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from typing import Literal
import torch
try:
from diff_gaussian_rasterization import (
GaussianRasterizationSettings,
GaussianRasterizer,
)
except ImportError as e:
raise ImportError(
"The inria decoder requires diff_gaussian_rasterization, which is "
"not installed. Install it with: "
"pip install git+https://github.com/graphdeco-inria/diff-gaussian-rasterization.git"
) from e
from einops import einsum, rearrange, repeat
from jaxtyping import Float, Int
from torch import Tensor
from ...geometry.projection import get_fov, homogenize_points
def get_projection_matrix(
near: Float[Tensor, " batch"],
far: Float[Tensor, " batch"],
fov_x: Float[Tensor, " batch"],
fov_y: Float[Tensor, " batch"],
) -> Float[Tensor, "batch 4 4"]:
"""Maps points in the viewing frustum to (-1, 1) on the X/Y axes and (0, 1) on the Z
axis. Differs from the OpenGL version in that Z doesn't have range (-1, 1) after
transformation and that Z is flipped.
"""
tan_fov_x = (0.5 * fov_x).tan()
tan_fov_y = (0.5 * fov_y).tan()
top = tan_fov_y * near
bottom = -top
right = tan_fov_x * near
left = -right
(b,) = near.shape
result = torch.zeros((b, 4, 4), dtype=torch.float32, device=near.device)
result[:, 0, 0] = 2 * near / (right - left)
result[:, 1, 1] = 2 * near / (top - bottom)
result[:, 0, 2] = (right + left) / (right - left)
result[:, 1, 2] = (top + bottom) / (top - bottom)
result[:, 3, 2] = 1
result[:, 2, 2] = far / (far - near)
result[:, 2, 3] = -(far * near) / (far - near)
return result
def render_cuda(
extrinsics: Float[Tensor, "batch 4 4"],
intrinsics: Float[Tensor, "batch 3 3"],
near: Float[Tensor, " batch"],
far: Float[Tensor, " batch"],
image_shape: tuple[int, int],
background_color: Float[Tensor, "batch 3"],
gaussian_means: Float[Tensor, "batch gaussian 3"],
gaussian_covariances: Float[Tensor, "batch gaussian 3 3"] | None,
gaussian_sh_coefficients: Float[Tensor, "batch gaussian 3 d_sh"],
gaussian_opacities: Float[Tensor, "batch gaussian"],
scale_invariant: bool = True,
use_sh: bool = True,
gaussian_scales: Float[Tensor, "batch gaussian 3"] | None = None,
gaussian_rotations: Float[Tensor, "batch gaussian 4"] | None = None,
) -> tuple[
Float[Tensor, "batch 3 height width"],
Int[Tensor, "batch gaussian"],
Float[Tensor, "batch gaussian 2"],
]:
assert use_sh or gaussian_sh_coefficients.shape[-1] == 1
# Exactly one of (covariances) or (scales+rotations) must be supplied.
using_cov = gaussian_covariances is not None
using_sr = gaussian_scales is not None and gaussian_rotations is not None
assert using_cov ^ using_sr, "Provide either gaussian_covariances or (gaussian_scales+gaussian_rotations)."
# Make sure everything is in a range where numerical issues don't appear.
if scale_invariant:
scale = 1 / near
extrinsics = extrinsics.clone()
extrinsics[..., :3, 3] = extrinsics[..., :3, 3] * scale[:, None]
if using_cov:
gaussian_covariances = gaussian_covariances * (scale[:, None, None, None] ** 2)
else:
gaussian_scales = gaussian_scales * scale[:, None, None]
gaussian_means = gaussian_means * scale[:, None, None]
near = near * scale
far = far * scale
_, _, _, n = gaussian_sh_coefficients.shape
degree = isqrt(n) - 1
shs = rearrange(gaussian_sh_coefficients, "b g xyz n -> b g n xyz").contiguous()
b, _, _ = extrinsics.shape
h, w = image_shape
fov_x, fov_y = get_fov(intrinsics).unbind(dim=-1)
tan_fov_x = (0.5 * fov_x).tan()
tan_fov_y = (0.5 * fov_y).tan()
cxs = intrinsics[:, 0, 2] * w
cys = intrinsics[:, 1, 2] * h
projection_matrix = get_projection_matrix(near, far, fov_x, fov_y)
projection_matrix = rearrange(projection_matrix, "b i j -> b j i")
view_matrix = rearrange(extrinsics.inverse(), "b i j -> b j i")
full_projection = view_matrix @ projection_matrix
# The 3DGS-LM fork's settings carry cx/cy/prepare_for_gsgn_backward; stock Inria does not.
_settings_fields = set(GaussianRasterizationSettings._fields)
_fork_has_cxcy = "cx" in _settings_fields and "cy" in _settings_fields
_fork_has_gsgn = "prepare_for_gsgn_backward" in _settings_fields
all_images = []
all_radii = []
all_means2d = []
for i in range(b):
# Set up a tensor for the gradients of the screen-space means.
mean_gradients = torch.zeros_like(gaussian_means[i], requires_grad=True)
try:
mean_gradients.retain_grad()
except Exception:
pass
settings_kwargs = dict(
image_height=h,
image_width=w,
tanfovx=tan_fov_x[i].item(),
tanfovy=tan_fov_y[i].item(),
bg=background_color[i],
scale_modifier=1.0,
viewmatrix=view_matrix[i],
projmatrix=full_projection[i],
sh_degree=degree,
campos=extrinsics[i, :3, 3],
prefiltered=False,
debug=False,
)
if _fork_has_cxcy:
settings_kwargs["cx"] = float(cxs[i].item())
settings_kwargs["cy"] = float(cys[i].item())
if _fork_has_gsgn:
settings_kwargs["prepare_for_gsgn_backward"] = False
settings = GaussianRasterizationSettings(**settings_kwargs)
rasterizer = GaussianRasterizer(settings)
raster_kwargs = dict(
means3D=gaussian_means[i],
means2D=mean_gradients,
shs=shs[i] if use_sh else None,
colors_precomp=None if use_sh else shs[i, :, 0, :],
opacities=gaussian_opacities[i, ..., None],
)
if using_cov:
row, col = torch.triu_indices(3, 3)
raster_kwargs["cov3D_precomp"] = gaussian_covariances[i, :, row, col]
else:
raster_kwargs["scales"] = gaussian_scales[i]
raster_kwargs["rotations"] = gaussian_rotations[i]
out = rasterizer(**raster_kwargs)
# Stock returns (image, radii); 3DGS-LM fork returns (image, radii, n_contrib, is_hit).
image, radii = out[0], out[1]
all_images.append(image)
all_radii.append(radii)
all_means2d.append(mean_gradients[:, :2])
return torch.stack(all_images), torch.stack(all_radii), torch.stack(all_means2d)
def render_cuda_orthographic(
extrinsics: Float[Tensor, "batch 4 4"],
width: Float[Tensor, " batch"],
height: Float[Tensor, " batch"],
near: Float[Tensor, " batch"],
far: Float[Tensor, " batch"],
image_shape: tuple[int, int],
background_color: Float[Tensor, "batch 3"],
gaussian_means: Float[Tensor, "batch gaussian 3"],
gaussian_covariances: Float[Tensor, "batch gaussian 3 3"],
gaussian_sh_coefficients: Float[Tensor, "batch gaussian 3 d_sh"],
gaussian_opacities: Float[Tensor, "batch gaussian"],
fov_degrees: float = 0.1,
use_sh: bool = True,
dump: dict | None = None,
) -> Float[Tensor, "batch 3 height width"]:
b, _, _ = extrinsics.shape
h, w = image_shape
assert use_sh or gaussian_sh_coefficients.shape[-1] == 1
_, _, _, n = gaussian_sh_coefficients.shape
degree = isqrt(n) - 1
shs = rearrange(gaussian_sh_coefficients, "b g xyz n -> b g n xyz").contiguous()
# Create fake "orthographic" projection by moving the camera back and picking a
# small field of view.
fov_x = torch.tensor(fov_degrees, device=extrinsics.device).deg2rad()
tan_fov_x = (0.5 * fov_x).tan()
distance_to_near = (0.5 * width) / tan_fov_x
tan_fov_y = 0.5 * height / distance_to_near
fov_y = (2 * tan_fov_y).atan()
near = near + distance_to_near
far = far + distance_to_near
move_back = torch.eye(4, dtype=torch.float32, device=extrinsics.device)
move_back[2, 3] = -distance_to_near
extrinsics = extrinsics @ move_back
# Escape hatch for visualization/figures.
if dump is not None:
dump["extrinsics"] = extrinsics
dump["fov_x"] = fov_x
dump["fov_y"] = fov_y
dump["near"] = near
dump["far"] = far
projection_matrix = get_projection_matrix(
near, far, repeat(fov_x, "-> b", b=b), fov_y
)
projection_matrix = rearrange(projection_matrix, "b i j -> b j i")
view_matrix = rearrange(extrinsics.inverse(), "b i j -> b j i")
full_projection = view_matrix @ projection_matrix
all_images = []
all_radii = []
for i in range(b):
# Set up a tensor for the gradients of the screen-space means.
mean_gradients = torch.zeros_like(gaussian_means[i], requires_grad=True)
try:
mean_gradients.retain_grad()
except Exception:
pass
settings = GaussianRasterizationSettings(
image_height=h,
image_width=w,
tanfovx=tan_fov_x,
tanfovy=tan_fov_y,
bg=background_color[i],
scale_modifier=1.0,
viewmatrix=view_matrix[i],
projmatrix=full_projection[i],
sh_degree=degree,
campos=extrinsics[i, :3, 3],
prefiltered=False, # This matches the original usage.
debug=False,
)
rasterizer = GaussianRasterizer(settings)
row, col = torch.triu_indices(3, 3)
image, radii = rasterizer(
means3D=gaussian_means[i],
means2D=mean_gradients,
shs=shs[i] if use_sh else None,
colors_precomp=None if use_sh else shs[i, :, 0, :],
opacities=gaussian_opacities[i, ..., None],
cov3D_precomp=gaussian_covariances[i, :, row, col],
)
all_images.append(image)
all_radii.append(radii)
return torch.stack(all_images)
DepthRenderingMode = Literal["depth", "disparity", "relative_disparity", "log"]
def render_depth_cuda(
extrinsics: Float[Tensor, "batch 4 4"],
intrinsics: Float[Tensor, "batch 3 3"],
near: Float[Tensor, " batch"],
far: Float[Tensor, " batch"],
image_shape: tuple[int, int],
gaussian_means: Float[Tensor, "batch gaussian 3"],
gaussian_covariances: Float[Tensor, "batch gaussian 3 3"],
gaussian_opacities: Float[Tensor, "batch gaussian"],
scale_invariant: bool = True,
mode: DepthRenderingMode = "depth",
) -> Float[Tensor, "batch height width"]:
# Specify colors according to Gaussian depths.
camera_space_gaussians = einsum(
extrinsics.inverse(), homogenize_points(gaussian_means), "b i j, b g j -> b g i"
)
fake_color = camera_space_gaussians[..., 2]
if mode == "disparity":
fake_color = 1 / fake_color
elif mode == "log":
fake_color = fake_color.minimum(near[:, None]).maximum(far[:, None]).log()
# Render using depth as color.
b, _ = fake_color.shape
images, _, _ = render_cuda(
extrinsics,
intrinsics,
near,
far,
image_shape,
torch.zeros((b, 3), dtype=fake_color.dtype, device=fake_color.device),
gaussian_means,
gaussian_covariances,
repeat(fake_color, "b g -> b g c ()", c=3),
gaussian_opacities,
scale_invariant=scale_invariant,
use_sh=False,
)
return images.mean(dim=1)
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