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dec56a6 f2e28ca dec56a6 f2e28ca dec56a6 f2e28ca dec56a6 f2e28ca dec56a6 f2e28ca dec56a6 f2e28ca dec56a6 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 | // normalizeEpisode.js
// ----------------------------------------------------------------------------
// Bridges two episode JSON shapes:
//
// 1. The synthetic shape produced by `src/sampleRun.js` (rich; includes
// thresholds, event_multipliers, treasury_before/after, debate/votes…).
//
// 2. The lean shape that `core/game.py::StepResult.to_dict()` actually
// emits today (single `treasury`, only `demands` per sector, no
// orchestrator-level data, etc.).
//
// `normalizeEpisode()` returns a uniform shape that every visualizer
// component can rely on, deriving anything that's missing from the spec
// formulas in `specification/04_ECONOMY_MODEL.md`.
// ----------------------------------------------------------------------------
const CRITICAL_RATIO = 0.4;
const SURPLUS_RATIO = 1.5;
const WASTAGE_RATIO = 2.5;
function thresholdsFromDemand(demand) {
return {
critical: demand * CRITICAL_RATIO,
demand,
surplus: demand * SURPLUS_RATIO,
wastage: demand * WASTAGE_RATIO,
};
}
function aggregateEventMultipliers(events, sectorNames) {
const out = Object.fromEntries(sectorNames.map(n => [n, 1]));
for (const ev of events || []) {
const aff = ev.affected_sectors || ev.affected_departments || {};
if (Array.isArray(aff)) continue;
for (const [name, mult] of Object.entries(aff)) {
if (out[name] !== undefined) out[name] *= Number(mult) || 1;
}
}
return out;
}
function deriveThresholds(round, sectorNames) {
const existing = round.thresholds || {};
const demands = round.demands || {};
const out = {};
for (const name of sectorNames) {
if (existing[name] && existing[name].demand !== undefined) {
const t = existing[name];
out[name] = {
critical: t.critical ?? t.demand * CRITICAL_RATIO,
demand: t.demand,
surplus: t.surplus ?? t.demand * SURPLUS_RATIO,
wastage: t.wastage ?? t.demand * WASTAGE_RATIO,
};
} else if (demands[name] !== undefined) {
out[name] = thresholdsFromDemand(Number(demands[name]) || 0);
} else {
out[name] = thresholdsFromDemand(0);
}
}
return out;
}
function average(arr) {
if (!arr.length) return 0;
return arr.reduce((a, b) => a + b, 0) / arr.length;
}
function isPositiveEvent(ev) {
if (typeof ev.is_positive === 'boolean') return ev.is_positive;
if (Number(ev.treasury_injection) > 0) return true;
if (typeof ev.category === 'string') return ev.category === 'positive';
const aff = ev.affected_sectors || {};
const mults = Object.values(aff).map(Number).filter(Number.isFinite);
if (mults.length === 0) return false;
return mults.every(m => m < 1);
}
function findFailingSectors(allocations, thresholds, sectorNames) {
const failing = [];
for (const name of sectorNames) {
const a = Number(allocations[name] ?? 0);
const t = thresholds[name] || {};
if (a < (t.critical ?? Infinity)) failing.push(name);
}
return failing;
}
export function normalizeEpisode(raw) {
const safe = raw || {};
const rawRounds = Array.isArray(safe.rounds) ? safe.rounds : [];
const sectors = safe.config?.sectors || [];
const sectorNames = sectors.map(s => s.name);
let cum = 0;
let prevTreasuryAfter = safe.config?.initial_treasury ?? 1000;
const rounds = rawRounds.map((r, i) => {
const events = (r.events || []).map(ev => ({
...ev,
affected_sectors: ev.affected_sectors || {},
severity: ev.severity ?? 1,
is_positive: isPositiveEvent(ev),
treasury_injection: Number(ev.treasury_injection) || 0,
}));
const allocations = r.allocations || {};
const revenues = r.revenues || {};
const revenueFactors = r.revenue_factors || {};
const consumptions = r.consumptions || {};
const thresholds = deriveThresholds(r, sectorNames);
const eventMultipliers =
r.event_multipliers || aggregateEventMultipliers(events, sectorNames);
const totalAllocation =
r.total_allocation ??
sectorNames.reduce((s, n) => s + (Number(allocations[n]) || 0), 0);
const totalRevenue =
r.total_revenue ??
sectorNames.reduce((s, n) => s + (Number(revenues[n]) || 0), 0);
const surplusReturned =
r.surplus_returned ??
sectorNames.reduce(
(s, n) =>
s + Math.max(0, (Number(allocations[n]) || 0) - (Number(consumptions[n]) || 0)),
0,
);
const treasuryAfter = r.treasury_after ?? r.treasury ?? prevTreasuryAfter;
const treasuryBefore = r.treasury_before ?? prevTreasuryAfter;
prevTreasuryAfter = treasuryAfter;
const treasuryInjection =
r.treasury_injection ??
events.reduce((s, e) => s + (Number(e.treasury_injection) || 0), 0);
const population = Number(r.population) || 0;
const productivity = Number(r.productivity) || 1;
const avgRf =
r.avg_revenue_factor ??
average(sectorNames.map(n => Number(revenueFactors[n]) || 0));
const prosperity =
r.prosperity ?? (population > 0 ? totalRevenue / population : 0);
const reward = r.reward || {};
const total = Number(reward.total ?? 0);
cum += total;
const cumulative = r.cumulative_reward ?? cum;
const isCriticalFailure = Boolean(
r.done &&
typeof r.termination_reason === 'string' &&
r.termination_reason.startsWith('CRITICAL_FAILURE'),
);
const failingSectors = isCriticalFailure
? findFailingSectors(allocations, thresholds, sectorNames)
: [];
const roundNum = r.round_num ?? i + 1;
return {
round_num: roundNum,
year: r.year ?? Math.floor((roundNum - 1) / 4) + 1,
quarter: r.quarter ?? ((roundNum - 1) % 4) + 1,
events,
crisis_occurred: r.crisis_occurred ?? events.some(e => (e.severity || 0) >= 4),
treasury_injection: treasuryInjection,
debate: r.debate || [],
proposal_order: r.proposal_order || sectorNames,
proposals: r.proposals || [],
votes: r.votes || [],
vote_results: r.vote_results || [],
allocations,
consumptions,
revenues,
revenue_factors: revenueFactors,
thresholds,
event_multipliers: eventMultipliers,
treasury_before: treasuryBefore,
treasury_after: treasuryAfter,
total_allocation: totalAllocation,
total_revenue: totalRevenue,
surplus_returned: surplusReturned,
population,
productivity,
avg_revenue_factor: avgRf,
prosperity,
reward: {
base_reward: Number(reward.base_reward) || 0,
productivity_bonus: Number(reward.productivity_bonus) || 0,
survival_bonus: Number(reward.survival_bonus) || 0,
over_alloc_penalty: Number(reward.over_alloc_penalty) || 0,
under_alloc_penalty: Number(reward.under_alloc_penalty) || 0,
critical_penalty: Number(reward.critical_penalty) || 0,
total,
},
cumulative_reward: cumulative,
done: Boolean(r.done),
termination_reason: r.termination_reason ?? null,
is_critical_failure: isCriticalFailure,
failing_sectors: failingSectors,
};
});
const last = rounds.length > 0 ? rounds[rounds.length - 1] : null;
let summary = safe.summary || null;
if (!summary && last) {
const finalProsperity =
(last.treasury_after + last.total_revenue) /
Math.max(last.population, 1);
summary = {
rounds_survived: last.round_num,
total_reward: cum,
final_treasury: last.treasury_after,
final_prosperity: finalProsperity,
final_productivity: last.productivity,
final_population: last.population,
termination_reason: last.termination_reason,
};
}
return {
...safe,
config: {
...(safe.config || {}),
sectors,
},
rounds,
summary,
};
}
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