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·
b4447cb
1
Parent(s):
b76b715
Create minimal app without torch dependency
Browse files
app.py
CHANGED
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@@ -1,457 +1,38 @@
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# app.py
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import os
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import sys
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import subprocess
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import gradio as gr
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import torch
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import traceback
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from datetime import datetime
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# Ensure required packages are installed
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try:
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import requests
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import tqdm
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import re
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except ImportError:
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subprocess.check_call([sys.executable, "-m", "pip", "install", "requests", "tqdm"])
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import requests
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import tqdm
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import re
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# Asset management functions
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def get_gdrive_file_id(url):
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"""Extract file ID from Google Drive URL"""
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match = re.search(r"d/([a-zA-Z0-9_-]+)", url) or re.search(r"id=([a-zA-Z0-9_-]+)", url)
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if match:
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return match.group(1)
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return None
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def download_gdrive_file(file_id, destination):
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"""Download a file from Google Drive with support for large files"""
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if os.path.exists(destination):
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print(f"File already exists: {destination}")
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return True
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# Make the directory if it doesn't exist
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os.makedirs(os.path.dirname(destination), exist_ok=True)
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# First, try the direct download URL
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url = f"https://drive.google.com/uc?export=download&id={file_id}"
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# Set up a session to handle cookies
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session = requests.Session()
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# First request to get the confirmation token for large files
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response = session.get(url, stream=True)
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# Check if there's a download confirmation page
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if "confirm" in response.url:
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# Extract confirmation token
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token = response.url.split("confirm=")[1].split("&")[0]
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url = f"{url}&confirm={token}"
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response = session.get(url, stream=True)
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# Get file size for progress bar
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total_size = int(response.headers.get('content-length', 0))
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# Download the file with progress bar
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print(f"Downloading to {destination} ({total_size/(1024*1024):.1f} MB)...")
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with open(destination, 'wb') as f:
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with tqdm.tqdm(total=total_size, unit='B', unit_scale=True) as pbar:
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for chunk in response.iter_content(chunk_size=1024*1024):
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if chunk:
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f.write(chunk)
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pbar.update(len(chunk))
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print(f"Downloaded {destination} successfully!")
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return True
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def check_and_download_assets():
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"""Check if required assets exist and download them if needed"""
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# Define required files and their Google Drive URLs
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gdrive_urls = {
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"assets/fire_crackling.wav": "https://drive.google.com/file/d/1vOAZcbkpo_hre2g26n--lUXdwbTQp22k/view?usp=drive_link",
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"assets/plastic_bag.wav": "https://drive.google.com/file/d/15igeDor7a47a-oluSCfO6GeUvFVl2ttb/view?usp=sharing",
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"ckpts/landscape.pt": "https://drive.google.com/file/d/1-oTNIjCZq3_mGI1XRfzDyCnmjXCvd0Vh/view?usp=drive_link",
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"ckpts/greatest_hits.pt": "https://drive.google.com/file/d/1wGDCB4iRFi4kf7bsFXV3qkc9_jvyNrCa/view?usp=drive_link",
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"ckpts/audio_projector_landscape.pth": "https://drive.google.com/file/d/1BdjzRJOC8bvyPgrAkJJcCaN3EEJg3STm/view?usp=sharing",
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"ckpts/audio_projector_gh.pth": "https://drive.google.com/file/d/19Uk68PXVOjE3TJl86H-IlMaM1URhU33a/view?usp=sharing",
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"ckpts/CLAP_weights_2022.pth": "https://drive.google.com/file/d/1VK22jxHkFwpxknxQBLd6kIgO5WxQdLFP/view?usp=sharing"
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}
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# Create necessary directories
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os.makedirs("assets", exist_ok=True)
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os.makedirs("ckpts", exist_ok=True)
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# Only download missing files
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missing_files = {dest: url for dest, url in gdrive_urls.items() if not os.path.exists(dest)}
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if missing_files:
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print(f"Missing {len(missing_files)} required files. Downloading...")
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for destination, url in missing_files.items():
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file_id = get_gdrive_file_id(url)
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if file_id:
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try:
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download_gdrive_file(file_id, destination)
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except Exception as e:
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print(f"Error downloading {destination}: {e}")
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return False
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else:
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print(f"Could not extract file ID from {url}")
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return False
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print("All required assets are available!")
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return True
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# SonicDiffusion Controller Class
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class SonicDiffusionController:
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def __init__(self, device=None):
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if device is None:
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self.device = "cuda" if torch.cuda.is_available() else "cpu"
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else:
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self.device = device
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print(f"Using device: {self.device}")
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self.sr = 44100
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self.model_loaded = False
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def load_model(self,
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gate_dict_path="ckpts/landscape.pt",
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clap_path="CLAP/msclap",
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clap_weights="ckpts/CLAP_weights_2022.pth",
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adapter_ckpt_path="ckpts/audio_projector_landscape.pth"):
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"""Load the model conditionally based on environment and availability"""
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try:
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# First, check if the required files exist
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for path in [gate_dict_path, adapter_ckpt_path, clap_weights]:
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if not os.path.exists(path):
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return f"Error: Required file {path} not found"
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print("Loading models - this may take a moment...")
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# Import here to avoid import errors if files are missing
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from unet2d_custom import UNet2DConditionModel
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from pipeline_stable_diffusion_custom import StableDiffusionPipeline
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from ldm.modules.encoders.audio_projector_res import Adapter
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# Try to load the model with appropriate settings for the hardware
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try:
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model_id = "CompVis/stable-diffusion-v1-4"
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self.unet = UNet2DConditionModel.from_pretrained(
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model_id,
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subfolder="unet",
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use_adapter_list=[False, True, True],
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low_cpu_mem_usage=True,
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device_map="auto" if self.device == "cuda" else None
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)
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self.pipeline = StableDiffusionPipeline.from_pretrained(
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model_id,
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use_safetensors=True,
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torch_dtype=torch.float16 if self.device == "cuda" else torch.float32
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)
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# Move models to the appropriate device
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self.unet = self.unet.to(self.device)
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self.pipeline = self.pipeline.to(self.device)
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except Exception as e:
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print(f"Warning: Encountered issue with full model loading: {e}")
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print("Trying with simplified loading...")
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# Simplified loading for compatibility
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model_id = "CompVis/stable-diffusion-v1-4"
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self.unet = UNet2DConditionModel.from_pretrained(
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model_id,
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subfolder="unet",
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use_adapter_list=[False, True, True],
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low_cpu_mem_usage=True
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).to(self.device)
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self.pipeline = StableDiffusionPipeline.from_pretrained(
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model_id,
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use_safetensors=True
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).to(self.device)
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# Load gate dictionary
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gate_dict = torch.load(gate_dict_path, map_location=self.device)
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for name, param in self.unet.named_parameters():
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if "adapter" in name:
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param.data = gate_dict[name].to(self.device)
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# Set pipeline's UNet
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self.pipeline.unet = self.unet
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# Import and load audio encoder
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import sys
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sys.path.append(clap_path)
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try:
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from CLAPWrapper import CLAPWrapper
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self.audio_encoder = CLAPWrapper(clap_weights, use_cuda=(self.device=="cuda"))
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self.audio_projector = Adapter(audio_token_count=77, transformer_layer_count=4).to(self.device)
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self.audio_projector.load_state_dict(torch.load(adapter_ckpt_path, map_location=self.device))
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self.audio_projector.eval()
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self.model_loaded = True
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print("Model loaded successfully!")
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return "Model loaded successfully"
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except ImportError as e:
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return f"Error importing CLAP: {str(e)}. Make sure the CLAP module is available."
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except Exception as e:
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error_msg = f"Failed to load model: {str(e)}"
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print(error_msg)
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traceback.print_exc()
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return error_msg
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def generate(self, audio_model=None, audio=None, prompt=None, cfg_scale=5, num_inference_steps=50):
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"""Generate an image from audio input"""
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if not self.model_loaded:
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from PIL import Image, ImageDraw
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img = Image.new('RGB', (512, 512), color=(255, 255, 255))
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d = ImageDraw.Draw(img)
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d.text((10, 250), "Error: Model not loaded. Click 'Load Model' first.", fill=(0, 0, 0))
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return img
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try:
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if audio is None:
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raise ValueError("No audio file provided")
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if prompt is None or prompt.strip() == "":
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prompt = "a high quality image"
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with torch.no_grad():
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# Process audio input
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audio_emb, _ = self.audio_encoder.get_audio_embeddings([audio], resample=self.sr)
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audio_proj = self.audio_projector(audio_emb.unsqueeze(1))
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# Create unconditional embedding
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audio_emb = torch.zeros(1, 1024).to(self.device)
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audio_uc = self.audio_projector(audio_emb.unsqueeze(1))
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# Combine for context
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audio_context = torch.cat([audio_uc, audio_proj]).to(self.device)
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# Generate image
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print(f"Generating image with prompt: '{prompt}', CFG: {cfg_scale}, Steps: {num_inference_steps}")
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image = self.pipeline(
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prompt=prompt,
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audio_context=audio_context,
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guidance_scale=cfg_scale,
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num_inference_steps=num_inference_steps
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)
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# Save a copy of the generated image
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os.makedirs("outputs", exist_ok=True)
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timestamp = datetime.now().strftime("%Y%m%d_%H%M%S")
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output_path = f"outputs/generated_{timestamp}.png"
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image.images[0].save(output_path)
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print(f"Image saved to {output_path}")
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return image.images[0]
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except Exception as e:
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error_msg = f"Error in generation: {str(e)}"
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print(error_msg)
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traceback.print_exc()
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# Return a blank error image
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from PIL import Image, ImageDraw
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img = Image.new('RGB', (512, 512), color=(255, 255, 255))
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d = ImageDraw.Draw(img)
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d.text((10, 250), f"Error: {str(e)}", fill=(0, 0, 0))
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return img
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def update_audio_model(self, audio_model_update):
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"""Update audio model based on selection"""
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try:
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if not self.model_loaded:
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return "Error: Model not loaded. Click 'Load Model' first."
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if audio_model_update == "Landscape Model":
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audio_projector_path = "ckpts/audio_projector_landscape.pth"
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gate_dict_path = "ckpts/landscape.pt"
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else:
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audio_projector_path = "ckpts/audio_projector_gh.pth"
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gate_dict_path = "ckpts/greatest_hits.pt"
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# Check if files exist
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if not os.path.exists(audio_projector_path) or not os.path.exists(gate_dict_path):
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return f"Error: Required model files not found. Need {audio_projector_path} and {gate_dict_path}"
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# Load gate dictionary and update parameters
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gate_dict = torch.load(gate_dict_path, map_location=self.device)
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for name, param in self.pipeline.unet.named_parameters():
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if "adapter" in name:
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param.data = gate_dict[name].to(self.device)
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# Load audio projector state
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self.audio_projector.load_state_dict(torch.load(audio_projector_path, map_location=self.device))
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return f"Model updated to {audio_model_update}"
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except Exception as e:
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error_msg = f"Error updating audio model: {str(e)}"
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print(error_msg)
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return error_msg
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#
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.gradio-container {
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font-family: 'IBM Plex Sans', sans-serif;
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}
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.toolbutton {
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margin-bottom: 0em;
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max-width: 2em;
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min-width: 2em !important;
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height: 2em;
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}
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.output-image {
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border-radius: 0.5rem;
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border: 1px solid #cccccc;
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}
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.info-text {
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font-size: 14px;
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color: #666;
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margin-top: 5px;
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}
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"""
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*This model transforms audio characteristics into visual elements.*
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"""
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)
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with gr.Row():
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with gr.Column(scale=1):
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# Left column - inputs
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gr.Markdown("### Model Controls")
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# Load model button - explicitly load the model when ready
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load_model_button = gr.Button(value="1️⃣ Load Model (click first)", variant='primary')
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with gr.Accordion("Model Selection", open=True):
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audio_model_dropdown = gr.Dropdown(
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label="Select SonicDiffusion model",
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value="Landscape Model",
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choices=["Landscape Model", "Greatest Hits Model"],
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interactive=True,
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)
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model_info = gr.Markdown("""
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**Landscape Model**: Optimized for nature and environment sounds
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**Greatest Hits**: Better with music and rhythmic sounds
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""")
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# Audio input
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audio_input = gr.Audio(label="2️⃣ Upload or Record Audio", sources=["upload", "microphone"], type="filepath")
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# Prompt input
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prompt_textbox = gr.Textbox(label="3️⃣ Enter Prompt", lines=2, placeholder="Describe the image you want to generate...")
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with gr.Accordion("Advanced Settings", open=False):
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# Generation parameters
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with gr.Row():
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| 369 |
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cfg_scale_slider = gr.Slider(label="Guidance Scale", value=7.5, minimum=1.0, maximum=20.0, info="Higher values = more prompt adherence")
|
| 370 |
-
num_steps_slider = gr.Slider(label="Inference Steps", value=50, minimum=20, maximum=100, step=5, info="Higher values = more detail, slower generation")
|
| 371 |
-
|
| 372 |
-
# Generate button
|
| 373 |
-
generate_button = gr.Button(value="4️⃣ Generate Image", variant='primary', size="lg")
|
| 374 |
-
|
| 375 |
-
# Status indicator
|
| 376 |
-
status_text = gr.Textbox(label="Status", value="Click 'Load Model' to begin")
|
| 377 |
-
|
| 378 |
-
gr.Markdown("### Example Audio Files")
|
| 379 |
-
with gr.Row():
|
| 380 |
-
examples = [
|
| 381 |
-
['./assets/fire_crackling.wav'],
|
| 382 |
-
['./assets/plastic_bag.wav'],
|
| 383 |
-
]
|
| 384 |
-
gr.Examples(examples=examples, inputs=[audio_input])
|
| 385 |
-
|
| 386 |
-
with gr.Column(scale=1):
|
| 387 |
-
# Right column - output
|
| 388 |
-
gr.Markdown("### Generated Image")
|
| 389 |
-
output = gr.Image(label="Output Image", height=512, width=512)
|
| 390 |
-
download_btn = gr.Button("💾 Download Image")
|
| 391 |
-
output_info = gr.Markdown("""
|
| 392 |
-
*Generated images are also automatically saved to the 'outputs' folder.*
|
| 393 |
-
|
| 394 |
-
#### How SonicDiffusion Works
|
| 395 |
-
|
| 396 |
-
SonicDiffusion extracts features from audio files and uses them to condition a Stable Diffusion model.
|
| 397 |
-
The audio influences how the image is generated, with different sounds creating different visual effects.
|
| 398 |
-
|
| 399 |
-
Try experimenting with different audio files and prompts!
|
| 400 |
-
""")
|
| 401 |
-
|
| 402 |
-
# Event handlers
|
| 403 |
-
load_model_button.click(
|
| 404 |
-
fn=controller.load_model,
|
| 405 |
-
inputs=[],
|
| 406 |
-
outputs=[status_text]
|
| 407 |
-
)
|
| 408 |
-
|
| 409 |
-
audio_model_dropdown.change(
|
| 410 |
-
fn=controller.update_audio_model,
|
| 411 |
-
inputs=[audio_model_dropdown],
|
| 412 |
-
outputs=[status_text]
|
| 413 |
-
)
|
| 414 |
-
|
| 415 |
-
generate_button.click(
|
| 416 |
-
fn=controller.generate,
|
| 417 |
-
inputs=[
|
| 418 |
-
audio_model_dropdown,
|
| 419 |
-
audio_input,
|
| 420 |
-
prompt_textbox,
|
| 421 |
-
cfg_scale_slider,
|
| 422 |
-
num_steps_slider,
|
| 423 |
-
],
|
| 424 |
-
outputs=[output]
|
| 425 |
-
)
|
| 426 |
-
|
| 427 |
-
download_btn.click(
|
| 428 |
-
fn=lambda x: x,
|
| 429 |
-
inputs=[output],
|
| 430 |
-
outputs=[output],
|
| 431 |
-
_js="(img) => { if(img) { const a = document.createElement('a'); a.href = img; a.download = 'sonicDiffusion_' + Date.now() + '.png'; a.click(); } return img; }"
|
| 432 |
-
)
|
| 433 |
-
|
| 434 |
-
return demo
|
| 435 |
|
| 436 |
if __name__ == "__main__":
|
| 437 |
-
#
|
| 438 |
-
|
| 439 |
-
|
| 440 |
-
|
| 441 |
-
|
| 442 |
-
|
| 443 |
-
|
| 444 |
-
print(f"PyTorch version: {torch.__version__}")
|
| 445 |
-
print(f"CUDA available: {torch.cuda.is_available()}")
|
| 446 |
-
if torch.cuda.is_available():
|
| 447 |
-
print(f"CUDA device: {torch.cuda.get_device_name(0)}")
|
| 448 |
-
|
| 449 |
-
# Check and download assets if needed
|
| 450 |
-
print("Checking required assets...")
|
| 451 |
-
assets_ready = check_and_download_assets()
|
| 452 |
-
if not assets_ready:
|
| 453 |
-
print("Warning: Could not download all required assets. The app may not function correctly.")
|
| 454 |
|
| 455 |
# Launch the demo
|
| 456 |
-
demo
|
| 457 |
-
demo.launch(share=True)
|
|
|
|
| 1 |
+
# Minimal app.py that doesn't require torch
|
| 2 |
import os
|
| 3 |
import sys
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|
| 4 |
|
| 5 |
+
# Print environment information for debugging
|
| 6 |
+
print("==== Environment Information ====")
|
| 7 |
+
print(f"Python version: {sys.version}")
|
| 8 |
+
print(f"Working directory: {os.getcwd()}")
|
| 9 |
+
print(f"Directory contents: {os.listdir('.')}")
|
| 10 |
|
| 11 |
+
# Simple Gradio interface
|
| 12 |
+
import gradio as gr
|
|
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|
| 13 |
|
| 14 |
+
def hello(name):
|
| 15 |
+
if not name:
|
| 16 |
+
name = "World"
|
| 17 |
+
return f"Hello, {name}!"
|
| 18 |
|
| 19 |
+
# Create a simple Gradio interface
|
| 20 |
+
demo = gr.Interface(
|
| 21 |
+
fn=hello,
|
| 22 |
+
inputs="text",
|
| 23 |
+
outputs="text",
|
| 24 |
+
title="SonicDiffusion - Setup Test",
|
| 25 |
+
description="This is a test app to verify the environment is working."
|
| 26 |
+
)
|
|
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|
| 27 |
|
| 28 |
if __name__ == "__main__":
|
| 29 |
+
# Try to print installed packages
|
| 30 |
+
try:
|
| 31 |
+
import subprocess
|
| 32 |
+
print("==== Installed Packages ====")
|
| 33 |
+
subprocess.run([sys.executable, "-m", "pip", "list"])
|
| 34 |
+
except Exception as e:
|
| 35 |
+
print(f"Error listing packages: {e}")
|
|
|
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|
| 36 |
|
| 37 |
# Launch the demo
|
| 38 |
+
demo.launch()
|
|
|