Spaces:
Sleeping
Sleeping
lock defaults (1.05/9/3), single-button UI, βπ emoji
Browse files
app.py
CHANGED
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@@ -7,36 +7,43 @@ from diffusers import Flux2KleinPipeline
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BASE = "black-forest-labs/FLUX.2-klein-4B"
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LORA = "noema-art/impresstation-klein"
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#
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PROMPT = (
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"stationthis,
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"
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)
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HF_TOKEN = os.environ.get("HF_TOKEN")
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MAX_SEED = 2**31 - 1
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dtype = torch.bfloat16
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pipe = Flux2KleinPipeline.from_pretrained(BASE, torch_dtype=dtype, token=HF_TOKEN)
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pipe.load_lora_weights(LORA, adapter_name="stationthis", token=HF_TOKEN)
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pipe.to("cuda")
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@spaces.GPU(duration=120)
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def station_this(image,
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if image is None:
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raise gr.Error("Drop in an image first.")
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pipe.set_adapters("stationthis", adapter_weights=float(strength))
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g = torch.Generator("cuda").manual_seed(int(seed))
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out = pipe(
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image=[image.convert("RGB")],
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prompt=
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guidance_scale=
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num_inference_steps=
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generator=g,
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).images[0]
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return out
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CSS = """
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@@ -50,26 +57,18 @@ footer { display:none !important; }
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with gr.Blocks(css=CSS, title="stationthis") as demo:
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gr.HTML(
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"<div id='title'><h1>
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"<p>Drop an image β get it back as a low-poly PlayStation-era still. "
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"Powered by FLUX.2 klein + <b>NOEMA</b>. "
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"<a href='https://noema.art'>noema.art</a></p></div>"
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)
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with gr.Row():
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with gr.Column():
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inp = gr.Image(label="Your image", type="pil", height=
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with gr.Accordion("Dial it in", open=True):
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prompt = gr.Textbox(label="Prompt", value=PROMPT, lines=3)
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strength = gr.Slider(0.0, 1.5, value=1.0, step=0.05, label="LoRA strength (PS2 intensity)")
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steps = gr.Slider(4, 30, value=8, step=1, label="Steps")
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guidance = gr.Slider(1.0, 6.0, value=2.5, step=0.1, label="Guidance")
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seed = gr.Slider(0, MAX_SEED, value=42, step=1, label="Seed")
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randomize = gr.Checkbox(value=True, label="Randomize seed")
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go = gr.Button("Station this", variant="primary")
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with gr.Column():
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out = gr.Image(label="result", height=
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go.click(station_this, [inp, prompt, strength, steps, guidance, seed, randomize], [out, used_seed])
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if __name__ == "__main__":
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demo.launch()
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BASE = "black-forest-labs/FLUX.2-klein-4B"
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LORA = "noema-art/impresstation-klein"
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# Locked-in look (dialed in: strength 1.05 / steps 9 / guidance 3).
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PROMPT = (
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"stationthis, low poly playstation screenshot style. A low-poly PlayStation 2 era 3D model, "
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"lightly upscaled like a PS2 emulator running at 2x internal resolution: keep the chunky "
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"low-polygon geometry and flat-shaded surfaces, with cleaner, moderately sharp edges and "
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"readable textures β but keep a gentle retro softness and a little texture warmth. Slightly "
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"crisp, not razor-sharp; clean but not clinical. Extrude any flat 2D elements into solid 3D "
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"polygonal forms with real depth and foreshortening. A nicely emulated PS2 screenshot β "
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"clearer than the console, softer than 4K."
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)
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STRENGTH = 1.05
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STEPS = 9
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GUIDANCE = 3.0
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HF_TOKEN = os.environ.get("HF_TOKEN")
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MAX_SEED = 2**31 - 1
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dtype = torch.bfloat16
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pipe = Flux2KleinPipeline.from_pretrained(BASE, torch_dtype=dtype, token=HF_TOKEN)
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pipe.load_lora_weights(LORA, adapter_name="stationthis", token=HF_TOKEN)
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pipe.set_adapters("stationthis", adapter_weights=STRENGTH)
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pipe.to("cuda")
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@spaces.GPU(duration=120)
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def station_this(image, progress=gr.Progress(track_tqdm=True)):
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if image is None:
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raise gr.Error("Drop in an image first.")
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seed = random.randint(0, MAX_SEED)
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g = torch.Generator("cuda").manual_seed(seed)
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out = pipe(
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image=[image.convert("RGB")],
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prompt=PROMPT,
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guidance_scale=GUIDANCE,
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num_inference_steps=STEPS,
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generator=g,
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).images[0]
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return out
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CSS = """
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with gr.Blocks(css=CSS, title="stationthis") as demo:
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gr.HTML(
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"<div id='title'><h1>βπ stationthis</h1>"
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"<p>Drop an image β get it back as a low-poly PlayStation-era still. "
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"Powered by FLUX.2 klein + <b>NOEMA</b>. "
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"<a href='https://noema.art'>noema.art</a></p></div>"
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)
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with gr.Row():
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with gr.Column():
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inp = gr.Image(label="Your image", type="pil", height=380)
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go = gr.Button("Station this", variant="primary")
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with gr.Column():
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out = gr.Image(label="result", height=380)
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go.click(station_this, inp, out)
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if __name__ == "__main__":
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demo.launch()
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