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from scipy.spatial import distance
from collections import deque

from .enums import Event, HandPosition, targets
from .hand import Hand


class Deque:
    def __init__(self, maxlen=30, min_frames=20):
        self.maxlen = maxlen
        self._deque = []
        self.action = None
        self.min_absolute_distance = 1.5
        self.min_frames = min_frames
        self.action_deque = deque(maxlen=5)

    def __len__(self):
        return len(self._deque)

    def index_position(self, x):
        for i in range(len(self._deque)):
            if self._deque[i].position == x:
                return i

    def index_gesture(self, x):
        for i in range(len(self._deque)):
            if self._deque[i].gesture == x:
                return i

    def __getitem__(self, index):
        return self._deque[index]

    def __setitem__(self, index, value):
        self._deque[index] = value

    def __delitem__(self, index):
        del self._deque[index]

    def __iter__(self):
        return iter(self._deque)

    def __reversed__(self):
        return reversed(self._deque)

    def append(self, x):
        if self.maxlen is not None and len(self) >= self.maxlen:
            self._deque.pop(0)
        self.set_hand_position(x)
        self._deque.append(x)
        self.check_is_action(x)

    def check_duration(self, start_index, min_frames=None):
        """
        Check duration of swipe.

        Parameters
        ----------
        start_index : int
            Index of start position of swipe.

        Returns
        -------
        bool
            True if duration of swipe is more than min_frames.
        """
        if min_frames == None:
            min_frames = self.min_frames
        if len(self) - start_index >= min_frames:
            return True
        else:
            return False
        
    def check_duration_max(self, start_index, max_frames=10):
        """
        Check duration of swipe.

        Parameters
        ----------
        start_index : int
            Index of start position of swipe.

        Returns
        -------
        bool
            True if duration of swipe is more than min_frames.
        """
        if len(self) - start_index <= max_frames:
            return True
        else:
            return False
        
    def check_is_action(self, x):
        """
        Check if gesture is action.

        Parameters
        ----------
        x : Hand
            Hand object.

        Returns
        -------
        bool
            True if gesture is action.
        """
        if x.position == HandPosition.LEFT_END and HandPosition.RIGHT_START in self:
            start_index = self.index_position(HandPosition.RIGHT_START)
            if (
                self.swipe_distance(self._deque[start_index], x)
                and self.check_duration(start_index)
                and self.check_horizontal_swipe(self._deque[start_index], x)
            ):
                self.action = Event.SWIPE_LEFT
                self.clear()
                return True
            
        elif x.position == HandPosition.RIGHT_END and HandPosition.LEFT_START in self:
            start_index = self.index_position(HandPosition.LEFT_START)
            if (
                self.swipe_distance(self._deque[start_index], x)
                and self.check_duration(start_index)
                and self.check_horizontal_swipe(self._deque[start_index], x)
            ):
                self.action = Event.SWIPE_RIGHT
                self.clear()
                return True
            else:
                self.clear()

        elif x.position == HandPosition.UP_END and HandPosition.DOWN_START in self:
            start_index = self.index_position(HandPosition.DOWN_START)
            if (
                self.swipe_distance(self._deque[start_index], x)
                and self.check_duration(start_index)
                and self.check_vertical_swipe(self._deque[start_index], x)
            ):
                self.action = Event.SWIPE_UP
                self.clear()
                return True
            else:
                self.clear()

        elif x.position == HandPosition.DOWN_END and HandPosition.UP_START in self:
            start_index = self.index_position(HandPosition.UP_START)
            if (
                self.swipe_distance(self._deque[start_index], x)
                and self.check_duration(start_index)
                and self.check_vertical_swipe(self._deque[start_index], x)
            ):
                self.action = Event.SWIPE_DOWN
                self.clear()
                return True
            else:
                self.clear()

        elif x.gesture == 18: # grip
            if self.action is None:
                start_index = self.index_gesture(18) 
                if self.check_duration(start_index):
                    self.action = Event.DRAG2
                    return True
                
        elif self.action == Event.DRAG2 and x.gesture in [11, 12]: # hand heart
            self.action = Event.DROP2
            self.clear()
            return True
        
        elif x.gesture == 29: # ok
            if self.action is None:
                start_index = self.index_gesture(29)
                if self.check_duration(start_index):
                    self.action = Event.DRAG3
                    return True
                 
        elif self.action == Event.DRAG3 and x.gesture in [11, 12]: # hand heart
            self.action = Event.DROP3
            self.clear()
            return True
        
        elif x.position == HandPosition.FAST_SWIPE_UP_END and HandPosition.FAST_SWIPE_UP_START in self:
            start_index = self.index_position(HandPosition.FAST_SWIPE_UP_START)
            if (
                self.check_duration(start_index, min_frames=20)
                and self.check_vertical_swipe(self._deque[start_index], x)
            ):
                self.action = Event.FAST_SWIPE_UP
                self.clear()
                return True
            else:
                self.clear()

        elif x.position == HandPosition.FAST_SWIPE_DOWN_END and HandPosition.FAST_SWIPE_DOWN_START in self:
            start_index = self.index_position(HandPosition.FAST_SWIPE_DOWN_START)
            if (
                self.check_duration(start_index, min_frames=20)
                and self.check_vertical_swipe(self._deque[start_index], x)
            ):
                self.action = Event.FAST_SWIPE_DOWN
                self.clear()
                return True

        elif x.position == HandPosition.ZOOM_IN_END and HandPosition.ZOOM_IN_START in self:
            start_index = self.index_position(HandPosition.ZOOM_IN_START)
            if (
                    self.check_duration(start_index, min_frames=20)
                    and self.check_vertical_swipe(self._deque[start_index], x)
                    and self.check_horizontal_swipe(self._deque[start_index], x)
                ):
                    self.action = Event.ZOOM_IN
                    self.clear()
                    return True
        
        elif x.position == HandPosition.ZOOM_OUT_END and HandPosition.ZOOM_OUT_START in self:
            start_index = self.index_position(HandPosition.ZOOM_OUT_START)
            if (
                    self.check_duration(start_index, min_frames=20)
                    and self.check_vertical_swipe(self._deque[start_index], x)
                    and self.check_horizontal_swipe(self._deque[start_index], x)
                ):
                    self.action = Event.ZOOM_OUT
                    self.clear()
                    return True
            else:
                self.clear()

        elif x.position == HandPosition.LEFT_END2 and HandPosition.RIGHT_START2 in self:
            
            start_index = self.index_position(HandPosition.RIGHT_START2)
            if (
                self.swipe_distance(self._deque[start_index], x)
                and self.check_duration(start_index)
                and self.check_horizontal_swipe(self._deque[start_index], x)
            ):
                self.action = Event.SWIPE_LEFT2
                self.clear()
                return True
            else:
                self.clear()
            
        elif x.position == HandPosition.RIGHT_END2 and HandPosition.LEFT_START2 in self:
            start_index = self.index_position(HandPosition.LEFT_START2)
            if (
                self.swipe_distance(self._deque[start_index], x)
                and self.check_duration(start_index)
                and self.check_horizontal_swipe(self._deque[start_index], x)
            ):
                self.action = Event.SWIPE_RIGHT2
                self.clear()
                return True
            else:
                self.clear()

        elif x.position == HandPosition.UP_END2 and HandPosition.DOWN_START2 in self:
            start_index = self.index_position(HandPosition.DOWN_START2)
            if (
                self.swipe_distance(self._deque[start_index], x)
                and self.check_duration(start_index)
                and self.check_vertical_swipe(self._deque[start_index], x)
            ):
                self.action = Event.SWIPE_UP2
                self.clear()
                return True
            else:
                self.clear()

        elif x.position == HandPosition.LEFT_END3 and HandPosition.RIGHT_START3 in self:
            start_index = self.index_position(HandPosition.RIGHT_START3)
            if (
                self.swipe_distance(self._deque[start_index], x)
                and self.check_duration(start_index)
                and self.check_horizontal_swipe(self._deque[start_index], x)
            ):
                self.action = Event.SWIPE_LEFT3 # two
                self.clear()
                return True
            else:
                self.clear()
            
        elif x.position == HandPosition.RIGHT_END3 and HandPosition.LEFT_START3 in self:
            start_index = self.index_position(HandPosition.LEFT_START3)
            if (
                self.swipe_distance(self._deque[start_index], x)
                and self.check_duration(start_index)
                and self.check_horizontal_swipe(self._deque[start_index], x)
            ):
                self.action = Event.SWIPE_RIGHT3
                self.clear()
                return True
            else:
                self.clear()

        elif x.position == HandPosition.UP_END3 and HandPosition.DOWN_START3 in self:
            start_index = self.index_position(HandPosition.DOWN_START3)
            if (
                self.check_duration(start_index, min_frames=15)
                and self.check_vertical_swipe(self._deque[start_index], x)
            ):
                self.action = Event.SWIPE_UP3
                self.clear()
                return True
            else:
                self.clear()

        elif x.position == HandPosition.DOWN_END3 and HandPosition.UP_START3 in self:
            start_index = self.index_position(HandPosition.UP_START3)
            if (
                self.check_duration(start_index, min_frames=15)
                and self.check_vertical_swipe(self._deque[start_index], x)
            ):
                self.action = Event.SWIPE_DOWN3
                self.clear()
                return True
            else:
                self.clear()

        elif HandPosition.DRAG_START in self and x.gesture == 25: # fist
            if self.action is None:
                start_index = self.index_gesture(17) # grabbing
                
                if self.check_duration(start_index, min_frames=3):
                    self.action = Event.DRAG
                    return True
                else:
                    self.clear()
        
        elif HandPosition.ZOOM_IN_START in self and x.gesture == 19: # point
            start_index = self.index_position(HandPosition.ZOOM_IN_START)
            if (
                self.check_duration(start_index, min_frames=8)
                and self.check_vertical_swipe(self._deque[start_index], x)
                and self.check_horizontal_swipe(self._deque[start_index], x)
            ):
                self.action = Event.TAP
                self.clear()
                return True
            elif (
                self.check_duration(start_index, min_frames=2)
                and self.check_duration_max(start_index, max_frames=8)
                and self.check_vertical_swipe(self._deque[start_index], x)
                and self.check_horizontal_swipe(self._deque[start_index], x)
            ):
                self.action_deque.append(Event.TAP)
                if len(self.action_deque) >= 2 and self.action_deque[-1] == Event.TAP and self.action_deque[-2] == Event.TAP:
                    self.action_deque.pop()
                    self.action_deque.pop()
                    self.action = Event.DOUBLE_TAP
                    self.clear()
                    return True
            else:
                self.clear()

        elif x.position == HandPosition.DOWN_END2 and HandPosition.ZOOM_OUT_START in self:
            start_index = self.index_position(HandPosition.ZOOM_OUT_START)
            if (
                self.swipe_distance(self._deque[start_index], x)
                and self.check_vertical_swipe(self._deque[start_index], x)
            ):
                self.action = Event.SWIPE_DOWN2
                self.clear()
                return True
            else:
                self.clear()
                
        elif x.position == HandPosition.ZOOM_OUT_START and HandPosition.UP_START2 in self:
            start_index = self.index_position(HandPosition.UP_START2)
            if (
                self.swipe_distance(self._deque[start_index], x)
                and self.check_vertical_swipe(self._deque[start_index], x)
            ):
                self.action = Event.SWIPE_UP2
                self.clear()
                return True
            else:
                self.clear()

        elif self.action == Event.DRAG and x.gesture in [35, 31, 36, 17]: # [stop, palm, stop_inverted, grabbing]
            self.action = Event.DROP
            self.clear()
            return True
        return False

    @staticmethod
    def check_horizontal_swipe(start_hand, x):
        """
        Check if swipe is horizontal.

        Parameters
        ----------
        start_hand : Hand
            Hand object of start position of swipe.

        x : Hand
            Hand object of end position of swipe.

        Returns
        -------
        bool
            True if swipe is horizontal.

        """
        boundary = [start_hand.bbox[1], start_hand.bbox[3]]
        if boundary[0] < x.center[1] < boundary[1]:
            return True
        else:
            return False

    @staticmethod
    def check_vertical_swipe(start_hand, x):
        """
        Check if swipe is vertical.

        Parameters
        ----------
        start_hand : Hand
            Hand object of start position of swipe.

        x : Hand
            Hand object of end position of swipe.

        Returns
        -------
        bool
            True if swipe is vertical.

        """
        boundary = [start_hand.bbox[0], start_hand.bbox[2]]
        if boundary[0] < x.center[0] < boundary[1]:
            return True
        else:
            return False

    def __contains__(self, item):
        for x in self._deque:
            if x.position == item:
                return True

    def set_hand_position(self, hand: Hand):
        """
        Set hand position.

        Parameters
        ----------
        hand : Hand
            Hand object.
        """
        if hand.gesture in [31, 35, 36]: # [palm, stop, stop_inv]
            if HandPosition.DOWN_START in self:
                hand.position = HandPosition.UP_END
            else:
                hand.position = HandPosition.UP_START

        elif hand.gesture == 0: # hand_down
            if HandPosition.UP_START in self:
                hand.position = HandPosition.DOWN_END
            else:
                hand.position = HandPosition.DOWN_START

        elif hand.gesture == 1: # hand_right
            if HandPosition.LEFT_START in self:
                hand.position = HandPosition.RIGHT_END
            else:
                hand.position = HandPosition.RIGHT_START

        elif hand.gesture == 2: # hand_left
            if HandPosition.RIGHT_START in self:
                hand.position = HandPosition.LEFT_END
            else:
                hand.position = HandPosition.LEFT_START

        elif hand.gesture == 30: # one
            if HandPosition.FAST_SWIPE_UP_START in self:
                hand.position = HandPosition.FAST_SWIPE_UP_END
            else:
                hand.position = HandPosition.FAST_SWIPE_DOWN_START

        elif hand.gesture == 19: # point
            if HandPosition.FAST_SWIPE_DOWN_START in self:
                hand.position = HandPosition.FAST_SWIPE_DOWN_END
            else:
                hand.position = HandPosition.FAST_SWIPE_UP_START

        elif hand.gesture == 17: # grabbing
            hand.position = HandPosition.DRAG_START
        
        elif hand.gesture == 25: # fist
            if HandPosition.ZOOM_OUT_START in self:
                hand.position = HandPosition.ZOOM_OUT_END
            else:
                hand.position = HandPosition.ZOOM_IN_START
        
        elif hand.gesture == 3: # thumb_index
            if HandPosition.ZOOM_IN_START in self:
                hand.position = HandPosition.ZOOM_IN_END
            else:
                hand.position = HandPosition.ZOOM_OUT_START

        elif hand.gesture == 38: # three2
            if HandPosition.ZOOM_IN_START in self:
                hand.position = HandPosition.ZOOM_IN_END
            else:
                hand.position = HandPosition.ZOOM_OUT_START

        elif hand.gesture == 5: # thumb_right
            if HandPosition.LEFT_START2 in self:
                hand.position = HandPosition.RIGHT_END2
            else:
                hand.position = HandPosition.RIGHT_START2

        elif hand.gesture == 4: # thumb_left
            if HandPosition.RIGHT_START2 in self:
                hand.position = HandPosition.LEFT_END2
            else:
                hand.position = HandPosition.LEFT_START2

        elif hand.gesture == 15: # two_right
            if HandPosition.LEFT_START3 in self:
                hand.position = HandPosition.RIGHT_END3
            else:
                hand.position = HandPosition.RIGHT_START3

        elif hand.gesture == 14: # two_left
            if HandPosition.RIGHT_START3 in self:
                hand.position = HandPosition.LEFT_END3
            else:
                hand.position = HandPosition.LEFT_START3
        
        elif hand.gesture == 39: # two_up
            if HandPosition.DOWN_START3 in self:
                hand.position = HandPosition.UP_END3
            else:
                hand.position = HandPosition.UP_START3

        elif hand.gesture == 16: # two_down
            if HandPosition.UP_START3 in self:
                hand.position = HandPosition.DOWN_END3
            else:
                hand.position = HandPosition.DOWN_START3

        elif hand.gesture == 6: # thumb_down
            if HandPosition.ZOOM_OUT_START in self:
                hand.position = HandPosition.DOWN_END2
            else:
                hand.position = HandPosition.UP_START2
        else:
            hand.position = HandPosition.UNKNOWN

    def swipe_distance(
        self,
        first_hand: Hand,
        last_hand: Hand,
    ):
        """
        Check if swipe distance is more than min_distance.

        Parameters
        ----------
        first_hand : Hand
            Hand object of start position of swipe.

        last_hand : Hand
            Hand object of end position of swipe.

        Returns
        -------
        bool
            True if swipe distance is more than min_distance.

        """
        hand_dist = distance.euclidean(first_hand.center, last_hand.center)
        hand_size = (first_hand.size + last_hand.size) / 2
        return hand_dist / hand_size > self.min_absolute_distance

    def clear(self):
        self._deque.clear()

    def copy(self):
        return self._deque.copy()

    def count(self, x):
        return self._deque.count(x)

    def extend(self, iterable):
        self._deque.extend(iterable)

    def insert(self, i, x):
        self._deque.insert(i, x)

    def pop(self):
        return self._deque.pop()

    def remove(self, value):
        self._deque.remove(value)

    def reverse(self):
        self._deque.reverse()

    def __str__(self):
        return f"Deque({[hand.gesture for hand in self._deque]})"