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"""
修复循环引擎
控制修复循环的启动、暂停、停止,包含条件判断和超时机制
"""

import asyncio
import logging
from typing import Dict, List, Optional, Any, Callable, Set, Tuple
from dataclasses import dataclass, field
from datetime import datetime, timedelta
from enum import Enum
import threading
import time
from pathlib import Path

from data_models import SpaceInfo, ErrorInfo, RepairStrategy, SpaceStatus
from auto_repair_executor import AutoRepairExecutor


class LoopState(Enum):
    """循环状态"""
    STOPPED = "stopped"
    STARTING = "starting"
    RUNNING = "running"
    PAUSING = "pausing"
    PAUSED = "paused"
    STOPPING = "stopping"
    ERROR = "error"


class TerminationReason(Enum):
    """终止原因"""
    MANUAL = "manual"
    SUCCESS = "success"
    TIMEOUT = "timeout"
    MAX_ITERATIONS = "max_iterations"
    ERROR = "error"
    NO_PROGRESS = "no_progress"
    RESOURCE_EXHAUSTED = "resource_exhausted"


@dataclass
class LoopConfig:
    """循环配置"""
    max_iterations: int = 10  # 最大迭代次数
    timeout_minutes: int = 60  # 超时时间(分钟)
    check_interval_seconds: int = 30  # 检查间隔(秒)
    success_wait_seconds: int = 60  # 成功后等待时间
    failure_wait_seconds: int = 120  # 失败后等待时间
    enable_progress_check: bool = True  # 启用进度检查
    no_progress_timeout_minutes: int = 15  # 无进度超时(分钟)
    max_concurrent_repairs: int = 3  # 最大并发修复数


@dataclass
class LoopStatistics:
    """循环统计"""
    start_time: datetime
    iterations: int = 0
    successful_repairs: int = 0
    failed_repairs: int = 0
    total_repair_time: float = 0.0
    current_iteration_start: Optional[datetime] = None
    last_successful_repair: Optional[datetime] = None
    last_error: Optional[str] = None
    termination_reason: Optional[TerminationReason] = None


class ConditionEvaluator:
    """条件评估器"""
    
    def __init__(self):
        self.logger = logging.getLogger(__name__)
    
    def should_continue_loop(self, stats: LoopStatistics, config: LoopConfig) -> Tuple[bool, Optional[str]]:
        """判断是否应该继续循环"""
        
        # 检查最大迭代次数
        if stats.iterations >= config.max_iterations:
            return False, f"达到最大迭代次数: {config.max_iterations}"
        
        # 检查超时
        elapsed_time = (datetime.now() - stats.start_time).total_seconds()
        timeout_seconds = config.timeout_minutes * 60
        
        if elapsed_time >= timeout_seconds:
            return False, f"循环超时: {config.timeout_minutes} 分钟"
        
        # 检查进度
        if config.enable_progress_check and self._check_no_progress(stats, config):
            return False, f"长期无进展: {config.no_progress_timeout_minutes} 分钟"
        
        return True, None
    
    def _check_no_progress(self, stats: LoopStatistics, config: LoopConfig) -> bool:
        """检查是否有进展"""
        if not stats.last_successful_repair:
            return stats.iterations > 3  # 前3次给机会
        
        no_progress_time = (datetime.now() - stats.last_successful_repair).total_seconds()
        timeout_seconds = config.no_progress_timeout_minutes * 60
        
        return no_progress_time >= timeout_seconds
    
    def should_attempt_repair(self, space_info: SpaceInfo, last_status: Optional[SpaceStatus]) -> bool:
        """判断是否应该尝试修复"""
        
        # 如果当前状态不是错误,不需要修复
        if space_info.current_status != SpaceStatus.ERROR:
            return False
        
        # 如果上次状态也是错误,可能还在处理中
        if last_status == SpaceStatus.ERROR:
            return False
        
        return True
    
    def evaluate_repair_success(self, previous_status: SpaceStatus, current_status: SpaceStatus,
                              error_before: Optional[ErrorInfo], error_after: Optional[ErrorInfo]) -> bool:
        """评估修复是否成功"""
        
        # 状态从错误变为非错误
        if previous_status == SpaceStatus.ERROR and current_status != SpaceStatus.ERROR:
            return True
        
        # 错误信息减少或消失
        if error_before and not error_after:
            return True
        
        if error_before and error_after:
            # 错误类型改变,可能有问题
            if error_before.error_type != error_after.error_type:
                return False
            
            # 置信度降低,可能有问题
            if error_after.confidence < error_before.confidence * 0.5:
                return False
        
        return False
    
    def calculate_wait_time(self, repair_success: bool, config: LoopConfig) -> int:
        """计算等待时间"""
        if repair_success:
            return config.success_wait_seconds
        else:
            return config.failure_wait_seconds


class TimeoutManager:
    """超时管理器"""
    
    def __init__(self):
        self.logger = logging.getLogger(__name__)
        self.timeouts: Dict[str, datetime] = {}
    
    def set_timeout(self, key: str, timeout_seconds: int) -> None:
        """设置超时"""
        expire_time = datetime.now() + timedelta(seconds=timeout_seconds)
        self.timeouts[key] = expire_time
        self.logger.debug(f"设置超时: {key} - {timeout_seconds} 秒")
    
    def is_expired(self, key: str) -> bool:
        """检查是否超时"""
        if key not in self.timeouts:
            return True
        
        return datetime.now() > self.timeouts[key]
    
    def get_remaining_time(self, key: str) -> Optional[float]:
        """获取剩余时间"""
        if key not in self.timeouts:
            return None
        
        remaining = (self.timeouts[key] - datetime.now()).total_seconds()
        return max(0, remaining)
    
    def cancel_timeout(self, key: str) -> None:
        """取消超时"""
        if key in self.timeouts:
            del self.timeouts[key]
            self.logger.debug(f"取消超时: {key}")
    
    def cleanup_expired(self) -> None:
        """清理过期的超时"""
        current_time = datetime.now()
        expired_keys = [
            key for key, expire_time in self.timeouts.items()
            if current_time > expire_time
        ]
        
        for key in expired_keys:
            del self.timeouts[key]
            self.logger.debug(f"清理过期超时: {key}")


class LoopController:
    """循环控制器"""
    
    def __init__(self, config: LoopConfig):
        self.logger = logging.getLogger(__name__)
        self.config = config
        self.state = LoopState.STOPPED
        self.stats = None
        self.condition_evaluator = ConditionEvaluator()
        self.timeout_manager = TimeoutManager()
        
        # 控制标志
        self._stop_requested = threading.Event()
        self._pause_requested = threading.Event()
        self._lock = threading.Lock()
        
        # 回调函数
        self.on_iteration_start: Optional[Callable] = None
        self.on_iteration_complete: Optional[Callable] = None
        self.on_loop_complete: Optional[Callable] = None
        self.on_error: Optional[Callable] = None
    
    async def start_loop(self) -> None:
        """启动循环"""
        with self._lock:
            if self.state != LoopState.STOPPED:
                raise RuntimeError(f"循环已在运行或正在启动: {self.state.value}")
            
            self.state = LoopState.STARTING
            self._stop_requested.clear()
            self._pause_requested.clear()
        
        try:
            await self._run_loop()
        except Exception as e:
            with self._lock:
                self.state = LoopState.ERROR
            
            self.logger.error(f"循环运行异常: {e}")
            if self.on_error:
                await self._safe_call(self.on_error, e)
    
    async def _run_loop(self) -> None:
        """运行主循环"""
        self.stats = LoopStatistics(start_time=datetime.now())
        
        with self._lock:
            self.state = LoopState.RUNNING
        
        self.logger.info("修复循环已启动")
        
        try:
            while True:
                # 检查停止请求
                if self._stop_requested.is_set():
                    self.logger.info("收到停止请求")
                    break
                
                # 检查暂停请求
                if self._pause_requested.is_set():
                    with self._lock:
                        self.state = LoopState.PAUSED
                    
                    self.logger.info("循环已暂停")
                    await self._wait_for_resume()
                    
                    with self._lock:
                        self.state = LoopState.RUNNING
                    
                    self.logger.info("循环已恢复")
                    continue
                
                # 执行一次迭代
                iteration_result = await self._execute_iteration()
                
                if not iteration_result.continue_loop:
                    self.stats.termination_reason = iteration_result.termination_reason
                    break
                
                # 等待下一次迭代
                wait_time = iteration_result.wait_time
                if wait_time > 0:
                    await asyncio.sleep(wait_time)
        
        finally:
            with self._lock:
                self.state = LoopState.STOPPED
            
            self.logger.info("修复循环已停止")
            
            if self.on_loop_complete:
                await self._safe_call(self.on_loop_complete, self.stats)
    
    async def _execute_iteration(self) -> Any:
        """执行一次迭代"""
        self.stats.iterations += 1
        self.stats.current_iteration_start = datetime.now()
        
        # 调用迭代开始回调
        if self.on_iteration_start:
            await self._safe_call(self.on_iteration_start, self.stats)
        
        try:
            # 判断是否应该继续循环
            should_continue, reason = self.condition_evaluator.should_continue_loop(self.stats, self.config)
            
            if not should_continue:
                termination_reason = self._determine_termination_reason(reason)
                self.logger.info(f"循环终止: {reason}")
                return IterationResult(continue_loop=False, termination_reason=termination_reason, wait_time=0)
            
            # 执行修复逻辑(这里需要实际实现)
            repair_result = await self._attempt_repair()
            
            # 更新统计信息
            if repair_result.success:
                self.stats.successful_repairs += 1
                self.stats.last_successful_repair = datetime.now()
                wait_time = self.condition_evaluator.calculate_wait_time(True, self.config)
            else:
                self.stats.failed_repairs += 1
                self.stats.last_error = repair_result.error_message
                wait_time = self.condition_evaluator.calculate_wait_time(False, self.config)
            
            # 更新总修复时间
            iteration_time = (datetime.now() - self.stats.current_iteration_start).total_seconds()
            self.stats.total_repair_time += iteration_time
            
            return IterationResult(
                continue_loop=True,
                termination_reason=None,
                wait_time=wait_time,
                repair_success=repair_result.success
            )
            
        except Exception as e:
            self.stats.failed_repairs += 1
            self.stats.last_error = str(e)
            
            self.logger.error(f"迭代执行异常: {e}")
            
            return IterationResult(
                continue_loop=True,
                termination_reason=None,
                wait_time=self.config.failure_wait_seconds,
                repair_success=False,
                error_message=str(e)
            )
        
        finally:
            # 调用迭代完成回调
            if self.on_iteration_complete:
                await self._safe_call(self.on_iteration_complete, self.stats)
    
    async def _attempt_repair(self) -> Any:
        """尝试修复(需要实际实现)"""
        # 这里应该调用实际的修复逻辑
        # 目前返回示例结果
        return RepairResult(success=False, error_message="需要实现具体修复逻辑")
    
    def _determine_termination_reason(self, reason: str) -> TerminationReason:
        """确定终止原因"""
        if "迭代次数" in reason:
            return TerminationReason.MAX_ITERATIONS
        elif "超时" in reason:
            return TerminationReason.TIMEOUT
        elif "无进展" in reason:
            return TerminationReason.NO_PROGRESS
        elif "资源" in reason:
            return TerminationReason.RESOURCE_EXHAUSTED
        else:
            return TerminationReason.SUCCESS
    
    async def _wait_for_resume(self) -> None:
        """等待恢复"""
        while self._pause_requested.is_set() and not self._stop_requested.is_set():
            await asyncio.sleep(1)
    
    async def _safe_call(self, callback: Callable, *args) -> None:
        """安全调用回调函数"""
        try:
            if asyncio.iscoroutinefunction(callback):
                await callback(*args)
            else:
                callback(*args)
        except Exception as e:
            self.logger.error(f"回调函数执行异常: {e}")
    
    def stop(self) -> None:
        """停止循环"""
        self._stop_requested.set()
        self.logger.info("请求停止循环")
    
    def pause(self) -> None:
        """暂停循环"""
        self._pause_requested.set()
        self.logger.info("请求暂停循环")
    
    def resume(self) -> None:
        """恢复循环"""
        self._pause_requested.clear()
        self.logger.info("请求恢复循环")
    
    def get_state(self) -> LoopState:
        """获取当前状态"""
        return self.state
    
    def get_statistics(self) -> Optional[LoopStatistics]:
        """获取统计信息"""
        return self.stats


@dataclass
class IterationResult:
    """迭代结果"""
    continue_loop: bool
    termination_reason: Optional[TerminationReason]
    wait_time: int
    repair_success: Optional[bool] = None
    error_message: Optional[str] = None


@dataclass
class RepairResult:
    """修复结果"""
    success: bool
    error_message: Optional[str] = None
    commit_sha: Optional[str] = None
    repair_time: Optional[float] = None


class RepairLoopEngine:
    """修复循环引擎主类"""
    
    def __init__(self, repair_executor: AutoRepairExecutor, config: LoopConfig):
        self.logger = logging.getLogger(__name__)
        self.repair_executor = repair_executor
        self.config = config
        
        # 循环控制器
        self.controller = LoopController(config)
        
        # 监控的 Spaces
        self.monitored_spaces: Dict[str, SpaceInfo] = {}
        self.space_errors: Dict[str, ErrorInfo] = {}
        self.last_space_status: Dict[str, SpaceStatus] = {}
        
        # 设置回调
        self._setup_callbacks()
        
        # 并发控制
        self.active_repairs: Set[str] = set()
        self.repair_lock = asyncio.Lock()
    
    def _setup_callbacks(self) -> None:
        """设置回调函数"""
        self.controller.on_iteration_start = self._on_iteration_start
        self.controller.on_iteration_complete = self._on_iteration_complete
        self.controller.on_loop_complete = self._on_loop_complete
        self.controller.on_error = self._on_error
    
    async def _on_iteration_start(self, stats: LoopStatistics) -> None:
        """迭代开始回调"""
        self.logger.info(f"开始第 {stats.iterations} 次迭代")
    
    async def _on_iteration_complete(self, stats: LoopStatistics) -> None:
        """迭代完成回调"""
        success_rate = stats.successful_repairs / max(stats.iterations, 1) * 100
        avg_time = stats.total_repair_time / max(stats.iterations, 1)
        
        self.logger.info(
            f"迭代 {stats.iterations} 完成 - "
            f"成功率: {success_rate:.1f}%, "
            f"平均时间: {avg_time:.1f}秒"
        )
    
    async def _on_loop_complete(self, stats: LoopStatistics) -> None:
        """循环完成回调"""
        total_time = (datetime.now() - stats.start_time).total_seconds()
        success_rate = stats.successful_repairs / max(stats.iterations, 1) * 100
        
        self.logger.info(
            f"修复循环完成 - "
            f"总时间: {total_time:.1f}秒, "
            f"迭代次数: {stats.iterations}, "
            f"成功修复: {stats.successful_repairs}, "
            f"失败修复: {stats.failed_repairs}, "
            f"成功率: {success_rate:.1f}%, "
            f"终止原因: {stats.termination_reason.value if stats.termination_reason else 'unknown'}"
        )
    
    async def _on_error(self, error: Exception) -> None:
        """错误回调"""
        self.logger.error(f"循环执行错误: {error}")
    
    def add_space(self, space_info: SpaceInfo) -> None:
        """添加要监控的 Space"""
        self.monitored_spaces[space_info.space_id] = space_info
        self.logger.info(f"添加监控 Space: {space_info.space_id}")
    
    def remove_space(self, space_id: str) -> None:
        """移除监控的 Space"""
        if space_id in self.monitored_spaces:
            del self.monitored_spaces[space_id]
            if space_id in self.space_errors:
                del self.space_errors[space_id]
            if space_id in self.last_space_status:
                del self.last_space_status[space_id]
            self.logger.info(f"移除监控 Space: {space_id}")
    
    def update_space_status(self, space_id: str, status: SpaceStatus, 
                           error_info: Optional[ErrorInfo] = None) -> None:
        """更新 Space 状态"""
        self.last_space_status[space_id] = status
        
        if error_info:
            self.space_errors[space_id] = error_info
        
        self.logger.debug(f"更新 Space 状态: {space_id} -> {status.value}")
    
    async def _attempt_repair(self) -> RepairResult:
        """尝试修复"""
        start_time = datetime.now()
        
        try:
            # 查找需要修复的 Space
            space_to_repair = None
            error_to_fix = None
            
            for space_id, space_info in self.monitored_spaces.items():
                last_status = self.last_space_status.get(space_id)
                current_status = space_info.current_status
                current_error = self.space_errors.get(space_id)
                
                if self.controller.condition_evaluator.should_attempt_repair(space_info, last_status):
                    # 检查是否已经在修复中
                    async with self.repair_lock:
                        if space_id in self.active_repairs:
                            continue
                        
                        if len(self.active_repairs) >= self.config.max_concurrent_repairs:
                            break
                        
                        space_to_repair = space_info
                        error_to_fix = current_error
                        self.active_repairs.add(space_id)
                        break
            
            if not space_to_repair or not error_to_fix:
                return RepairResult(success=False, error_message="没有需要修复的 Space")
            
            # 生成修复策略(这里需要实际实现)
            strategy = await self._generate_repair_strategy(error_to_fix, space_to_repair)
            
            if not strategy:
                self.active_repairs.discard(space_to_repair.space_id)
                return RepairResult(success=False, error_message="无法生成修复策略")
            
            # 执行修复
            success, commit_sha = await self.repair_executor.execute_repair(
                space_to_repair, error_to_fix, strategy
            )
            
            # 计算修复时间
            repair_time = (datetime.now() - start_time).total_seconds()
            
            # 更新 Space 状态(这里应该实际检查状态)
            # await self._update_space_after_repair(space_to_repair.space_id)
            
            return RepairResult(
                success=success,
                error_message=None if success else "修复执行失败",
                commit_sha=commit_sha,
                repair_time=repair_time
            )
            
        except Exception as e:
            return RepairResult(success=False, error_message=str(e))
        
        finally:
            # 清理活跃修复记录
            if space_to_repair:
                async with self.repair_lock:
                    self.active_repairs.discard(space_to_repair.space_id)
    
    async def _generate_repair_strategy(self, error_info: ErrorInfo, space_info: SpaceInfo) -> Optional[RepairStrategy]:
        """生成修复策略(需要实际实现)"""
        # 这里应该调用实际的策略生成逻辑
        # 目前返回 None 表示未实现
        return None
    
    async def start(self) -> None:
        """启动修复循环"""
        if not self.monitored_spaces:
            raise ValueError("没有要监控的 Space")
        
        self.logger.info(f"启动修复循环,监控 {len(self.monitored_spaces)} 个 Space")
        await self.controller.start_loop()
    
    def stop(self) -> None:
        """停止修复循环"""
        self.controller.stop()
    
    def pause(self) -> None:
        """暂停修复循环"""
        self.controller.pause()
    
    def resume(self) -> None:
        """恢复修复循环"""
        self.controller.resume()
    
    def get_state(self) -> LoopState:
        """获取循环状态"""
        return self.controller.get_state()
    
    def get_statistics(self) -> Optional[LoopStatistics]:
        """获取统计信息"""
        return self.controller.get_statistics()
    
    def get_active_repairs(self) -> List[str]:
        """获取活跃的修复列表"""
        return list(self.active_repairs)
    
    def get_monitored_spaces(self) -> List[str]:
        """获取监控的 Space 列表"""
        return list(self.monitored_spaces.keys())


if __name__ == "__main__":
    # 示例用法
    async def main():
        # 创建配置
        config = LoopConfig(
            max_iterations=5,
            timeout_minutes=30,
            check_interval_seconds=10
        )
        
        # 创建修复执行器(需要传入实际的 HF API 客户端)
        # hf_client = HuggingFaceAPIClient(token="your-token")
        # repair_executor = AutoRepairExecutor(hf_client)
        
        # 创建循环引擎
        # loop_engine = RepairLoopEngine(repair_executor, config)
        
        # 添加监控的 Space
        # space_info = SpaceInfo(
        #     space_id="test/test-space",
        #     name="test-space",
        #     repository_url="https://huggingface.co/spaces/test/test-space",
        #     current_status=SpaceStatus.ERROR,
        #     last_updated=datetime.now()
        # )
        # loop_engine.add_space(space_info)
        
        # 启动循环
        # await loop_engine.start()
        
        print("RepairLoopEngine 示例代码")
    
    asyncio.run(main())