P1 to play
Board 1
Queen pending — must cover!
Striker ⇄
Power
65%
Rules
Mode
New Board
Slide bar = position striker • Drag away from striker = aim & flick
Choose Game Mode
Pick how you want to play. All modes follow official Carrom Board rules.
Classic 2P
White vs Black
First to 25 pts
Team 4P
P1+P3 vs P2+P4
Sit opposite, clockwise
Family Point
2-3-4 players
Any colour, B=5 W=10 Q=25
Point Carrom
2-3-4 players
Each piece=1pt, Q=3pt, to 21
Official Carrom Rules
Setup
19 pieces: 9 white + 9 black + 1 red Queen
Queen at center, surrounded by 6 alternating pieces, then 12 more forming the outer ring
Shooting (Classic)
Striker must rest on the baseline strip (between the two red dots)
Flick the striker to hit the carrom-men
White player goes first
Pocketing
Pocket your own colour → shoot again
Pocket opponent's piece → lose turn (it stays pocketed and counts for them)
Pocketed pieces stay pocketed — they don't return
Queen (Red)
Can be pocketed any time after sinking your first own piece
Must be
covered
by pocketing one of your own pieces in same or next strike — otherwise Queen returns to centre
Queen must be pocketed before your last piece
Fouls
Striker pocketed → one of your already-pocketed pieces returns to centre + lose turn (if none yet, you owe one)
Piece jumps off board → returned to centre
Sinking your last piece before covering Queen → lose board, -3 pts + 1 pt per opponent's remaining
Sinking opponent's last piece → you lose the board, -3 pts
Scoring
Winner of a board = 1 pt per opponent's piece left
+3 bonus if winner covered the Queen
Match: first to 25 pts (or 8 boards) wins
Team Carrom (4 Players)
P1 + P3 = team (white), P2 + P4 = team (black)
Teammates sit OPPOSITE each other
Turn order is clockwise: P1 → P2 → P3 → P4
Each team shares colour and score
Got it
Board Complete
Next Board
End Match
Match Winner
New Match