""" Skill Loader - Progressive Disclosure Implementation. This module provides progressive disclosure loading for agent skills: - Frontmatter: Always loaded (~50 words) - Summary: Loaded on skill activation (~100 words) - Full: Loaded on demand (entire skill content) Based on Anthropic's Agent Skills pattern. """ import logging import re from dataclasses import dataclass, field from enum import Enum from pathlib import Path from typing import Any import yaml from .schemas import TeamRole logger = logging.getLogger(__name__) # Skill directory relative to this file SKILLS_DIR = Path(__file__).parent.parent / "prompts" / "skills" REFERENCES_DIR = "references" class LoadLevel(str, Enum): """Progressive disclosure levels.""" FRONTMATTER = "frontmatter" # Always loaded (metadata only) SUMMARY = "summary" # Loaded on activation (~100 words) FULL = "full" # Full content on demand @dataclass class SkillMetadata: """Metadata extracted from skill frontmatter.""" name: str version: str = "1.0.0" triggers: list[str] = field(default_factory=list) summary: str = "" priority: str = "medium" estimated_tokens: int = 500 author: str = "system" tags: list[str] = field(default_factory=list) @dataclass class SkillContent: """Loaded skill content at a specific disclosure level.""" level: LoadLevel metadata: SkillMetadata content: str references: dict[str, str] = field(default_factory=dict) def _normalize_role(role: str | TeamRole) -> str: """Convert role to directory name.""" if isinstance(role, TeamRole): return role.value return role.lower().strip() def _parse_frontmatter(content: str) -> tuple[dict[str, Any], str]: """ Parse YAML frontmatter from markdown content. Returns: Tuple of (frontmatter_dict, remaining_content) """ # Match YAML frontmatter between --- markers pattern = r"^---\s*\n(.*?)\n---\s*\n(.*)$" match = re.match(pattern, content, re.DOTALL) if match: frontmatter_yaml = match.group(1) body = match.group(2) try: frontmatter = yaml.safe_load(frontmatter_yaml) or {} except yaml.YAMLError as e: logger.warning(f"Failed to parse frontmatter: {e}") frontmatter = {} return frontmatter, body return {}, content def _extract_summary(content: str, max_words: int = 100) -> str: """ Extract summary from content (first max_words words). Strips headers, focuses on core instructions. """ # Remove markdown headers lines = [] for line in content.split("\n"): # Skip header lines but keep content if line.startswith("#"): continue lines.append(line) cleaned = " ".join(lines) # Token estimation: ~4 chars per token max_chars = max_words * 4 if len(cleaned) <= max_chars: return cleaned.strip() # Truncate at word boundary truncated = cleaned[:max_chars] last_space = truncated.rfind(" ") if last_space > max_chars * 0.8: # At least 80% of max truncated = truncated[:last_space] return truncated.strip() + "..." class SkillLoader: """ Progressive disclosure loader for agent skills. Loads skill content at different disclosure levels: - FRONTMATTER: Always, for routing decisions - SUMMARY: On skill activation, core instructions - FULL: On demand, complete context Example: >>> loader = SkillLoader() >>> metadata = await loader.load_metadata("product_owner") >>> if should_activate(metadata): ... summary = await loader.load("product_owner", LoadLevel.SUMMARY) """ def __init__(self, base_path: Path | None = None): self.base_path = base_path or SKILLS_DIR self._metadata_cache: dict[str, SkillMetadata] = {} self._content_cache: dict[str, str] = {} def _get_skill_path(self, role: str) -> Path: """Get path to skill folder for role.""" normalized = _normalize_role(role) return self.base_path / normalized def _get_skill_file_path(self, role: str, filename: str = "SKILL.md") -> Path: """Get path to a file within the skill folder.""" return self._get_skill_path(role) / filename def _list_references(self, role: str) -> list[Path]: """List all reference files in the skill's references folder.""" skill_path = self._get_skill_path(role) refs_path = skill_path / REFERENCES_DIR if not refs_path.exists(): return [] return sorted(refs_path.glob("*.md")) async def load_metadata(self, role: str | TeamRole) -> SkillMetadata | None: """ Load skill metadata (from frontmatter) - always fast operation. This is the lightest weight load - just parses YAML frontmatter. """ role_value = _normalize_role(role) if role_value in self._metadata_cache: return self._metadata_cache[role_value] skill_path = self._get_skill_file_path(role_value, "SKILL.md") if not skill_path.exists(): logger.debug(f"Skill file not found: {skill_path}") return None try: content = skill_path.read_text(encoding="utf-8") frontmatter, _ = _parse_frontmatter(content) metadata = SkillMetadata( name=frontmatter.get("name", role_value), version=frontmatter.get("version", "1.0.0"), triggers=frontmatter.get("triggers", []), summary=frontmatter.get("summary", ""), priority=frontmatter.get("priority", "medium"), estimated_tokens=frontmatter.get("estimated_tokens", 500), author=frontmatter.get("author", "system"), tags=frontmatter.get("tags", []), ) self._metadata_cache[role_value] = metadata return metadata except Exception as e: logger.error(f"Failed to load metadata for {role_value}: {e}") return None async def load( self, role: str | TeamRole, level: LoadLevel = LoadLevel.FRONTMATTER, reference_query: str | None = None, ) -> SkillContent | None: """ Load skill content at specified disclosure level. Args: role: The role to load skill for level: Disclosure level (frontmatter, summary, full) reference_query: Optional query for semantic search in references Returns: SkillContent with metadata and content at requested level """ role_value = _normalize_role(role) # Get metadata (always needed) metadata = await self.load_metadata(role_value) if not metadata: return None # Handle each level if level == LoadLevel.FRONTMATTER: # Just return metadata summary as content return SkillContent( level=level, metadata=metadata, content=metadata.summary or f"Skill: {metadata.name} v{metadata.version}", ) # Load full content for SUMMARY or FULL skill_path = self._get_skill_file_path(role_value, "SKILL.md") if not skill_path.exists(): logger.warning(f"Skill file not found: {skill_path}") return None # Check cache for full content cache_key = f"{role_value}:full" if cache_key not in self._content_cache: self._content_cache[cache_key] = skill_path.read_text(encoding="utf-8") full_content = self._content_cache[cache_key] # Parse frontmatter to get body _, body = _parse_frontmatter(full_content) if level == LoadLevel.SUMMARY: # Extract summary (first ~100 words) summary = _extract_summary(body, max_words=100) return SkillContent( level=level, metadata=metadata, content=summary, ) # FULL level - load with references if query provided references: dict[str, str] = {} if reference_query: # Semantic search in references would go here # For now, load all references for ref_file in self._list_references(role_value): ref_content = ref_file.read_text(encoding="utf-8") references[ref_file.stem] = ref_content return SkillContent( level=level, metadata=metadata, content=body, references=references, ) async def should_activate(self, role: str | TeamRole, user_input: str) -> bool: """ Determine if skill should activate based on user input. Matches against triggers in frontmatter. """ metadata = await self.load_metadata(role) if not metadata or not metadata.triggers: return True # No triggers = always activate input_lower = user_input.lower() return any(trigger.lower() in input_lower for trigger in metadata.triggers) async def list_skills(self) -> list[str]: """List all available skills.""" if not self.base_path.exists(): return [] skills = [] for item in self.base_path.iterdir(): if item.is_dir() and (item / "SKILL.md").exists(): skills.append(item.name) return sorted(skills) def clear_cache(self): """Clear all caches (useful for development).""" self._metadata_cache.clear() self._content_cache.clear() logger.info("Skill loader cache cleared") # Singleton instance _loader: SkillLoader | None = None def get_skill_loader() -> SkillLoader: """Get singleton SkillLoader instance.""" global _loader if _loader is None: _loader = SkillLoader() return _loader # Convenience functions for common operations async def get_skill_summary(role: str | TeamRole) -> str | None: """Get skill summary at SUMMARY disclosure level.""" loader = get_skill_loader() content = await loader.load(role, LoadLevel.SUMMARY) return content.content if content else None async def get_skill_metadata(role: str | TeamRole) -> SkillMetadata | None: """Get skill metadata.""" loader = get_skill_loader() return await loader.load_metadata(role)