Update index.html
Browse files- index.html +449 -19
index.html
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@@ -1,19 +1,449 @@
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| 1 |
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<!DOCTYPE html>
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| 2 |
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<html lang="en">
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| 3 |
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<head>
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| 4 |
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<meta charset="UTF-8">
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| 5 |
+
<meta name="viewport" content="width=device-width, initial-scale=1.0">
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| 6 |
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<title>Embeddings Visualizer</title>
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| 7 |
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<style>
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| 8 |
+
body {
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| 9 |
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margin: 0;
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| 10 |
+
overflow: hidden;
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| 11 |
+
font-family: Arial, sans-serif;
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| 12 |
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}
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| 13 |
+
canvas {
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| 14 |
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display: block;
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| 15 |
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}
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| 16 |
+
#info {
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| 17 |
+
position: absolute;
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| 18 |
+
top: 10px;
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| 19 |
+
left: 10px;
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| 20 |
+
background-color: rgba(0, 0, 0, 0.7);
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| 21 |
+
color: white;
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| 22 |
+
padding: 10px;
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| 23 |
+
border-radius: 5px;
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| 24 |
+
display: none;
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| 25 |
+
max-width: 300px;
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| 26 |
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max-height: 200px;
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| 27 |
+
overflow: auto;
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| 28 |
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}
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| 29 |
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#loading {
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| 30 |
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position: absolute;
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| 31 |
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top: 50%;
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| 32 |
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left: 50%;
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| 33 |
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transform: translate(-50%, -50%);
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| 34 |
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background-color: rgba(0, 0, 0, 0.7);
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| 35 |
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color: white;
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| 36 |
+
padding: 20px;
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| 37 |
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border-radius: 5px;
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| 38 |
+
font-size: 18px;
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| 39 |
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}
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| 40 |
+
#legend {
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| 41 |
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position: absolute;
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| 42 |
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top: 10px;
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| 43 |
+
right: 10px;
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| 44 |
+
background-color: rgba(0, 0, 0, 0.7);
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| 45 |
+
color: white;
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| 46 |
+
padding: 10px;
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| 47 |
+
border-radius: 5px;
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| 48 |
+
max-width: 200px;
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| 49 |
+
}
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| 50 |
+
.color-box {
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| 51 |
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display: inline-block;
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| 52 |
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width: 15px;
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| 53 |
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height: 15px;
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| 54 |
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margin-right: 8px;
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| 55 |
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border-radius: 3px;
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| 56 |
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}
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| 57 |
+
.legend-item {
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| 58 |
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margin: 5px 0;
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| 59 |
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display: flex;
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| 60 |
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align-items: center;
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| 61 |
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}
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| 62 |
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#controls {
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| 63 |
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position: absolute;
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| 64 |
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bottom: 10px;
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| 65 |
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left: 10px;
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| 66 |
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background-color: rgba(0, 0, 0, 0.7);
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| 67 |
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color: white;
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| 68 |
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padding: 10px;
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| 69 |
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border-radius: 5px;
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| 70 |
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}
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| 71 |
+
select, button {
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| 72 |
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margin: 5px 0;
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| 73 |
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padding: 5px;
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| 74 |
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border-radius: 3px;
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| 75 |
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border: none;
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| 76 |
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}
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| 77 |
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</style>
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| 78 |
+
</head>
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| 79 |
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<body>
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| 80 |
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<div id="loading">Loading embeddings, please wait...</div>
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| 81 |
+
<div id="info"></div>
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| 82 |
+
<div id="legend"></div>
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| 83 |
+
<div id="controls">
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| 84 |
+
<div>
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| 85 |
+
<label for="category-filter">Filter by category:</label>
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| 86 |
+
<select id="category-filter">
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| 87 |
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<option value="all">All Categories</option>
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| 88 |
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</select>
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| 89 |
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</div>
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| 90 |
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<div>
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| 91 |
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<label for="point-size">Point Size:</label>
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| 92 |
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<input type="range" id="point-size" min="0.05" max="0.3" step="0.01" value="0.1">
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| 93 |
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</div>
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| 94 |
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<button id="reset-view">Reset View</button>
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| 95 |
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</div>
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| 96 |
+
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| 97 |
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<script src="https://cdn.jsdelivr.net/npm/three@0.132.2/build/three.min.js"></script>
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| 98 |
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<script src="https://cdn.jsdelivr.net/npm/three@0.132.2/examples/js/controls/OrbitControls.js"></script>
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| 99 |
+
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| 100 |
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<script>
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| 101 |
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// Set up the scene
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| 102 |
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const scene = new THREE.Scene();
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| 103 |
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scene.background = new THREE.Color(0x111111);
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| 104 |
+
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| 105 |
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// Set up the camera
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| 106 |
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const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
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| 107 |
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camera.position.z = 5;
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| 108 |
+
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| 109 |
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// Set up the renderer
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| 110 |
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const renderer = new THREE.WebGLRenderer({ antialias: true });
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| 111 |
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renderer.setSize(window.innerWidth, window.innerHeight);
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| 112 |
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document.body.appendChild(renderer.domElement);
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| 113 |
+
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| 114 |
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// Add controls for rotating, panning, and zooming
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| 115 |
+
const controls = new THREE.OrbitControls(camera, renderer.domElement);
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| 116 |
+
controls.enableDamping = true;
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| 117 |
+
controls.dampingFactor = 0.05;
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| 118 |
+
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| 119 |
+
// Add ambient light
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| 120 |
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const ambientLight = new THREE.AmbientLight(0xffffff, 0.6);
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| 121 |
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scene.add(ambientLight);
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| 122 |
+
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| 123 |
+
// Add directional light
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| 124 |
+
const directionalLight = new THREE.DirectionalLight(0xffffff, 0.8);
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| 125 |
+
directionalLight.position.set(1, 1, 1);
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| 126 |
+
scene.add(directionalLight);
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| 127 |
+
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| 128 |
+
// Variables for raycasting (detecting when mouse hovers over points)
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| 129 |
+
const raycaster = new THREE.Raycaster();
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| 130 |
+
const mouse = new THREE.Vector2();
|
| 131 |
+
let hoveredPoint = null;
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| 132 |
+
let points = [];
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| 133 |
+
let pointsData = [];
|
| 134 |
+
let pointCloud = null;
|
| 135 |
+
let pointSize = 0.1;
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| 136 |
+
let categoryColors = {};
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| 137 |
+
let categories = [];
|
| 138 |
+
let originalPositions = null;
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| 139 |
+
let visibleCategories = new Set();
|
| 140 |
+
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| 141 |
+
// Create a color scheme for categories
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| 142 |
+
function generateColorMap(categories) {
|
| 143 |
+
const colorMap = {};
|
| 144 |
+
const hueStep = 1 / categories.length;
|
| 145 |
+
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| 146 |
+
categories.forEach((category, index) => {
|
| 147 |
+
const color = new THREE.Color();
|
| 148 |
+
color.setHSL(hueStep * index, 0.7, 0.5);
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| 149 |
+
colorMap[category] = color;
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| 150 |
+
});
|
| 151 |
+
|
| 152 |
+
return colorMap;
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| 153 |
+
}
|
| 154 |
+
|
| 155 |
+
// Create the legend
|
| 156 |
+
function createLegend(colorMap) {
|
| 157 |
+
const legendEl = document.getElementById('legend');
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| 158 |
+
legendEl.innerHTML = '<h3>Categories</h3>';
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| 159 |
+
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| 160 |
+
Object.entries(colorMap).forEach(([category, color]) => {
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| 161 |
+
const item = document.createElement('div');
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| 162 |
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item.className = 'legend-item';
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| 163 |
+
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| 164 |
+
const colorBox = document.createElement('span');
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| 165 |
+
colorBox.className = 'color-box';
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| 166 |
+
colorBox.style.backgroundColor = `#${color.getHexString()}`;
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| 167 |
+
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| 168 |
+
const label = document.createElement('span');
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| 169 |
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label.textContent = category;
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| 170 |
+
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| 171 |
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item.appendChild(colorBox);
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| 172 |
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item.appendChild(label);
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| 173 |
+
legendEl.appendChild(item);
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| 174 |
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});
|
| 175 |
+
}
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| 176 |
+
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| 177 |
+
// Update category filter dropdown
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| 178 |
+
function updateCategoryFilter(categories) {
|
| 179 |
+
const filterEl = document.getElementById('category-filter');
|
| 180 |
+
|
| 181 |
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// Clear existing options except the first one
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| 182 |
+
while (filterEl.options.length > 1) {
|
| 183 |
+
filterEl.remove(1);
|
| 184 |
+
}
|
| 185 |
+
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| 186 |
+
// Add categories
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| 187 |
+
categories.forEach(category => {
|
| 188 |
+
const option = document.createElement('option');
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| 189 |
+
option.value = category;
|
| 190 |
+
option.textContent = category;
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| 191 |
+
filterEl.appendChild(option);
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| 192 |
+
});
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| 193 |
+
}
|
| 194 |
+
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| 195 |
+
// Filter points by category
|
| 196 |
+
function filterByCategory(category) {
|
| 197 |
+
if (!pointCloud || !originalPositions) return;
|
| 198 |
+
|
| 199 |
+
const positions = pointCloud.geometry.attributes.position.array;
|
| 200 |
+
const colors = pointCloud.geometry.attributes.color.array;
|
| 201 |
+
const visible = new Float32Array(positions.length);
|
| 202 |
+
|
| 203 |
+
if (category === 'all') {
|
| 204 |
+
// Show all points
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| 205 |
+
for (let i = 0; i < positions.length; i++) {
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| 206 |
+
positions[i] = originalPositions[i];
|
| 207 |
+
}
|
| 208 |
+
visibleCategories = new Set(categories);
|
| 209 |
+
} else {
|
| 210 |
+
// Show only points of the selected category
|
| 211 |
+
visibleCategories = new Set([category]);
|
| 212 |
+
|
| 213 |
+
for (let i = 0; i < pointsData.length; i++) {
|
| 214 |
+
const idx = i * 3;
|
| 215 |
+
|
| 216 |
+
if (pointsData[i].category === category) {
|
| 217 |
+
positions[idx] = originalPositions[idx];
|
| 218 |
+
positions[idx + 1] = originalPositions[idx + 1];
|
| 219 |
+
positions[idx + 2] = originalPositions[idx + 2];
|
| 220 |
+
} else {
|
| 221 |
+
// Move points of other categories far away (effectively hiding them)
|
| 222 |
+
positions[idx] = 10000;
|
| 223 |
+
positions[idx + 1] = 10000;
|
| 224 |
+
positions[idx + 2] = 10000;
|
| 225 |
+
}
|
| 226 |
+
}
|
| 227 |
+
}
|
| 228 |
+
|
| 229 |
+
pointCloud.geometry.attributes.position.needsUpdate = true;
|
| 230 |
+
}
|
| 231 |
+
|
| 232 |
+
// Reset camera and controls to initial view
|
| 233 |
+
function resetView() {
|
| 234 |
+
if (!pointCloud) return;
|
| 235 |
+
|
| 236 |
+
// Calculate center of visible points
|
| 237 |
+
const visiblePoints = pointsData.filter(p => visibleCategories.has(p.category));
|
| 238 |
+
if (visiblePoints.length === 0) return;
|
| 239 |
+
|
| 240 |
+
const center = new THREE.Vector3(0, 0, 0);
|
| 241 |
+
const boundingSphere = new THREE.Sphere(center, 5);
|
| 242 |
+
const distance = boundingSphere.radius / Math.sin(camera.fov * Math.PI / 360);
|
| 243 |
+
|
| 244 |
+
camera.position.set(0, 0, distance * 1.2);
|
| 245 |
+
camera.lookAt(center);
|
| 246 |
+
|
| 247 |
+
controls.target.copy(center);
|
| 248 |
+
controls.update();
|
| 249 |
+
}
|
| 250 |
+
|
| 251 |
+
// Load the embeddings data
|
| 252 |
+
Promise.all([
|
| 253 |
+
fetch('/static/embeddings.json').then(res => res.json()),
|
| 254 |
+
fetch('/static/categories.json').then(res => res.json()).catch(() => ({ categories: [] }))
|
| 255 |
+
]).then(([data, categoryData]) => {
|
| 256 |
+
// Hide loading message
|
| 257 |
+
document.getElementById('loading').style.display = 'none';
|
| 258 |
+
|
| 259 |
+
// Store data for tooltip
|
| 260 |
+
pointsData = data;
|
| 261 |
+
|
| 262 |
+
// Extract categories from points if not provided separately
|
| 263 |
+
if (categoryData.categories && categoryData.categories.length > 0) {
|
| 264 |
+
categories = categoryData.categories;
|
| 265 |
+
} else {
|
| 266 |
+
const categorySet = new Set();
|
| 267 |
+
data.forEach(point => {
|
| 268 |
+
if (point.category) categorySet.add(point.category);
|
| 269 |
+
});
|
| 270 |
+
categories = Array.from(categorySet);
|
| 271 |
+
}
|
| 272 |
+
|
| 273 |
+
// Generate colors for categories
|
| 274 |
+
categoryColors = generateColorMap(categories);
|
| 275 |
+
createLegend(categoryColors);
|
| 276 |
+
updateCategoryFilter(categories);
|
| 277 |
+
visibleCategories = new Set(categories);
|
| 278 |
+
|
| 279 |
+
// Normalize the positions to keep them within reasonable bounds
|
| 280 |
+
let xValues = data.map(p => p.x);
|
| 281 |
+
let yValues = data.map(p => p.y);
|
| 282 |
+
let zValues = data.map(p => p.z);
|
| 283 |
+
|
| 284 |
+
let xMin = Math.min(...xValues), xMax = Math.max(...xValues);
|
| 285 |
+
let yMin = Math.min(...yValues), yMax = Math.max(...yValues);
|
| 286 |
+
let zMin = Math.min(...zValues), zMax = Math.max(...zValues);
|
| 287 |
+
|
| 288 |
+
// Create a geometry for all points
|
| 289 |
+
const geometry = new THREE.BufferGeometry();
|
| 290 |
+
const positions = new Float32Array(data.length * 3);
|
| 291 |
+
const colors = new Float32Array(data.length * 3);
|
| 292 |
+
|
| 293 |
+
for (let i = 0; i < data.length; i++) {
|
| 294 |
+
// Normalize to a range of approximately -5 to 5
|
| 295 |
+
const x = ((data[i].x - xMin) / (xMax - xMin) * 10) - 5;
|
| 296 |
+
const y = ((data[i].y - yMin) / (yMax - yMin) * 10) - 5;
|
| 297 |
+
const z = ((data[i].z - zMin) / (zMax - zMin) * 10) - 5;
|
| 298 |
+
|
| 299 |
+
positions[i * 3] = x;
|
| 300 |
+
positions[i * 3 + 1] = y;
|
| 301 |
+
positions[i * 3 + 2] = z;
|
| 302 |
+
|
| 303 |
+
// Use category color
|
| 304 |
+
let color;
|
| 305 |
+
if (data[i].category && categoryColors[data[i].category]) {
|
| 306 |
+
color = categoryColors[data[i].category];
|
| 307 |
+
} else {
|
| 308 |
+
// Fallback to a random color if no category
|
| 309 |
+
color = new THREE.Color();
|
| 310 |
+
color.setHSL(Math.random(), 0.7, 0.5);
|
| 311 |
+
}
|
| 312 |
+
|
| 313 |
+
colors[i * 3] = color.r;
|
| 314 |
+
colors[i * 3 + 1] = color.g;
|
| 315 |
+
colors[i * 3 + 2] = color.b;
|
| 316 |
+
}
|
| 317 |
+
|
| 318 |
+
// Store original positions for filtering
|
| 319 |
+
originalPositions = positions.slice();
|
| 320 |
+
|
| 321 |
+
geometry.setAttribute('position', new THREE.BufferAttribute(positions, 3));
|
| 322 |
+
geometry.setAttribute('color', new THREE.BufferAttribute(colors, 3));
|
| 323 |
+
|
| 324 |
+
// Create the point material
|
| 325 |
+
const material = new THREE.PointsMaterial({
|
| 326 |
+
size: pointSize,
|
| 327 |
+
vertexColors: true,
|
| 328 |
+
sizeAttenuation: true
|
| 329 |
+
});
|
| 330 |
+
|
| 331 |
+
// Create the point cloud
|
| 332 |
+
pointCloud = new THREE.Points(geometry, material);
|
| 333 |
+
scene.add(pointCloud);
|
| 334 |
+
|
| 335 |
+
// Store individual points for raycasting
|
| 336 |
+
for (let i = 0; i < data.length; i++) {
|
| 337 |
+
points.push({
|
| 338 |
+
position: new THREE.Vector3(
|
| 339 |
+
positions[i * 3],
|
| 340 |
+
positions[i * 3 + 1],
|
| 341 |
+
positions[i * 3 + 2]
|
| 342 |
+
),
|
| 343 |
+
index: i
|
| 344 |
+
});
|
| 345 |
+
}
|
| 346 |
+
|
| 347 |
+
// Set camera position to view the entire scene
|
| 348 |
+
resetView();
|
| 349 |
+
|
| 350 |
+
// Setup event listeners
|
| 351 |
+
document.getElementById('point-size').addEventListener('input', (e) => {
|
| 352 |
+
pointSize = parseFloat(e.target.value);
|
| 353 |
+
if (pointCloud) {
|
| 354 |
+
pointCloud.material.size = pointSize;
|
| 355 |
+
}
|
| 356 |
+
});
|
| 357 |
+
|
| 358 |
+
document.getElementById('category-filter').addEventListener('change', (e) => {
|
| 359 |
+
filterByCategory(e.target.value);
|
| 360 |
+
});
|
| 361 |
+
|
| 362 |
+
document.getElementById('reset-view').addEventListener('click', resetView);
|
| 363 |
+
})
|
| 364 |
+
.catch(error => {
|
| 365 |
+
console.error('Error loading embeddings:', error);
|
| 366 |
+
document.getElementById('loading').textContent = 'Error loading embeddings. Check console for details.';
|
| 367 |
+
});
|
| 368 |
+
|
| 369 |
+
// Handle mouse movement for hover effects
|
| 370 |
+
function onMouseMove(event) {
|
| 371 |
+
// Calculate mouse position in normalized device coordinates (-1 to +1)
|
| 372 |
+
mouse.x = (event.clientX / window.innerWidth) * 2 - 1;
|
| 373 |
+
mouse.y = - (event.clientY / window.innerHeight) * 2 + 1;
|
| 374 |
+
}
|
| 375 |
+
|
| 376 |
+
// Handle window resize
|
| 377 |
+
function onWindowResize() {
|
| 378 |
+
camera.aspect = window.innerWidth / window.innerHeight;
|
| 379 |
+
camera.updateProjectionMatrix();
|
| 380 |
+
renderer.setSize(window.innerWidth, window.innerHeight);
|
| 381 |
+
}
|
| 382 |
+
|
| 383 |
+
// Check if mouse is hovering over a point
|
| 384 |
+
function checkIntersection() {
|
| 385 |
+
if (!pointCloud) return;
|
| 386 |
+
|
| 387 |
+
raycaster.setFromCamera(mouse, camera);
|
| 388 |
+
|
| 389 |
+
let intersects = [];
|
| 390 |
+
for (let i = 0; i < points.length; i++) {
|
| 391 |
+
const point = points[i];
|
| 392 |
+
const pointData = pointsData[i];
|
| 393 |
+
|
| 394 |
+
// Skip points that aren't in visible categories
|
| 395 |
+
if (!visibleCategories.has(pointData.category)) continue;
|
| 396 |
+
|
| 397 |
+
const distance = raycaster.ray.distanceToPoint(point.position);
|
| 398 |
+
|
| 399 |
+
// If mouse is close enough to a point (adjust the threshold as needed)
|
| 400 |
+
if (distance < 0.1) {
|
| 401 |
+
intersects.push({ distance, index: point.index });
|
| 402 |
+
}
|
| 403 |
+
}
|
| 404 |
+
|
| 405 |
+
// Sort by distance to get the closest point
|
| 406 |
+
intersects.sort((a, b) => a.distance - b.distance);
|
| 407 |
+
|
| 408 |
+
// Reset previous hover
|
| 409 |
+
if (hoveredPoint !== null) {
|
| 410 |
+
document.getElementById('info').style.display = 'none';
|
| 411 |
+
hoveredPoint = null;
|
| 412 |
+
}
|
| 413 |
+
|
| 414 |
+
// Show info for the new hovered point
|
| 415 |
+
if (intersects.length > 0) {
|
| 416 |
+
const index = intersects[0].index;
|
| 417 |
+
const data = pointsData[index];
|
| 418 |
+
|
| 419 |
+
hoveredPoint = index;
|
| 420 |
+
|
| 421 |
+
const infoElement = document.getElementById('info');
|
| 422 |
+
infoElement.innerHTML = `
|
| 423 |
+
<h3>${data.title}</h3>
|
| 424 |
+
<p><strong>Category:</strong> ${data.category || 'Uncategorized'}</p>
|
| 425 |
+
<p>${data.text}</p>
|
| 426 |
+
`;
|
| 427 |
+
infoElement.style.display = 'block';
|
| 428 |
+
}
|
| 429 |
+
}
|
| 430 |
+
|
| 431 |
+
// Animation loop
|
| 432 |
+
function animate() {
|
| 433 |
+
requestAnimationFrame(animate);
|
| 434 |
+
|
| 435 |
+
controls.update();
|
| 436 |
+
checkIntersection();
|
| 437 |
+
|
| 438 |
+
renderer.render(scene, camera);
|
| 439 |
+
}
|
| 440 |
+
|
| 441 |
+
// Add event listeners
|
| 442 |
+
window.addEventListener('mousemove', onMouseMove, false);
|
| 443 |
+
window.addEventListener('resize', onWindowResize, false);
|
| 444 |
+
|
| 445 |
+
// Start animation
|
| 446 |
+
animate();
|
| 447 |
+
</script>
|
| 448 |
+
</body>
|
| 449 |
+
</html>
|