Add 2 files
Browse files- README.md +7 -5
- index.html +897 -19
README.md
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---
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title:
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emoji:
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colorFrom:
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colorTo:
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sdk: static
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pinned: false
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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---
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title: echaton-final-reckoning
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+
emoji: 🐳
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colorFrom: blue
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colorTo: blue
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sdk: static
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pinned: false
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tags:
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- deepsite
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---
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+
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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index.html
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@@ -1,19 +1,897 @@
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| 1 |
+
<!DOCTYPE html>
|
| 2 |
+
<html lang="en">
|
| 3 |
+
<head>
|
| 4 |
+
<meta charset="UTF-8">
|
| 5 |
+
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
| 6 |
+
<title>Eschaton: Final Reckoning</title>
|
| 7 |
+
<script src="https://cdn.tailwindcss.com"></script>
|
| 8 |
+
<script src="https://cdn.jsdelivr.net/npm/ethers@5.7.2/dist/ethers.umd.min.js"></script>
|
| 9 |
+
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
|
| 10 |
+
<style>
|
| 11 |
+
@import url('https://fonts.googleapis.com/css2?family=Cinzel:wght@400;700&family=MedievalSharp&display=swap');
|
| 12 |
+
|
| 13 |
+
:root {
|
| 14 |
+
--mahdi-color: #2e7d32;
|
| 15 |
+
--jesus-color: #1565c0;
|
| 16 |
+
--sufyani-color: #c62828;
|
| 17 |
+
--antichrist-color: #6a1b9a;
|
| 18 |
+
}
|
| 19 |
+
|
| 20 |
+
body {
|
| 21 |
+
font-family: 'Cinzel', serif;
|
| 22 |
+
background: url('https://images.unsplash.com/photo-1518562180175-34a163b1a9a9?q=80&w=2070') no-repeat center center fixed;
|
| 23 |
+
background-size: cover;
|
| 24 |
+
color: #f8f8f8;
|
| 25 |
+
overflow-x: hidden;
|
| 26 |
+
}
|
| 27 |
+
|
| 28 |
+
.game-container {
|
| 29 |
+
backdrop-filter: blur(5px);
|
| 30 |
+
background-color: rgba(0, 0, 0, 0.7);
|
| 31 |
+
border: 2px solid #8b5a2b;
|
| 32 |
+
box-shadow: 0 0 20px rgba(0, 0, 0, 0.8);
|
| 33 |
+
}
|
| 34 |
+
|
| 35 |
+
.faction-card {
|
| 36 |
+
transition: all 0.3s ease;
|
| 37 |
+
border: 2px solid transparent;
|
| 38 |
+
cursor: pointer;
|
| 39 |
+
}
|
| 40 |
+
|
| 41 |
+
.faction-card:hover {
|
| 42 |
+
transform: translateY(-5px);
|
| 43 |
+
box-shadow: 0 10px 20px rgba(0, 0, 0, 0.3);
|
| 44 |
+
}
|
| 45 |
+
|
| 46 |
+
.mahdi {
|
| 47 |
+
background: linear-gradient(135deg, rgba(46, 125, 50, 0.8), rgba(46, 125, 50, 0.5));
|
| 48 |
+
border-color: var(--mahdi-color);
|
| 49 |
+
}
|
| 50 |
+
|
| 51 |
+
.jesus {
|
| 52 |
+
background: linear-gradient(135deg, rgba(21, 101, 192, 0.8), rgba(21, 101, 192, 0.5));
|
| 53 |
+
border-color: var(--jesus-color);
|
| 54 |
+
}
|
| 55 |
+
|
| 56 |
+
.sufyani {
|
| 57 |
+
background: linear-gradient(135deg, rgba(198, 40, 40, 0.8), rgba(198, 40, 40, 0.5));
|
| 58 |
+
border-color: var(--sufyani-color);
|
| 59 |
+
}
|
| 60 |
+
|
| 61 |
+
.antichrist {
|
| 62 |
+
background: linear-gradient(135deg, rgba(106, 27, 154, 0.8), rgba(106, 27, 154, 0.5));
|
| 63 |
+
border-color: var(--antichrist-color);
|
| 64 |
+
}
|
| 65 |
+
|
| 66 |
+
.selected {
|
| 67 |
+
border: 3px solid gold;
|
| 68 |
+
box-shadow: 0 0 15px gold;
|
| 69 |
+
}
|
| 70 |
+
|
| 71 |
+
.game-view {
|
| 72 |
+
display: none;
|
| 73 |
+
height: 80vh;
|
| 74 |
+
}
|
| 75 |
+
|
| 76 |
+
.minimap {
|
| 77 |
+
width: 200px;
|
| 78 |
+
height: 200px;
|
| 79 |
+
background-color: rgba(0, 0, 0, 0.5);
|
| 80 |
+
border: 2px solid #8b5a2b;
|
| 81 |
+
}
|
| 82 |
+
|
| 83 |
+
.resource-bar {
|
| 84 |
+
background: rgba(0, 0, 0, 0.7);
|
| 85 |
+
border-bottom: 2px solid #8b5a2b;
|
| 86 |
+
}
|
| 87 |
+
|
| 88 |
+
.unit {
|
| 89 |
+
width: 40px;
|
| 90 |
+
height: 40px;
|
| 91 |
+
border-radius: 50%;
|
| 92 |
+
display: flex;
|
| 93 |
+
align-items: center;
|
| 94 |
+
justify-content: center;
|
| 95 |
+
font-size: 20px;
|
| 96 |
+
cursor: pointer;
|
| 97 |
+
transition: all 0.2s ease;
|
| 98 |
+
}
|
| 99 |
+
|
| 100 |
+
.unit:hover {
|
| 101 |
+
transform: scale(1.1);
|
| 102 |
+
}
|
| 103 |
+
|
| 104 |
+
.building {
|
| 105 |
+
width: 60px;
|
| 106 |
+
height: 60px;
|
| 107 |
+
display: flex;
|
| 108 |
+
align-items: center;
|
| 109 |
+
justify-content: center;
|
| 110 |
+
font-size: 30px;
|
| 111 |
+
cursor: pointer;
|
| 112 |
+
transition: all 0.2s ease;
|
| 113 |
+
}
|
| 114 |
+
|
| 115 |
+
.building:hover {
|
| 116 |
+
transform: scale(1.05);
|
| 117 |
+
}
|
| 118 |
+
|
| 119 |
+
.game-map {
|
| 120 |
+
background-color: #4a3728;
|
| 121 |
+
background-image:
|
| 122 |
+
linear-gradient(#5d4037 1px, transparent 1px),
|
| 123 |
+
linear-gradient(90deg, #5d4037 1px, transparent 1px);
|
| 124 |
+
background-size: 20px 20px;
|
| 125 |
+
position: relative;
|
| 126 |
+
overflow: hidden;
|
| 127 |
+
}
|
| 128 |
+
|
| 129 |
+
.map-tile {
|
| 130 |
+
position: absolute;
|
| 131 |
+
width: 40px;
|
| 132 |
+
height: 40px;
|
| 133 |
+
background-size: cover;
|
| 134 |
+
}
|
| 135 |
+
|
| 136 |
+
.tree {
|
| 137 |
+
background-image: url('https://cdn-icons-png.flaticon.com/512/3397/3397432.png');
|
| 138 |
+
}
|
| 139 |
+
|
| 140 |
+
.gold {
|
| 141 |
+
background-image: url('https://cdn-icons-png.flaticon.com/512/3132/3132735.png');
|
| 142 |
+
}
|
| 143 |
+
|
| 144 |
+
.stone {
|
| 145 |
+
background-image: url('https://cdn-icons-png.flaticon.com/512/206/206881.png');
|
| 146 |
+
}
|
| 147 |
+
|
| 148 |
+
.food {
|
| 149 |
+
background-image: url('https://cdn-icons-png.flaticon.com/512/686/686310.png');
|
| 150 |
+
}
|
| 151 |
+
|
| 152 |
+
.modal-overlay {
|
| 153 |
+
position: fixed;
|
| 154 |
+
top: 0;
|
| 155 |
+
left: 0;
|
| 156 |
+
right: 0;
|
| 157 |
+
bottom: 0;
|
| 158 |
+
background-color: rgba(0, 0, 0, 0.8);
|
| 159 |
+
display: flex;
|
| 160 |
+
align-items: center;
|
| 161 |
+
justify-content: center;
|
| 162 |
+
z-index: 1000;
|
| 163 |
+
}
|
| 164 |
+
|
| 165 |
+
.modal-content {
|
| 166 |
+
background: linear-gradient(135deg, #1a120b, #3a2518);
|
| 167 |
+
border: 2px solid #8b5a2b;
|
| 168 |
+
border-radius: 5px;
|
| 169 |
+
padding: 20px;
|
| 170 |
+
max-width: 500px;
|
| 171 |
+
width: 90%;
|
| 172 |
+
box-shadow: 0 0 20px rgba(0, 0, 0, 0.9);
|
| 173 |
+
}
|
| 174 |
+
|
| 175 |
+
.progress-bar {
|
| 176 |
+
height: 20px;
|
| 177 |
+
background-color: #3a2518;
|
| 178 |
+
border-radius: 10px;
|
| 179 |
+
overflow: hidden;
|
| 180 |
+
}
|
| 181 |
+
|
| 182 |
+
.progress-fill {
|
| 183 |
+
height: 100%;
|
| 184 |
+
background: linear-gradient(90deg, #8b5a2b, #d4a373);
|
| 185 |
+
transition: width 0.3s ease;
|
| 186 |
+
}
|
| 187 |
+
|
| 188 |
+
@keyframes pulse {
|
| 189 |
+
0% { transform: scale(1); }
|
| 190 |
+
50% { transform: scale(1.05); }
|
| 191 |
+
100% { transform: scale(1); }
|
| 192 |
+
}
|
| 193 |
+
|
| 194 |
+
.pulse {
|
| 195 |
+
animation: pulse 2s infinite;
|
| 196 |
+
}
|
| 197 |
+
</style>
|
| 198 |
+
</head>
|
| 199 |
+
<body class="min-h-screen flex flex-col">
|
| 200 |
+
<!-- Main Menu -->
|
| 201 |
+
<div id="main-menu" class="flex flex-col items-center justify-center min-h-screen p-4">
|
| 202 |
+
<div class="game-container rounded-lg p-8 max-w-4xl w-full">
|
| 203 |
+
<h1 class="text-5xl font-bold text-center mb-8 text-yellow-400 font-cinzel">ESCHATON: FINAL RECKONING</h1>
|
| 204 |
+
|
| 205 |
+
<div class="flex justify-center mb-8">
|
| 206 |
+
<button id="connect-wallet-btn" class="bg-yellow-600 hover:bg-yellow-700 text-white font-bold py-3 px-6 rounded-lg text-lg flex items-center">
|
| 207 |
+
<i class="fab fa-ethereum mr-2"></i> Connect Wallet to Begin
|
| 208 |
+
</button>
|
| 209 |
+
</div>
|
| 210 |
+
|
| 211 |
+
<div id="wallet-connected" class="hidden mb-8 p-4 bg-gray-800 rounded-lg">
|
| 212 |
+
<div class="flex justify-between items-center">
|
| 213 |
+
<div>
|
| 214 |
+
<p class="text-sm text-gray-300">Connected Wallet:</p>
|
| 215 |
+
<p id="wallet-address" class="font-mono text-yellow-400 truncate"></p>
|
| 216 |
+
</div>
|
| 217 |
+
<button id="disconnect-wallet" class="text-red-400 hover:text-red-300">
|
| 218 |
+
<i class="fas fa-sign-out-alt"></i>
|
| 219 |
+
</button>
|
| 220 |
+
</div>
|
| 221 |
+
</div>
|
| 222 |
+
|
| 223 |
+
<div id="faction-selection" class="hidden">
|
| 224 |
+
<h2 class="text-3xl font-bold text-center mb-6">Choose Your Faction</h2>
|
| 225 |
+
|
| 226 |
+
<div class="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-4 gap-4">
|
| 227 |
+
<div class="faction-card mahdi rounded-lg p-4" data-faction="mahdi">
|
| 228 |
+
<div class="flex justify-between items-center mb-2">
|
| 229 |
+
<h3 class="text-xl font-bold">Forces of the Mahdi</h3>
|
| 230 |
+
<i class="fas fa-mosque text-2xl"></i>
|
| 231 |
+
</div>
|
| 232 |
+
<p class="text-sm mb-3">Defensive faction with powerful late-game cavalry and righteous warriors. Gather Divine Guidance to unlock special abilities.</p>
|
| 233 |
+
<div class="flex justify-between text-xs">
|
| 234 |
+
<span><i class="fas fa-shield-alt mr-1"></i> Strong Defense</span>
|
| 235 |
+
<span><i class="fas fa-horse mr-1"></i> Cavalry Focus</span>
|
| 236 |
+
<span><i class="fas fa-clock mr-1"></i> Late Game</span>
|
| 237 |
+
</div>
|
| 238 |
+
</div>
|
| 239 |
+
|
| 240 |
+
<div class="faction-card jesus rounded-lg p-4" data-faction="jesus">
|
| 241 |
+
<div class="flex justify-between items-center mb-2">
|
| 242 |
+
<h3 class="text-xl font-bold">Followers of Jesus</h3>
|
| 243 |
+
<i class="fas fa-cross text-2xl"></i>
|
| 244 |
+
</div>
|
| 245 |
+
<p class="text-sm mb-3">Versatile faction with healing abilities and angelic units. Faith powers your miracles and technologies.</p>
|
| 246 |
+
<div class="flex justify-between text-xs">
|
| 247 |
+
<span><i class="fas fa-heart mr-1"></i> Healing</span>
|
| 248 |
+
<span><i class="fas fa-angel mr-1"></i> Angelic Units</span>
|
| 249 |
+
<span><i class="fas fa-balance-scale mr-1"></i> Balanced</span>
|
| 250 |
+
</div>
|
| 251 |
+
</div>
|
| 252 |
+
|
| 253 |
+
<div class="faction-card sufyani rounded-lg p-4" data-faction="sufyani">
|
| 254 |
+
<div class="flex justify-between items-center mb-2">
|
| 255 |
+
<h3 class="text-xl font-bold">Armies of the Sufyani</h3>
|
| 256 |
+
<i class="fas fa-flag text-2xl"></i>
|
| 257 |
+
</div>
|
| 258 |
+
<p class="text-sm mb-3">Aggressive faction with swift units and economic disruption. Earthly Power fuels your conquest.</p>
|
| 259 |
+
<div class="flex justify-between text-xs">
|
| 260 |
+
<span><i class="fas fa-bolt mr-1"></i> Fast Units</span>
|
| 261 |
+
<span><i class="fas fa-coins mr-1"></i> Economic War</span>
|
| 262 |
+
<span><i class="fas fa-chess-rook mr-1"></i> Early Game</span>
|
| 263 |
+
</div>
|
| 264 |
+
</div>
|
| 265 |
+
|
| 266 |
+
<div class="faction-card antichrist rounded-lg p-4" data-faction="antichrist">
|
| 267 |
+
<div class="flex justify-between items-center mb-2">
|
| 268 |
+
<h3 class="text-xl font-bold">Legions of the Antichrist</h3>
|
| 269 |
+
<i class="fas fa-eye text-2xl"></i>
|
| 270 |
+
</div>
|
| 271 |
+
<p class="text-sm mb-3">Deceptive faction with advanced technology and powerful unique units. Illusionary Wealth masks your true strength.</p>
|
| 272 |
+
<div class="flex justify-between text-xs">
|
| 273 |
+
<span><i class="fas fa-mask mr-1"></i> Deception</span>
|
| 274 |
+
<span><i class="fas fa-robot mr-1"></i> Advanced Tech</span>
|
| 275 |
+
<span><i class="fas fa-brain mr-1"></i> High Skill</span>
|
| 276 |
+
</div>
|
| 277 |
+
</div>
|
| 278 |
+
</div>
|
| 279 |
+
|
| 280 |
+
<div class="mt-8 flex justify-center">
|
| 281 |
+
<button id="start-game-btn" class="bg-green-600 hover:bg-green-700 text-white font-bold py-3 px-8 rounded-lg text-lg hidden">
|
| 282 |
+
Begin Your Journey
|
| 283 |
+
</button>
|
| 284 |
+
</div>
|
| 285 |
+
</div>
|
| 286 |
+
|
| 287 |
+
<div class="mt-8 pt-4 border-t border-gray-700">
|
| 288 |
+
<h3 class="text-xl font-bold text-center mb-4">Game Features</h3>
|
| 289 |
+
<div class="grid grid-cols-1 md:grid-cols-3 gap-4 text-center">
|
| 290 |
+
<div class="p-3">
|
| 291 |
+
<i class="fas fa-coins text-3xl text-yellow-400 mb-2"></i>
|
| 292 |
+
<h4 class="font-bold">Web3 Integration</h4>
|
| 293 |
+
<p class="text-sm">Play with your crypto wallet and own your progress</p>
|
| 294 |
+
</div>
|
| 295 |
+
<div class="p-3">
|
| 296 |
+
<i class="fas fa-chess-board text-3xl text-yellow-400 mb-2"></i>
|
| 297 |
+
<h4 class="font-bold">Strategic Depth</h4>
|
| 298 |
+
<p class="text-sm">Deep RTS gameplay inspired by Age of Empires</p>
|
| 299 |
+
</div>
|
| 300 |
+
<div class="p-3">
|
| 301 |
+
<i class="fas fa-bible text-3xl text-yellow-400 mb-2"></i>
|
| 302 |
+
<h4 class="font-bold">Eschatological Theme</h4>
|
| 303 |
+
<p class="text-sm">Unique factions based on prophetic traditions</p>
|
| 304 |
+
</div>
|
| 305 |
+
</div>
|
| 306 |
+
</div>
|
| 307 |
+
</div>
|
| 308 |
+
</div>
|
| 309 |
+
|
| 310 |
+
<!-- Game View -->
|
| 311 |
+
<div id="game-view" class="game-view flex flex-col w-full">
|
| 312 |
+
<!-- Resource Bar -->
|
| 313 |
+
<div class="resource-bar flex justify-between items-center p-2">
|
| 314 |
+
<div class="flex space-x-4">
|
| 315 |
+
<div class="flex items-center">
|
| 316 |
+
<i class="fas fa-bread-slice text-yellow-400 mr-1"></i>
|
| 317 |
+
<span id="food-count" class="font-bold">200</span>
|
| 318 |
+
</div>
|
| 319 |
+
<div class="flex items-center">
|
| 320 |
+
<i class="fas fa-tree text-green-400 mr-1"></i>
|
| 321 |
+
<span id="wood-count" class="font-bold">200</span>
|
| 322 |
+
</div>
|
| 323 |
+
<div class="flex items-center">
|
| 324 |
+
<i class="fas fa-coins text-yellow-500 mr-1"></i>
|
| 325 |
+
<span id="gold-count" class="font-bold">100</span>
|
| 326 |
+
</div>
|
| 327 |
+
<div class="flex items-center">
|
| 328 |
+
<i class="fas fa-mountain text-gray-300 mr-1"></i>
|
| 329 |
+
<span id="stone-count" class="font-bold">100</span>
|
| 330 |
+
</div>
|
| 331 |
+
<div class="flex items-center" id="faction-resource">
|
| 332 |
+
<!-- Faction-specific resource will be shown here -->
|
| 333 |
+
</div>
|
| 334 |
+
</div>
|
| 335 |
+
|
| 336 |
+
<div class="flex items-center space-x-2">
|
| 337 |
+
<div class="flex items-center">
|
| 338 |
+
<i class="fas fa-user-friends text-blue-300 mr-1"></i>
|
| 339 |
+
<span id="population-count">0/15</span>
|
| 340 |
+
</div>
|
| 341 |
+
<div class="flex items-center ml-4">
|
| 342 |
+
<i class="fas fa-clock text-gray-300 mr-1"></i>
|
| 343 |
+
<span id="game-time">00:00</span>
|
| 344 |
+
</div>
|
| 345 |
+
</div>
|
| 346 |
+
|
| 347 |
+
<div class="flex items-center space-x-4">
|
| 348 |
+
<button id="menu-btn" class="bg-gray-700 hover:bg-gray-600 text-white px-3 py-1 rounded">
|
| 349 |
+
<i class="fas fa-bars"></i> Menu
|
| 350 |
+
</button>
|
| 351 |
+
<div id="level-display" class="bg-gray-800 px-3 py-1 rounded">
|
| 352 |
+
Level <span id="current-level">1</span>/100
|
| 353 |
+
</div>
|
| 354 |
+
</div>
|
| 355 |
+
</div>
|
| 356 |
+
|
| 357 |
+
<!-- Main Game Area -->
|
| 358 |
+
<div class="flex flex-1 overflow-hidden">
|
| 359 |
+
<!-- Sidebar -->
|
| 360 |
+
<div class="w-64 bg-gray-900 p-2 flex flex-col">
|
| 361 |
+
<div class="mb-4">
|
| 362 |
+
<h3 class="text-lg font-bold mb-2">Buildings</h3>
|
| 363 |
+
<div class="grid grid-cols-3 gap-2">
|
| 364 |
+
<div class="building bg-gray-700 rounded" title="Town Center">
|
| 365 |
+
<i class="fas fa-home"></i>
|
| 366 |
+
</div>
|
| 367 |
+
<div class="building bg-gray-700 rounded" title="Barracks">
|
| 368 |
+
<i class="fas fa-chess-rook"></i>
|
| 369 |
+
</div>
|
| 370 |
+
<div class="building bg-gray-700 rounded" title="Archery Range">
|
| 371 |
+
<i class="fas fa-bow-arrow"></i>
|
| 372 |
+
</div>
|
| 373 |
+
<div class="building bg-gray-700 rounded" title="Stable">
|
| 374 |
+
<i class="fas fa-horse"></i>
|
| 375 |
+
</div>
|
| 376 |
+
<div class="building bg-gray-700 rounded" title="Siege Workshop">
|
| 377 |
+
<i class="fas fa-catapult"></i>
|
| 378 |
+
</div>
|
| 379 |
+
<div class="building bg-gray-700 rounded" title="Dock">
|
| 380 |
+
<i class="fas fa-ship"></i>
|
| 381 |
+
</div>
|
| 382 |
+
<div class="building bg-gray-700 rounded" title="Monastery">
|
| 383 |
+
<i class="fas fa-place-of-worship"></i>
|
| 384 |
+
</div>
|
| 385 |
+
<div class="building bg-gray-700 rounded" title="University">
|
| 386 |
+
<i class="fas fa-graduation-cap"></i>
|
| 387 |
+
</div>
|
| 388 |
+
<div class="building bg-gray-700 rounded" title="Wonder">
|
| 389 |
+
<i class="fas fa-landmark"></i>
|
| 390 |
+
</div>
|
| 391 |
+
</div>
|
| 392 |
+
</div>
|
| 393 |
+
|
| 394 |
+
<div class="mb-4">
|
| 395 |
+
<h3 class="text-lg font-bold mb-2">Units</h3>
|
| 396 |
+
<div class="grid grid-cols-3 gap-2" id="unit-buttons">
|
| 397 |
+
<!-- Units will be populated based on faction and buildings -->
|
| 398 |
+
</div>
|
| 399 |
+
</div>
|
| 400 |
+
|
| 401 |
+
<div class="mb-4">
|
| 402 |
+
<h3 class="text-lg font-bold mb-2">Technologies</h3>
|
| 403 |
+
<div class="grid grid-cols-3 gap-2" id="tech-buttons">
|
| 404 |
+
<!-- Technologies will be populated based on faction and buildings -->
|
| 405 |
+
</div>
|
| 406 |
+
</div>
|
| 407 |
+
|
| 408 |
+
<div class="mt-auto">
|
| 409 |
+
<h3 class="text-lg font-bold mb-2">Minimap</h3>
|
| 410 |
+
<div class="minimap rounded"></div>
|
| 411 |
+
</div>
|
| 412 |
+
</div>
|
| 413 |
+
|
| 414 |
+
<!-- Game Map -->
|
| 415 |
+
<div class="flex-1 game-map relative overflow-hidden" id="game-map">
|
| 416 |
+
<!-- Map tiles and units will be rendered here -->
|
| 417 |
+
</div>
|
| 418 |
+
</div>
|
| 419 |
+
</div>
|
| 420 |
+
|
| 421 |
+
<!-- Level Complete Modal -->
|
| 422 |
+
<div id="level-complete-modal" class="modal-overlay hidden">
|
| 423 |
+
<div class="modal-content">
|
| 424 |
+
<h2 class="text-3xl font-bold text-center text-yellow-400 mb-4">Level Complete!</h2>
|
| 425 |
+
<div class="text-center mb-6">
|
| 426 |
+
<p>You have successfully completed Level <span id="completed-level">1</span>.</p>
|
| 427 |
+
<p class="mt-2">Your reward: <span class="font-bold">50 Gold</span></p>
|
| 428 |
+
</div>
|
| 429 |
+
|
| 430 |
+
<div id="next-level-free" class="hidden mb-4">
|
| 431 |
+
<p class="text-center text-green-400">Next level unlocked!</p>
|
| 432 |
+
</div>
|
| 433 |
+
|
| 434 |
+
<div id="next-level-paid" class="hidden mb-4">
|
| 435 |
+
<p class="text-center">To unlock Level <span id="next-level-number">2</span>, pay 10 USDT</p>
|
| 436 |
+
<div class="flex justify-center mt-4">
|
| 437 |
+
<button id="pay-for-level" class="bg-blue-600 hover:bg-blue-700 text-white font-bold py-2 px-6 rounded-lg">
|
| 438 |
+
Pay 10 USDT
|
| 439 |
+
</button>
|
| 440 |
+
</div>
|
| 441 |
+
</div>
|
| 442 |
+
|
| 443 |
+
<div class="flex justify-center space-x-4 mt-6">
|
| 444 |
+
<button id="return-to-menu" class="bg-gray-600 hover:bg-gray-500 text-white py-2 px-4 rounded">
|
| 445 |
+
Main Menu
|
| 446 |
+
</button>
|
| 447 |
+
<button id="continue-game" class="bg-green-600 hover:bg-green-700 text-white font-bold py-2 px-6 rounded-lg hidden">
|
| 448 |
+
Continue
|
| 449 |
+
</button>
|
| 450 |
+
</div>
|
| 451 |
+
</div>
|
| 452 |
+
</div>
|
| 453 |
+
|
| 454 |
+
<!-- Payment Processing Modal -->
|
| 455 |
+
<div id="payment-modal" class="modal-overlay hidden">
|
| 456 |
+
<div class="modal-content">
|
| 457 |
+
<h2 class="text-2xl font-bold text-center mb-4">Processing Payment</h2>
|
| 458 |
+
<div class="text-center mb-4">
|
| 459 |
+
<p>Please confirm the transaction in your wallet to unlock Level <span id="payment-level">2</span>.</p>
|
| 460 |
+
</div>
|
| 461 |
+
<div class="progress-bar mb-4">
|
| 462 |
+
<div class="progress-fill" style="width: 0%"></div>
|
| 463 |
+
</div>
|
| 464 |
+
<div class="text-center text-sm text-gray-400">
|
| 465 |
+
<p id="payment-status">Waiting for transaction...</p>
|
| 466 |
+
</div>
|
| 467 |
+
</div>
|
| 468 |
+
</div>
|
| 469 |
+
|
| 470 |
+
<!-- Main Menu Modal -->
|
| 471 |
+
<div id="main-menu-modal" class="modal-overlay hidden">
|
| 472 |
+
<div class="modal-content">
|
| 473 |
+
<h2 class="text-2xl font-bold text-center mb-6">Game Menu</h2>
|
| 474 |
+
|
| 475 |
+
<div class="space-y-4">
|
| 476 |
+
<button id="resume-game" class="w-full bg-green-600 hover:bg-green-700 text-white font-bold py-3 rounded-lg">
|
| 477 |
+
Resume Game
|
| 478 |
+
</button>
|
| 479 |
+
<button id="save-game" class="w-full bg-blue-600 hover:bg-blue-700 text-white font-bold py-3 rounded-lg">
|
| 480 |
+
Save Game
|
| 481 |
+
</button>
|
| 482 |
+
<button id="load-game" class="w-full bg-yellow-600 hover:bg-yellow-700 text-white font-bold py-3 rounded-lg">
|
| 483 |
+
Load Game
|
| 484 |
+
</button>
|
| 485 |
+
<button id="settings-btn" class="w-full bg-gray-600 hover:bg-gray-700 text-white font-bold py-3 rounded-lg">
|
| 486 |
+
Settings
|
| 487 |
+
</button>
|
| 488 |
+
<button id="quit-game" class="w-full bg-red-600 hover:bg-red-700 text-white font-bold py-3 rounded-lg">
|
| 489 |
+
Quit to Main Menu
|
| 490 |
+
</button>
|
| 491 |
+
</div>
|
| 492 |
+
</div>
|
| 493 |
+
</div>
|
| 494 |
+
|
| 495 |
+
<script>
|
| 496 |
+
// Game State
|
| 497 |
+
const gameState = {
|
| 498 |
+
walletConnected: false,
|
| 499 |
+
walletAddress: null,
|
| 500 |
+
selectedFaction: null,
|
| 501 |
+
currentLevel: 1,
|
| 502 |
+
unlockedLevels: [1], // Start with only level 1 unlocked
|
| 503 |
+
freeAccessWallet: '0xf4c7925aCB99366EC56432B40ae0d86c6F78c6A5',
|
| 504 |
+
resources: {
|
| 505 |
+
food: 200,
|
| 506 |
+
wood: 200,
|
| 507 |
+
gold: 100,
|
| 508 |
+
stone: 100,
|
| 509 |
+
factionResource: 0
|
| 510 |
+
},
|
| 511 |
+
population: {
|
| 512 |
+
current: 0,
|
| 513 |
+
max: 15
|
| 514 |
+
},
|
| 515 |
+
gameTime: 0
|
| 516 |
+
};
|
| 517 |
+
|
| 518 |
+
// DOM Elements
|
| 519 |
+
const mainMenu = document.getElementById('main-menu');
|
| 520 |
+
const gameView = document.getElementById('game-view');
|
| 521 |
+
const connectWalletBtn = document.getElementById('connect-wallet-btn');
|
| 522 |
+
const disconnectWalletBtn = document.getElementById('disconnect-wallet');
|
| 523 |
+
const walletConnected = document.getElementById('wallet-connected');
|
| 524 |
+
const walletAddress = document.getElementById('wallet-address');
|
| 525 |
+
const factionSelection = document.getElementById('faction-selection');
|
| 526 |
+
const factionCards = document.querySelectorAll('.faction-card');
|
| 527 |
+
const startGameBtn = document.getElementById('start-game-btn');
|
| 528 |
+
const levelCompleteModal = document.getElementById('level-complete-modal');
|
| 529 |
+
const completedLevel = document.getElementById('completed-level');
|
| 530 |
+
const nextLevelFree = document.getElementById('next-level-free');
|
| 531 |
+
const nextLevelPaid = document.getElementById('next-level-paid');
|
| 532 |
+
const nextLevelNumber = document.getElementById('next-level-number');
|
| 533 |
+
const payForLevel = document.getElementById('pay-for-level');
|
| 534 |
+
const returnToMenu = document.getElementById('return-to-menu');
|
| 535 |
+
const continueGame = document.getElementById('continue-game');
|
| 536 |
+
const paymentModal = document.getElementById('payment-modal');
|
| 537 |
+
const paymentLevel = document.getElementById('payment-level');
|
| 538 |
+
const paymentStatus = document.getElementById('payment-status');
|
| 539 |
+
const progressFill = document.querySelector('.progress-fill');
|
| 540 |
+
const mainMenuModal = document.getElementById('main-menu-modal');
|
| 541 |
+
const menuBtn = document.getElementById('menu-btn');
|
| 542 |
+
const resumeGame = document.getElementById('resume-game');
|
| 543 |
+
const quitGame = document.getElementById('quit-game');
|
| 544 |
+
const currentLevelDisplay = document.getElementById('current-level');
|
| 545 |
+
const foodCount = document.getElementById('food-count');
|
| 546 |
+
const woodCount = document.getElementById('wood-count');
|
| 547 |
+
const goldCount = document.getElementById('gold-count');
|
| 548 |
+
const stoneCount = document.getElementById('stone-count');
|
| 549 |
+
const populationCount = document.getElementById('population-count');
|
| 550 |
+
const gameTimeDisplay = document.getElementById('game-time');
|
| 551 |
+
|
| 552 |
+
// Initialize game
|
| 553 |
+
function initGame() {
|
| 554 |
+
// Set up event listeners
|
| 555 |
+
connectWalletBtn.addEventListener('click', connectWallet);
|
| 556 |
+
disconnectWalletBtn.addEventListener('click', disconnectWallet);
|
| 557 |
+
|
| 558 |
+
factionCards.forEach(card => {
|
| 559 |
+
card.addEventListener('click', () => selectFaction(card));
|
| 560 |
+
});
|
| 561 |
+
|
| 562 |
+
startGameBtn.addEventListener('click', startGame);
|
| 563 |
+
payForLevel.addEventListener('click', initiatePayment);
|
| 564 |
+
returnToMenu.addEventListener('click', returnToMainMenu);
|
| 565 |
+
continueGame.addEventListener('click', continueToNextLevel);
|
| 566 |
+
menuBtn.addEventListener('click', showMainMenuModal);
|
| 567 |
+
resumeGame.addEventListener('click', hideMainMenuModal);
|
| 568 |
+
quitGame.addEventListener('click', quitToMainMenu);
|
| 569 |
+
|
| 570 |
+
// Initialize resource display
|
| 571 |
+
updateResourceDisplay();
|
| 572 |
+
|
| 573 |
+
// Start game timer
|
| 574 |
+
setInterval(() => {
|
| 575 |
+
gameState.gameTime++;
|
| 576 |
+
const minutes = Math.floor(gameState.gameTime / 60).toString().padStart(2, '0');
|
| 577 |
+
const seconds = (gameState.gameTime % 60).toString().padStart(2, '0');
|
| 578 |
+
gameTimeDisplay.textContent = `${minutes}:${seconds}`;
|
| 579 |
+
}, 1000);
|
| 580 |
+
}
|
| 581 |
+
|
| 582 |
+
// Connect wallet
|
| 583 |
+
async function connectWallet() {
|
| 584 |
+
try {
|
| 585 |
+
// Check if MetaMask is installed
|
| 586 |
+
if (window.ethereum) {
|
| 587 |
+
// Request account access
|
| 588 |
+
const accounts = await window.ethereum.request({ method: 'eth_requestAccounts' });
|
| 589 |
+
|
| 590 |
+
if (accounts.length > 0) {
|
| 591 |
+
gameState.walletAddress = accounts[0];
|
| 592 |
+
walletAddress.textContent = gameState.walletAddress;
|
| 593 |
+
walletConnected.classList.remove('hidden');
|
| 594 |
+
connectWalletBtn.classList.add('hidden');
|
| 595 |
+
factionSelection.classList.remove('hidden');
|
| 596 |
+
gameState.walletConnected = true;
|
| 597 |
+
|
| 598 |
+
// Check if this is the special wallet
|
| 599 |
+
if (gameState.walletAddress.toLowerCase() === gameState.freeAccessWallet.toLowerCase()) {
|
| 600 |
+
// Unlock all levels for this wallet
|
| 601 |
+
gameState.unlockedLevels = Array.from({length: 100}, (_, i) => i + 1);
|
| 602 |
+
showNotification("Special access granted! All levels unlocked.");
|
| 603 |
+
}
|
| 604 |
+
}
|
| 605 |
+
} else {
|
| 606 |
+
throw new Error("MetaMask or other Web3 wallet not detected");
|
| 607 |
+
}
|
| 608 |
+
} catch (error) {
|
| 609 |
+
console.error("Error connecting wallet:", error);
|
| 610 |
+
showNotification(`Error: ${error.message}`);
|
| 611 |
+
}
|
| 612 |
+
}
|
| 613 |
+
|
| 614 |
+
// Disconnect wallet
|
| 615 |
+
function disconnectWallet() {
|
| 616 |
+
gameState.walletConnected = false;
|
| 617 |
+
gameState.walletAddress = null;
|
| 618 |
+
walletConnected.classList.add('hidden');
|
| 619 |
+
connectWalletBtn.classList.remove('hidden');
|
| 620 |
+
factionSelection.classList.add('hidden');
|
| 621 |
+
startGameBtn.classList.add('hidden');
|
| 622 |
+
gameState.selectedFaction = null;
|
| 623 |
+
|
| 624 |
+
// Reset faction selection
|
| 625 |
+
factionCards.forEach(card => {
|
| 626 |
+
card.classList.remove('selected');
|
| 627 |
+
});
|
| 628 |
+
}
|
| 629 |
+
|
| 630 |
+
// Select faction
|
| 631 |
+
function selectFaction(card) {
|
| 632 |
+
// Deselect all cards
|
| 633 |
+
factionCards.forEach(c => {
|
| 634 |
+
c.classList.remove('selected');
|
| 635 |
+
});
|
| 636 |
+
|
| 637 |
+
// Select clicked card
|
| 638 |
+
card.classList.add('selected');
|
| 639 |
+
gameState.selectedFaction = card.dataset.faction;
|
| 640 |
+
startGameBtn.classList.remove('hidden');
|
| 641 |
+
|
| 642 |
+
// Update faction resource display
|
| 643 |
+
updateFactionResource();
|
| 644 |
+
}
|
| 645 |
+
|
| 646 |
+
// Update faction resource display
|
| 647 |
+
function updateFactionResource() {
|
| 648 |
+
const factionResourceDiv = document.getElementById('faction-resource');
|
| 649 |
+
factionResourceDiv.innerHTML = '';
|
| 650 |
+
|
| 651 |
+
if (gameState.selectedFaction) {
|
| 652 |
+
let icon, name;
|
| 653 |
+
|
| 654 |
+
switch(gameState.selectedFaction) {
|
| 655 |
+
case 'mahdi':
|
| 656 |
+
icon = '<i class="fas fa-star-and-crescent text-blue-300 mr-1"></i>';
|
| 657 |
+
name = 'Divine Guidance';
|
| 658 |
+
break;
|
| 659 |
+
case 'jesus':
|
| 660 |
+
icon = '<i class="fas fa-praying-hands text-white mr-1"></i>';
|
| 661 |
+
name = 'Faith';
|
| 662 |
+
break;
|
| 663 |
+
case 'sufyani':
|
| 664 |
+
icon = '<i class="fas fa-fist-raised text-red-300 mr-1"></i>';
|
| 665 |
+
name = 'Earthly Power';
|
| 666 |
+
break;
|
| 667 |
+
case 'antichrist':
|
| 668 |
+
icon = '<i class="fas fa-smile-wink text-purple-300 mr-1"></i>';
|
| 669 |
+
name = 'Illusionary Wealth';
|
| 670 |
+
break;
|
| 671 |
+
}
|
| 672 |
+
|
| 673 |
+
factionResourceDiv.innerHTML = `
|
| 674 |
+
<div class="flex items-center">
|
| 675 |
+
${icon}
|
| 676 |
+
<span class="font-bold mr-1">${gameState.resources.factionResource}</span>
|
| 677 |
+
<span class="text-sm">${name}</span>
|
| 678 |
+
</div>
|
| 679 |
+
`;
|
| 680 |
+
}
|
| 681 |
+
}
|
| 682 |
+
|
| 683 |
+
// Start game
|
| 684 |
+
function startGame() {
|
| 685 |
+
if (!gameState.selectedFaction) return;
|
| 686 |
+
|
| 687 |
+
mainMenu.classList.add('hidden');
|
| 688 |
+
gameView.classList.remove('hidden');
|
| 689 |
+
currentLevelDisplay.textContent = gameState.currentLevel;
|
| 690 |
+
|
| 691 |
+
// Initialize game map (simplified for demo)
|
| 692 |
+
initGameMap();
|
| 693 |
+
|
| 694 |
+
// Show welcome message
|
| 695 |
+
showNotification(`Welcome, commander of the ${getFactionName(gameState.selectedFaction)}!`);
|
| 696 |
+
}
|
| 697 |
+
|
| 698 |
+
// Get faction name
|
| 699 |
+
function getFactionName(faction) {
|
| 700 |
+
switch(faction) {
|
| 701 |
+
case 'mahdi': return 'Forces of the Mahdi';
|
| 702 |
+
case 'jesus': return 'Followers of Jesus';
|
| 703 |
+
case 'sufyani': return 'Armies of the Sufyani';
|
| 704 |
+
case 'antichrist': return 'Legions of the Antichrist';
|
| 705 |
+
default: return '';
|
| 706 |
+
}
|
| 707 |
+
}
|
| 708 |
+
|
| 709 |
+
// Initialize game map (simplified)
|
| 710 |
+
function initGameMap() {
|
| 711 |
+
const gameMap = document.getElementById('game-map');
|
| 712 |
+
gameMap.innerHTML = '';
|
| 713 |
+
|
| 714 |
+
// Create some resource nodes (simplified)
|
| 715 |
+
createResourceNode('tree', 100, 100);
|
| 716 |
+
createResourceNode('tree', 300, 150);
|
| 717 |
+
createResourceNode('tree', 200, 400);
|
| 718 |
+
createResourceNode('gold', 500, 200);
|
| 719 |
+
createResourceNode('stone', 400, 350);
|
| 720 |
+
createResourceNode('food', 150, 300);
|
| 721 |
+
|
| 722 |
+
// Create town center
|
| 723 |
+
createBuilding('town-center', 300, 300);
|
| 724 |
+
}
|
| 725 |
+
|
| 726 |
+
// Create resource node
|
| 727 |
+
function createResourceNode(type, x, y) {
|
| 728 |
+
const node = document.createElement('div');
|
| 729 |
+
node.className = `map-tile ${type}`;
|
| 730 |
+
node.style.left = `${x}px`;
|
| 731 |
+
node.style.top = `${y}px`;
|
| 732 |
+
document.getElementById('game-map').appendChild(node);
|
| 733 |
+
}
|
| 734 |
+
|
| 735 |
+
// Create building
|
| 736 |
+
function createBuilding(type, x, y) {
|
| 737 |
+
const building = document.createElement('div');
|
| 738 |
+
building.className = 'map-tile building';
|
| 739 |
+
building.style.left = `${x}px`;
|
| 740 |
+
building.style.top = `${y}px`;
|
| 741 |
+
|
| 742 |
+
let icon;
|
| 743 |
+
switch(type) {
|
| 744 |
+
case 'town-center':
|
| 745 |
+
icon = '<i class="fas fa-home text-2xl"></i>';
|
| 746 |
+
break;
|
| 747 |
+
// Add other building types as needed
|
| 748 |
+
}
|
| 749 |
+
|
| 750 |
+
building.innerHTML = icon;
|
| 751 |
+
document.getElementById('game-map').appendChild(building);
|
| 752 |
+
}
|
| 753 |
+
|
| 754 |
+
// Complete level
|
| 755 |
+
function completeLevel() {
|
| 756 |
+
completedLevel.textContent = gameState.currentLevel;
|
| 757 |
+
|
| 758 |
+
const nextLevel = gameState.currentLevel + 1;
|
| 759 |
+
nextLevelNumber.textContent = nextLevel;
|
| 760 |
+
|
| 761 |
+
// Check if next level is unlocked
|
| 762 |
+
if (gameState.unlockedLevels.includes(nextLevel)) {
|
| 763 |
+
nextLevelFree.classList.remove('hidden');
|
| 764 |
+
nextLevelPaid.classList.add('hidden');
|
| 765 |
+
continueGame.classList.remove('hidden');
|
| 766 |
+
} else {
|
| 767 |
+
nextLevelFree.classList.add('hidden');
|
| 768 |
+
nextLevelPaid.classList.remove('hidden');
|
| 769 |
+
continueGame.classList.add('hidden');
|
| 770 |
+
}
|
| 771 |
+
|
| 772 |
+
levelCompleteModal.classList.remove('hidden');
|
| 773 |
+
}
|
| 774 |
+
|
| 775 |
+
// Initiate payment for next level
|
| 776 |
+
function initiatePayment() {
|
| 777 |
+
const nextLevel = gameState.currentLevel + 1;
|
| 778 |
+
paymentLevel.textContent = nextLevel;
|
| 779 |
+
paymentStatus.textContent = 'Waiting for transaction...';
|
| 780 |
+
progressFill.style.width = '0%';
|
| 781 |
+
|
| 782 |
+
levelCompleteModal.classList.add('hidden');
|
| 783 |
+
paymentModal.classList.remove('hidden');
|
| 784 |
+
|
| 785 |
+
// Simulate payment processing (in a real app, this would interact with a smart contract)
|
| 786 |
+
simulatePaymentProcessing();
|
| 787 |
+
}
|
| 788 |
+
|
| 789 |
+
// Simulate payment processing
|
| 790 |
+
function simulatePaymentProcessing() {
|
| 791 |
+
let progress = 0;
|
| 792 |
+
const interval = setInterval(() => {
|
| 793 |
+
progress += 10;
|
| 794 |
+
progressFill.style.width = `${progress}%`;
|
| 795 |
+
|
| 796 |
+
if (progress >= 30) {
|
| 797 |
+
paymentStatus.textContent = 'Transaction submitted...';
|
| 798 |
+
}
|
| 799 |
+
|
| 800 |
+
if (progress >= 60) {
|
| 801 |
+
paymentStatus.textContent = 'Waiting for confirmation...';
|
| 802 |
+
}
|
| 803 |
+
|
| 804 |
+
if (progress >= 100) {
|
| 805 |
+
clearInterval(interval);
|
| 806 |
+
paymentStatus.textContent = 'Payment confirmed!';
|
| 807 |
+
|
| 808 |
+
// Unlock the next level
|
| 809 |
+
const nextLevel = gameState.currentLevel + 1;
|
| 810 |
+
gameState.unlockedLevels.push(nextLevel);
|
| 811 |
+
|
| 812 |
+
// Close payment modal after delay
|
| 813 |
+
setTimeout(() => {
|
| 814 |
+
paymentModal.classList.add('hidden');
|
| 815 |
+
continueToNextLevel();
|
| 816 |
+
}, 1500);
|
| 817 |
+
}
|
| 818 |
+
}, 300);
|
| 819 |
+
}
|
| 820 |
+
|
| 821 |
+
// Continue to next level
|
| 822 |
+
function continueToNextLevel() {
|
| 823 |
+
gameState.currentLevel++;
|
| 824 |
+
currentLevelDisplay.textContent = gameState.currentLevel;
|
| 825 |
+
|
| 826 |
+
// Reset some game state for the new level
|
| 827 |
+
gameState.resources = {
|
| 828 |
+
food: 200,
|
| 829 |
+
wood: 200,
|
| 830 |
+
gold: 100,
|
| 831 |
+
stone: 100,
|
| 832 |
+
factionResource: 0
|
| 833 |
+
};
|
| 834 |
+
gameState.population.current = 0;
|
| 835 |
+
gameState.gameTime = 0;
|
| 836 |
+
|
| 837 |
+
updateResourceDisplay();
|
| 838 |
+
levelCompleteModal.classList.add('hidden');
|
| 839 |
+
|
| 840 |
+
// Reinitialize game map
|
| 841 |
+
initGameMap();
|
| 842 |
+
|
| 843 |
+
// Show level start message
|
| 844 |
+
showNotification(`Starting Level ${gameState.currentLevel}`);
|
| 845 |
+
}
|
| 846 |
+
|
| 847 |
+
// Return to main menu
|
| 848 |
+
function returnToMainMenu() {
|
| 849 |
+
levelCompleteModal.classList.add('hidden');
|
| 850 |
+
gameView.classList.add('hidden');
|
| 851 |
+
mainMenu.classList.remove('hidden');
|
| 852 |
+
}
|
| 853 |
+
|
| 854 |
+
// Show main menu modal
|
| 855 |
+
function showMainMenuModal() {
|
| 856 |
+
mainMenuModal.classList.remove('hidden');
|
| 857 |
+
}
|
| 858 |
+
|
| 859 |
+
// Hide main menu modal
|
| 860 |
+
function hideMainMenuModal() {
|
| 861 |
+
mainMenuModal.classList.add('hidden');
|
| 862 |
+
}
|
| 863 |
+
|
| 864 |
+
// Quit to main menu
|
| 865 |
+
function quitToMainMenu() {
|
| 866 |
+
mainMenuModal.classList.add('hidden');
|
| 867 |
+
gameView.classList.add('hidden');
|
| 868 |
+
mainMenu.classList.remove('hidden');
|
| 869 |
+
}
|
| 870 |
+
|
| 871 |
+
// Update resource display
|
| 872 |
+
function updateResourceDisplay() {
|
| 873 |
+
foodCount.textContent = gameState.resources.food;
|
| 874 |
+
woodCount.textContent = gameState.resources.wood;
|
| 875 |
+
goldCount.textContent = gameState.resources.gold;
|
| 876 |
+
stoneCount.textContent = gameState.resources.stone;
|
| 877 |
+
populationCount.textContent = `${gameState.population.current}/${gameState.population.max}`;
|
| 878 |
+
updateFactionResource();
|
| 879 |
+
}
|
| 880 |
+
|
| 881 |
+
// Show notification
|
| 882 |
+
function showNotification(message) {
|
| 883 |
+
// In a real game, you'd have a proper notification system
|
| 884 |
+
alert(message);
|
| 885 |
+
}
|
| 886 |
+
|
| 887 |
+
// Initialize the game when the page loads
|
| 888 |
+
window.addEventListener('DOMContentLoaded', initGame);
|
| 889 |
+
|
| 890 |
+
// For demo purposes - simulate completing level 1 after 10 seconds
|
| 891 |
+
setTimeout(() => {
|
| 892 |
+
if (gameView.classList.contains('hidden')) return;
|
| 893 |
+
completeLevel();
|
| 894 |
+
}, 10000);
|
| 895 |
+
</script>
|
| 896 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - <a href="https://enzostvs-deepsite.hf.space?remix=antiquesordo/echaton-final-reckoning" style="color: #fff;text-decoration: underline;" target="_blank" >🧬 Remix</a></p></body>
|
| 897 |
+
</html>
|