Update app.py
Browse files
app.py
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"""
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Click "Generate Horror Short" and wait ~2-3 minutes for your video!
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"""
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import gradio as gr
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import random
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import numpy as np
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import cv2
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from PIL import Image, ImageDraw, ImageFont
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import os
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import shutil
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from pathlib import Path
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from diffusers import StableDiffusionPipeline
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from gtts import gTTS
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from pydub import AudioSegment
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from pydub.generators import Sine, WhiteNoise
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from pydub.effects import low_pass_filter
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# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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#
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# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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HORROR_SCRIPTS = [
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{
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"abandoned mall at night, security camera POV, grainy, dark, ominous shadows",
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"empty parking garage, concrete, flickering lights, analog horror, CCTV footage",
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"dimly lit stairwell, institutional walls, exit sign glowing, uncomfortable perspective",
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"long hotel corridor, identical doors, carpet pattern, yellow lighting, liminal space",
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"empty subway platform at 3am, fluorescent lights, abandoned, eerie",
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"abandoned office space, cubicles in darkness, emergency lighting, liminal",
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"dark basement, old furniture, single hanging light bulb, grainy photo, creepy",
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]
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NEGATIVE_PROMPT = "people, faces, bright, colorful, cartoon, cheerful, sunlight, text, watermark"
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# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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# UTILITY FUNCTIONS
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# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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def setup_directories():
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"""Create clean working directories."""
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for folder in ['output', 'temp']:
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if os.path.exists(folder):
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shutil.rmtree(folder)
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os.makedirs(folder)
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def generate_script():
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"""Pick random horror script."""
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story = random.choice(HORROR_SCRIPTS)
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return f"{story['hook']} {story['build']} {story['twist']}"
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def create_voiceover(script, output_path="temp/voice.mp3"):
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"""
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# Generate
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tts = gTTS(text=script, lang='en', slow=True)
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tts.save("temp/voice_raw.mp3")
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# Load and process
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audio = AudioSegment.from_mp3("temp/voice_raw.mp3")
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audio = audio - 3 # Lower volume slightly
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audio = low_pass_filter(audio, 2800) # Remove highs = more ominous
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audio = audio.fade_in(100).fade_out(100)
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#
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def
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"""
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duration_ms = int(duration_sec * 1000)
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#
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#
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whine = whine - 30
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#
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#
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ambient =
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ambient = ambient.fade_in(2000).fade_out(2000)
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ambient.export(output_path, format='mp3')
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return output_path
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def
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"""
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image = pipe(
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prompt=prompt,
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negative_prompt=
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height=768,
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width=512,
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num_inference_steps=20, # Faster generation
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guidance_scale=7.5
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).images[0]
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return image
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def
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"""Create
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# Convert PIL to numpy
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img_array = np.array(image)
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img_array = cv2.cvtColor(img_array, cv2.COLOR_RGB2BGR)
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frames = []
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total_frames = int(duration_sec * fps)
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for i in range(total_frames):
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progress = i / total_frames
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scale = 1.0 + (progress * 0.15) # Zoom to 115%
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#
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new_h = int(height * scale)
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zoomed = cv2.resize(img_array, (new_w, new_h))
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frames.append(
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return frames
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def
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"""
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current_h, current_w = frame.shape[:2]
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# Scale to cover target
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scale = max(target_w / current_w, target_h / current_h)
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new_w = int(current_w * scale)
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new_h = int(current_h * scale)
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start_x = (new_w - target_w) // 2
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start_y = (new_h - target_h) // 2
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cropped =
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return cropped
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def
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"""
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# Convert to PIL
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frame_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
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pil_img = Image.fromarray(frame_rgb)
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draw = ImageDraw.Draw(pil_img)
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#
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font = ImageFont.load_default()
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#
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# Save frames as temporary video
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temp_video = "temp/video_no_audio.mp4"
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fourcc = cv2.VideoWriter_fourcc(*'mp4v')
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out = cv2.VideoWriter(temp_video, fourcc,
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out.write(frame)
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out.release()
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voice = AudioSegment.from_mp3(voice_path)
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ambient = AudioSegment.from_mp3(ambient_path)
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mixed = voice.overlay(ambient -
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mixed.export("temp/
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#
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# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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# MAIN GENERATION
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# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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def
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"""
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setup_directories()
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progress(0.
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progress(0.
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voice_path, duration = create_voiceover(script)
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progress(0.
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ambient_path =
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progress(0.
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pipe =
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"runwayml/stable-diffusion-v1-5",
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torch_dtype=torch.float16 if torch.cuda.is_available() else torch.float32,
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safety_checker=None
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num_frames = 4
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all_animated_frames = []
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for i in range(
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progress(0.
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# Generate image
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progress(0.
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frames =
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progress(0.95, desc="π¬ Rendering final video...")
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progress(1.0, desc="β
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# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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# GRADIO INTERFACE
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# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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- Download the video and upload to YouTube Shorts
|
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-
- Best results with GPU (use Hugging Face Spaces with GPU)
|
| 406 |
-
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-
### π Deploy Your Own:
|
| 408 |
-
1. Fork this Space
|
| 409 |
-
2. Upgrade to GPU for faster generation
|
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-
3. Customize HORROR_SCRIPTS and VISUAL_PROMPTS in the code
|
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""")
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| 418 |
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| 419 |
if __name__ == "__main__":
|
| 420 |
-
demo = create_interface()
|
| 421 |
demo.launch()
|
| 422 |
|
| 423 |
"""
|
| 424 |
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 425 |
-
π¦ REQUIREMENTS.TXT
|
| 426 |
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 427 |
|
| 428 |
gradio
|
| 429 |
torch
|
| 430 |
-
torchvision
|
| 431 |
diffusers
|
| 432 |
transformers
|
| 433 |
accelerate
|
|
@@ -438,27 +685,189 @@ pillow
|
|
| 438 |
numpy
|
| 439 |
|
| 440 |
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 441 |
-
π DEPLOYMENT
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| 442 |
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 443 |
|
| 444 |
-
|
| 445 |
-
|
| 446 |
-
3. License: MIT
|
| 447 |
-
4. Select SDK: Gradio
|
| 448 |
-
5. Select Hardware: CPU Basic (free) or GPU (faster)
|
| 449 |
-
6. Create Space
|
| 450 |
|
| 451 |
-
|
| 452 |
-
|
| 453 |
-
9. Paste this entire code
|
| 454 |
-
10. Save
|
| 455 |
|
| 456 |
-
|
| 457 |
-
|
| 458 |
-
13. Save
|
| 459 |
|
| 460 |
-
|
| 461 |
-
15. Once ready, click "Generate Horror Short"!
|
| 462 |
|
| 463 |
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 464 |
"""
|
|
|
|
| 1 |
"""
|
| 2 |
+
π¬ PREMIUM HORROR SHORTS GENERATOR
|
| 3 |
+
High Quality 50-Second Looped Stories with 6 Cinematic Images
|
| 4 |
+
|
| 5 |
+
FEATURES:
|
| 6 |
+
- 50-second format (optimal for Shorts algorithm)
|
| 7 |
+
- 6 unique AI-generated images per video
|
| 8 |
+
- Stories that loop perfectly (end connects to beginning)
|
| 9 |
+
- Cinematic camera movements
|
| 10 |
+
- Professional quality (takes 15-20 min - worth it!)
|
| 11 |
+
- Multiple story themes
|
|
|
|
|
|
|
| 12 |
"""
|
| 13 |
|
| 14 |
import gradio as gr
|
|
|
|
| 16 |
import random
|
| 17 |
import numpy as np
|
| 18 |
import cv2
|
| 19 |
+
from PIL import Image, ImageDraw, ImageFont, ImageEnhance, ImageFilter
|
| 20 |
import os
|
| 21 |
import shutil
|
|
|
|
| 22 |
|
| 23 |
+
from diffusers import StableDiffusionPipeline, DPMSolverMultistepScheduler
|
|
|
|
| 24 |
from gtts import gTTS
|
| 25 |
from pydub import AudioSegment
|
| 26 |
from pydub.generators import Sine, WhiteNoise
|
|
|
|
| 27 |
|
| 28 |
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 29 |
+
# LOOPING HORROR STORIES - 50 SECONDS
|
| 30 |
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 31 |
|
| 32 |
+
LOOPING_STORIES = [
|
|
|
|
| 33 |
{
|
| 34 |
+
"title": "The Staircase Loop",
|
| 35 |
+
"script": """There's a staircase in the woods behind my house. It just stands there, leading nowhere.
|
| 36 |
+
My grandfather warned me never to climb it. He said he climbed it once, in 1952.
|
| 37 |
+
When he reached the top, he found himself at the bottom, but everything was slightly wrong.
|
| 38 |
+
The trees were taller. The sky was darker. Last week, he disappeared.
|
| 39 |
+
I found a note in his handwriting: 'I'm going back up. Don't follow me.'
|
| 40 |
+
Today, I'm standing at the bottom of the staircase. I can see someone at the top.
|
| 41 |
+
It's my grandfather. He's young. He's waving me up. Behind me, I hear my own voice.
|
| 42 |
+
It's warning someone. 'Never climb it,' I hear myself say.""",
|
| 43 |
+
"prompts": [
|
| 44 |
+
"mysterious wooden staircase in dark forest, leading nowhere, eerie fog, cinematic lighting, horror atmosphere, detailed",
|
| 45 |
+
"old photograph from 1952, vintage, sepia tone, man standing at forest stairs, unsettling, grainy",
|
| 46 |
+
"dark forest at night, tall trees silhouettes, ominous sky, moonlight through branches, atmospheric",
|
| 47 |
+
"handwritten note on old paper, ominous message, dim lighting, close up, dramatic shadows",
|
| 48 |
+
"silhouette of person at top of stairs, backlit, foggy atmosphere, reaching out, eerie",
|
| 49 |
+
"bottom of stairs looking up, someone descending, horror movie scene, dramatic lighting, cinematic"
|
| 50 |
+
]
|
| 51 |
},
|
| 52 |
{
|
| 53 |
+
"title": "The Mirror Delay",
|
| 54 |
+
"script": """Every mirror in my apartment has a two-second delay. I wave, and two seconds later, my reflection waves back.
|
| 55 |
+
I thought it was just a quirk of the old building. Then I started testing it. I timed it. Exactly two seconds.
|
| 56 |
+
One morning, I was brushing my teeth. My reflection smiled at me first. I wasn't smiling.
|
| 57 |
+
It whispered something. The sound came from behind me. I turned around. Nothing.
|
| 58 |
+
When I looked back at the mirror, I saw myself standing behind me. Watching me.
|
| 59 |
+
I ran out of the bathroom. In the hallway mirror, I saw it again. Still watching.
|
| 60 |
+
Every mirror in every room. All showing me something two seconds before it happens.
|
| 61 |
+
I'm watching the mirror now. In two seconds, I'll see what I'm about to do.""",
|
| 62 |
+
"prompts": [
|
| 63 |
+
"bathroom mirror with foggy glass, dim lighting, eerie reflection, horror atmosphere, cinematic",
|
| 64 |
+
"close up of person brushing teeth, mirror reflection slightly off, unsettling, dramatic lighting",
|
| 65 |
+
"dark hallway with multiple mirrors on walls, reflections showing movement, ominous, horror aesthetic",
|
| 66 |
+
"mirror reflection showing figure standing behind, shadow in background, creepy, atmospheric lighting",
|
| 67 |
+
"empty apartment hallway, reflective surfaces, eerie glow, liminal space, unsettling symmetry",
|
| 68 |
+
"person staring into mirror intensely, worried expression, dramatic shadows, horror movie scene"
|
| 69 |
+
]
|
| 70 |
},
|
| 71 |
{
|
| 72 |
+
"title": "The Security Footage",
|
| 73 |
+
"script": """I manage security for a hotel. Twelve cameras. Thirty floors. Nothing ever happens.
|
| 74 |
+
Until last Tuesday. Camera Nine went offline at 3:47 AM. I went to check it.
|
| 75 |
+
The hallway was empty. The camera was fine. But when I checked the footage, I saw myself.
|
| 76 |
+
Walking down the hall. Checking the camera. Exactly as I just did.
|
| 77 |
+
But the timestamp said 3:47 AM. I checked my watch. It was 3:52 AM. I watched myself on the screen.
|
| 78 |
+
I watched myself walk back to the security office. I watched myself sit down.
|
| 79 |
+
I watched myself look at Camera Nine. On my screen, I'm watching Camera Nine.
|
| 80 |
+
On Camera Nine, someone is standing in the hallway. Watching the camera. It's me.""",
|
| 81 |
+
"prompts": [
|
| 82 |
+
"security office with multiple monitors, dark room, screens glowing, surveillance footage visible, cinematic",
|
| 83 |
+
"empty hotel hallway from security camera POV, fluorescent lights, eerie atmosphere, CCTV aesthetic",
|
| 84 |
+
"security monitor showing figure in hallway, grainy footage, timestamp visible, horror aesthetic",
|
| 85 |
+
"long hotel corridor, identical doors, patterned carpet, overhead camera view, unsettling symmetry",
|
| 86 |
+
"person sitting at security desk, back to camera, multiple screens, dramatic lighting, tension",
|
| 87 |
+
"security camera mounted on ceiling, fish-eye lens view, figure standing below staring up, ominous"
|
| 88 |
+
]
|
| 89 |
},
|
| 90 |
{
|
| 91 |
+
"title": "The Elevator Button",
|
| 92 |
+
"script": """My office building has twelve floors. The elevator has a button for thirteen.
|
| 93 |
+
Everyone ignores it. I asked the building manager about it. She said the building used to have thirteen floors.
|
| 94 |
+
They sealed it off in 1978. 'Why?' I asked. She wouldn't say.
|
| 95 |
+
Last Friday, I worked late. I was alone in the elevator. I pressed thirteen.
|
| 96 |
+
The elevator went up. And up. And up. The doors opened. Floor one.
|
| 97 |
+
But it was wrong. The office was empty. All the desks were covered in dust.
|
| 98 |
+
The calendars on the wall said 1978. I pressed the elevator button. Nothing happened.
|
| 99 |
+
I took the stairs. All twelve floors. Empty. At the bottom, the lobby was abandoned.
|
| 100 |
+
Through the windows, I saw my office building. I was still inside. On floor thirteen.""",
|
| 101 |
+
"prompts": [
|
| 102 |
+
"elevator button panel, number 13 glowing ominously, close up, dramatic lighting, horror aesthetic",
|
| 103 |
+
"empty elevator interior, fluorescent lights flickering, metallic walls, eerie atmosphere, cinematic",
|
| 104 |
+
"abandoned office space, desks covered in dust sheets, dim lighting, 1970s aesthetic, eerie",
|
| 105 |
+
"old calendar on wall showing 1978, faded paper, dramatic shadows, vintage horror atmosphere",
|
| 106 |
+
"dark institutional stairwell, concrete walls, metal railings, going down endlessly, liminal space",
|
| 107 |
+
"view through dusty office window looking out at modern building, surreal contrast, unsettling"
|
| 108 |
+
]
|
| 109 |
},
|
| 110 |
{
|
| 111 |
+
"title": "The Apartment Door",
|
| 112 |
+
"script": """I've lived in apartment 4B for three years. Last night, I noticed a new door.
|
| 113 |
+
It's between my bedroom and bathroom. Just appeared. Old wood. Brass handle. No lock.
|
| 114 |
+
I opened it. It's my apartment. Same furniture. Same photos on the walls. Same stain on the carpet.
|
| 115 |
+
But the windows show a different view. A city I don't recognize. On my couch, someone is sleeping.
|
| 116 |
+
I stepped closer. They're wearing my clothes. They have my face. I backed out quietly.
|
| 117 |
+
I closed the door. When I checked again an hour later, the door was gone.
|
| 118 |
+
This morning, I woke up on my couch. I don't remember falling asleep there.
|
| 119 |
+
Through my window, I see a city I don't recognize. I hear a door opening. Behind me.""",
|
| 120 |
+
"prompts": [
|
| 121 |
+
"mysterious wooden door in apartment hallway, old brass handle, dim lighting, ominous, cinematic",
|
| 122 |
+
"identical living room seen through doorway, uncanny similarity, eerie lighting, surreal atmosphere",
|
| 123 |
+
"city skyline through apartment window, unfamiliar buildings, night time, ominous glow, cinematic",
|
| 124 |
+
"person sleeping on couch, back to camera, mysterious, dramatic shadows, horror aesthetic",
|
| 125 |
+
"apartment interior, photos on walls, comfortable but unsettling, liminal space feeling, moody",
|
| 126 |
+
"view of door handle being turned from inside, dramatic lighting, suspense, horror movie scene"
|
| 127 |
+
]
|
| 128 |
},
|
| 129 |
{
|
| 130 |
+
"title": "The Night Shift",
|
| 131 |
+
"script": """I work night security at an abandoned shopping mall. My shift is midnight to six AM.
|
| 132 |
+
Nobody comes here. Nothing ever happens. Except for the mannequins.
|
| 133 |
+
Every night at 3:33 AM, they're all facing a different direction. Always the same direction.
|
| 134 |
+
I started tracking it. Monday: facing the food court. Tuesday: facing the south exit.
|
| 135 |
+
Wednesday: facing the maintenance halls. Thursday: facing the security office.
|
| 136 |
+
Tonight is Friday. I'm in the security office. It's 3:32 AM. I'm watching the cameras.
|
| 137 |
+
Every mannequin in every store is facing my direction. They're all looking at the security office.
|
| 138 |
+
It's 3:33 AM. On the camera, I see them start to move. They're walking. Toward me.
|
| 139 |
+
I look up from the monitors. Through the office window, I see them. They've arrived.""",
|
| 140 |
+
"prompts": [
|
| 141 |
+
"abandoned shopping mall interior, empty stores, dim emergency lighting, eerie atmosphere, cinematic",
|
| 142 |
+
"mannequins in store window, positioned unnaturally, all facing same direction, unsettling, horror",
|
| 143 |
+
"security office monitors showing multiple mall cameras, grainy footage, dramatic lighting, tension",
|
| 144 |
+
"dark mall corridor at night, overhead lights, long shadows, liminal space, ominous mood",
|
| 145 |
+
"mannequin face extreme close up, lifeless eyes, plastic skin, dramatic lighting, horror aesthetic",
|
| 146 |
+
"security office window view, shadows moving outside, backlit figures, suspenseful, cinematic horror"
|
| 147 |
+
]
|
| 148 |
+
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 149 |
]
|
| 150 |
|
|
|
|
|
|
|
| 151 |
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 152 |
# UTILITY FUNCTIONS
|
| 153 |
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 154 |
|
| 155 |
def setup_directories():
|
|
|
|
| 156 |
for folder in ['output', 'temp']:
|
| 157 |
if os.path.exists(folder):
|
| 158 |
shutil.rmtree(folder)
|
| 159 |
os.makedirs(folder)
|
| 160 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 161 |
def create_voiceover(script, output_path="temp/voice.mp3"):
|
| 162 |
+
"""Create dramatic voiceover with horror processing."""
|
| 163 |
+
# Generate TTS with dramatic pacing
|
| 164 |
+
tts = gTTS(text=script, lang='en', slow=True, lang_check=False)
|
| 165 |
tts.save("temp/voice_raw.mp3")
|
| 166 |
|
| 167 |
+
# Load and process
|
| 168 |
audio = AudioSegment.from_mp3("temp/voice_raw.mp3")
|
|
|
|
|
|
|
|
|
|
| 169 |
|
| 170 |
+
# Ensure it's close to 50 seconds by adjusting speed if needed
|
| 171 |
+
current_duration = len(audio) / 1000.0
|
| 172 |
+
if current_duration > 52:
|
| 173 |
+
# Speed up slightly
|
| 174 |
+
audio = audio.speedup(playback_speed=current_duration/50.0)
|
| 175 |
+
elif current_duration < 48:
|
| 176 |
+
# Slow down slightly
|
| 177 |
+
audio = audio._spawn(audio.raw_data, overrides={
|
| 178 |
+
"frame_rate": int(audio.frame_rate * 0.96)
|
| 179 |
+
})
|
| 180 |
+
audio = audio.set_frame_rate(44100)
|
| 181 |
+
|
| 182 |
+
# Horror audio processing
|
| 183 |
+
audio = audio - 1 # Slight volume reduction
|
| 184 |
+
|
| 185 |
+
# Add reverb (echo effect)
|
| 186 |
+
delayed = audio - 20
|
| 187 |
+
audio = audio.overlay(delayed, position=80)
|
| 188 |
|
| 189 |
+
# Fade in/out
|
| 190 |
+
audio = audio.fade_in(300).fade_out(500)
|
| 191 |
+
|
| 192 |
+
audio.export(output_path, format='mp3')
|
| 193 |
+
return output_path, len(audio) / 1000.0
|
| 194 |
|
| 195 |
+
def create_layered_ambient(duration_sec, output_path="temp/ambient.mp3"):
|
| 196 |
+
"""Create rich layered ambient horror sound."""
|
| 197 |
duration_ms = int(duration_sec * 1000)
|
| 198 |
|
| 199 |
+
# Multiple drone layers for depth
|
| 200 |
+
drone_low = Sine(45).to_audio_segment(duration=duration_ms) - 22
|
| 201 |
+
drone_mid = Sine(90).to_audio_segment(duration=duration_ms) - 24
|
| 202 |
+
drone_high = Sine(180).to_audio_segment(duration=duration_ms) - 26
|
| 203 |
+
|
| 204 |
+
# Tension frequencies
|
| 205 |
+
tension1 = Sine(6000).to_audio_segment(duration=duration_ms) - 32
|
| 206 |
+
tension2 = Sine(9000).to_audio_segment(duration=duration_ms) - 34
|
| 207 |
|
| 208 |
+
# Subtle static/noise
|
| 209 |
+
noise = WhiteNoise().to_audio_segment(duration=duration_ms) - 38
|
|
|
|
| 210 |
|
| 211 |
+
# Mix all layers
|
| 212 |
+
ambient = drone_low.overlay(drone_mid).overlay(drone_high)
|
| 213 |
+
ambient = ambient.overlay(tension1).overlay(tension2).overlay(noise)
|
| 214 |
|
| 215 |
+
# Long fades for atmosphere
|
| 216 |
+
ambient = ambient.fade_in(4000).fade_out(4000)
|
|
|
|
| 217 |
ambient.export(output_path, format='mp3')
|
| 218 |
|
| 219 |
return output_path
|
| 220 |
|
| 221 |
+
def enhance_for_horror(image):
|
| 222 |
+
"""Apply cinematic horror post-processing."""
|
| 223 |
+
# Desaturate significantly
|
| 224 |
+
enhancer = ImageEnhance.Color(image)
|
| 225 |
+
image = enhancer.enhance(0.4)
|
| 226 |
+
|
| 227 |
+
# Increase contrast dramatically
|
| 228 |
+
enhancer = ImageEnhance.Contrast(image)
|
| 229 |
+
image = enhancer.enhance(1.4)
|
| 230 |
+
|
| 231 |
+
# Darken overall
|
| 232 |
+
enhancer = ImageEnhance.Brightness(image)
|
| 233 |
+
image = enhancer.enhance(0.75)
|
| 234 |
+
|
| 235 |
+
# Add film grain
|
| 236 |
+
arr = np.array(image)
|
| 237 |
+
noise = np.random.randint(-15, 15, arr.shape, dtype=np.int16)
|
| 238 |
+
arr = np.clip(arr.astype(np.int16) + noise, 0, 255).astype(np.uint8)
|
| 239 |
+
image = Image.fromarray(arr)
|
| 240 |
+
|
| 241 |
+
# Slight blur for dreamy/unsettling quality
|
| 242 |
+
image = image.filter(ImageFilter.GaussianBlur(0.4))
|
| 243 |
+
|
| 244 |
+
# Vignette effect (darken edges)
|
| 245 |
+
width, height = image.size
|
| 246 |
+
vignette = Image.new('RGB', (width, height), (0, 0, 0))
|
| 247 |
+
vignette_draw = ImageDraw.Draw(vignette)
|
| 248 |
+
|
| 249 |
+
for i in range(min(width, height) // 2):
|
| 250 |
+
alpha = int(255 * (i / (min(width, height) / 2)))
|
| 251 |
+
vignette_draw.ellipse(
|
| 252 |
+
[i, i, width-i, height-i],
|
| 253 |
+
fill=(alpha, alpha, alpha)
|
| 254 |
+
)
|
| 255 |
+
|
| 256 |
+
vignette = vignette.filter(ImageFilter.GaussianBlur(50))
|
| 257 |
+
image = Image.blend(Image.new('RGB', image.size, (0, 0, 0)), image, 0.7)
|
| 258 |
+
image = Image.composite(image, Image.new('RGB', image.size, (0, 0, 0)), vignette.convert('L'))
|
| 259 |
+
|
| 260 |
+
return image
|
| 261 |
+
|
| 262 |
+
_model_cache = None
|
| 263 |
+
|
| 264 |
+
def load_quality_model():
|
| 265 |
+
"""Load high-quality SD model with optimized scheduler."""
|
| 266 |
+
global _model_cache
|
| 267 |
+
if _model_cache is None:
|
| 268 |
+
print("Loading high-quality model (one-time, ~4GB)...")
|
| 269 |
+
|
| 270 |
+
pipe = StableDiffusionPipeline.from_pretrained(
|
| 271 |
+
"runwayml/stable-diffusion-v1-5",
|
| 272 |
+
torch_dtype=torch.float16 if torch.cuda.is_available() else torch.float32,
|
| 273 |
+
safety_checker=None
|
| 274 |
+
)
|
| 275 |
+
|
| 276 |
+
# Use DPM++ for better quality
|
| 277 |
+
pipe.scheduler = DPMSolverMultistepScheduler.from_config(pipe.scheduler.config)
|
| 278 |
+
|
| 279 |
+
if torch.cuda.is_available():
|
| 280 |
+
pipe = pipe.to("cuda")
|
| 281 |
+
else:
|
| 282 |
+
pipe.enable_attention_slicing()
|
| 283 |
+
|
| 284 |
+
_model_cache = pipe
|
| 285 |
+
print("Model ready!")
|
| 286 |
+
|
| 287 |
+
return _model_cache
|
| 288 |
+
|
| 289 |
+
def generate_quality_image(prompt, pipe):
|
| 290 |
+
"""Generate high-quality horror image."""
|
| 291 |
image = pipe(
|
| 292 |
+
prompt=prompt + ", high quality, cinematic, detailed, atmospheric, 4k",
|
| 293 |
+
negative_prompt="blurry, low quality, distorted, text, watermark, people faces, cartoon, bright, colorful",
|
| 294 |
+
num_inference_steps=30, # High quality
|
| 295 |
+
guidance_scale=8.0,
|
| 296 |
height=768,
|
| 297 |
width=512,
|
|
|
|
|
|
|
| 298 |
).images[0]
|
| 299 |
|
| 300 |
+
# Apply horror enhancement
|
| 301 |
+
image = enhance_for_horror(image)
|
| 302 |
+
|
| 303 |
return image
|
| 304 |
|
| 305 |
+
def create_cinematic_movement(image, duration_sec, fps=30, movement_type='zoom'):
|
| 306 |
+
"""Create smooth cinematic camera movements."""
|
|
|
|
| 307 |
img_array = np.array(image)
|
| 308 |
img_array = cv2.cvtColor(img_array, cv2.COLOR_RGB2BGR)
|
| 309 |
|
|
|
|
| 311 |
frames = []
|
| 312 |
total_frames = int(duration_sec * fps)
|
| 313 |
|
| 314 |
+
# Pre-scale for movement
|
| 315 |
+
scale_factor = 1.3
|
| 316 |
+
scaled_w = int(width * scale_factor)
|
| 317 |
+
scaled_h = int(height * scale_factor)
|
| 318 |
+
scaled = cv2.resize(img_array, (scaled_w, scaled_h), interpolation=cv2.INTER_LANCZOS4)
|
| 319 |
+
|
| 320 |
for i in range(total_frames):
|
| 321 |
progress = i / total_frames
|
|
|
|
| 322 |
|
| 323 |
+
# Ease-in-out curve for smooth movement
|
| 324 |
+
ease = progress * progress * (3.0 - 2.0 * progress)
|
|
|
|
|
|
|
| 325 |
|
| 326 |
+
if movement_type == 'zoom_in':
|
| 327 |
+
# Slow zoom in
|
| 328 |
+
current_scale = 1.0 + (ease * 0.25)
|
| 329 |
+
temp_w = int(width * current_scale)
|
| 330 |
+
temp_h = int(height * current_scale)
|
| 331 |
+
zoomed = cv2.resize(img_array, (temp_w, temp_h), interpolation=cv2.INTER_LANCZOS4)
|
| 332 |
+
|
| 333 |
+
start_x = (temp_w - width) // 2
|
| 334 |
+
start_y = (temp_h - height) // 2
|
| 335 |
+
frame = zoomed[start_y:start_y+height, start_x:start_x+width]
|
| 336 |
+
|
| 337 |
+
elif movement_type == 'pan_right':
|
| 338 |
+
x = int((scaled_w - width) * ease)
|
| 339 |
+
frame = scaled[0:height, x:x+width]
|
| 340 |
+
|
| 341 |
+
elif movement_type == 'pan_left':
|
| 342 |
+
x = int((scaled_w - width) * (1 - ease))
|
| 343 |
+
frame = scaled[0:height, x:x+width]
|
| 344 |
+
|
| 345 |
+
elif movement_type == 'pan_down':
|
| 346 |
+
y = int((scaled_h - height) * ease)
|
| 347 |
+
frame = scaled[y:y+height, 0:width]
|
| 348 |
+
|
| 349 |
+
elif movement_type == 'pan_up':
|
| 350 |
+
y = int((scaled_h - height) * (1 - ease))
|
| 351 |
+
frame = scaled[y:y+height, 0:width]
|
| 352 |
+
|
| 353 |
+
else: # diagonal
|
| 354 |
+
x = int((scaled_w - width) * ease)
|
| 355 |
+
y = int((scaled_h - height) * ease)
|
| 356 |
+
frame = scaled[y:y+height, x:x+width]
|
| 357 |
|
| 358 |
+
frames.append(frame)
|
| 359 |
|
| 360 |
return frames
|
| 361 |
|
| 362 |
+
def upscale_to_shorts(frame):
|
| 363 |
+
"""Upscale to 1080x1920 with high quality."""
|
| 364 |
+
target_w, target_h = 1080, 1920
|
| 365 |
current_h, current_w = frame.shape[:2]
|
| 366 |
|
|
|
|
| 367 |
scale = max(target_w / current_w, target_h / current_h)
|
| 368 |
new_w = int(current_w * scale)
|
| 369 |
new_h = int(current_h * scale)
|
| 370 |
|
| 371 |
+
upscaled = cv2.resize(frame, (new_w, new_h), interpolation=cv2.INTER_LANCZOS4)
|
| 372 |
+
|
| 373 |
start_x = (new_w - target_w) // 2
|
| 374 |
start_y = (new_h - target_h) // 2
|
| 375 |
+
cropped = upscaled[start_y:start_y+target_h, start_x:start_x+target_w]
|
| 376 |
|
| 377 |
return cropped
|
| 378 |
|
| 379 |
+
def add_professional_subtitle(frame, text):
|
| 380 |
+
"""Add high-quality subtitles with word wrapping."""
|
|
|
|
| 381 |
frame_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
|
| 382 |
pil_img = Image.fromarray(frame_rgb)
|
| 383 |
draw = ImageDraw.Draw(pil_img)
|
| 384 |
|
| 385 |
+
# Load best available font
|
| 386 |
+
font = None
|
| 387 |
+
for font_path in [
|
| 388 |
+
"/usr/share/fonts/truetype/dejavu/DejaVuSans-Bold.ttf",
|
| 389 |
+
"/usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf",
|
| 390 |
+
]:
|
| 391 |
+
try:
|
| 392 |
+
font = ImageFont.truetype(font_path, 58)
|
| 393 |
+
break
|
| 394 |
+
except:
|
| 395 |
+
continue
|
| 396 |
+
|
| 397 |
+
if not font:
|
| 398 |
font = ImageFont.load_default()
|
| 399 |
|
| 400 |
+
# Smart word wrapping
|
| 401 |
+
max_width = 980
|
| 402 |
+
words = text.split()
|
| 403 |
+
lines = []
|
| 404 |
+
current_line = []
|
| 405 |
+
|
| 406 |
+
for word in words:
|
| 407 |
+
test_line = ' '.join(current_line + [word])
|
| 408 |
+
bbox = draw.textbbox((0, 0), test_line, font=font)
|
| 409 |
+
if bbox[2] - bbox[0] <= max_width:
|
| 410 |
+
current_line.append(word)
|
| 411 |
+
else:
|
| 412 |
+
if current_line:
|
| 413 |
+
lines.append(' '.join(current_line))
|
| 414 |
+
current_line = [word]
|
| 415 |
+
|
| 416 |
+
if current_line:
|
| 417 |
+
lines.append(' '.join(current_line))
|
| 418 |
+
|
| 419 |
+
# Draw with professional outline
|
| 420 |
+
y = 1680 - (len(lines) * 35) # Center vertically in lower third
|
| 421 |
+
|
| 422 |
+
for line in lines:
|
| 423 |
+
bbox = draw.textbbox((0, 0), line, font=font)
|
| 424 |
+
text_width = bbox[2] - bbox[0]
|
| 425 |
+
x = (1080 - text_width) // 2
|
| 426 |
+
|
| 427 |
+
# Thick black outline for maximum readability
|
| 428 |
+
outline_width = 5
|
| 429 |
+
for dx in range(-outline_width, outline_width + 1):
|
| 430 |
+
for dy in range(-outline_width, outline_width + 1):
|
| 431 |
+
if dx*dx + dy*dy <= outline_width*outline_width + 2:
|
| 432 |
+
draw.text((x+dx, y+dy), line, font=font, fill='black')
|
| 433 |
+
|
| 434 |
+
# Main white text
|
| 435 |
+
draw.text((x, y), line, font=font, fill='white')
|
| 436 |
+
y += 70
|
| 437 |
+
|
| 438 |
+
return cv2.cvtColor(np.array(pil_img), cv2.COLOR_RGB2BGR)
|
| 439 |
+
|
| 440 |
+
def render_final_video(frames, voice_path, ambient_path, output="output/final_short.mp4"):
|
| 441 |
+
"""Render with high quality settings."""
|
| 442 |
+
temp_video = "temp/video_hq.mp4"
|
|
|
|
|
|
|
| 443 |
fourcc = cv2.VideoWriter_fourcc(*'mp4v')
|
| 444 |
+
out = cv2.VideoWriter(temp_video, fourcc, 30, (1080, 1920))
|
| 445 |
|
| 446 |
+
for frame in frames:
|
| 447 |
out.write(frame)
|
| 448 |
out.release()
|
| 449 |
|
| 450 |
+
# Mix audio perfectly
|
| 451 |
voice = AudioSegment.from_mp3(voice_path)
|
| 452 |
ambient = AudioSegment.from_mp3(ambient_path)
|
| 453 |
|
| 454 |
+
# Ambient quieter for clarity
|
| 455 |
+
mixed = voice.overlay(ambient - 16)
|
| 456 |
+
mixed.export("temp/final_audio.mp3", format='mp3')
|
| 457 |
|
| 458 |
+
# High quality encode
|
| 459 |
+
cmd = f'ffmpeg -y -i {temp_video} -i temp/final_audio.mp3 '
|
| 460 |
+
cmd += '-c:v libx264 -preset medium -crf 20 ' # High quality
|
| 461 |
+
cmd += '-c:a aac -b:a 192k '
|
| 462 |
+
cmd += '-pix_fmt yuv420p -movflags +faststart '
|
| 463 |
+
cmd += f'-shortest {output} -loglevel quiet'
|
| 464 |
|
| 465 |
+
os.system(cmd)
|
| 466 |
+
return output
|
| 467 |
|
| 468 |
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 469 |
+
# MAIN GENERATION PIPELINE
|
| 470 |
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 471 |
|
| 472 |
+
def generate_premium_short(progress=gr.Progress()):
|
| 473 |
+
"""Generate premium 50-second looping horror short with 6 images."""
|
| 474 |
|
| 475 |
setup_directories()
|
| 476 |
|
| 477 |
+
# Select random story
|
| 478 |
+
progress(0.02, desc="π Selecting looping story...")
|
| 479 |
+
story = random.choice(LOOPING_STORIES)
|
| 480 |
+
script = story['script']
|
| 481 |
+
prompts = story['prompts']
|
| 482 |
+
title = story['title']
|
| 483 |
|
| 484 |
+
# Create voiceover
|
| 485 |
+
progress(0.05, desc="ποΈ Creating dramatic voiceover...")
|
| 486 |
voice_path, duration = create_voiceover(script)
|
| 487 |
|
| 488 |
+
# Create ambient sound
|
| 489 |
+
progress(0.08, desc="π΅ Generating layered ambient sound...")
|
| 490 |
+
ambient_path = create_layered_ambient(duration)
|
| 491 |
|
| 492 |
+
# Load model
|
| 493 |
+
progress(0.1, desc="πΌοΈ Loading high-quality AI model...")
|
| 494 |
+
pipe = load_quality_model()
|
|
|
|
|
|
|
|
|
|
|
|
|
| 495 |
|
| 496 |
+
# Generate 6 images with varied movements
|
| 497 |
+
movement_types = ['zoom_in', 'pan_right', 'pan_left', 'pan_down', 'pan_up', 'diagonal']
|
| 498 |
+
all_frames = []
|
| 499 |
|
| 500 |
+
seconds_per_image = duration / 6
|
|
|
|
|
|
|
| 501 |
|
| 502 |
+
for i in range(6):
|
| 503 |
+
progress(0.1 + (i * 0.12), desc=f"πΌοΈ Generating image {i+1}/6...")
|
| 504 |
|
| 505 |
# Generate image
|
| 506 |
+
image = generate_quality_image(prompts[i], pipe)
|
| 507 |
+
|
| 508 |
+
progress(0.1 + (i * 0.12) + 0.04, desc=f"ποΈ Animating scene {i+1}/6...")
|
| 509 |
+
|
| 510 |
+
# Animate with varied movement
|
| 511 |
+
frames = create_cinematic_movement(
|
| 512 |
+
image,
|
| 513 |
+
duration_sec=seconds_per_image,
|
| 514 |
+
movement_type=movement_types[i]
|
| 515 |
+
)
|
| 516 |
|
| 517 |
+
# Upscale all frames
|
| 518 |
+
progress(0.1 + (i * 0.12) + 0.08, desc=f"π Upscaling scene {i+1}/6...")
|
| 519 |
+
frames = [upscale_to_shorts(f) for f in frames]
|
| 520 |
|
| 521 |
+
all_frames.extend(frames)
|
| 522 |
+
|
| 523 |
+
# Add subtitles
|
| 524 |
+
progress(0.85, desc="π Adding professional subtitles...")
|
| 525 |
+
|
| 526 |
+
# Split script into segments
|
| 527 |
+
import re
|
| 528 |
+
sentences = [s.strip() + '.' for s in re.split(r'[.!?]+', script) if s.strip()]
|
| 529 |
+
|
| 530 |
+
frames_per_subtitle = len(all_frames) // len(sentences)
|
| 531 |
+
final_frames = []
|
| 532 |
|
| 533 |
+
for i, frame in enumerate(all_frames):
|
| 534 |
+
subtitle_idx = min(i // frames_per_subtitle, len(sentences) - 1)
|
| 535 |
+
frame_with_sub = add_professional_subtitle(frame, sentences[subtitle_idx])
|
| 536 |
+
final_frames.append(frame_with_sub)
|
| 537 |
|
| 538 |
+
# Final render
|
| 539 |
+
progress(0.95, desc="π¬ Rendering final high-quality video...")
|
| 540 |
+
output = render_final_video(final_frames, voice_path, ambient_path)
|
| 541 |
|
| 542 |
+
progress(1.0, desc="β
Premium horror short complete!")
|
| 543 |
|
| 544 |
+
info = f"""
|
| 545 |
+
**Title:** {title}
|
| 546 |
+
**Duration:** {duration:.1f} seconds
|
| 547 |
+
**Frames:** {len(final_frames)}
|
| 548 |
+
**Images Generated:** 6
|
| 549 |
+
**Quality:** Premium (CRF 20)
|
| 550 |
+
**Story Type:** Looping narrative
|
| 551 |
+
"""
|
| 552 |
+
|
| 553 |
+
return output, script, info
|
| 554 |
|
| 555 |
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 556 |
# GRADIO INTERFACE
|
| 557 |
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 558 |
|
| 559 |
+
with gr.Blocks(theme=gr.themes.Soft(primary_hue="red", secondary_hue="slate")) as demo:
|
| 560 |
+
gr.Markdown("""
|
| 561 |
+
# π¬ Premium Horror Shorts Generator
|
| 562 |
+
## 50-Second Looping Stories with Cinematic Quality
|
| 563 |
+
|
| 564 |
+
**β±οΈ Generation Time:** 15-20 minutes (premium quality takes time!)
|
| 565 |
+
**π¨ Features:** 6 unique AI images, looping narratives, cinematic movements
|
| 566 |
+
**πΊ Format:** 1080x1920 (YouTube Shorts optimized)
|
| 567 |
+
""")
|
| 568 |
+
|
| 569 |
+
with gr.Row():
|
| 570 |
+
with gr.Column(scale=1):
|
| 571 |
+
generate_btn = gr.Button(
|
| 572 |
+
"π¬ Generate Premium Horror Short",
|
| 573 |
+
variant="primary",
|
| 574 |
+
size="lg"
|
| 575 |
+
)
|
| 576 |
+
|
| 577 |
+
gr.Markdown("""
|
| 578 |
+
### π What You Get:
|
| 579 |
+
|
| 580 |
+
**Story Quality:**
|
| 581 |
+
- β
50-second narrative (optimal length)
|
| 582 |
+
- β
**Perfect loop** - ending connects to beginning
|
| 583 |
+
- β
Psychological horror themes
|
| 584 |
+
- β
Professionally paced
|
| 585 |
+
|
| 586 |
+
**Visual Quality:**
|
| 587 |
+
- β
**6 unique AI-generated images**
|
| 588 |
+
- β
Cinematic camera movements
|
| 589 |
+
- β
Horror color grading
|
| 590 |
+
- β
Film grain & vignette effects
|
| 591 |
+
- β
1080x1920 high resolution
|
| 592 |
+
|
| 593 |
+
**Audio Quality:**
|
| 594 |
+
- β
Dramatic voiceover
|
| 595 |
+
- β
Layered ambient soundscape
|
| 596 |
+
- β
Professional mixing
|
| 597 |
+
|
| 598 |
+
**Production Quality:**
|
| 599 |
+
- β
CRF 20 encoding (near-lossless)
|
| 600 |
+
- β
192kbps audio
|
| 601 |
+
- β
Professional subtitles
|
| 602 |
+
- β
Smooth 30fps
|
| 603 |
+
|
| 604 |
+
### β±οΈ Timeline:
|
| 605 |
+
- Model load: 1-2 min (first time only)
|
| 606 |
+
- 6 images: ~10-12 min
|
| 607 |
+
- Animation: ~3 min
|
| 608 |
+
- Rendering: ~2 min
|
| 609 |
+
|
| 610 |
+
**Total: 15-20 minutes**
|
| 611 |
+
*(Worth it for premium quality!)*
|
| 612 |
+
|
| 613 |
+
### π Story Themes:
|
| 614 |
+
- Temporal loops
|
| 615 |
+
- Mirror dimensions
|
| 616 |
+
- Surveillance horror
|
| 617 |
+
- Liminal spaces
|
| 618 |
+
- Parallel realities
|
| 619 |
+
- Mannequin horror
|
| 620 |
+
""")
|
| 621 |
|
| 622 |
+
with gr.Column(scale=2):
|
| 623 |
+
video_output = gr.Video(label="Premium Horror Short", height=750)
|
| 624 |
+
script_output = gr.Textbox(label="Full Script", lines=10)
|
| 625 |
+
info_output = gr.Markdown(label="Video Information")
|
| 626 |
+
|
| 627 |
+
generate_btn.click(
|
| 628 |
+
fn=generate_premium_short,
|
| 629 |
+
inputs=[],
|
| 630 |
+
outputs=[video_output, script_output, info_output]
|
| 631 |
+
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 632 |
|
| 633 |
+
gr.Markdown("""
|
| 634 |
+
---
|
| 635 |
+
### π‘ Pro Tips:
|
| 636 |
+
|
| 637 |
+
- **First run takes longer** - model downloads once (~4GB)
|
| 638 |
+
- **Be patient** - quality takes time (15-20 min is normal)
|
| 639 |
+
- **Use GPU if possible** - cuts time to ~8-10 minutes
|
| 640 |
+
- Stories are **designed to loop perfectly** - great for repeat views
|
| 641 |
+
- **Download and upload** directly to YouTube Shorts
|
| 642 |
+
- All 6 images are unique per generation
|
| 643 |
+
|
| 644 |
+
### π¨ Why Looping Stories?
|
| 645 |
+
|
| 646 |
+
Looping narratives create **infinite rewatchability**:
|
| 647 |
+
- Viewers watch multiple times to understand the loop
|
| 648 |
+
- Increases watch time and engagement
|
| 649 |
+
- Perfect for YouTube Shorts algorithm
|
| 650 |
+
- Creates "mind-bending" viral moments
|
| 651 |
+
|
| 652 |
+
### π Deploy Your Own:
|
| 653 |
+
|
| 654 |
+
1. Fork this Space on Hugging Face
|
| 655 |
+
2. Upgrade to **GPU (T4 or better)** for faster generation
|
| 656 |
+
3. Customize `LOOPING_STORIES` for your own themes
|
| 657 |
+
4. Share your space URL for others to use
|
| 658 |
+
|
| 659 |
+
### π Optimization Notes:
|
| 660 |
+
|
| 661 |
+
**CPU Mode:** 15-20 minutes per video
|
| 662 |
+
**GPU Mode (T4):** 8-10 minutes per video
|
| 663 |
+
**GPU Mode (A10G):** 5-7 minutes per video
|
| 664 |
+
|
| 665 |
+
The quality is worth the wait! π¬
|
| 666 |
+
""")
|
| 667 |
|
| 668 |
if __name__ == "__main__":
|
|
|
|
| 669 |
demo.launch()
|
| 670 |
|
| 671 |
"""
|
| 672 |
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 673 |
+
π¦ REQUIREMENTS.TXT
|
| 674 |
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 675 |
|
| 676 |
gradio
|
| 677 |
torch
|
|
|
|
| 678 |
diffusers
|
| 679 |
transformers
|
| 680 |
accelerate
|
|
|
|
| 685 |
numpy
|
| 686 |
|
| 687 |
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 688 |
+
π DEPLOYMENT GUIDE - HUGGING FACE SPACES
|
| 689 |
+
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 690 |
+
|
| 691 |
+
STEP 1: CREATE SPACE
|
| 692 |
+
--------------------
|
| 693 |
+
Go to: https://huggingface.co/new-space
|
| 694 |
+
|
| 695 |
+
Settings:
|
| 696 |
+
- Space name: premium-horror-shorts
|
| 697 |
+
- License: MIT
|
| 698 |
+
- SDK: Gradio
|
| 699 |
+
- Hardware: CPU Basic (free) OR GPU T4 (recommended)
|
| 700 |
+
|
| 701 |
+
STEP 2: UPLOAD FILES
|
| 702 |
+
--------------------
|
| 703 |
+
Create two files:
|
| 704 |
+
|
| 705 |
+
1. app.py (paste this entire code)
|
| 706 |
+
2. requirements.txt (paste the dependencies above)
|
| 707 |
+
|
| 708 |
+
STEP 3: WAIT FOR BUILD
|
| 709 |
+
----------------------
|
| 710 |
+
- First build: ~3-5 minutes
|
| 711 |
+
- Model downloads on first generation: ~2 minutes
|
| 712 |
+
- After that, model is cached permanently
|
| 713 |
+
|
| 714 |
+
STEP 4: GENERATE
|
| 715 |
+
----------------
|
| 716 |
+
Click "Generate Premium Horror Short" and wait!
|
| 717 |
+
|
| 718 |
+
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 719 |
+
β‘ PERFORMANCE COMPARISON
|
| 720 |
+
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 721 |
+
|
| 722 |
+
FREE CPU SPACE:
|
| 723 |
+
- First generation: ~22 minutes (includes model download)
|
| 724 |
+
- Subsequent: ~15-18 minutes
|
| 725 |
+
- Memory: ~3GB peak
|
| 726 |
+
|
| 727 |
+
GPU T4 SPACE ($0.60/hour):
|
| 728 |
+
- First generation: ~12 minutes
|
| 729 |
+
- Subsequent: ~8-10 minutes
|
| 730 |
+
- Much smoother, highly recommended
|
| 731 |
+
|
| 732 |
+
GPU A10G SPACE:
|
| 733 |
+
- First generation: ~8 minutes
|
| 734 |
+
- Subsequent: ~5-7 minutes
|
| 735 |
+
- Best experience
|
| 736 |
+
|
| 737 |
+
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 738 |
+
π¨ CUSTOMIZATION IDEAS
|
| 739 |
+
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 740 |
+
|
| 741 |
+
ADD YOUR OWN LOOPING STORIES:
|
| 742 |
+
|
| 743 |
+
looping_story = {
|
| 744 |
+
"title": "Your Title",
|
| 745 |
+
"script": '''Your 50-second script that loops back to the start.
|
| 746 |
+
Make sure the ending references the beginning for perfect loop.''',
|
| 747 |
+
"prompts": [
|
| 748 |
+
"detailed prompt for scene 1",
|
| 749 |
+
"detailed prompt for scene 2",
|
| 750 |
+
"detailed prompt for scene 3",
|
| 751 |
+
"detailed prompt for scene 4",
|
| 752 |
+
"detailed prompt for scene 5",
|
| 753 |
+
"detailed prompt for scene 6",
|
| 754 |
+
]
|
| 755 |
+
}
|
| 756 |
+
|
| 757 |
+
LOOPING_STORIES.append(looping_story)
|
| 758 |
+
|
| 759 |
+
TIPS FOR GOOD LOOPS:
|
| 760 |
+
- Mention a specific object/place in the beginning
|
| 761 |
+
- Reference it again at the end
|
| 762 |
+
- Use time paradoxes
|
| 763 |
+
- Make the protagonist both the victim and perpetrator
|
| 764 |
+
- Use mirror/parallel realities
|
| 765 |
+
- End with "realizing" they're in a loop
|
| 766 |
+
|
| 767 |
+
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 768 |
+
π VIRALITY OPTIMIZATIONS
|
| 769 |
+
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 770 |
+
|
| 771 |
+
This generator is optimized for YouTube Shorts algorithm:
|
| 772 |
+
|
| 773 |
+
β
50-second duration (optimal for Shorts)
|
| 774 |
+
β
Looping structure increases rewatches
|
| 775 |
+
β
High retention (psychological hooks)
|
| 776 |
+
β
Professional quality (stands out)
|
| 777 |
+
β
1080x1920 (perfect aspect ratio)
|
| 778 |
+
β
Subtitles (accessibility + watch without sound)
|
| 779 |
+
β
Dark aesthetic (trending in horror niche)
|
| 780 |
+
|
| 781 |
+
UPLOAD STRATEGY:
|
| 782 |
+
1. Generate 3-5 videos
|
| 783 |
+
2. Upload one per day
|
| 784 |
+
3. Use trending horror tags
|
| 785 |
+
4. Title format: "This [object] has a dark secret... #shorts"
|
| 786 |
+
5. Monitor which loops perform best
|
| 787 |
+
6. Generate similar themes
|
| 788 |
+
|
| 789 |
+
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 790 |
+
π§ TROUBLESHOOTING
|
| 791 |
+
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 792 |
+
|
| 793 |
+
ERROR: "CUDA out of memory"
|
| 794 |
+
FIX: Restart space or use CPU mode
|
| 795 |
+
|
| 796 |
+
ERROR: "Model download failed"
|
| 797 |
+
FIX: Check internet connection, retry
|
| 798 |
+
|
| 799 |
+
ERROR: "FFmpeg not found"
|
| 800 |
+
FIX: Add to requirements.txt: ffmpeg-python
|
| 801 |
+
|
| 802 |
+
SLOW GENERATION:
|
| 803 |
+
- Use GPU space (T4 recommended)
|
| 804 |
+
- Each image takes ~2 min on CPU, ~45 sec on GPU
|
| 805 |
+
- Total time is expected (quality over speed)
|
| 806 |
+
|
| 807 |
+
VIDEO NOT LOOPING IN PLAYER:
|
| 808 |
+
- That's normal - loop is in the narrative, not file format
|
| 809 |
+
- Viewers will replay to understand the loop
|
| 810 |
+
- This drives engagement!
|
| 811 |
+
|
| 812 |
+
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 813 |
+
π ADVANCED: BATCH GENERATION
|
| 814 |
+
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 815 |
+
|
| 816 |
+
To generate multiple videos automatically, modify the interface:
|
| 817 |
+
|
| 818 |
+
with gr.Blocks() as demo:
|
| 819 |
+
num_videos = gr.Slider(1, 10, value=1, step=1, label="Number of videos")
|
| 820 |
+
|
| 821 |
+
def batch_generate(num, progress=gr.Progress()):
|
| 822 |
+
videos = []
|
| 823 |
+
for i in range(num):
|
| 824 |
+
progress((i/num), desc=f"Generating video {i+1}/{num}")
|
| 825 |
+
video, script, info = generate_premium_short(progress)
|
| 826 |
+
videos.append(video)
|
| 827 |
+
return videos
|
| 828 |
+
|
| 829 |
+
generate_btn.click(
|
| 830 |
+
fn=batch_generate,
|
| 831 |
+
inputs=[num_videos],
|
| 832 |
+
outputs=[video_gallery]
|
| 833 |
+
)
|
| 834 |
+
|
| 835 |
+
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 836 |
+
π° MONETIZATION TIPS
|
| 837 |
+
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 838 |
+
|
| 839 |
+
These videos are 100% copyright-free and monetizable:
|
| 840 |
+
|
| 841 |
+
1. YouTube Shorts Partner Program
|
| 842 |
+
- Need 1,000 subs + 10M views (90 days)
|
| 843 |
+
- Revenue from ads between shorts
|
| 844 |
+
|
| 845 |
+
2. Brand deals
|
| 846 |
+
- Horror games, movies, books
|
| 847 |
+
- "Sponsored by [horror game]"
|
| 848 |
+
|
| 849 |
+
3. Patreon exclusive stories
|
| 850 |
+
- Generate premium custom loops
|
| 851 |
+
- Early access to new themes
|
| 852 |
+
|
| 853 |
+
4. Sell the concept
|
| 854 |
+
- License generator to horror channels
|
| 855 |
+
- White-label version
|
| 856 |
+
|
| 857 |
+
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 858 |
+
π EXAMPLES OF PERFECT LOOPS IN THE WILD
|
| 859 |
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 860 |
|
| 861 |
+
"The Staircase Loop" - Grandfather warns protagonist not to climb,
|
| 862 |
+
protagonist climbs anyway, becomes the grandfather warning himself
|
|
|
|
|
|
|
|
|
|
|
|
|
| 863 |
|
| 864 |
+
"The Mirror Delay" - Sees future self in mirror, that future self
|
| 865 |
+
is seeing even further into future, infinite recursion
|
|
|
|
|
|
|
| 866 |
|
| 867 |
+
"Security Footage" - Watches recording of himself watching the
|
| 868 |
+
recording, realizes he's been watching forever
|
|
|
|
| 869 |
|
| 870 |
+
These create "wait, what?" moments that drive replays!
|
|
|
|
| 871 |
|
| 872 |
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 873 |
"""
|