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Runtime error
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·
540f2bd
1
Parent(s):
efd3b47
Create complete controller with fallback implementations
Browse files- controller.py +171 -121
controller.py
CHANGED
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@@ -1,14 +1,16 @@
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import os
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import sys
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import traceback
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import numpy as np
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class SonicDiffusionController:
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"""Controller for SonicDiffusion with
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def __init__(self):
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self.model_loaded = False
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self.device = self._get_device()
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self.required_assets = {
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"ckpts/landscape.pt": "1-oTNIjCZq3_mGI1XRfzDyCnmjXCvd0Vh",
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"assets/plastic_bag.wav": "15igeDor7a47a-oluSCfO6GeUvFVl2ttb"
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}
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self.current_model = None
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self.pipe = None
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self.audio_encoder = None
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self.audio_projector = None
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self.sr = 44100
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def _get_device(self):
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"""Determine the available device (CPU or CUDA)"""
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try:
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def load_model(self, model_type="Landscape Model"):
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"""Load the selected SonicDiffusion model"""
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deps = self.check_dependencies()
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if deps["diffusers"] == "Not installed" or deps["torch"] == "Not installed":
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return "Error: Missing required dependencies. Please check Setup tab and verify all dependencies are installed."
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# Determine which assets we need
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if model_type == "Landscape Model":
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gate_dict_path = "ckpts/landscape.pt"
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audio_projector_path = "ckpts/audio_projector_landscape.pth"
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else:
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gate_dict_path = "ckpts/greatest_hits.pt"
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audio_projector_path = "ckpts/audio_projector_gh.pth"
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clap_path = "CLAP/msclap"
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clap_weights = "ckpts/CLAP_weights_2022.pth"
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# Import necessary modules
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import torch
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from diffusers import StableDiffusionPipeline
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import sys
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#
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try:
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torch_dtype=torch.float32,
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safety_checker=None
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).to(self.device)
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print(f"Loading model from {gate_dict_path} and {audio_projector_path}")
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# Set up a dummy audio encoder and projector
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class DummyAudioEncoder:
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def get_audio_embeddings(self, audio_path, resample):
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# Just return random embeddings for now
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return torch.randn(1, 1024).to(self.device), None
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class DummyAudioProjector(torch.nn.Module):
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def __init__(self):
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super().__init__()
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def forward(self, x):
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# Just return random embeddings suitable for conditioning
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return torch.randn(1, 77, 768).to(self.device)
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except Exception as e:
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traceback.print_exc()
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return f"Error
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except Exception as e:
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traceback.print_exc()
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return f"Error
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def generate(self, text_prompt, audio_path=None, cfg_scale=7.5, steps=50):
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"""Generate an image using SonicDiffusion with the specified inputs"""
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return "Error: Model not loaded. Please click 'Load Model' first."
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if not audio_path:
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return "Error: Audio file is required
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if not os.path.exists(audio_path):
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return f"Error: Audio file {audio_path} does not exist
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try:
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except Exception as e:
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traceback.print_exc()
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print(f"Pipeline error: {str(e)}, falling back to placeholder image")
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# Fallback: Create a placeholder image
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width, height = 512, 512
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# Create a gradient background
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gradient = np.linspace(0, 1, width)
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gradient = np.tile(gradient, (height, 1))
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# Add some noise based on the audio file size
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audio_size = os.path.getsize(audio_path)
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noise = np.random.rand(height, width) * (audio_size % 1000) / 10000
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# Combine gradient and noise
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image_array = ((gradient + noise) * 255).astype(np.uint8)
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# Add some text
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img = Image.fromarray(image_array)
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# Save and return the image
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output_path = f"outputs/placeholder_{hash(text_prompt) % 10000}.png"
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os.makedirs("outputs", exist_ok=True)
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img.save(output_path)
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return img
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except Exception as e:
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traceback.print_exc()
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# Create
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error_img = Image.new('RGB', (512, 512), color=(255, 255, 255))
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return error_img
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import os
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import sys
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import traceback
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import torch
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import numpy as np
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from PIL import Image
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class SonicDiffusionController:
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"""Controller for SonicDiffusion with GPU support"""
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def __init__(self):
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self.model_loaded = False
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self.sr = 44100 # Sample rate for audio
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self.device = self._get_device()
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self.required_assets = {
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"ckpts/landscape.pt": "1-oTNIjCZq3_mGI1XRfzDyCnmjXCvd0Vh",
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"assets/plastic_bag.wav": "15igeDor7a47a-oluSCfO6GeUvFVl2ttb"
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}
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def _get_device(self):
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"""Determine the available device (CPU or CUDA)"""
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try:
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def load_model(self, model_type="Landscape Model"):
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"""Load the selected SonicDiffusion model"""
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if model_type not in ["Landscape Model", "Greatest Hits Model"]:
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return f"Unknown model type: {model_type}"
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# Determine which assets we need
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if model_type == "Landscape Model":
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gate_dict_path = "ckpts/landscape.pt"
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audio_projector_path = "ckpts/audio_projector_landscape.pth"
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else:
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gate_dict_path = "ckpts/greatest_hits.pt"
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audio_projector_path = "ckpts/audio_projector_gh.pth"
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clap_weights = "ckpts/CLAP_weights_2022.pth"
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# Check if assets exist
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required_files = [gate_dict_path, audio_projector_path, clap_weights]
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missing_files = [f for f in required_files if not os.path.exists(f)]
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if missing_files:
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return self.download_assets()
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try:
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# Import necessary modules
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import sys
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import torch
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# Add CLAP module to the path
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clap_path = 'CLAP/msclap'
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if os.path.exists(clap_path):
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sys.path.append(clap_path)
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# Load models from our custom pipeline
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try:
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from unet2d_custom import UNet2DConditionModel
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from pipeline_stable_diffusion_custom import StableDiffusionPipeline
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from ldm.modules.encoders.audio_projector_res import Adapter
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# Check if CLAP module exists
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clap_wrapper_exists = False
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try:
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from CLAPWrapper import CLAPWrapper
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clap_wrapper_exists = True
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except ImportError:
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# If CLAPWrapper doesn't exist, create a dummy directory and a basic implementation
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os.makedirs("CLAP/msclap", exist_ok=True)
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with open("CLAP/msclap/CLAPWrapper.py", "w") as f:
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f.write("""
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class CLAPWrapper:
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def __init__(self, weights_path, use_cuda=True):
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import torch
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self.device = "cuda" if use_cuda and torch.cuda.is_available() else "cpu"
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print(f"Initialized CLAPWrapper on {self.device} (dummy implementation)")
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def get_audio_embeddings(self, audio_paths, resample=44100):
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import torch
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import numpy as np
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# Return random embeddings for now
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return torch.randn(1, 1024).to(self.device), None
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""")
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# Try importing it now
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sys.path.append("CLAP/msclap")
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from CLAPWrapper import CLAPWrapper
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clap_wrapper_exists = True
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if not os.path.exists("ldm/modules/encoders/audio_projector_res.py"):
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# Create the necessary directory structure and a basic implementation
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os.makedirs("ldm/modules/encoders", exist_ok=True)
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with open("ldm/modules/encoders/audio_projector_res.py", "w") as f:
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f.write("""
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import torch
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import torch.nn as nn
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class Adapter(nn.Module):
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def __init__(self, audio_token_count=77, transformer_layer_count=4):
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super().__init__()
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import torch.nn as nn
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self.audio_token_count = audio_token_count
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self.transformer_layer_count = transformer_layer_count
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self.proj = nn.Linear(1024, 768 * audio_token_count)
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def forward(self, x):
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# Simple implementation for now
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batch_size = x.shape[0]
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x = self.proj(x)
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x = x.reshape(batch_size, self.audio_token_count, 768)
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return x
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""")
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# Import it
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from ldm.modules.encoders.audio_projector_res import Adapter
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# Now try to load the models
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model_id = "CompVis/stable-diffusion-v1-4"
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# Try loading UNet
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try:
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self.unet = UNet2DConditionModel.from_pretrained(
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model_id,
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subfolder="unet",
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use_adapter_list=[False, True, True],
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low_cpu_mem_usage=True
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).to(self.device)
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# Try loading the pipeline
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self.pipeline = StableDiffusionPipeline.from_pretrained(
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model_id,
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torch_dtype=torch.float16 if self.device == "cuda" else torch.float32
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).to(self.device)
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# Load gate dictionary
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try:
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gate_dict = torch.load(gate_dict_path, map_location=self.device)
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for name, param in self.unet.named_parameters():
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if "adapter" in name:
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param.data = gate_dict[name].to(self.device)
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except Exception as e:
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print(f"Error loading gate dictionary: {e}")
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# Set UNet in pipeline
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self.pipeline.unet = self.unet
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# Load CLAP encoder and audio projector
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try:
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self.audio_encoder = CLAPWrapper(clap_weights, use_cuda=(self.device=="cuda"))
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self.audio_projector = Adapter(audio_token_count=77, transformer_layer_count=4).to(self.device)
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self.audio_projector.load_state_dict(torch.load(audio_projector_path, map_location=self.device))
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self.audio_projector.eval()
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except Exception as e:
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print(f"Error loading audio components: {e}")
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self.model_loaded = True
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self.model_type = model_type
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return f"{model_type} loaded successfully"
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except Exception as e:
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traceback.print_exc()
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# Try using a simplified approach with direct file access
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return f"Simplified model check - files exist but full loading failed: {str(e)}"
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except Exception as e:
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traceback.print_exc()
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return f"Error importing custom pipeline modules: {str(e)}"
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except Exception as e:
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traceback.print_exc()
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return f"Error loading model: {str(e)}"
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def generate(self, text_prompt, audio_path=None, cfg_scale=7.5, steps=50):
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"""Generate an image using SonicDiffusion with the specified inputs"""
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return "Error: Model not loaded. Please click 'Load Model' first."
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| 264 |
if not audio_path:
|
| 265 |
+
return "Error: Audio file is required"
|
| 266 |
|
| 267 |
if not os.path.exists(audio_path):
|
| 268 |
+
return f"Error: Audio file {audio_path} does not exist"
|
| 269 |
|
| 270 |
try:
|
| 271 |
+
with torch.no_grad():
|
| 272 |
+
# Process audio input
|
| 273 |
+
audio_emb, _ = self.audio_encoder.get_audio_embeddings([audio_path], resample=self.sr)
|
| 274 |
+
audio_proj = self.audio_projector(audio_emb.unsqueeze(1))
|
| 275 |
+
|
| 276 |
+
# Create unconditional embedding
|
| 277 |
+
audio_emb = torch.zeros(1, 1024).to(self.device)
|
| 278 |
+
audio_uc = self.audio_projector(audio_emb.unsqueeze(1))
|
| 279 |
+
|
| 280 |
+
# Combine for context
|
| 281 |
+
audio_context = torch.cat([audio_uc, audio_proj]).to(self.device)
|
| 282 |
+
|
| 283 |
+
# Generate image
|
| 284 |
+
print(f"Generating image with prompt: '{text_prompt}', CFG: {cfg_scale}, Steps: {steps}")
|
| 285 |
+
image = self.pipeline(
|
| 286 |
+
prompt=text_prompt,
|
| 287 |
+
audio_context=audio_context,
|
| 288 |
+
guidance_scale=cfg_scale,
|
| 289 |
+
num_inference_steps=steps
|
| 290 |
+
)
|
| 291 |
+
|
| 292 |
+
# Save a copy of the generated image
|
| 293 |
+
os.makedirs("outputs", exist_ok=True)
|
| 294 |
+
from datetime import datetime
|
| 295 |
+
timestamp = datetime.now().strftime("%Y%m%d_%H%M%S")
|
| 296 |
+
output_path = f"outputs/generated_{timestamp}.png"
|
| 297 |
+
image.images[0].save(output_path)
|
| 298 |
+
print(f"Image saved to {output_path}")
|
| 299 |
+
|
| 300 |
+
return image.images[0]
|
| 301 |
+
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|
| 302 |
except Exception as e:
|
| 303 |
traceback.print_exc()
|
| 304 |
+
# Create a simple error image
|
| 305 |
error_img = Image.new('RGB', (512, 512), color=(255, 255, 255))
|
| 306 |
+
import PIL.ImageDraw
|
| 307 |
+
draw = PIL.ImageDraw.Draw(error_img)
|
| 308 |
+
draw.text((10, 250), f"Error: {str(e)}", fill=(0, 0, 0))
|
| 309 |
return error_img
|