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import logging
import os
import random
import threading
import time
import streamlit as st
from cache_utils import get_cached_content
from crew import SizzleReelCrew
from video_gen_new import SizzleReelVideoGenerator
# Update the app ideas with predefined names
APP_IDEAS_WITH_NAMES = [
{
"idea": "A social networking app for gardening enthusiasts to share tips and track plant growth",
"name": "BloomBuddy"
},
{
"idea": "A fitness app that uses AI to create personalized workout and nutrition plans",
"name": "FitFlow AI"
},
{
"idea": "A language learning platform that connects users with native speakers for real-time conversation practice",
"name": "LingoPal"
},
{
"idea": "A mental health companion app providing daily moods tracking and personalized meditation guidance",
"name": "MindMate"
},
{
"idea": "An eco-friendly shopping app that helps users make sustainable purchasing decisions",
"name": "EcoCart"
},
{
"idea": "A collaborative recipe sharing platform with AI-powered meal planning and grocery list generation",
"name": "ChefSync"
},
{
"idea": "A travel companion app that offers personalized itineraries and local experience recommendations",
"name": "WanderWise"
},
{
"idea": "A skill-sharing platform where users can learn and teach various skills through interactive workshops",
"name": "SkillShare+"
}
]
# Update the generate app name function
def generate_app_name(idea):
"""Get the predefined app name for the idea."""
for app in APP_IDEAS_WITH_NAMES:
if app["idea"] == idea:
return app["name"]
return "AppName" # fallback
# Update the progress function
def update_progress(progress_bar, status):
"""Simple progress updates using status container"""
task_details = [
{
"name": "Hero Research Specialist",
"emoji": "π΅οΈ",
"progress": 25,
"description": "Analyzing user personas and market opportunities",
},
{
"name": "Content Planner",
"emoji": "π",
"progress": 50,
"description": "Planning key messaging and content structure",
},
{
"name": "Narrative Architect",
"emoji": "π",
"progress": 75,
"description": "Crafting the core narrative structure",
},
{
"name": "Sizzle Reel Director",
"emoji": "π¬",
"progress": 100,
"description": "Finalizing the promotional script",
}
]
# Show task progression
for task in task_details:
status.write(f"{task['emoji']} {task['name']}: {task['description']}...")
progress_bar.progress(task['progress'])
# time.sleep(2)
def countdown_loader(duration=75):
"""Display a countdown loader"""
placeholder = st.empty()
progress_bar = st.progress(0)
for remaining in range(duration, 0, -1):
progress = (duration - remaining) / duration
placeholder.text(f"β³ Generating video... Estimated time remaining: {remaining} seconds")
progress_bar.progress(progress)
time.sleep(1.2) # Uncomment this to ensure real-time updates
placeholder.empty() # Clear the placeholder after countdown
return placeholder, progress_bar
def create_task_callback(task_config, status_container, progress_bar, progress_value, task_status):
"""Create a callback for task completion"""
def callback(output):
# Clear previous task messages
for ts in task_statuses:
ts.empty()
# Show current task
task_status.write(f"π In Progress: {task_config['emoji']} {task_config['name']}: {task_config['description']}")
progress_bar.progress(progress_value)
return output
return callback
def create_task_callback(task_config, status_container, progress_bar, progress_value, task_status, task_statuses):
"""Create a callback for task completion"""
def callback(output):
# Clear previous task messages
for ts in task_statuses:
ts.empty()
# Show current task with role information
status_message = f"π {task_config['emoji']} {task_config['role']}: {task_config['description']}"
task_status.write(status_message)
progress_bar.progress(progress_value)
return output
return callback
def generate_random_app():
selected_app = random.choice(APP_IDEAS_WITH_NAMES)
st.session_state.app_name = selected_app["name"]
st.session_state.customer_idea = selected_app["idea"]
# Add this to automatically trigger the generate button
st.session_state.generate_clicked = True
def main():
# Initialize all session state variables
if 'video_path' not in st.session_state:
st.session_state.video_path = None
if 'app_name' not in st.session_state:
st.session_state.app_name = ''
if 'customer_idea' not in st.session_state:
st.session_state.customer_idea = ''
if 'raw_script_result' not in st.session_state:
st.session_state.raw_script_result = None
if 'active_tab' not in st.session_state:
st.session_state.active_tab = "video"
if 'cached_content' not in st.session_state:
st.session_state.cached_content = None
# Page config with clean layout
st.set_page_config(
page_title="Sizzle Reel Generator",
page_icon="π¬",
layout="wide",
initial_sidebar_state="expanded"
)
# Title and Introduction with custom styling
st.markdown("<h1 style='text-align: center'>π¬ Sizzle Reel Generator</h1>", unsafe_allow_html=True)
st.markdown("<p style='text-align: center; font-size: 1.2em'>Create an engaging promotional video for your app in a single click!</p>", unsafe_allow_html=True)
# Progress bar at the top
progress_bar = st.progress(0)
# Sidebar for inputs
with st.sidebar:
# Info about Sizzle Reels
st.info("""
π‘ **What is a Sizzle Reel?**
A sizzle reel is a short, captivating promotional video designed to showcase your appβs unique features, value, and vision.
It's designed to grab attention, and leave a lasting
impression on potential users or investors.
""")
# Random Generator Button - In the middle
st.write("Need inspiration? Try a random app idea:")
if st.button("π² Generate Random App", key="random_app_button", use_container_width=True):
selected_app = random.choice(APP_IDEAS_WITH_NAMES)
st.session_state.app_name = selected_app["name"]
st.session_state.customer_idea = selected_app["idea"]
# Check if selected app has cached content
cached_content = get_cached_content(selected_app["name"])
if cached_content:
st.session_state.cached_content = cached_content
else:
st.session_state.cached_content = None
st.session_state.auto_generate = True # Set flag to trigger auto-generation
st.rerun()
# App Name Input
app_name = st.text_input(
"App Name",
value=st.session_state.get('app_name', ''),
placeholder="e.g., GreenFingers",
key='app_name_input'
)
# App Idea Input
customer_idea = st.text_area(
"App Idea",
value=st.session_state.get('customer_idea', ''),
placeholder="Describe your app's core purpose",
key='customer_idea_input'
)
# Generate Script Button
# Check if auto_generate flag is set or button is pressed
auto_generate = st.session_state.pop("auto_generate", False) if "auto_generate" in st.session_state else False
generate_clicked = st.button("Generate Sizzle Reel", type="primary")
# --- NEW LOGIC: If user clicks generate with empty fields, trigger random app and rerun ---
if generate_clicked and (not app_name.strip() or not customer_idea.strip()):
selected_app = random.choice(APP_IDEAS_WITH_NAMES)
st.session_state.app_name = selected_app["name"]
st.session_state.customer_idea = selected_app["idea"]
cached_content = get_cached_content(selected_app["name"])
if cached_content:
st.session_state.cached_content = cached_content
else:
st.session_state.cached_content = None
st.session_state.auto_generate = True
st.rerun()
# --- END NEW LOGIC ---
if (generate_clicked or auto_generate) and app_name.strip() and customer_idea.strip():
# Update session state with latest input values
st.session_state.app_name = app_name
st.session_state.customer_idea = customer_idea
inputs = {
"app_name": st.session_state.app_name,
"customer_idea": st.session_state.customer_idea,
}
# Only check cache if it's from our predefined list
is_predefined = any(app["name"] == st.session_state.app_name and
app["idea"] == st.session_state.customer_idea
for app in APP_IDEAS_WITH_NAMES)
cached_content = get_cached_content(st.session_state.app_name) if is_predefined else None
if cached_content:
# Use cached content for predefined apps
video_path, script = cached_content
# Script Generation Status (faster for cached content)
with st.status("Generating Script...", expanded=True) as script_status:
hero_status = script_status.empty()
content_status = script_status.empty()
script_status_placeholder = script_status.empty()
# Show progress with minimal delays
hero_status.write("π΅οΈ Hero Research Specialist: Analyzing...")
progress_bar.progress(33)
time.sleep(1.2) # <-- changed from 0.5 to 1
content_status.write("π Narrative Architect: Creating content...")
progress_bar.progress(66)
time.sleep(1.2) # <-- changed from 0.5 to 1
script_status_placeholder.write("π¬ Script Writer: Finalizing...")
progress_bar.progress(90)
time.sleep(1.2) # <-- changed from 0.5 to 1
script_status.update(label="Script Generated! β
", state="complete", expanded=False)
# Video section (faster for cached content)
video_placeholder = st.empty()
video_placeholder.info("π₯ Starting video generation...")
# Quick countdown for cached videos
loader_placeholder, loader_progress = countdown_loader(duration=5)
# Display cached video
loader_placeholder.empty()
loader_progress.empty()
st.session_state.video_path = video_path
st.session_state.raw_script_result = script
progress_bar.progress(100)
video_placeholder.success("β¨ Video generated successfully!")
st.balloons()
# Display video and script tabs
tab1, tab2 = st.tabs(["π₯ Media Preview", "π Script"])
with tab1:
st.video(video_path)
with open(video_path, 'rb') as f:
st.download_button(
label="Download Video π₯",
data=f,
file_name=f"{st.session_state.app_name}_sizzle_reel.mp4",
mime="video/mp4"
)
with tab2:
st.json(script)
else:
# Original code for non-cached apps
# Script Generation Status
with st.status("Generating Script...", expanded=True) as script_status:
try:
crew = SizzleReelCrew(inputs).crew()
# Create task status placeholders
hero_status = script_status.empty()
content_status = script_status.empty()
script_status_placeholder = script_status.empty()
# Show initial task
hero_status.write("π΅οΈ Starting Hero Research...")
# Add callbacks to crew tasks
for i, task in enumerate(crew.tasks):
def create_callback(task_index):
def callback(output):
if task_index == 0:
# Hero Research Task
hero_status.write("οΏ½οΈ Hero Research Specialist: Analyzing hero user journey...")
progress_bar.progress(20)
time.sleep(2) # Give time to read
hero_status.write("π― Hero Research Specialist: Uncovering user persona and journey insights for the app...")
progress_bar.progress(33)
elif task_index == 1:
# Content Strategy Task
content_status.write("π Narrative Architect: Creating content strategy...")
progress_bar.progress(45)
time.sleep(2) # Give time to read
content_status.write("βοΈ Narrative Architect: Crafting a compelling narrative...")
progress_bar.progress(66)
elif task_index == 2:
# Script Generation Task
script_status_placeholder.write("βοΈ Script Writer: Writing final script...")
progress_bar.progress(80)
time.sleep(2) # Give time to read
script_status_placeholder.write("π¬ Script Writer: Transforming insights into an engaging sizzle reel script...")
progress_bar.progress(90)
return output
return callback
task.callback = create_callback(i)
result = crew.kickoff(inputs=inputs)
script_status_placeholder.write("β
Script Writing Complete")
script_status.update(label="Script Generated! β
", state="complete", expanded=False)
except Exception as e:
logging.exception("Script generation error:")
script_status.update(label="Script generation failed! β", state="error")
st.error(f"An error occurred: {str(e)}")
st.stop()
# Video generation section
video_placeholder = st.empty()
video_placeholder.info("π₯ Starting video generation...")
# Video generation section
try:
video_generator = SizzleReelVideoGenerator()
formatted_script = {"sizzle_reel_script": result}
app_name = st.session_state.app_name
# Create a thread-safe way to store video path and status
video_path_result = [None]
video_generation_complete = threading.Event()
generation_start_time = time.time()
def video_generation_task(generator, script, name):
try:
video_path = generator.generate_sizzle_reel(
script_json=script,
app_name=name
)
video_path_result[0] = video_path
except Exception as e:
logging.error(f"Video generation error in thread: {e}", exc_info=True)
finally:
video_generation_complete.set()
# Start video generation in a separate thread
video_thread = threading.Thread(
target=video_generation_task,
args=(video_generator, formatted_script, app_name)
)
video_thread.start()
# Run countdown and check for long-running generation
loader_placeholder, loader_progress = countdown_loader(duration=75)
# Check every few seconds if we need to show the warning
while not video_generation_complete.is_set() and time.time() - generation_start_time <= 150:
if time.time() - generation_start_time > 75:
video_placeholder.warning("π Video generation is taking longer than usual, but we're still working on it, hang tight!")
time.sleep(5) # Check every 5 seconds
# Wait for completion or timeout
video_thread.join(timeout=150)
# Check final video path
video_path = video_path_result[0]
if video_path:
# Clear the loader placeholders
loader_placeholder.empty()
loader_progress.empty()
st.session_state.video_path = video_path
st.session_state.raw_script_result = result
progress_bar.progress(100)
video_placeholder.success("β¨ Video generated successfully!")
st.balloons()
# Display video and script tabs
tab1, tab2 = st.tabs(["π₯ Media Preview", "π Script"])
with tab1:
st.video(video_path)
with open(video_path, 'rb') as f:
st.download_button(
label="Download Video π₯",
data=f,
file_name=f"{app_name}_sizzle_reel.mp4",
mime="video/mp4"
)
with tab2:
st.json(result)
else:
video_placeholder.warning("Video generation timed out or failed.")
except Exception as video_error:
logging.error(f"Video generation error: {video_error}", exc_info=True)
video_placeholder.warning("Script generated successfully, but video generation failed.")
# Footer
st.markdown("---")
st.markdown("π Powered by CrewAI, Pexels, and Deepgram | Sizzle Reel Generator")
if __name__ == "__main__":
main() |