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import gradio as gr
import cv2
import numpy as np
import base64
import json
import math
from PIL import Image
import io
import time
from collections import deque

class PoolBallDetector:
    def __init__(self):
        self.ball_history = deque(maxlen=10)  # Track ball positions over time
        self.cue_history = deque(maxlen=5)   # Track cue stick positions
        self.table_bounds = None
        
        # Initialize ball detection parameters
        self.setup_detection_params()
    
    def setup_detection_params(self):
        # HSV ranges for different colored balls
        self.ball_colors = {
            'cue': {'lower': np.array([0, 0, 200]), 'upper': np.array([180, 30, 255])},  # White
            'black': {'lower': np.array([0, 0, 0]), 'upper': np.array([180, 255, 50])},   # Black (8-ball)
            'solid': {'lower': np.array([0, 50, 50]), 'upper': np.array([10, 255, 255])}, # Red/solid colors
            'stripe': {'lower': np.array([20, 50, 50]), 'upper': np.array([30, 255, 255])} # Yellow/stripe colors
        }
        
        # Cue stick detection (brown/wooden color)
        self.cue_color = {
            'lower': np.array([10, 50, 20]), 
            'upper': np.array([20, 255, 200])
        }
    
    def detect_table_bounds(self, frame):
        """Detect the pool table boundaries"""
        hsv = cv2.cvtColor(frame, cv2.COLOR_BGR2HSV)
        
        # Green table detection
        green_lower = np.array([40, 50, 50])
        green_upper = np.array([80, 255, 255])
        
        mask = cv2.inRange(hsv, green_lower, green_upper)
        contours, _ = cv2.findContours(mask, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE)
        
        if contours:
            largest_contour = max(contours, key=cv2.contourArea)
            x, y, w, h = cv2.boundingRect(largest_contour)
            self.table_bounds = (x, y, x + w, y + h)
            return self.table_bounds
        
        return None
    
    def detect_balls(self, frame):
        """Detect all balls on the table"""
        if self.table_bounds is None:
            self.detect_table_bounds(frame)
        
        hsv = cv2.cvtColor(frame, cv2.COLOR_BGR2HSV)
        balls = []
        
        # Detect each type of ball
        for ball_type, color_range in self.ball_colors.items():
            mask = cv2.inRange(hsv, color_range['lower'], color_range['upper'])
            
            # Apply morphological operations to clean up the mask
            kernel = np.ones((5, 5), np.uint8)
            mask = cv2.morphologyEx(mask, cv2.MORPH_OPEN, kernel)
            mask = cv2.morphologyEx(mask, cv2.MORPH_CLOSE, kernel)
            
            # Find circles using HoughCircles
            circles = cv2.HoughCircles(
                mask, cv2.HOUGH_GRADIENT, dp=1, minDist=30,
                param1=50, param2=30, minRadius=10, maxRadius=50
            )
            
            if circles is not None:
                circles = np.round(circles[0, :]).astype("int")
                for (x, y, r) in circles:
                    # Verify the ball is within table bounds
                    if self.table_bounds and self.is_within_table(x, y):
                        balls.append({
                            'type': ball_type,
                            'x': float(x),
                            'y': float(y),
                            'radius': float(r),
                            'confidence': self.calculate_ball_confidence(mask, x, y, r)
                        })
        
        # Filter out duplicate detections
        balls = self.filter_duplicate_balls(balls)
        
        # Update history
        self.ball_history.append(balls)
        
        return balls
    
    def detect_cue_stick(self, frame):
        """Detect the cue stick position and angle"""
        hsv = cv2.cvtColor(frame, cv2.COLOR_BGR2HSV)
        
        # Create mask for cue stick color
        mask = cv2.inRange(hsv, self.cue_color['lower'], self.cue_color['upper'])
        
        # Apply morphological operations
        kernel = np.ones((3, 3), np.uint8)
        mask = cv2.morphologyEx(mask, cv2.MORPH_OPEN, kernel)
        
        # Find contours
        contours, _ = cv2.findContours(mask, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE)
        
        cue_data = None
        
        if contours:
            # Find the longest contour (likely the cue stick)
            longest_contour = max(contours, key=lambda c: cv2.arcLength(c, False))
            
            if cv2.contourArea(longest_contour) > 500:  # Minimum area threshold
                # Get the minimum area rectangle
                rect = cv2.minAreaRect(longest_contour)
                box = cv2.boxPoints(rect)
                box = np.int0(box)
                
                # Calculate cue stick line
                center_x, center_y = rect[0]
                angle = rect[2]
                
                # Get the two endpoints of the cue stick
                length = max(rect[1]) / 2
                angle_rad = math.radians(angle)
                
                start_x = center_x - length * math.cos(angle_rad)
                start_y = center_y - length * math.sin(angle_rad)
                end_x = center_x + length * math.cos(angle_rad)
                end_y = center_y + length * math.sin(angle_rad)
                
                cue_data = {
                    'detected': True,
                    'center_x': float(center_x),
                    'center_y': float(center_y),
                    'angle': float(angle),
                    'start_x': float(start_x),
                    'start_y': float(start_y),
                    'end_x': float(end_x),
                    'end_y': float(end_y),
                    'length': float(length * 2)
                }
                
                self.cue_history.append(cue_data)
        
        return cue_data or {'detected': False}
    
    def calculate_trajectory(self, cue_data, balls):
        """Calculate the predicted trajectory based on cue position and ball positions"""
        if not cue_data.get('detected') or not balls:
            return []
        
        # Find the cue ball
        cue_ball = None
        target_balls = []
        
        for ball in balls:
            if ball['type'] == 'cue':
                cue_ball = ball
            else:
                target_balls.append(ball)
        
        if not cue_ball:
            return []
        
        # Calculate trajectory from cue stick direction
        cue_angle_rad = math.radians(cue_data['angle'])
        cue_x, cue_y = cue_ball['x'], cue_ball['y']
        
        # Calculate power based on cue stick proximity to cue ball
        power = self.calculate_shot_power(cue_data, cue_ball)
        
        # Generate trajectory points
        trajectory = []
        dt = 0.1  # Time step
        velocity_x = power * math.cos(cue_angle_rad) * 10  # Scale factor
        velocity_y = power * math.sin(cue_angle_rad) * 10
        
        x, y = cue_x, cue_y
        friction = 0.98  # Friction coefficient
        
        for i in range(50):  # Maximum trajectory points
            x += velocity_x * dt
            y += velocity_y * dt
            
            # Apply friction
            velocity_x *= friction
            velocity_y *= friction
            
            # Check for table boundaries
            if self.table_bounds:
                x1, y1, x2, y2 = self.table_bounds
                if x <= x1 or x >= x2:
                    velocity_x *= -0.8  # Bounce with energy loss
                    x = max(x1, min(x2, x))
                if y <= y1 or y >= y2:
                    velocity_y *= -0.8
                    y = max(y1, min(y2, y))
            
            # Check for collisions with other balls
            collision_detected = False
            for target_ball in target_balls:
                dist = math.sqrt((x - target_ball['x'])**2 + (y - target_ball['y'])**2)
                if dist < (cue_ball['radius'] + target_ball['radius']):
                    collision_detected = True
                    break
            
            trajectory.append({'x': float(x), 'y': float(y)})
            
            # Stop if velocity is too low or collision detected
            if math.sqrt(velocity_x**2 + velocity_y**2) < 0.5 or collision_detected:
                break
        
        return trajectory
    
    def calculate_shot_power(self, cue_data, cue_ball):
        """Calculate shot power based on cue stick distance from cue ball"""
        if not cue_data.get('detected'):
            return 0.0
        
        # Distance from cue stick end to cue ball
        cue_end_x, cue_end_y = cue_data['end_x'], cue_data['end_y']
        ball_x, ball_y = cue_ball['x'], cue_ball['y']
        
        distance = math.sqrt((cue_end_x - ball_x)**2 + (cue_end_y - ball_y)**2)
        
        # Convert distance to power (closer = more power)
        max_distance = 200  # Maximum meaningful distance
        power = max(0, 1 - (distance / max_distance))
        
        return power
    
    def is_within_table(self, x, y):
        """Check if a point is within the table bounds"""
        if not self.table_bounds:
            return True
        
        x1, y1, x2, y2 = self.table_bounds
        return x1 <= x <= x2 and y1 <= y <= y2
    
    def calculate_ball_confidence(self, mask, x, y, r):
        """Calculate confidence score for ball detection"""
        # Check the percentage of white pixels in the circle area
        circle_mask = np.zeros(mask.shape, dtype=np.uint8)
        cv2.circle(circle_mask, (x, y), r, 255, -1)
        
        intersection = cv2.bitwise_and(mask, circle_mask)
        circle_area = np.pi * r * r
        white_pixels = np.sum(intersection == 255)
        
        confidence = white_pixels / circle_area if circle_area > 0 else 0
        return min(confidence, 1.0)
    
    def filter_duplicate_balls(self, balls):
        """Remove duplicate ball detections"""
        filtered_balls = []
        
        for ball in balls:
            is_duplicate = False
            for existing_ball in filtered_balls:
                distance = math.sqrt(
                    (ball['x'] - existing_ball['x'])**2 + 
                    (ball['y'] - existing_ball['y'])**2
                )
                if distance < 30:  # If balls are too close, consider them duplicates
                    if ball['confidence'] > existing_ball['confidence']:
                        # Replace with higher confidence detection
                        filtered_balls.remove(existing_ball)
                        break
                    else:
                        is_duplicate = True
                        break
            
            if not is_duplicate:
                filtered_balls.append(ball)
        
        return filtered_balls

# Global detector instance
detector = PoolBallDetector()

def process_pool_image(image_data):
    """Process image and return predictions"""
    try:
        # Decode base64 image if it's a string
        if isinstance(image_data, str):
            image_data = base64.b64decode(image_data)
            image = Image.open(io.BytesIO(image_data))
        else:
            image = image_data
        
        # Convert to OpenCV format
        frame = cv2.cvtColor(np.array(image), cv2.COLOR_RGB2BGR)
        
        # Detect components
        balls = detector.detect_balls(frame)
        cue_data = detector.detect_cue_stick(frame)
        
        # Calculate trajectory
        trajectory = []
        if cue_data.get('detected'):
            trajectory = detector.calculate_trajectory(cue_data, balls)
        
        # Calculate metrics
        shot_angle = cue_data.get('angle', 0) if cue_data.get('detected') else 0
        shot_power = 0
        
        if cue_data.get('detected') and balls:
            cue_ball = next((ball for ball in balls if ball['type'] == 'cue'), None)
            if cue_ball:
                shot_power = detector.calculate_shot_power(cue_data, cue_ball)
        
        # Create visualization
        result_frame = frame.copy()
        
        # Draw table bounds if detected
        if detector.table_bounds:
            x1, y1, x2, y2 = detector.table_bounds
            cv2.rectangle(result_frame, (x1, y1), (x2, y2), (255, 0, 0), 2)
        
        # Draw balls
        for ball in balls:
            color = (255, 255, 255) if ball['type'] == 'cue' else (0, 255, 0)
            if ball['type'] == 'black':
                color = (128, 128, 128)
            elif ball['type'] == 'solid':
                color = (0, 0, 255)  # Red for solid balls
            elif ball['type'] == 'stripe':
                color = (0, 255, 255)  # Yellow for stripe balls
                
            cv2.circle(result_frame, (int(ball['x']), int(ball['y'])), int(ball['radius']), color, 2)
            cv2.putText(result_frame, ball['type'], (int(ball['x']-20), int(ball['y']-30)), 
                       cv2.FONT_HERSHEY_SIMPLEX, 0.5, color, 1)
            
            # Draw confidence score
            cv2.putText(result_frame, f"{ball['confidence']:.2f}", 
                       (int(ball['x']-10), int(ball['y']+40)), 
                       cv2.FONT_HERSHEY_SIMPLEX, 0.3, color, 1)
        
        # Draw cue stick
        if cue_data.get('detected'):
            cv2.line(result_frame, 
                    (int(cue_data['start_x']), int(cue_data['start_y'])),
                    (int(cue_data['end_x']), int(cue_data['end_y'])), 
                    (0, 255, 255), 3)
            
            # Draw cue center point
            cv2.circle(result_frame, (int(cue_data['center_x']), int(cue_data['center_y'])), 5, (0, 255, 255), -1)
        
        # Draw trajectory
        if trajectory:
            trajectory_points = [(int(p['x']), int(p['y'])) for p in trajectory]
            for i in range(len(trajectory_points) - 1):
                # Fade the trajectory line as it gets further
                alpha = max(0.3, 1.0 - (i / len(trajectory_points)))
                color_intensity = int(255 * alpha)
                cv2.line(result_frame, trajectory_points[i], trajectory_points[i+1], 
                        (0, 0, color_intensity), 2)
            
            # Draw trajectory start point
            if trajectory_points:
                cv2.circle(result_frame, trajectory_points[0], 8, (0, 0, 255), -1)
                # Draw trajectory end point
                cv2.circle(result_frame, trajectory_points[-1], 6, (255, 0, 0), -1)
        
        # Draw power indicator on image
        if shot_power > 0:
            # Power bar
            bar_x, bar_y = 50, 50
            bar_width, bar_height = 200, 20
            
            # Background
            cv2.rectangle(result_frame, (bar_x, bar_y), (bar_x + bar_width, bar_y + bar_height), (64, 64, 64), -1)
            
            # Power fill
            power_width = int(bar_width * min(shot_power, 1.0))
            if shot_power < 0.3:
                power_color = (0, 255, 0)  # Green
            elif shot_power < 0.7:
                power_color = (0, 255, 255)  # Yellow
            else:
                power_color = (0, 0, 255)  # Red
                
            cv2.rectangle(result_frame, (bar_x, bar_y), (bar_x + power_width, bar_y + bar_height), power_color, -1)
            
            # Power text
            cv2.putText(result_frame, f"Power: {shot_power:.2f}", (bar_x, bar_y - 10), 
                       cv2.FONT_HERSHEY_SIMPLEX, 0.6, (255, 255, 255), 1)
        
        # Draw angle indicator
        if shot_angle != 0:
            cv2.putText(result_frame, f"Angle: {shot_angle:.1f}Β°", (50, 100), 
                       cv2.FONT_HERSHEY_SIMPLEX, 0.6, (255, 255, 255), 1)
        
        # Convert back to PIL for Gradio
        result_image = Image.fromarray(cv2.cvtColor(result_frame, cv2.COLOR_BGR2RGB))
        
        # Prepare detailed text output
        info_text = f"""
🎱 Detection Results:
━━━━━━━━━━━━━━━━━━━━
🎯 Cue Detected: {cue_data.get('detected', False)}
🏐 Balls Found: {len(balls)}
⚑ Shot Power: {shot_power:.2f} ({get_power_level(shot_power)})
πŸ“ Shot Angle: {shot_angle:.1f}Β°
πŸ“ˆ Trajectory Points: {len(trajectory)}
πŸ“ Table Bounds: {'Detected' if detector.table_bounds else 'Not Detected'}
Ball Details:
{format_ball_details(balls)}
Trajectory Info:
{format_trajectory_info(trajectory)}
"""
        
        return result_image, info_text
        
    except Exception as e:
        error_frame = np.zeros((480, 640, 3), dtype=np.uint8)
        cv2.putText(error_frame, f"Error: {str(e)}", (50, 240), 
                   cv2.FONT_HERSHEY_SIMPLEX, 1, (0, 0, 255), 2)
        error_image = Image.fromarray(cv2.cvtColor(error_frame, cv2.COLOR_BGR2RGB))
        return error_image, f"❌ Error: {str(e)}"

def get_power_level(power):
    """Convert power value to descriptive text"""
    if power < 0.2:
        return "Gentle"
    elif power < 0.4:
        return "Light"
    elif power < 0.6:
        return "Medium"
    elif power < 0.8:
        return "Strong"
    else:
        return "Maximum"

def format_ball_details(balls):
    """Format ball information for display"""
    if not balls:
        return "No balls detected"
    
    details = []
    for i, ball in enumerate(balls):
        details.append(f"  β€’ {ball['type'].capitalize()}: ({ball['x']:.0f}, {ball['y']:.0f}) - Confidence: {ball['confidence']:.2f}")
    
    return "\n".join(details)

def format_trajectory_info(trajectory):
    """Format trajectory information for display"""
    if not trajectory:
        return "No trajectory calculated"
    
    total_distance = 0
    if len(trajectory) > 1:
        for i in range(len(trajectory) - 1):
            dx = trajectory[i+1]['x'] - trajectory[i]['x']
            dy = trajectory[i+1]['y'] - trajectory[i]['y']
            total_distance += math.sqrt(dx*dx + dy*dy)
    
    return f"  β€’ Total Distance: {total_distance:.1f} pixels\n  β€’ Path Length: {len(trajectory)} points"

# Add the methods to the detector class
PoolBallDetector.get_power_level = lambda self, power: get_power_level(power)
PoolBallDetector.format_ball_details = lambda self, balls: format_ball_details(balls)
PoolBallDetector.format_trajectory_info = lambda self, trajectory: format_trajectory_info(trajectory)

def predict_api(image_b64):
    """API endpoint for mobile app"""
    try:
        # Process the image
        image_data = base64.b64decode(image_b64)
        image = Image.open(io.BytesIO(image_data))
        frame = cv2.cvtColor(np.array(image), cv2.COLOR_RGB2BGR)
        
        # Detect components
        balls = detector.detect_balls(frame)
        cue_data = detector.detect_cue_stick(frame)
        trajectory = []
        
        if cue_data.get('detected'):
            trajectory = detector.calculate_trajectory(cue_data, balls)
        
        # Calculate metrics
        shot_angle = cue_data.get('angle', 0) if cue_data.get('detected') else 0
        shot_power = 0
        
        if cue_data.get('detected') and balls:
            cue_ball = next((ball for ball in balls if ball['type'] == 'cue'), None)
            if cue_ball:
                shot_power = detector.calculate_shot_power(cue_data, cue_ball)
        
        response = {
            'timestamp': int(time.time() * 1000),
            'cue_detected': cue_data.get('detected', False),
            'balls': balls,
            'trajectory': trajectory,
            'power': shot_power,
            'angle': shot_angle,
            'table_bounds': detector.table_bounds,
            'status': 'success'
        }
        
        if cue_data.get('detected'):
            response['cue_line'] = {
                'start_x': cue_data['start_x'],
                'start_y': cue_data['start_y'],
                'end_x': cue_data['end_x'],
                'end_y': cue_data['end_y'],
                'center_x': cue_data['center_x'],
                'center_y': cue_data['center_y'],
                'length': cue_data['length']
            }
        
        return json.dumps(response)
        
    except Exception as e:
        error_response = {
            'error': str(e),
            'timestamp': int(time.time() * 1000),
            'status': 'error'
        }
        return json.dumps(error_response)

# Create Gradio interface
with gr.Blocks(title="8-Ball Pool Trajectory Predictor", theme=gr.themes.Soft()) as demo:
    gr.Markdown("# 🎱 8-Ball Pool Trajectory Predictor")
    gr.Markdown("Upload a screenshot of your 8-ball pool game to get real-time trajectory predictions!")
    
    with gr.Row():
        with gr.Column():
            input_image = gr.Image(type="pil", label="Pool Table Screenshot")
            predict_btn = gr.Button("🎯 Predict Trajectory", variant="primary", size="lg")
            
            gr.Markdown("### πŸ“ Instructions:")
            gr.Markdown("""
            1. Take a screenshot of your 8-ball pool game
            2. Upload the image above
            3. Click 'Predict Trajectory' to see the analysis
            4. View the predicted ball path in red lines
            5. Check the power and angle indicators
            """)
        
        with gr.Column():
            output_image = gr.Image(label="🎯 Prediction Results")
            output_text = gr.Textbox(label="πŸ“Š Detection Info", lines=12, max_lines=20)
    
    predict_btn.click(
        fn=process_pool_image,
        inputs=[input_image],
        outputs=[output_image, output_text]
    )
    
    gr.Markdown("---")
    
    # API endpoint for mobile app
    with gr.Row():
        gr.Markdown("## πŸ“± Mobile App API")
    
    with gr.Row():
        with gr.Column():
            api_input = gr.Textbox(label="Base64 Image Data (for mobile app)", lines=3, 
                                 placeholder="Paste base64 encoded image data here...")
            api_btn = gr.Button("πŸ”„ Process API Request", variant="secondary")
        
        with gr.Column():
            api_output = gr.Textbox(label="JSON Response", lines=10, max_lines=15)
    
    api_btn.click(
        fn=predict_api,
        inputs=[api_input],
        outputs=[api_output]
    )
    
    gr.Markdown("### πŸ”— API Usage for Android:")
    gr.Markdown("""
    ```
    POST /predict
    Content-Type: application/json
    
    {
        "image": "base64_encoded_image_data_here"
    }
    ```
    """)

if __name__ == "__main__":
    demo.launch(server_name="0.0.0.0", server_port=7860)