),
'last_chunk_time': None
}
logger.info(f"Device registered: {device_id} ({device_info.get('name', 'Unknown')})")
return True
def unregister_device(self, device_id: str) -> bool:
"""Unregister a device"""
with self.lock:
if device_id in self.devices:
self.devices[device_id]['status'] = 'disconnected'
self.devices[device_id]['disconnected_at'] = time.time()
# Clear the audio buffer
self.devices[device_id]['audio_buffer'].clear()
logger.info(f"Device unregistered: {device_id}")
return True
def update_device_heartbeat(self, device_id: str):
"""Update device last seen timestamp"""
with self.lock:
if device_id in self.devices:
self.devices[device_id]['last_seen'] = time.time()
def add_audio_chunk(self, device_id: str, audio_data: bytes, timestamp: float) -> bool:
"""Add audio chunk for a device"""
with self.lock:
if device_id not in self.devices:
return False
device = self.devices[device_id]
if device['status'] != 'connected':
return False
# Update device streaming status
device['streaming'] = True
device['last_seen'] = time.time()
# Update stats
stats = self.device_stats[device_id]
stats['total_chunks'] += 1
stats['bytes_received'] += len(audio_data)
stats['last_chunk_time'] = time.time()
# Add to buffer
return device['audio_buffer'].add_chunk(audio_data, device_id, timestamp)
def get_audio_chunk(self, device_id: str) -> Optional[Dict]:
"""Get next audio chunk from device"""
with self.lock:
if device_id not in self.devices:
return None
return self.devices[device_id]['audio_buffer'].get_chunk()
def get_connected_devices(self) -> List[str]:
"""Get list of connected device IDs"""
with self.lock:
return [
device_id for device_id, device in self.devices.items()
if device['status'] == 'connected'
]
def get_device_info(self, device_id: str) -> Optional[Dict]:
"""Get device information"""
with self.lock:
if device_id in self.devices:
device = self.devices[device_id].copy()
device['stats'] = self.device_stats[device_id].copy()
return device
return None
def get_all_devices_info(self) -> Dict:
"""Get information for all devices"""
with self.lock:
devices_info = {}
for device_id, device in self.devices.items():
device_copy = device.copy()
device_copy['stats'] = self.device_stats[device_id].copy()
devices_info[device_id] = device_copy
return devices_info
def cleanup_inactive_devices(self, timeout_seconds: int = 300):
"""Remove devices that haven't been seen for a while"""
current_time = time.time()
with self.lock:
inactive_devices = []
for device_id, device in self.devices.items():
if device['status'] == 'connected':
if current_time - device['last_seen'] > timeout_seconds:
inactive_devices.append(device_id)
for device_id in inactive_devices:
logger.info(f"Cleaning up inactive device: {device_id}")
self.unregister_device(device_id)
class AudioStreamManager:
"""Manages real-time audio streaming between devices and clients"""
def __init__(self):
self.device_manager = DeviceManager()
self.active_streams = {}
self.stream_lock = threading.Lock()
self.running = False
# Start cleanup thread
self.cleanup_thread = threading.Thread(target=self._cleanup_loop, daemon=True)
self.cleanup_thread.start()
def start_stream(self, device_id: str) -> bool:
"""Start streaming from a device"""
with self.stream_lock:
if device_id in self.device_manager.get_connected_devices():
self.active_streams[device_id] = {
'started_at': time.time(),
'active': True
}
logger.info(f"Started streaming from device: {device_id}")
return True
return False
def stop_stream(self, device_id: str) -> bool:
"""Stop streaming from a device"""
with self.stream_lock:
if device_id in self.active_streams:
self.active_streams[device_id]['active'] = False
del self.active_streams[device_id]
logger.info(f"Stopped streaming from device: {device_id}")
return True
return False
def is_streaming(self, device_id: str) -> bool:
"""Check if device is currently streaming"""
with self.stream_lock:
return device_id in self.active_streams and self.active_streams[device_id]['active']
def get_streaming_devices(self) -> List[str]:
"""Get list of currently streaming devices"""
with self.stream_lock:
return [
device_id for device_id, stream in self.active_streams.items()
if stream['active']
]
def _cleanup_loop(self):
"""Background cleanup loop"""
while True:
try:
self.device_manager.cleanup_inactive_devices()
time.sleep(30) # Run cleanup every 30 seconds
except Exception as e:
logger.error(f"Error in cleanup loop: {e}")
time.sleep(5)