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"""
Memory management module for SeedVR2
Handles VRAM usage, cache management, and memory optimization
Extracted from: seedvr2.py (lines 373-405, 607-626, 1016-1044)
"""
import torch
import gc
import sys
import time
import psutil
import platform
from typing import Tuple, Dict, Any, Optional, List, Union
def _device_str(device: Union[torch.device, str]) -> str:
"""Normalized uppercase device string for comparison and logging. MPS variants → 'MPS'."""
s = str(device).upper()
return 'MPS' if s.startswith('MPS') else s
def is_mps_available() -> bool:
"""Check if MPS (Apple Metal) backend is available."""
return hasattr(torch.backends, 'mps') and torch.backends.mps.is_available()
def is_cuda_available() -> bool:
"""Check if CUDA backend is available."""
return torch.cuda.is_available()
def get_gpu_backend() -> str:
"""Get the active GPU backend type.
Returns:
'cuda': NVIDIA CUDA
'mps': Apple Metal Performance Shaders
'cpu': No GPU backend available
"""
if is_cuda_available():
return 'cuda'
if is_mps_available():
return 'mps'
return 'cpu'
def get_device_list(include_none: bool = False, include_cpu: bool = False) -> List[str]:
"""
Get list of available compute devices for SeedVR2
Args:
include_none: If True, prepend "none" to the device list (for offload options)
include_cpu: If True, include "cpu" in the device list (for offload options only)
Note: On MPS-only systems, "cpu" is automatically excluded since
unified memory architecture makes CPU offloading meaningless
Returns:
List of device strings (e.g., ["cuda:0", "cuda:1"] or ["none", "cpu", "cuda:0", "cuda:1"])
"""
devs = []
has_cuda = False
has_mps = False
try:
if is_cuda_available():
devs += [f"cuda:{i}" for i in range(torch.cuda.device_count())]
has_cuda = True
except Exception:
pass
try:
if is_mps_available():
devs.append("mps") # MPS doesn't use device indices
has_mps = True
except Exception:
pass
# Build result list with optional prefixes
result = []
if include_none:
result.append("none")
# Only include "cpu" option if:
# 1. It was requested (include_cpu=True), AND
# 2. Either CUDA is available OR MPS is not the only option
# Rationale: On MPS-only systems with unified memory architecture,
# CPU offloading is semantically meaningless as CPU and GPU share the same memory pool
if include_cpu and (has_cuda or not has_mps):
result.append("cpu")
result.extend(devs)
return result if result else []
def get_basic_vram_info(device: Optional[torch.device] = None) -> Dict[str, Any]:
"""
Get basic VRAM availability info (free and total memory).
Used for capacity planning and initial checks.
Args:
device: Optional device to query. If None, uses cuda:0
Returns:
dict: {"free_gb": float, "total_gb": float} or {"error": str}
"""
try:
if is_cuda_available():
if device is None:
device = torch.device("cuda:0")
elif not isinstance(device, torch.device):
device = torch.device(device)
free_memory, total_memory = torch.cuda.mem_get_info(device)
elif is_mps_available():
# MPS doesn't support per-device queries or mem_get_info
# Use system memory as proxy
mem = psutil.virtual_memory()
free_memory = mem.total - mem.used
total_memory = mem.total
else:
return {"error": "No GPU backend available (CUDA/MPS)"}
return {
"free_gb": free_memory / (1024**3),
"total_gb": total_memory / (1024**3)
}
except Exception as e:
return {"error": f"Failed to get memory info: {str(e)}"}
# Initial VRAM check at module load
vram_info = get_basic_vram_info(device=None)
if "error" not in vram_info:
backend = "MPS" if is_mps_available() else "CUDA"
print(f"📊 Initial {backend} memory: {vram_info['free_gb']:.2f}GB free / {vram_info['total_gb']:.2f}GB total")
else:
print(f"⚠️ Memory check failed: {vram_info['error']} - No available backend!")
def get_vram_usage(device: Optional[torch.device] = None, debug: Optional['Debug'] = None) -> Tuple[float, float, float, float]:
"""
Get current VRAM usage metrics for monitoring.
Used for tracking memory consumption during processing.
Args:
device: Optional device to query. If None, uses cuda:0
debug: Optional debug instance for logging
Returns:
tuple: (allocated_gb, reserved_gb, peak_allocated_gb, peak_reserved_gb)
Returns (0, 0, 0, 0) if no GPU available
"""
try:
if is_cuda_available():
if device is None:
device = torch.device("cuda:0")
elif not isinstance(device, torch.device):
device = torch.device(device)
allocated = torch.cuda.memory_allocated(device) / (1024**3)
reserved = torch.cuda.memory_reserved(device) / (1024**3)
peak_allocated = torch.cuda.max_memory_allocated(device) / (1024**3)
peak_reserved = torch.cuda.max_memory_reserved(device) / (1024**3)
return allocated, reserved, peak_allocated, peak_reserved
elif is_mps_available():
# MPS doesn't support per-device queries - uses global memory tracking
allocated = torch.mps.current_allocated_memory() / (1024**3)
reserved = torch.mps.driver_allocated_memory() / (1024**3)
# MPS doesn't track peak separately
return allocated, reserved, allocated, reserved
except Exception as e:
if debug:
debug.log(f"Failed to get VRAM usage: {e}", level="WARNING", category="memory", force=True)
return 0.0, 0.0, 0.0, 0.0
def get_ram_usage(debug: Optional['Debug'] = None) -> Tuple[float, float, float, float]:
"""
Get current RAM usage metrics for the current process.
Provides accurate tracking of process-specific memory consumption.
Args:
debug: Optional debug instance for logging
Returns:
tuple: (process_gb, available_gb, total_gb, used_by_others_gb)
Returns (0, 0, 0, 0) if psutil not available or on error
"""
try:
if not psutil:
return 0.0, 0.0, 0.0, 0.0
# Get current process memory
process = psutil.Process()
process_memory = process.memory_info()
process_gb = process_memory.rss / (1024**3)
# Get system memory
sys_memory = psutil.virtual_memory()
total_gb = sys_memory.total / (1024**3)
available_gb = sys_memory.available / (1024**3)
# Calculate memory used by other processes
# This is the CORRECT calculation:
total_used_gb = total_gb - available_gb # Total memory used by ALL processes
used_by_others_gb = max(0, total_used_gb - process_gb) # Subtract current process
return process_gb, available_gb, total_gb, used_by_others_gb
except Exception as e:
if debug:
debug.log(f"Failed to get RAM usage: {e}", level="WARNING", category="memory", force=True)
return 0.0, 0.0, 0.0, 0.0
# Global cache for OS libraries (initialized once)
_os_memory_lib = None
def clear_memory(debug: Optional['Debug'] = None, deep: bool = False, force: bool = True,
timer_name: Optional[str] = None) -> None:
"""
Clear memory caches with two-tier approach for optimal performance.
Args:
debug: Debug instance for logging (optional)
force: If True, always clear. If False, only clear when <5% free
deep: If True, perform deep cleanup including GC and OS operations.
If False (default), only perform minimal GPU cache clearing.
timer_name: Optional suffix for timer names to make them unique per invocation
Two-tier approach:
- Minimal mode (deep=False): GPU cache operations (~1-5ms)
Used for frequent calls during batch processing
- Deep mode (deep=True): Complete cleanup with GC and OS operations (~10-50ms)
Used at key points like model switches or final cleanup
"""
global _os_memory_lib
# Create unique timer names if suffix provided
if timer_name:
main_timer = f"memory_clear_{timer_name}"
gpu_timer = f"gpu_cache_clear_{timer_name}"
gc_timer = f"garbage_collection_{timer_name}"
os_timer = f"os_memory_release_{timer_name}"
completion_msg = f"clear_memory() completion ({timer_name})"
else:
main_timer = "memory_clear"
gpu_timer = "gpu_cache_clear"
gc_timer = "garbage_collection"
os_timer = "os_memory_release"
completion_msg = "clear_memory() completion"
# Start timer for entire operation
if debug:
debug.start_timer(main_timer)
# Check if we should clear based on memory pressure
if not force:
should_clear = False
# Use existing function for memory info
mem_info = get_basic_vram_info(device=None)
if "error" not in mem_info and mem_info["total_gb"] > 0:
# Check VRAM/MPS memory pressure (5% free threshold)
free_ratio = mem_info["free_gb"] / mem_info["total_gb"]
if free_ratio < 0.05:
should_clear = True
if debug:
backend = "Unified Memory" if is_mps_available() else "VRAM"
debug.log(f"{backend} pressure: {mem_info['free_gb']:.2f}GB free of {mem_info['total_gb']:.2f}GB", category="memory")
# For non-MPS systems, also check system RAM separately
if not should_clear and not is_mps_available():
mem = psutil.virtual_memory()
if mem.available < mem.total * 0.05:
should_clear = True
if debug:
debug.log(f"RAM pressure: {mem.available/(1024**3):.2f}GB free of {mem.total/(1024**3):.2f}GB", category="memory")
if not should_clear:
# End timer before early return to keep stack clean
if debug:
debug.end_timer(main_timer)
return
# Determine cleanup level
cleanup_mode = "deep" if deep else "minimal"
if debug:
debug.log(f"Clearing memory caches ({cleanup_mode})...", category="cleanup")
# ===== MINIMAL OPERATIONS (Always performed) =====
# Step 1: Clear GPU caches - Fast operations (~1-5ms)
if debug:
debug.start_timer(gpu_timer)
if is_cuda_available():
torch.cuda.empty_cache()
torch.cuda.ipc_collect()
elif is_mps_available():
torch.mps.empty_cache()
if debug:
debug.end_timer(gpu_timer, "GPU cache clearing")
# ===== DEEP OPERATIONS (Only when deep=True) =====
if deep:
# Step 2: Deep garbage collection (expensive ~5-20ms)
if debug:
debug.start_timer(gc_timer)
gc.collect(2)
if debug:
debug.end_timer(gc_timer, "Garbage collection")
# Step 3: Return memory to OS (platform-specific, ~5-30ms)
if debug:
debug.start_timer(os_timer)
try:
if sys.platform == 'linux':
# Linux: malloc_trim
import ctypes # Import only when needed
if _os_memory_lib is None:
_os_memory_lib = ctypes.CDLL("libc.so.6")
_os_memory_lib.malloc_trim(0)
elif sys.platform == 'win32':
# Windows: Trim working set
import ctypes # Import only when needed
if _os_memory_lib is None:
_os_memory_lib = ctypes.windll.kernel32
handle = _os_memory_lib.GetCurrentProcess()
_os_memory_lib.SetProcessWorkingSetSize(handle, -1, -1)
elif is_mps_available():
# macOS with MPS
import ctypes # Import only when needed
import ctypes.util
if _os_memory_lib is None:
libc_path = ctypes.util.find_library('c')
if libc_path:
_os_memory_lib = ctypes.CDLL(libc_path)
if _os_memory_lib:
_os_memory_lib.sync()
except Exception as e:
if debug:
debug.log(f"Failed to perform OS memory operations: {e}", level="WARNING", category="memory", force=True)
if debug:
debug.end_timer(os_timer, "OS memory release")
# End overall timer
if debug:
debug.end_timer(main_timer, completion_msg)
def retry_on_oom(func, *args, debug=None, operation_name="operation", **kwargs):
"""
Execute function with single OOM retry after memory cleanup.
Args:
func: Callable to execute
*args: Positional arguments for func
debug: Debug instance for logging (optional)
operation_name: Name for logging
**kwargs: Keyword arguments for func
Returns:
Result of func(*args, **kwargs)
"""
try:
return func(*args, **kwargs)
except (torch.cuda.OutOfMemoryError, RuntimeError) as e:
# Only handle OOM errors
if not any(x in str(e).lower() for x in ["out of memory", "allocation on device"]):
raise
if debug:
debug.log(f"OOM during {operation_name}: {e}", level="WARNING", category="memory", force=True)
debug.log(f"Clearing memory and retrying", category="info", force=True)
# Clear memory
clear_memory(debug=debug, deep=True, force=True, timer_name=operation_name)
# Let memory settle
time.sleep(0.5)
debug.log_memory_state("After memory clearing", show_tensors=False, detailed_tensors=False)
# Single retry
try:
result = func(*args, **kwargs)
if debug:
debug.log(f"Retry successful for {operation_name}", category="success", force=True)
return result
except Exception as retry_e:
if debug:
debug.log(f"Retry failed for {operation_name}: {retry_e}", level="ERROR", category="memory", force=True)
raise
def reset_vram_peak(device: Optional[torch.device] = None, debug: Optional['Debug'] = None) -> None:
"""
Reset VRAM peak memory statistics for fresh tracking.
Args:
device: Optional device to reset stats for. If None, uses cuda:0
debug: Optional debug instance for logging
"""
if debug and debug.enabled:
debug.log("Resetting VRAM peak memory statistics", category="memory")
try:
if is_cuda_available():
if device is None:
device = torch.device("cuda:0")
elif not isinstance(device, torch.device):
device = torch.device(device)
torch.cuda.reset_peak_memory_stats(device)
# Note: MPS doesn't support peak memory reset - no action needed
except Exception as e:
if debug and debug.enabled:
debug.log(f"Failed to reset peak memory stats: {e}", level="WARNING", category="memory", force=True)
def clear_rope_lru_caches(model: Optional[torch.nn.Module], debug: Optional['Debug'] = None) -> int:
"""
Clear ALL LRU caches from RoPE modules.
Args:
model: PyTorch model to clear caches from
debug: Optional debug instance for logging
Returns:
Number of caches cleared
"""
if model is None:
return 0
cleared_count = 0
try:
for name, module in model.named_modules():
if hasattr(module, 'get_axial_freqs') and hasattr(module.get_axial_freqs, 'cache_clear'):
try:
module.get_axial_freqs.cache_clear()
cleared_count += 1
except Exception as e:
if debug:
debug.log(f"Failed to clear RoPE LRU cache for module {name}: {e}", level="WARNING", category="memory", force=True)
except (AttributeError, RuntimeError) as e:
if debug:
debug.log(f"Failed to iterate model modules for RoPE LRU cache clearing: {e}", level="WARNING", category="memory", force=True)
return cleared_count
def release_tensor_memory(tensor: Optional[torch.Tensor]) -> None:
"""Release tensor memory from any device (CPU/CUDA/MPS)"""
if tensor is not None and torch.is_tensor(tensor):
# Release storage for all devices (CPU, CUDA, MPS)
if tensor.numel() > 0:
tensor.data.set_()
tensor.grad = None
def release_tensor_collection(collection: Any, recursive: bool = True) -> None:
"""
Release GPU memory from tensors in any collection (list, tuple, dict, or single tensor).
Args:
collection: Tensor, list, tuple, dict, or nested structure to release
recursive: If True, handle nested structures recursively
Examples:
release_tensor_collection(tensor) # Single tensor
release_tensor_collection([tensor1, tensor2]) # List of tensors
release_tensor_collection([[t1, t2], [t3, t4]]) # Nested lists
release_tensor_collection({'a': tensor}) # Dict values
"""
if collection is None:
return
if torch.is_tensor(collection):
release_tensor_memory(collection)
elif isinstance(collection, dict):
for value in collection.values():
if recursive:
release_tensor_collection(value, recursive=True)
elif torch.is_tensor(value):
release_tensor_memory(value)
elif isinstance(collection, (list, tuple)):
for item in collection:
if recursive:
release_tensor_collection(item, recursive=True)
elif torch.is_tensor(item):
release_tensor_memory(item)
def release_text_embeddings(*embeddings: torch.Tensor, debug: Optional['Debug'] = None, names: Optional[List[str]] = None) -> None:
"""
Release memory for text embeddings
Args:
*embeddings: Variable number of embedding tensors to release
debug: Optional debug instance for logging
names: Optional list of names for logging
"""
for i, embedding in enumerate(embeddings):
if embedding is not None:
release_tensor_memory(embedding)
if debug and names and i < len(names):
debug.log(f"Cleaned up {names[i]}", category="cleanup")
def cleanup_text_embeddings(ctx: Dict[str, Any], debug: Optional['Debug'] = None) -> None:
"""
Clean up text embeddings from a context dictionary.
Extracts embeddings, releases memory, and clears the context entry.
Args:
ctx: Context dictionary potentially containing 'text_embeds'
debug: Optional debug instance for logging
"""
if not ctx or not ctx.get('text_embeds'):
return
embeddings = []
names = []
for key, embeds_list in ctx['text_embeds'].items():
if embeds_list:
embeddings.extend(embeds_list)
names.append(key)
if embeddings:
release_text_embeddings(embeddings, names, debug)
if debug:
debug.log(f"Cleaned up text embeddings: {', '.join(names)}", category="cleanup")
ctx['text_embeds'] = None
def release_model_memory(model: Optional[torch.nn.Module], debug: Optional['Debug'] = None) -> None:
"""
Release all GPU/MPS memory from model in-place without CPU transfer.
Args:
model: PyTorch model to release memory from
debug: Optional debug instance for logging
"""
if model is None:
return
# If the model has pipelining resources (swap stream), synchronize to ensure no pending async ops
try:
if hasattr(model, "_swap_stream"):
try:
model._swap_stream.synchronize()
except Exception:
if debug:
debug.log("Failed to synchronize model._swap_stream before releasing memory", level="WARNING", category="memory", force=True)
except Exception:
pass
try:
# Clear gradients first
model.zero_grad(set_to_none=True)
# Release GPU memory directly without CPU transfer
released_params = 0
released_buffers = 0
for param in model.parameters():
if param.is_cuda or param.is_mps:
if param.numel() > 0:
param.data.set_()
released_params += 1
param.grad = None
for buffer in model.buffers():
if buffer.is_cuda or buffer.is_mps:
if buffer.numel() > 0:
buffer.data.set_()
released_buffers += 1
if debug and (released_params > 0 or released_buffers > 0):
debug.log(f"Released memory from {released_params} params and {released_buffers} buffers", category="success")
except (AttributeError, RuntimeError) as e:
if debug:
debug.log(f"Failed to release model memory: {e}", level="WARNING", category="memory", force=True)
def manage_tensor(
tensor: torch.Tensor,
target_device: torch.device,
tensor_name: str = "tensor",
dtype: Optional[torch.dtype] = None,
non_blocking: bool = False,
debug: Optional['Debug'] = None,
reason: Optional[str] = None,
indent_level: int = 0
) -> torch.Tensor:
"""
Unified tensor management for device movement and dtype conversion.
Handles both device transfers (CPU ↔ GPU) and dtype conversions (e.g., float16 → bfloat16)
with intelligent early-exit optimization and comprehensive logging.
Args:
tensor: Tensor to manage
target_device: Target device (torch.device object)
tensor_name: Descriptive name for logging (e.g., "latent", "sample", "alpha_channel")
dtype: Optional target dtype to cast to (if None, keeps original dtype)
non_blocking: Whether to use non-blocking transfer
debug: Debug instance for logging
reason: Optional reason for the operation (e.g., "inference", "offload", "dtype alignment")
indent_level: Indentation level for debug logging (0=no indent, 1=2 spaces, etc.)
Returns:
Tensor on target device with optional dtype conversion
Note:
- Skips operation if tensor already has target device and dtype (zero-copy)
- Uses PyTorch's optimized .to() for efficient device/dtype handling
- Logs all operations consistently for tracking and debugging
"""
if tensor is None:
return tensor
# Get current state
current_device = tensor.device
current_dtype = tensor.dtype
target_dtype = dtype if dtype is not None else current_dtype
# Check if movement is actually needed
needs_device_move = _device_str(current_device) != _device_str(target_device)
needs_dtype_change = dtype is not None and current_dtype != target_dtype
if not needs_device_move and not needs_dtype_change:
# Already on target device and dtype - skip
return tensor
# Determine reason for movement
if reason is None:
if needs_device_move and needs_dtype_change:
reason = "device and dtype conversion"
elif needs_device_move:
reason = "device movement"
else:
reason = "dtype conversion"
# Log the movement
if debug:
current_device_str = _device_str(current_device)
target_device_str = _device_str(target_device)
dtype_info = ""
if needs_dtype_change:
dtype_info = f", {current_dtype} → {target_dtype}"
debug.log(
f"Moving {tensor_name} from {current_device_str} to {target_device_str}{dtype_info} ({reason})",
category="general",
indent_level=indent_level
)
# Perform the operation based on what needs to change
if needs_device_move and needs_dtype_change:
# Both device and dtype need to change
return tensor.to(target_device, dtype=target_dtype, non_blocking=non_blocking)
elif needs_device_move:
# Only device needs to change
return tensor.to(target_device, non_blocking=non_blocking)
else:
# Only dtype needs to change
return tensor.to(dtype=target_dtype)
def manage_model_device(model: torch.nn.Module, target_device: torch.device, model_name: str,
debug: Optional['Debug'] = None, reason: Optional[str] = None,
runner: Optional[Any] = None) -> bool:
"""
Move model to target device with optimizations.
Handles BlockSwap-enabled models transparently.
Args:
model: The model to move
target_device: Target device (torch.device object, e.g., torch.device('cuda:0'))
model_name: Name for logging (e.g., "VAE", "DiT")
debug: Debug instance for logging
reason: Optional custom reason for the movement
runner: Optional runner instance for BlockSwap detection
Returns:
bool: True if model was moved, False if already on target device
"""
if model is None:
return False
# Check if this is a BlockSwap-enabled DiT model
is_blockswap_model = False
actual_model = model
if runner and model_name == "DiT":
# Import here to avoid circular dependency
from .blockswap import is_blockswap_enabled
# Check if BlockSwap config exists and is enabled
has_blockswap_config = (
hasattr(runner, '_dit_block_swap_config') and
is_blockswap_enabled(runner._dit_block_swap_config)
)
if has_blockswap_config:
is_blockswap_model = True
# Get the actual model (handle CompatibleDiT wrapper)
if hasattr(model, "dit_model"):
actual_model = model.dit_model
# Get current device
try:
current_device = next(model.parameters()).device
except StopIteration:
return False
# Extract device type for comparison (both are torch.device objects)
target_type = target_device.type
current_device_upper = _device_str(current_device)
target_device_upper = _device_str(target_device)
# Compare normalized device types
if current_device_upper == target_device_upper and not is_blockswap_model:
# Already on target device type, no movement needed
if debug:
debug.log(f"{model_name} already on {current_device_upper}, skipping movement", category="general")
return False
# Handle BlockSwap models specially
if is_blockswap_model:
return _handle_blockswap_model_movement(
runner, actual_model, current_device, target_device, target_type,
model_name, debug, reason
)
# Standard model movement (non-BlockSwap)
return _standard_model_movement(
model, current_device, target_device, target_type, model_name,
debug, reason
)
def _handle_blockswap_model_movement(runner: Any, model: torch.nn.Module,
current_device: torch.device, target_device: torch.device,
target_type: str, model_name: str,
debug: Optional['Debug'] = None, reason: Optional[str] = None) -> bool:
"""
Handle device movement for BlockSwap-enabled models.
Args:
runner: Runner instance with BlockSwap configuration
model: Model to move (actual unwrapped model)
current_device: Current device of the model
target_device: Target device (torch.device object)
target_type: Target device type (cpu/cuda/mps)
model_name: Model name for logging
debug: Debug instance
reason: Movement reason
Returns:
bool: True if model was moved
"""
# Import here to avoid circular dependency
from .blockswap import set_blockswap_bypass
if target_type == "cpu":
# Moving to offload device (typically CPU)
# Check if any parameter is on GPU (for accurate logging)
actual_source_device = None
for param in model.parameters():
if param.device.type in ['cuda', 'mps']:
actual_source_device = param.device
break
source_device_desc = _device_str(actual_source_device) if actual_source_device else _device_str(target_device)
if debug:
debug.log(f"Moving {model_name} from {source_device_desc} to {_device_str(target_device)} ({reason or 'model caching'})", category="general")
# Enable bypass to allow movement
set_blockswap_bypass(runner=runner, bypass=True, debug=debug)
# If a pipelined swap stream exists, synchronize it to ensure no pending async transfers
if hasattr(model, "_swap_stream"):
try:
model._swap_stream.synchronize()
except Exception:
# Best-effort; don't fail the movement if synchronize not supported
if debug:
debug.log("Failed to synchronize model._swap_stream before offload", level="WARNING", category="memory", force=True)
# Start timer
timer_name = f"{model_name.lower()}_to_{target_type}"
if debug:
debug.start_timer(timer_name)
# Move entire model to target offload device
model.to(target_device)
model.zero_grad(set_to_none=True)
# After moving to CPU, attempt to pin CPU tensors to enable non-blocking async copies later.
try:
for p in model.parameters():
if p.device.type == "cpu" and p.numel() > 0 and not p.data.is_pinned():
p.data = p.data.pin_memory()
for b in model.buffers():
if b.device.type == "cpu" and b.numel() > 0 and not b.data.is_pinned():
b.data = b.data.pin_memory()
except Exception as e:
# Pinning is best-effort; log and continue
if debug:
debug.log(f"Pin-memory on offloaded model failed: {e}", level="WARNING", category="memory", force=True)
if debug:
debug.end_timer(timer_name, f"BlockSwap model offloaded to {_device_str(target_device)}")
# Move entire model to target offload device
model.to(target_device)
model.zero_grad(set_to_none=True)
if debug:
debug.end_timer(timer_name, f"BlockSwap model offloaded to {_device_str(target_device)}")
return True
else:
# Moving to GPU (reload)
# Check if we're in bypass mode (coming from offload)
if not getattr(model, "_blockswap_bypass_protection", False):
# Not in bypass mode, blocks are already configured
if debug:
debug.log(f"{model_name} with BlockSwap active - blocks already distributed across devices, skipping movement", category="general")
return False
# Get actual current device for accurate logging
actual_current_device = None
for param in model.parameters():
if param.device.type != 'meta':
actual_current_device = param.device
break
current_device_desc = _device_str(actual_current_device) if actual_current_device else "OFFLOAD"
if debug:
debug.log(f"Moving {model_name} from {current_device_desc} to {_device_str(target_device)} ({reason or 'inference requirement'})", category="general")
timer_name = f"{model_name.lower()}_to_gpu"
if debug:
debug.start_timer(timer_name)
# Restore blocks to their configured devices
if hasattr(model, "blocks") and hasattr(model, "blocks_to_swap"):
# Use configured offload_device from BlockSwap config
offload_device = model._block_swap_config.get("offload_device")
if not offload_device:
raise ValueError("BlockSwap config missing offload_device")
# Move blocks according to BlockSwap configuration
for b, block in enumerate(model.blocks):
if b > model.blocks_to_swap:
# This block should be on GPU
block.to(target_device)
else:
# This block stays on offload device (will be swapped during forward)
block.to(offload_device)
# Handle I/O components
if not model._block_swap_config.get("swap_io_components", False):
# I/O components should be on GPU if not offloaded
for name, module in model.named_children():
if name != "blocks":
module.to(target_device)
else:
# I/O components stay on offload device
for name, module in model.named_children():
if name != "blocks":
module.to(offload_device)
if debug:
# Get actual configuration from runner
if hasattr(model, '_block_swap_config'):
blocks_on_gpu = model._block_swap_config.get('total_blocks', 32) - model._block_swap_config.get('blocks_swapped', 16)
total_blocks = model._block_swap_config.get('total_blocks', 32)
main_device = model._block_swap_config.get('main_device', 'GPU')
debug.log(f"BlockSwap blocks restored to configured devices ({blocks_on_gpu}/{total_blocks} blocks on {_device_str(main_device)})", category="success")
else:
debug.log("BlockSwap blocks restored to configured devices", category="success")
# Reactivate BlockSwap now that blocks are restored to their configured devices
runner._blockswap_active = True
# Disable bypass, re-enable protection
set_blockswap_bypass(runner=runner, bypass=False, debug=debug)
if debug:
debug.end_timer(timer_name, "BlockSwap model restored")
return True
def _standard_model_movement(model: torch.nn.Module, current_device: torch.device,
target_device: torch.device, target_type: str, model_name: str,
debug: Optional['Debug'] = None, reason: Optional[str] = None) -> bool:
"""
Handle standard (non-BlockSwap) model movement.
Args:
model: Model to move
current_device: Current device of the model
target_device: Target device (torch.device object)
target_type: Target device type
model_name: Model name for logging
debug: Debug instance
reason: Movement reason
Returns:
bool: True if model was moved
"""
# Check if model is on meta device - can't move meta tensors
if current_device.type == 'meta':
if debug:
debug.log(f"{model_name} is on meta device - skipping movement (will materialize when needed)",
category=model_name.lower())
return False
# Determine reason for movement
reason = reason or "inference requirement"
# Log the movement with full device strings
if debug:
current_device_str = _device_str(current_device)
target_device_str = _device_str(target_device)
debug.log(f"Moving {model_name} from {current_device_str} to {target_device_str} ({reason})", category="general")
# Start timer based on direction
timer_name = f"{model_name.lower()}_to_{'gpu' if target_type != 'cpu' else 'cpu'}"
if debug:
debug.start_timer(timer_name)
# Move model and clear gradients
model.to(target_device)
model.zero_grad(set_to_none=True)
# Clear VAE memory buffers when moving to CPU
if target_type == 'cpu' and model_name == "VAE":
cleared_count = 0
for module in model.modules():
if hasattr(module, 'memory') and module.memory is not None:
if torch.is_tensor(module.memory) and (module.memory.is_cuda or module.memory.is_mps):
module.memory = None
cleared_count += 1
if cleared_count > 0 and debug:
debug.log(f"Cleared {cleared_count} VAE memory buffers", category="success")
# End timer
if debug:
debug.end_timer(timer_name, f"{model_name} moved to {_device_str(target_device)}")
return True
def clear_runtime_caches(runner: Any, debug: Optional['Debug'] = None) -> int:
"""
Clear all runtime caches and temporary attributes.
"""
if not runner:
return 0
if debug:
debug.start_timer("runtime_cache_clear")
cleaned_items = 0
# 1. Clear main runner cache
if hasattr(runner, 'cache') and hasattr(runner.cache, 'cache'):
if debug:
debug.start_timer("runner_cache_clear")
cache_entries = len(runner.cache.cache)
# Properly release tensor memory and delete as we go
for key in list(runner.cache.cache.keys()):
value = runner.cache.cache[key]
if torch.is_tensor(value):
release_tensor_memory(value)
elif isinstance(value, (list, tuple)):
for item in value:
if torch.is_tensor(item):
release_tensor_memory(item)
# Delete immediately to release reference
del runner.cache.cache[key]
# Final clear for safety
runner.cache.cache.clear()
cleaned_items += cache_entries
if debug:
debug.end_timer("runner_cache_clear", f"Clearing main runner cache entries")
if cache_entries > 0:
debug.log(f"Cleared {cache_entries} runtime cache entries", category="success")
# 2. Clear RoPE caches
if hasattr(runner, 'dit'):
if debug:
debug.start_timer("rope_cache_clear")
model = runner.dit
if hasattr(model, 'dit_model'): # Handle wrapper
model = model.dit_model
rope_cleared = clear_rope_lru_caches(model=model, debug=debug)
cleaned_items += rope_cleared
if debug:
debug.end_timer("rope_cache_clear", "Clearing RoPE LRU caches")
if rope_cleared > 0:
debug.log(f"Cleared {rope_cleared} RoPE LRU caches", category="success")
# 3. Clear temporary attributes
temp_attrs = ['_temp_cache', '_block_cache', '_swap_cache', '_generation_cache',
'_rope_cache', '_intermediate_cache', '_backward_cache']
for obj in [runner, getattr(runner, 'dit', None), getattr(runner, 'vae', None)]:
if obj is None:
continue
actual_obj = obj.dit_model if hasattr(obj, 'dit_model') else obj
for attr in temp_attrs:
if hasattr(actual_obj, attr):
delattr(actual_obj, attr)
cleaned_items += 1
if debug:
debug.end_timer("runtime_cache_clear", f"clear_runtime_caches() completion")
return cleaned_items
def cleanup_dit(runner: Any, debug: Optional['Debug'] = None, cache_model: bool = False) -> None:
"""
Cleanup DiT model and BlockSwap state after upscaling phase.
Called at the end of upscale_all_batches when DiT is no longer needed.
Args:
runner: Runner instance containing DiT model
debug: Debug instance for logging
cache_model: If True, move DiT to offload_device; if False, delete completely
"""
if not runner or not hasattr(runner, 'dit'):
return
if debug:
debug.log("Cleaning up DiT components", category="cleanup")
# 1. Clear DiT-specific runtime caches first
if hasattr(runner, 'dit'):
model = runner.dit
if hasattr(model, 'dit_model'): # Handle wrapper
model = model.dit_model
# Clear RoPE caches
rope_cleared = clear_rope_lru_caches(model=model, debug=debug)
if rope_cleared > 0 and debug:
debug.log(f"Cleared {rope_cleared} RoPE LRU caches", category="success")
# Clear DiT temporary attributes
temp_attrs = ['_temp_cache', '_block_cache', '_swap_cache', '_generation_cache',
'_rope_cache', '_intermediate_cache', '_backward_cache']
actual_obj = model.dit_model if hasattr(model, 'dit_model') else model
for attr in temp_attrs:
if hasattr(actual_obj, attr):
delattr(actual_obj, attr)
# 2. Handle model offloading (for caching or before deletion)
try:
param_device = next(runner.dit.parameters()).device
# Move model off GPU if needed
if param_device.type not in ['meta', 'cpu']:
# MPS: skip CPU movement before deletion (unified memory, just causes sync)
if param_device.type == 'mps' and not cache_model:
if debug:
debug.log("DiT on MPS - skipping CPU movement before deletion", category="cleanup")
else:
offload_target = getattr(runner, '_dit_offload_device', None)
if offload_target is None or offload_target == 'none':
offload_target = torch.device('cpu')
reason = "model caching" if cache_model else "releasing GPU memory"
manage_model_device(model=runner.dit, target_device=offload_target, model_name="DiT",
debug=debug, reason=reason, runner=runner)
elif param_device.type == 'meta' and debug:
debug.log("DiT on meta device - keeping structure for cache", category="cleanup")
except StopIteration:
pass
# 3. Clean BlockSwap after model movement
if hasattr(runner, "_blockswap_active") and runner._blockswap_active:
# Import here to avoid circular dependency
from .blockswap import cleanup_blockswap
# If model had a swap stream, synchronize before cleanup to avoid races
try:
model_for_sync = runner.dit.dit_model if hasattr(runner.dit, 'dit_model') else runner.dit
if hasattr(model_for_sync, "_swap_stream"):
try:
model_for_sync._swap_stream.synchronize()
except Exception:
if debug:
debug.log("Failed to synchronize model._swap_stream before cleanup_blockswap", level="WARNING", category="cleanup", force=True)
except Exception:
pass
cleanup_blockswap(runner=runner, keep_state_for_cache=cache_model)
# 4. Complete cleanup if not caching
if not cache_model:
release_model_memory(model=runner.dit, debug=debug)
runner.dit = None
if debug:
debug.log("DiT model deleted", category="cleanup")
# Clear DiT config attributes - not needed when model is not cached (will be recreated)
if hasattr(runner, '_dit_compile_args'):
delattr(runner, '_dit_compile_args')
if hasattr(runner, '_dit_block_swap_config'):
delattr(runner, '_dit_block_swap_config')
if hasattr(runner, '_dit_attention_mode'):
delattr(runner, '_dit_attention_mode')
# 5. Clear DiT temporary attributes (should be already cleared in materialize_model)
runner._dit_checkpoint = None
runner._dit_dtype_override = None
# 6. Clear DiT-related components and temporary attributes
runner.sampler = None
runner.sampling_timesteps = None
runner.schedule = None
def cleanup_vae(runner: Any, debug: Optional['Debug'] = None, cache_model: bool = False) -> None:
"""
Cleanup VAE model after decoding phase.
Called at the end of decode_all_batches when VAE is no longer needed.
Args:
runner: Runner instance containing VAE model
debug: Debug instance for logging
cache_model: If True, move VAE to offload_device; if False, delete completely
"""
if not runner or not hasattr(runner, 'vae'):
return
if debug:
debug.log("Cleaning up VAE components", category="cleanup")
# 1. Clear VAE-specific temporary attributes
if hasattr(runner, 'vae'):
temp_attrs = ['_temp_cache', '_block_cache', '_swap_cache', '_generation_cache',
'_rope_cache', '_intermediate_cache', '_backward_cache']
for attr in temp_attrs:
if hasattr(runner.vae, attr):
delattr(runner.vae, attr)
# 2. Handle model offloading (for caching or before deletion)
try:
param_device = next(runner.vae.parameters()).device
# Move model off GPU if needed
if param_device.type not in ['meta', 'cpu']:
# MPS: skip CPU movement before deletion (unified memory, just causes sync)
if param_device.type == 'mps' and not cache_model:
if debug:
debug.log("VAE on MPS - skipping CPU movement before deletion", category="cleanup")
else:
offload_target = getattr(runner, '_vae_offload_device', None)
if offload_target is None or offload_target == 'none':
offload_target = torch.device('cpu')
reason = "model caching" if cache_model else "releasing GPU memory"
manage_model_device(model=runner.vae, target_device=offload_target, model_name="VAE",
debug=debug, reason=reason, runner=runner)
elif param_device.type == 'meta' and debug:
debug.log("VAE on meta device - keeping structure for cache", category="cleanup")
except StopIteration:
pass
# 3. Complete cleanup if not caching
if not cache_model:
release_model_memory(model=runner.vae, debug=debug)
runner.vae = None
if debug:
debug.log("VAE model deleted", category="cleanup")
# Clear VAE config attributes - not needed when model is not cached (will be recreated)
if hasattr(runner, '_vae_compile_args'):
delattr(runner, '_vae_compile_args')
if hasattr(runner, '_vae_tiling_config'):
delattr(runner, '_vae_tiling_config')
# 3. Clear VAE temporary attributes (should be already cleared in materialize_model)
runner._vae_checkpoint = None
runner._vae_dtype_override = None
def complete_cleanup(runner: Any, debug: Optional['Debug'] = None, dit_cache: bool = False, vae_cache: bool = False) -> None:
"""
Complete cleanup of runner and remaining components with independent model caching support.
This is a lightweight cleanup for final stage, as model-specific cleanup
happens in their respective phases (cleanup_dit, cleanup_vae).
Args:
runner: Runner instance to clean up
debug: Debug instance for logging
dit_cache: If True, preserve DiT model on offload_device for future runs
vae_cache: If True, preserve VAE model on offload_device for future runs
Behavior:
- Can cache DiT and VAE independently for flexible memory management
- Preserves _dit_model_name and _vae_model_name when either model is cached for change detection
- Clears all temporary attributes and runtime caches
- Performs deep memory cleanup only when both models are fully released
Note:
Model name tracking (_dit_model_name, _vae_model_name) is only cleared if neither
model is cached, enabling proper model change detection on subsequent runs.
"""
if not runner:
return
if debug:
cleanup_type = "partial cleanup" if (dit_cache or vae_cache) else "full cleanup"
debug.log(f"Starting {cleanup_type}", category="cleanup")
# 1. Cleanup any remaining models if they still exist
# (This handles cases where phases were skipped or errored)
if hasattr(runner, 'dit') and runner.dit is not None:
cleanup_dit(runner=runner, debug=debug, cache_model=dit_cache)
if hasattr(runner, 'vae') and runner.vae is not None:
cleanup_vae(runner=runner, debug=debug, cache_model=vae_cache)
# 2. Clear remaining runtime caches
clear_runtime_caches(runner=runner, debug=debug)
# 3. Clear config and other non-model components when fully releasing runner
if not (dit_cache or vae_cache):
# Full cleanup - clear config and model tracking
runner.config = None
runner._dit_model_name = None
runner._vae_model_name = None
# 4. Final memory cleanup
clear_memory(debug=debug, deep=True, force=True, timer_name="complete_cleanup")
# 5. Clear cuBLAS workspaces
torch._C._cuda_clearCublasWorkspaces() if hasattr(torch._C, '_cuda_clearCublasWorkspaces') else None
# Log what models are cached for next run
if dit_cache or vae_cache:
cached_models = []
if dit_cache and hasattr(runner, '_dit_model_name'):
cached_models.append(f"DiT ({runner._dit_model_name})")
if vae_cache and hasattr(runner, '_vae_model_name'):
cached_models.append(f"VAE ({runner._vae_model_name})")
if cached_models:
models_str = " and ".join(cached_models)
debug.log(f"Models cached for next run: {models_str}", category="cache", force=True)
if debug:
debug.log(f"Completed {cleanup_type}", category="success") |