Spaces:
Sleeping
Sleeping
thewildofficial
feat(game): Option A auto-critical, discretionary proposals, remove CRITICAL_FAILURE
e4666d9 | """ | |
| core — Pure game engine for the Nation Simulator. | |
| No framework dependencies. The entire game can be run with:: | |
| from core import NationGame | |
| game = NationGame(seed=42) | |
| obs = game.reset() | |
| allocations = {name: baseline * 1.3 for name, baseline in game.config.SECTOR_BASELINES.items()} | |
| result = game.step(allocations) | |
| print(result.reward.total, result.done) | |
| """ | |
| from .config import DEFAULT_CONFIG, GameConfig | |
| from .events import Event, EventEngine | |
| from .game import NationGame, StepResult | |
| from .parliament import ( | |
| DebateMessage, | |
| ParliamentRoundState, | |
| Proposal, | |
| ResolutionResult, | |
| VoteRecord, | |
| ) | |
| from .population import PopulationTracker | |
| from .productivity import ProductivityTracker | |
| from .revenue import calculate_revenue, compute_thresholds, revenue_factor | |
| from .reward import RewardBreakdown, RewardResult, compute_reward | |
| from .sector import Sector | |
| from .treasury import Treasury | |
| __all__ = [ | |
| "NationGame", | |
| "StepResult", | |
| "ParliamentRoundState", | |
| "Proposal", | |
| "VoteRecord", | |
| "DebateMessage", | |
| "ResolutionResult", | |
| "GameConfig", | |
| "DEFAULT_CONFIG", | |
| "Sector", | |
| "Treasury", | |
| "EventEngine", | |
| "Event", | |
| "ProductivityTracker", | |
| "PopulationTracker", | |
| "revenue_factor", | |
| "calculate_revenue", | |
| "compute_thresholds", | |
| "compute_reward", | |
| "RewardBreakdown", | |
| "RewardResult", | |
| ] | |