Spaces:
Runtime error
Runtime error
Commit ·
99bf888
1
Parent(s): dbf0341
feat: done
Browse files- .gitignore +1 -0
- README.md +36 -6
- app.py +346 -0
- app_sl.py +272 -0
- hand_detector.py +262 -0
- requirements.txt +15 -0
.gitignore
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/music
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README.md
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---
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title:
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emoji:
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colorFrom:
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colorTo:
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sdk: gradio
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sdk_version:
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app_file: app.py
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pinned: false
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---
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-
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---
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title: El Hareketiyle Müzik Kontrol
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emoji: 🎵
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colorFrom: purple
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colorTo: blue
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sdk: gradio
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sdk_version: "4.0.0"
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app_file: app.py
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pinned: false
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---
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# 🎵 El Hareketiyle Müzik Kontrol
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Kamera ile el hareketlerinizi algılayarak müzik kontrol edin!
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## 🎯 El Hareketleri
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| Hareket | Eylem |
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|---------|-------|
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| ✋ Avuç aç (4-5 parmak) | **DURDUR** |
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| ☝️ Sadece işaret parmağı | **OYNAT** |
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| 👋 Eli hızla savur | **SONRAKİ** |
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## 🎶 Mevcut Şarkılar
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- 🎵 GOT Main Theme
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- 🎵 Hedwig's Theme
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- 🎵 The Shire
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## 🚀 Kullanım
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1. "▶️ Müziği Başlat" butonuna tıklayın
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2. Kameranızı açın
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3. El hareketlerinizle müziği kontrol edin!
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## 💡 İpuçları
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- Elinizi kameraya yakın tutun
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- İyi aydınlatma sağlayın
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- Parmakları net gösterin
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## 🛠️ Teknolojiler
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- **Gradio** - Web arayüzü
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- **MediaPipe** - El algılama
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- **OpenCV** - Görüntü işleme
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app.py
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"""
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El Hareketiyle Müzik Kontrol Uygulaması
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Gradio + MediaPipe + Audio Player
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+
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Hugging Face Spaces için optimize edilmiş
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"""
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import gradio as gr
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import cv2
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import numpy as np
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from collections import deque
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import time
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import os
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from pathlib import Path
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# MediaPipe
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import mediapipe as mp
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mpHands = mp.solutions.hands
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mpDraw = mp.solutions.drawing_utils
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print("✓ MediaPipe yüklendi!")
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# Müzik dosyalarını bul
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MUSIC_DIR = Path(__file__).parent / "music"
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MUSIC_FILES = []
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if MUSIC_DIR.exists():
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for ext in ['*.mp3', '*.wav', '*.ogg']:
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MUSIC_FILES.extend(list(MUSIC_DIR.glob(ext)))
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MUSIC_FILES = sorted(MUSIC_FILES)
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print(f"✓ {len(MUSIC_FILES)} müzik dosyası bulundu!")
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else:
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print("⚠ music/ klasörü bulunamadı")
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class MusicController:
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"""Müzik durumunu takip eden sınıf"""
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def __init__(self):
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self.current_index = 0
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self.is_playing = False
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self.music_files = MUSIC_FILES
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def get_current_track(self):
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if self.music_files:
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return str(self.music_files[self.current_index])
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return None
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def get_current_name(self):
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if self.music_files:
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return self.music_files[self.current_index].stem
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return "Müzik yok"
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def next_track(self):
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if self.music_files:
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self.current_index = (self.current_index + 1) % len(self.music_files)
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return self.get_current_track(), self.get_current_name()
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def play(self):
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self.is_playing = True
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def pause(self):
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self.is_playing = False
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class HandGestureDetector:
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"""El hareketlerini algılayan sınıf"""
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def __init__(self):
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self.hands = mpHands.Hands(
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static_image_mode=False,
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max_num_hands=1,
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min_detection_confidence=0.7,
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min_tracking_confidence=0.7
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)
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self.tipIds = [4, 8, 12, 16, 20]
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self.position_history = deque(maxlen=10)
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self.last_swipe_time = 0
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self.last_gesture_time = 0
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def fingersUp(self, lmList):
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"""Hangi parmaklar yukarıda"""
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fingers = []
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if len(lmList) < 21:
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return [0, 0, 0, 0, 0]
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# Başparmak
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if lmList[self.tipIds[0]][1] < lmList[self.tipIds[0] - 1][1]:
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fingers.append(1)
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else:
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fingers.append(0)
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# Diğer 4 parmak
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for id in range(1, 5):
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if lmList[self.tipIds[id]][2] < lmList[self.tipIds[id] - 2][2]:
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fingers.append(1)
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else:
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fingers.append(0)
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return fingers
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def detect(self, frame):
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"""El algıla ve gesture döndür"""
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if frame is None:
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return None, None, "Kamera bekleniyor..."
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|
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# BGR'ye çevir (Gradio RGB verir)
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frame = cv2.cvtColor(frame, cv2.COLOR_RGB2BGR)
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frame = cv2.flip(frame, 1) # Ayna
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| 110 |
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imgRGB = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
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results = self.hands.process(imgRGB)
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+
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| 114 |
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gesture = None
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gesture_text = "👋 El gösterin"
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current_time = time.time()
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| 117 |
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h, w = frame.shape[:2]
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+
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| 119 |
+
if results.multi_hand_landmarks:
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for handLms in results.multi_hand_landmarks:
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# El çiz
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mpDraw.draw_landmarks(frame, handLms, mpHands.HAND_CONNECTIONS)
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| 124 |
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# Landmark listesi
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lmList = []
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| 126 |
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for id, lm in enumerate(handLms.landmark):
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cx, cy = int(lm.x * w), int(lm.y * h)
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lmList.append([id, cx, cy])
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| 129 |
+
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| 130 |
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if len(lmList) >= 21:
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fingers = self.fingersUp(lmList)
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totalFingers = sum(fingers)
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wrist_x = lmList[0][1]
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| 135 |
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# Swipe algılama
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self.position_history.append((wrist_x, current_time))
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| 137 |
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| 138 |
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if len(self.position_history) >= 6:
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positions = list(self.position_history)
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x_diff = positions[-1][0] - positions[0][0]
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time_diff = positions[-1][1] - positions[0][1]
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| 142 |
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if time_diff < 0.35 and abs(x_diff) > 120:
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| 144 |
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if current_time - self.last_swipe_time > 1.0:
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gesture = "swipe"
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self.last_swipe_time = current_time
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self.position_history.clear()
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# Gesture algılama
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if gesture is None and current_time - self.last_gesture_time > 0.5:
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if totalFingers >= 4:
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gesture = "palm"
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self.last_gesture_time = current_time
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elif fingers[1] == 1 and sum(fingers[2:]) == 0:
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gesture = "index"
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self.last_gesture_time = current_time
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# Görsel ve metin
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| 159 |
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if gesture == "palm":
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cv2.putText(frame, "DURDUR", (50, 80),
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| 161 |
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cv2.FONT_HERSHEY_SIMPLEX, 2, (0, 0, 255), 4)
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gesture_text = "✋ DURDUR"
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elif gesture == "index":
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cv2.putText(frame, "OYNAT", (50, 80),
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cv2.FONT_HERSHEY_SIMPLEX, 2, (0, 255, 0), 4)
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| 166 |
+
gesture_text = "☝️ OYNAT"
|
| 167 |
+
elif gesture == "swipe":
|
| 168 |
+
direction = ">>>" if x_diff > 0 else "<<<"
|
| 169 |
+
cv2.putText(frame, f"SONRAKI {direction}", (50, 80),
|
| 170 |
+
cv2.FONT_HERSHEY_SIMPLEX, 1.5, (255, 165, 0), 3)
|
| 171 |
+
gesture_text = "👋 SONRAKİ"
|
| 172 |
+
else:
|
| 173 |
+
gesture_text = f"🖐️ {totalFingers} parmak"
|
| 174 |
+
|
| 175 |
+
# Debug
|
| 176 |
+
cv2.putText(frame, f"Parmak: {totalFingers}", (10, h - 20),
|
| 177 |
+
cv2.FONT_HERSHEY_SIMPLEX, 0.7, (255, 255, 255), 2)
|
| 178 |
+
|
| 179 |
+
# BGR -> RGB (Gradio için)
|
| 180 |
+
frame = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
|
| 181 |
+
|
| 182 |
+
return frame, gesture, gesture_text
|
| 183 |
+
|
| 184 |
+
|
| 185 |
+
# Global instances
|
| 186 |
+
detector = HandGestureDetector()
|
| 187 |
+
music_ctrl = MusicController()
|
| 188 |
+
|
| 189 |
+
|
| 190 |
+
def process_frame(frame, current_audio):
|
| 191 |
+
"""Gradio için frame işleme"""
|
| 192 |
+
processed_frame, gesture, gesture_text = detector.detect(frame)
|
| 193 |
+
|
| 194 |
+
audio_file = current_audio
|
| 195 |
+
track_name = music_ctrl.get_current_name()
|
| 196 |
+
status = gesture_text
|
| 197 |
+
|
| 198 |
+
# Gesture'a göre aksiyon
|
| 199 |
+
if gesture == "swipe":
|
| 200 |
+
audio_file, track_name = music_ctrl.next_track()
|
| 201 |
+
status = f"👋 SONRAKİ: {track_name}"
|
| 202 |
+
elif gesture == "palm":
|
| 203 |
+
music_ctrl.pause()
|
| 204 |
+
status = f"✋ DURAKLATILDI: {track_name}"
|
| 205 |
+
elif gesture == "index":
|
| 206 |
+
music_ctrl.play()
|
| 207 |
+
status = f"☝️ ÇALIYOR: {track_name}"
|
| 208 |
+
|
| 209 |
+
return processed_frame, audio_file, f"🎵 {track_name}", status
|
| 210 |
+
|
| 211 |
+
|
| 212 |
+
def start_music():
|
| 213 |
+
"""İlk müziği başlat"""
|
| 214 |
+
track = music_ctrl.get_current_track()
|
| 215 |
+
name = music_ctrl.get_current_name()
|
| 216 |
+
music_ctrl.play()
|
| 217 |
+
return track, f"🎵 {name}", f"☝️ ÇALIYOR: {name}"
|
| 218 |
+
|
| 219 |
+
|
| 220 |
+
def next_track():
|
| 221 |
+
"""Sonraki şarkıya geç"""
|
| 222 |
+
track, name = music_ctrl.next_track()
|
| 223 |
+
return track, f"🎵 {name}"
|
| 224 |
+
|
| 225 |
+
|
| 226 |
+
# Müzik listesi HTML
|
| 227 |
+
def get_music_list_html():
|
| 228 |
+
if not MUSIC_FILES:
|
| 229 |
+
return "<p>Müzik dosyası bulunamadı</p>"
|
| 230 |
+
|
| 231 |
+
html = "<div style='background:#1a1a2e; padding:10px; border-radius:10px;'>"
|
| 232 |
+
for i, f in enumerate(MUSIC_FILES):
|
| 233 |
+
icon = "▶️" if i == music_ctrl.current_index else "🎵"
|
| 234 |
+
html += f"<p style='color:white; margin:5px 0;'>{icon} {i+1}. {f.stem}</p>"
|
| 235 |
+
html += "</div>"
|
| 236 |
+
return html
|
| 237 |
+
|
| 238 |
+
|
| 239 |
+
# Gradio arayüzü
|
| 240 |
+
with gr.Blocks(
|
| 241 |
+
title="🎵 El Hareketiyle Müzik Kontrol",
|
| 242 |
+
theme=gr.themes.Soft(),
|
| 243 |
+
css="""
|
| 244 |
+
.music-info {
|
| 245 |
+
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
|
| 246 |
+
padding: 15px;
|
| 247 |
+
border-radius: 10px;
|
| 248 |
+
color: white;
|
| 249 |
+
text-align: center;
|
| 250 |
+
font-size: 1.2em;
|
| 251 |
+
}
|
| 252 |
+
"""
|
| 253 |
+
) as demo:
|
| 254 |
+
|
| 255 |
+
gr.Markdown("""
|
| 256 |
+
# 🎵 El Hareketiyle Müzik Kontrol
|
| 257 |
+
|
| 258 |
+
Elinizi kameraya göstererek müzik kontrol edin!
|
| 259 |
+
""")
|
| 260 |
+
|
| 261 |
+
# Mevcut audio state
|
| 262 |
+
current_audio = gr.State(value=music_ctrl.get_current_track())
|
| 263 |
+
|
| 264 |
+
with gr.Row():
|
| 265 |
+
# Sol: Kamera
|
| 266 |
+
with gr.Column(scale=2):
|
| 267 |
+
gr.Markdown("### 📷 Kamera")
|
| 268 |
+
|
| 269 |
+
webcam = gr.Image(
|
| 270 |
+
sources=["webcam"],
|
| 271 |
+
streaming=True,
|
| 272 |
+
label="Kamera Girişi",
|
| 273 |
+
height=400
|
| 274 |
+
)
|
| 275 |
+
|
| 276 |
+
output_image = gr.Image(
|
| 277 |
+
label="🎯 El Algılama",
|
| 278 |
+
interactive=False,
|
| 279 |
+
height=400
|
| 280 |
+
)
|
| 281 |
+
|
| 282 |
+
# Sağ: Kontroller ve Müzik
|
| 283 |
+
with gr.Column(scale=1):
|
| 284 |
+
gr.Markdown("### 🎹 El Hareketleri")
|
| 285 |
+
|
| 286 |
+
gr.Markdown("""
|
| 287 |
+
| Hareket | Eylem |
|
| 288 |
+
|---------|-------|
|
| 289 |
+
| ✋ Avuç aç | **DURDUR** |
|
| 290 |
+
| ☝️ İşaret parmağı | **OYNAT** |
|
| 291 |
+
| 👋 El savur | **SONRAKİ** |
|
| 292 |
+
""")
|
| 293 |
+
|
| 294 |
+
gr.Markdown("---")
|
| 295 |
+
gr.Markdown("### 🎵 Müzik Çalar")
|
| 296 |
+
|
| 297 |
+
# Başlat butonu
|
| 298 |
+
start_btn = gr.Button("▶️ Müziği Başlat", variant="primary", size="lg")
|
| 299 |
+
next_btn = gr.Button("⏭️ Sonraki", size="lg")
|
| 300 |
+
|
| 301 |
+
# Şarkı adı
|
| 302 |
+
track_name = gr.Markdown(
|
| 303 |
+
value=f"🎵 {music_ctrl.get_current_name()}",
|
| 304 |
+
elem_classes=["music-info"]
|
| 305 |
+
)
|
| 306 |
+
|
| 307 |
+
# Audio player
|
| 308 |
+
audio_player = gr.Audio(
|
| 309 |
+
value=music_ctrl.get_current_track(),
|
| 310 |
+
label="🔊 Çalan Şarkı",
|
| 311 |
+
autoplay=False,
|
| 312 |
+
show_download_button=False
|
| 313 |
+
)
|
| 314 |
+
|
| 315 |
+
# Durum
|
| 316 |
+
status = gr.Textbox(
|
| 317 |
+
label="📊 Durum",
|
| 318 |
+
value="▶️ Müziği başlatmak için butona tıklayın",
|
| 319 |
+
interactive=False
|
| 320 |
+
)
|
| 321 |
+
|
| 322 |
+
gr.Markdown("---")
|
| 323 |
+
gr.Markdown("### 📋 Şarkı Listesi")
|
| 324 |
+
music_list = gr.HTML(value=get_music_list_html())
|
| 325 |
+
|
| 326 |
+
# Event handlers
|
| 327 |
+
start_btn.click(
|
| 328 |
+
fn=start_music,
|
| 329 |
+
outputs=[audio_player, track_name, status]
|
| 330 |
+
)
|
| 331 |
+
|
| 332 |
+
next_btn.click(
|
| 333 |
+
fn=next_track,
|
| 334 |
+
outputs=[audio_player, track_name]
|
| 335 |
+
)
|
| 336 |
+
|
| 337 |
+
# Webcam stream
|
| 338 |
+
webcam.stream(
|
| 339 |
+
fn=process_frame,
|
| 340 |
+
inputs=[webcam, current_audio],
|
| 341 |
+
outputs=[output_image, audio_player, track_name, status]
|
| 342 |
+
)
|
| 343 |
+
|
| 344 |
+
|
| 345 |
+
if __name__ == "__main__":
|
| 346 |
+
demo.launch()
|
app_sl.py
ADDED
|
@@ -0,0 +1,272 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
"""
|
| 2 |
+
El Hareketiyle Müzik Kontrol Uygulaması
|
| 3 |
+
Streamlit + MediaPipe + Pygame
|
| 4 |
+
"""
|
| 5 |
+
|
| 6 |
+
import streamlit as st
|
| 7 |
+
import cv2
|
| 8 |
+
import numpy as np
|
| 9 |
+
from pathlib import Path
|
| 10 |
+
import pygame
|
| 11 |
+
import time
|
| 12 |
+
from hand_detector import HandGestureDetector
|
| 13 |
+
|
| 14 |
+
# Sayfa ayarları
|
| 15 |
+
st.set_page_config(
|
| 16 |
+
page_title="🎵 El Hareketiyle Müzik Kontrol",
|
| 17 |
+
page_icon="🎵",
|
| 18 |
+
layout="wide"
|
| 19 |
+
)
|
| 20 |
+
|
| 21 |
+
# CSS stilleri
|
| 22 |
+
st.markdown("""
|
| 23 |
+
<style>
|
| 24 |
+
.main-title {
|
| 25 |
+
text-align: center;
|
| 26 |
+
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
|
| 27 |
+
-webkit-background-clip: text;
|
| 28 |
+
-webkit-text-fill-color: transparent;
|
| 29 |
+
font-size: 3rem;
|
| 30 |
+
font-weight: bold;
|
| 31 |
+
margin-bottom: 1rem;
|
| 32 |
+
}
|
| 33 |
+
.gesture-card {
|
| 34 |
+
background: linear-gradient(135deg, #f5f7fa 0%, #c3cfe2 100%);
|
| 35 |
+
border-radius: 15px;
|
| 36 |
+
padding: 20px;
|
| 37 |
+
margin: 10px 0;
|
| 38 |
+
text-align: center;
|
| 39 |
+
}
|
| 40 |
+
.status-playing {
|
| 41 |
+
background: linear-gradient(135deg, #11998e 0%, #38ef7d 100%);
|
| 42 |
+
color: white;
|
| 43 |
+
padding: 10px 20px;
|
| 44 |
+
border-radius: 25px;
|
| 45 |
+
font-weight: bold;
|
| 46 |
+
}
|
| 47 |
+
.status-paused {
|
| 48 |
+
background: linear-gradient(135deg, #ff416c 0%, #ff4b2b 100%);
|
| 49 |
+
color: white;
|
| 50 |
+
padding: 10px 20px;
|
| 51 |
+
border-radius: 25px;
|
| 52 |
+
font-weight: bold;
|
| 53 |
+
}
|
| 54 |
+
.music-list {
|
| 55 |
+
background: #1e1e2e;
|
| 56 |
+
border-radius: 10px;
|
| 57 |
+
padding: 15px;
|
| 58 |
+
color: white;
|
| 59 |
+
}
|
| 60 |
+
.current-song {
|
| 61 |
+
background: linear-gradient(90deg, #667eea, #764ba2);
|
| 62 |
+
padding: 10px;
|
| 63 |
+
border-radius: 8px;
|
| 64 |
+
margin: 5px 0;
|
| 65 |
+
}
|
| 66 |
+
</style>
|
| 67 |
+
""", unsafe_allow_html=True)
|
| 68 |
+
|
| 69 |
+
|
| 70 |
+
def init_pygame():
|
| 71 |
+
"""Pygame mixer başlat"""
|
| 72 |
+
if not pygame.mixer.get_init():
|
| 73 |
+
pygame.mixer.init()
|
| 74 |
+
|
| 75 |
+
|
| 76 |
+
def get_music_files():
|
| 77 |
+
"""Müzik dosyalarını listele"""
|
| 78 |
+
music_dir = Path(__file__).parent / "music"
|
| 79 |
+
music_dir.mkdir(exist_ok=True)
|
| 80 |
+
|
| 81 |
+
extensions = ['.mp3', '.wav', '.ogg']
|
| 82 |
+
music_files = []
|
| 83 |
+
|
| 84 |
+
for ext in extensions:
|
| 85 |
+
music_files.extend(music_dir.glob(f"*{ext}"))
|
| 86 |
+
|
| 87 |
+
return sorted(music_files)
|
| 88 |
+
|
| 89 |
+
|
| 90 |
+
def init_session_state():
|
| 91 |
+
"""Session state başlat"""
|
| 92 |
+
if 'is_playing' not in st.session_state:
|
| 93 |
+
st.session_state.is_playing = False
|
| 94 |
+
if 'current_track' not in st.session_state:
|
| 95 |
+
st.session_state.current_track = 0
|
| 96 |
+
if 'music_started' not in st.session_state:
|
| 97 |
+
st.session_state.music_started = False
|
| 98 |
+
if 'camera_active' not in st.session_state:
|
| 99 |
+
st.session_state.camera_active = False
|
| 100 |
+
|
| 101 |
+
|
| 102 |
+
def play_music(filepath):
|
| 103 |
+
"""Müzik çal"""
|
| 104 |
+
try:
|
| 105 |
+
pygame.mixer.music.load(str(filepath))
|
| 106 |
+
pygame.mixer.music.play()
|
| 107 |
+
return True
|
| 108 |
+
except Exception as e:
|
| 109 |
+
st.error(f"Müzik yüklenemedi: {e}")
|
| 110 |
+
return False
|
| 111 |
+
|
| 112 |
+
|
| 113 |
+
def main():
|
| 114 |
+
st.markdown('<h1 class="main-title">🎵 El Hareketiyle Müzik Kontrol</h1>', unsafe_allow_html=True)
|
| 115 |
+
|
| 116 |
+
init_pygame()
|
| 117 |
+
init_session_state()
|
| 118 |
+
|
| 119 |
+
# Müzik dosyalarını al
|
| 120 |
+
music_files = get_music_files()
|
| 121 |
+
|
| 122 |
+
# İki sütun: Sol taraf kamera, sağ taraf kontroller
|
| 123 |
+
col1, col2 = st.columns([2, 1])
|
| 124 |
+
|
| 125 |
+
with col2:
|
| 126 |
+
st.markdown("### 🎹 Kontroller")
|
| 127 |
+
|
| 128 |
+
# Hareket açıklamaları
|
| 129 |
+
st.markdown("""
|
| 130 |
+
<div class="gesture-card">
|
| 131 |
+
<h4>✋ Avuç Aç = DURDUR</h4>
|
| 132 |
+
<p>Elinizi açarak müziği durdurun</p>
|
| 133 |
+
</div>
|
| 134 |
+
""", unsafe_allow_html=True)
|
| 135 |
+
|
| 136 |
+
st.markdown("""
|
| 137 |
+
<div class="gesture-card">
|
| 138 |
+
<h4>☝️ İşaret Parmağı = OYNAT</h4>
|
| 139 |
+
<p>İşaret parmağınızı kaldırarak çalın</p>
|
| 140 |
+
</div>
|
| 141 |
+
""", unsafe_allow_html=True)
|
| 142 |
+
|
| 143 |
+
st.markdown("""
|
| 144 |
+
<div class="gesture-card">
|
| 145 |
+
<h4>👋 Savur = SONRAKİ</h4>
|
| 146 |
+
<p>Elinizi hızlıca sağa sola savurun</p>
|
| 147 |
+
</div>
|
| 148 |
+
""", unsafe_allow_html=True)
|
| 149 |
+
|
| 150 |
+
st.markdown("---")
|
| 151 |
+
|
| 152 |
+
# Müzik listesi
|
| 153 |
+
st.markdown("### 🎶 Müzik Listesi")
|
| 154 |
+
|
| 155 |
+
if not music_files:
|
| 156 |
+
st.warning("⚠️ 'music' klasörüne müzik dosyası ekleyin!")
|
| 157 |
+
st.info("Desteklenen formatlar: .mp3, .wav, .ogg")
|
| 158 |
+
else:
|
| 159 |
+
for i, music in enumerate(music_files):
|
| 160 |
+
if i == st.session_state.current_track:
|
| 161 |
+
st.markdown(f"""
|
| 162 |
+
<div class="current-song">
|
| 163 |
+
▶️ {i+1}. {music.name}
|
| 164 |
+
</div>
|
| 165 |
+
""", unsafe_allow_html=True)
|
| 166 |
+
else:
|
| 167 |
+
st.text(f" {i+1}. {music.name}")
|
| 168 |
+
|
| 169 |
+
st.markdown("---")
|
| 170 |
+
|
| 171 |
+
# Durum göstergesi
|
| 172 |
+
if st.session_state.is_playing:
|
| 173 |
+
st.markdown('<p class="status-playing">🎵 Çalıyor...</p>', unsafe_allow_html=True)
|
| 174 |
+
else:
|
| 175 |
+
st.markdown('<p class="status-paused">⏸️ Duraklatıldı</p>', unsafe_allow_html=True)
|
| 176 |
+
|
| 177 |
+
with col1:
|
| 178 |
+
st.markdown("### 📷 Kamera Görüntüsü")
|
| 179 |
+
|
| 180 |
+
# Başlat/Durdur butonu
|
| 181 |
+
if not st.session_state.camera_active:
|
| 182 |
+
if st.button("🎬 Müzik Başlat & Kamera Aç", type="primary", use_container_width=True):
|
| 183 |
+
if music_files:
|
| 184 |
+
st.session_state.camera_active = True
|
| 185 |
+
st.session_state.music_started = True
|
| 186 |
+
st.rerun()
|
| 187 |
+
else:
|
| 188 |
+
st.error("Önce 'music' klasörüne müzik ekleyin!")
|
| 189 |
+
else:
|
| 190 |
+
if st.button("⏹️ Durdur & Kapat", type="secondary", use_container_width=True):
|
| 191 |
+
st.session_state.camera_active = False
|
| 192 |
+
st.session_state.is_playing = False
|
| 193 |
+
pygame.mixer.music.stop()
|
| 194 |
+
st.rerun()
|
| 195 |
+
|
| 196 |
+
# Kamera frame placeholder
|
| 197 |
+
frame_placeholder = st.empty()
|
| 198 |
+
status_placeholder = st.empty()
|
| 199 |
+
|
| 200 |
+
if st.session_state.camera_active and music_files:
|
| 201 |
+
# Kamerayı aç
|
| 202 |
+
cap = cv2.VideoCapture(0)
|
| 203 |
+
detector = HandGestureDetector()
|
| 204 |
+
|
| 205 |
+
# İlk müziği başlat
|
| 206 |
+
if st.session_state.music_started:
|
| 207 |
+
if play_music(music_files[st.session_state.current_track]):
|
| 208 |
+
st.session_state.is_playing = True
|
| 209 |
+
st.session_state.music_started = False
|
| 210 |
+
|
| 211 |
+
last_gesture = None
|
| 212 |
+
gesture_cooldown = 0.8
|
| 213 |
+
last_action_time = 0
|
| 214 |
+
|
| 215 |
+
try:
|
| 216 |
+
while st.session_state.camera_active:
|
| 217 |
+
ret, frame = cap.read()
|
| 218 |
+
if not ret:
|
| 219 |
+
st.error("Kamera okunamadı!")
|
| 220 |
+
break
|
| 221 |
+
|
| 222 |
+
frame = cv2.flip(frame, 1) # Ayna görünümü
|
| 223 |
+
gesture, annotated_frame = detector.detect_gesture(frame)
|
| 224 |
+
|
| 225 |
+
current_time = time.time()
|
| 226 |
+
|
| 227 |
+
# Hareket kontrolü (cooldown ile)
|
| 228 |
+
if gesture and (current_time - last_action_time) > gesture_cooldown:
|
| 229 |
+
if gesture == "palm" and st.session_state.is_playing:
|
| 230 |
+
# Durdur
|
| 231 |
+
pygame.mixer.music.pause()
|
| 232 |
+
st.session_state.is_playing = False
|
| 233 |
+
status_placeholder.info("⏸️ Müzik duraklatıldı")
|
| 234 |
+
last_action_time = current_time
|
| 235 |
+
|
| 236 |
+
elif gesture == "index" and not st.session_state.is_playing:
|
| 237 |
+
# Devam et
|
| 238 |
+
pygame.mixer.music.unpause()
|
| 239 |
+
st.session_state.is_playing = True
|
| 240 |
+
status_placeholder.success("▶️ Müzik devam ediyor")
|
| 241 |
+
last_action_time = current_time
|
| 242 |
+
|
| 243 |
+
elif gesture == "swipe":
|
| 244 |
+
# Sonraki şarkı
|
| 245 |
+
st.session_state.current_track = (st.session_state.current_track + 1) % len(music_files)
|
| 246 |
+
play_music(music_files[st.session_state.current_track])
|
| 247 |
+
st.session_state.is_playing = True
|
| 248 |
+
status_placeholder.warning(f"⏭️ Sonraki: {music_files[st.session_state.current_track].name}")
|
| 249 |
+
last_action_time = current_time
|
| 250 |
+
|
| 251 |
+
# Frame'i RGB'ye çevir ve göster
|
| 252 |
+
annotated_frame = cv2.cvtColor(annotated_frame, cv2.COLOR_BGR2RGB)
|
| 253 |
+
frame_placeholder.image(annotated_frame, channels="RGB", use_container_width=True)
|
| 254 |
+
|
| 255 |
+
# Müzik bitti mi kontrol et
|
| 256 |
+
if not pygame.mixer.music.get_busy() and st.session_state.is_playing:
|
| 257 |
+
# Otomatik sonraki şarkı
|
| 258 |
+
st.session_state.current_track = (st.session_state.current_track + 1) % len(music_files)
|
| 259 |
+
play_music(music_files[st.session_state.current_track])
|
| 260 |
+
|
| 261 |
+
time.sleep(0.03) # ~30 FPS
|
| 262 |
+
|
| 263 |
+
except Exception as e:
|
| 264 |
+
st.error(f"Hata: {e}")
|
| 265 |
+
finally:
|
| 266 |
+
cap.release()
|
| 267 |
+
detector.release()
|
| 268 |
+
|
| 269 |
+
|
| 270 |
+
if __name__ == "__main__":
|
| 271 |
+
main()
|
| 272 |
+
|
hand_detector.py
ADDED
|
@@ -0,0 +1,262 @@
|
|
|
|
|
|
|
|
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|
|
|
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|
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|
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|
|
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|
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|
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|
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|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
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|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
"""
|
| 2 |
+
El Hareket Algılama Modülü
|
| 3 |
+
MediaPipe Hands kullanarak el hareketlerini algılar
|
| 4 |
+
|
| 5 |
+
Referans: https://medium.com/@odil.tokhirov/how-i-built-a-hand-gesture-recognition-model-in-python-part-1-db378cf196e6
|
| 6 |
+
"""
|
| 7 |
+
|
| 8 |
+
import cv2
|
| 9 |
+
import numpy as np
|
| 10 |
+
from collections import deque
|
| 11 |
+
import time
|
| 12 |
+
|
| 13 |
+
# MediaPipe import
|
| 14 |
+
import mediapipe as mp
|
| 15 |
+
|
| 16 |
+
# MediaPipe modüllerini al
|
| 17 |
+
mpHands = mp.solutions.hands
|
| 18 |
+
mpDraw = mp.solutions.drawing_utils
|
| 19 |
+
|
| 20 |
+
print(f"✓ MediaPipe v{mp.__version__} yüklendi!")
|
| 21 |
+
|
| 22 |
+
|
| 23 |
+
class HandGestureDetector:
|
| 24 |
+
"""
|
| 25 |
+
El hareketlerini algılayan sınıf
|
| 26 |
+
|
| 27 |
+
Kullanılan hareketler:
|
| 28 |
+
- palm: Avuç açık (4-5 parmak) -> Müzik durdur
|
| 29 |
+
- index: Sadece işaret parmağı -> Müzik başlat
|
| 30 |
+
- swipe: Hızlı yatay hareket -> Sonraki şarkı
|
| 31 |
+
"""
|
| 32 |
+
|
| 33 |
+
def __init__(self):
|
| 34 |
+
print("Hand detector başlatılıyor...")
|
| 35 |
+
|
| 36 |
+
# MediaPipe Hands - basit konfigürasyon
|
| 37 |
+
self.hands = mpHands.Hands(
|
| 38 |
+
max_num_hands=1,
|
| 39 |
+
min_detection_confidence=0.7,
|
| 40 |
+
min_tracking_confidence=0.7
|
| 41 |
+
)
|
| 42 |
+
|
| 43 |
+
# Parmak uç noktaları (landmark indeksleri)
|
| 44 |
+
# Thumb=4, Index=8, Middle=12, Ring=16, Pinky=20
|
| 45 |
+
self.tipIds = [4, 8, 12, 16, 20]
|
| 46 |
+
|
| 47 |
+
# Swipe algılama
|
| 48 |
+
self.position_history = deque(maxlen=10)
|
| 49 |
+
self.last_swipe_time = 0
|
| 50 |
+
self.swipe_cooldown = 1.0
|
| 51 |
+
|
| 52 |
+
# Gesture cooldown
|
| 53 |
+
self.last_gesture_time = 0
|
| 54 |
+
self.gesture_cooldown = 0.5
|
| 55 |
+
|
| 56 |
+
print("✓ Hand detector hazır!")
|
| 57 |
+
|
| 58 |
+
def findHands(self, frame, draw=True):
|
| 59 |
+
"""El bul ve landmark'ları döndür"""
|
| 60 |
+
imgRGB = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
|
| 61 |
+
self.results = self.hands.process(imgRGB)
|
| 62 |
+
|
| 63 |
+
if self.results.multi_hand_landmarks:
|
| 64 |
+
for handLms in self.results.multi_hand_landmarks:
|
| 65 |
+
if draw:
|
| 66 |
+
mpDraw.draw_landmarks(frame, handLms, mpHands.HAND_CONNECTIONS)
|
| 67 |
+
|
| 68 |
+
return frame
|
| 69 |
+
|
| 70 |
+
def findPosition(self, frame, handNo=0):
|
| 71 |
+
"""El landmark pozisyonlarını liste olarak döndür"""
|
| 72 |
+
lmList = []
|
| 73 |
+
|
| 74 |
+
if self.results.multi_hand_landmarks:
|
| 75 |
+
if len(self.results.multi_hand_landmarks) > handNo:
|
| 76 |
+
myHand = self.results.multi_hand_landmarks[handNo]
|
| 77 |
+
h, w, c = frame.shape
|
| 78 |
+
|
| 79 |
+
for id, lm in enumerate(myHand.landmark):
|
| 80 |
+
cx, cy = int(lm.x * w), int(lm.y * h)
|
| 81 |
+
lmList.append([id, cx, cy])
|
| 82 |
+
|
| 83 |
+
return lmList
|
| 84 |
+
|
| 85 |
+
def fingersUp(self, lmList):
|
| 86 |
+
"""
|
| 87 |
+
Hangi parmakların yukarıda olduğunu döndür
|
| 88 |
+
Returns: [thumb, index, middle, ring, pinky]
|
| 89 |
+
"""
|
| 90 |
+
fingers = []
|
| 91 |
+
|
| 92 |
+
if len(lmList) < 21:
|
| 93 |
+
return [0, 0, 0, 0, 0]
|
| 94 |
+
|
| 95 |
+
# Başparmak - x ekseni kontrolü
|
| 96 |
+
# Sağ el için: parmak ucu (4) < IP eklemi (3) ise açık
|
| 97 |
+
if lmList[self.tipIds[0]][1] < lmList[self.tipIds[0] - 1][1]:
|
| 98 |
+
fingers.append(1)
|
| 99 |
+
else:
|
| 100 |
+
fingers.append(0)
|
| 101 |
+
|
| 102 |
+
# 4 parmak - y ekseni kontrolü
|
| 103 |
+
# Parmak ucu < PIP eklemi ise açık (y yukarı doğru küçülür)
|
| 104 |
+
for id in range(1, 5):
|
| 105 |
+
if lmList[self.tipIds[id]][2] < lmList[self.tipIds[id] - 2][2]:
|
| 106 |
+
fingers.append(1)
|
| 107 |
+
else:
|
| 108 |
+
fingers.append(0)
|
| 109 |
+
|
| 110 |
+
return fingers
|
| 111 |
+
|
| 112 |
+
def detect_gesture(self, frame):
|
| 113 |
+
"""
|
| 114 |
+
Ana hareket algılama fonksiyonu
|
| 115 |
+
|
| 116 |
+
Returns:
|
| 117 |
+
gesture: "palm", "index", "swipe" veya None
|
| 118 |
+
annotated_frame: İşaretlenmiş frame
|
| 119 |
+
"""
|
| 120 |
+
# El bul
|
| 121 |
+
annotated_frame = self.findHands(frame.copy(), draw=True)
|
| 122 |
+
|
| 123 |
+
# Pozisyonları al
|
| 124 |
+
lmList = self.findPosition(annotated_frame)
|
| 125 |
+
|
| 126 |
+
gesture = None
|
| 127 |
+
current_time = time.time()
|
| 128 |
+
h, w = frame.shape[:2]
|
| 129 |
+
|
| 130 |
+
if len(lmList) >= 21:
|
| 131 |
+
# Parmak durumları
|
| 132 |
+
fingers = self.fingersUp(lmList)
|
| 133 |
+
totalFingers = sum(fingers)
|
| 134 |
+
|
| 135 |
+
# El merkezi (bilek pozisyonu - landmark 0)
|
| 136 |
+
wrist_x = lmList[0][1]
|
| 137 |
+
wrist_y = lmList[0][2]
|
| 138 |
+
|
| 139 |
+
# ===== SWIPE ALGILAMA =====
|
| 140 |
+
self.position_history.append((wrist_x, current_time))
|
| 141 |
+
|
| 142 |
+
if len(self.position_history) >= 6:
|
| 143 |
+
positions = list(self.position_history)
|
| 144 |
+
x_diff = positions[-1][0] - positions[0][0]
|
| 145 |
+
time_diff = positions[-1][1] - positions[0][1]
|
| 146 |
+
|
| 147 |
+
# Hızlı yatay hareket = swipe
|
| 148 |
+
if time_diff < 0.35 and abs(x_diff) > 120:
|
| 149 |
+
if current_time - self.last_swipe_time > self.swipe_cooldown:
|
| 150 |
+
gesture = "swipe"
|
| 151 |
+
self.last_swipe_time = current_time
|
| 152 |
+
self.position_history.clear()
|
| 153 |
+
|
| 154 |
+
direction = ">>>" if x_diff > 0 else "<<<"
|
| 155 |
+
cv2.putText(annotated_frame, f"SONRAKI {direction}", (50, 80),
|
| 156 |
+
cv2.FONT_HERSHEY_SIMPLEX, 1.2, (0, 165, 255), 3)
|
| 157 |
+
return gesture, annotated_frame
|
| 158 |
+
|
| 159 |
+
# ===== GESTURE ALGILAMA =====
|
| 160 |
+
if current_time - self.last_gesture_time > self.gesture_cooldown:
|
| 161 |
+
|
| 162 |
+
# AVUÇ AÇIK: 4 veya 5 parmak yukarıda
|
| 163 |
+
if totalFingers >= 4:
|
| 164 |
+
gesture = "palm"
|
| 165 |
+
self.last_gesture_time = current_time
|
| 166 |
+
cv2.putText(annotated_frame, "DURDUR", (50, 80),
|
| 167 |
+
cv2.FONT_HERSHEY_SIMPLEX, 1.5, (0, 0, 255), 3)
|
| 168 |
+
|
| 169 |
+
# İŞARET PARMAĞI: Sadece işaret parmağı yukarıda
|
| 170 |
+
elif fingers == [0, 1, 0, 0, 0] or fingers == [1, 1, 0, 0, 0]:
|
| 171 |
+
gesture = "index"
|
| 172 |
+
self.last_gesture_time = current_time
|
| 173 |
+
cv2.putText(annotated_frame, "OYNAT", (50, 80),
|
| 174 |
+
cv2.FONT_HERSHEY_SIMPLEX, 1.5, (0, 255, 0), 3)
|
| 175 |
+
|
| 176 |
+
# Debug bilgisi
|
| 177 |
+
cv2.putText(annotated_frame, f"Parmak: {totalFingers}", (10, h - 60),
|
| 178 |
+
cv2.FONT_HERSHEY_SIMPLEX, 0.7, (255, 255, 255), 2)
|
| 179 |
+
|
| 180 |
+
finger_str = f"B:{fingers[0]} I:{fingers[1]} O:{fingers[2]} Y:{fingers[3]} S:{fingers[4]}"
|
| 181 |
+
cv2.putText(annotated_frame, finger_str, (10, h - 30),
|
| 182 |
+
cv2.FONT_HERSHEY_SIMPLEX, 0.6, (200, 200, 200), 2)
|
| 183 |
+
|
| 184 |
+
# El merkezi göster
|
| 185 |
+
cv2.circle(annotated_frame, (wrist_x, wrist_y), 10, (255, 0, 255), -1)
|
| 186 |
+
|
| 187 |
+
else:
|
| 188 |
+
cv2.putText(annotated_frame, "El algilanmadi - Elinizi gosterin", (50, 50),
|
| 189 |
+
cv2.FONT_HERSHEY_SIMPLEX, 0.8, (100, 100, 255), 2)
|
| 190 |
+
|
| 191 |
+
return gesture, annotated_frame
|
| 192 |
+
|
| 193 |
+
def release(self):
|
| 194 |
+
"""Kaynakları serbest bırak"""
|
| 195 |
+
self.hands.close()
|
| 196 |
+
|
| 197 |
+
|
| 198 |
+
def test_detector():
|
| 199 |
+
"""Test fonksiyonu"""
|
| 200 |
+
print("\n" + "="*50)
|
| 201 |
+
print("KAMERA AÇILIYOR...")
|
| 202 |
+
print("="*50)
|
| 203 |
+
|
| 204 |
+
cap = cv2.VideoCapture(0)
|
| 205 |
+
|
| 206 |
+
if not cap.isOpened():
|
| 207 |
+
print("HATA: Kamera açılamadı!")
|
| 208 |
+
return
|
| 209 |
+
|
| 210 |
+
print("✓ Kamera açıldı!")
|
| 211 |
+
|
| 212 |
+
detector = HandGestureDetector()
|
| 213 |
+
|
| 214 |
+
print("\n" + "="*50)
|
| 215 |
+
print("EL HAREKETİ TEST MODU")
|
| 216 |
+
print("="*50)
|
| 217 |
+
print("Hareketler:")
|
| 218 |
+
print(" ✋ Avuç aç (4-5 parmak): DURDUR")
|
| 219 |
+
print(" ☝️ İşaret parmağı: OYNAT")
|
| 220 |
+
print(" 👋 Eli hızla savur: SONRAKİ")
|
| 221 |
+
print("\nÇıkmak için 'q' tuşuna basın.")
|
| 222 |
+
print("="*50 + "\n")
|
| 223 |
+
|
| 224 |
+
pTime = 0
|
| 225 |
+
|
| 226 |
+
while True:
|
| 227 |
+
ret, frame = cap.read()
|
| 228 |
+
if not ret:
|
| 229 |
+
print("Frame okunamadı!")
|
| 230 |
+
break
|
| 231 |
+
|
| 232 |
+
# Ayna görünümü
|
| 233 |
+
frame = cv2.flip(frame, 1)
|
| 234 |
+
|
| 235 |
+
# Hareket algıla
|
| 236 |
+
gesture, annotated = detector.detect_gesture(frame)
|
| 237 |
+
|
| 238 |
+
if gesture:
|
| 239 |
+
print(f">>> {gesture.upper()}")
|
| 240 |
+
|
| 241 |
+
# FPS hesapla
|
| 242 |
+
cTime = time.time()
|
| 243 |
+
fps = 1 / (cTime - pTime) if (cTime - pTime) > 0 else 0
|
| 244 |
+
pTime = cTime
|
| 245 |
+
|
| 246 |
+
cv2.putText(annotated, f"FPS: {int(fps)}", (10, 30),
|
| 247 |
+
cv2.FONT_HERSHEY_SIMPLEX, 0.7, (0, 255, 0), 2)
|
| 248 |
+
|
| 249 |
+
# Göster
|
| 250 |
+
cv2.imshow("El Hareketi Testi - 'q' ile cik", annotated)
|
| 251 |
+
|
| 252 |
+
if cv2.waitKey(1) & 0xFF == ord('q'):
|
| 253 |
+
break
|
| 254 |
+
|
| 255 |
+
cap.release()
|
| 256 |
+
detector.release()
|
| 257 |
+
cv2.destroyAllWindows()
|
| 258 |
+
print("\nTest sonlandırıldı.")
|
| 259 |
+
|
| 260 |
+
|
| 261 |
+
if __name__ == "__main__":
|
| 262 |
+
test_detector()
|
requirements.txt
ADDED
|
@@ -0,0 +1,15 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
# Gradio ile çalışan uygulama için gereksinimler
|
| 2 |
+
gradio>=4.0.0
|
| 3 |
+
opencv-python-headless>=4.8.0
|
| 4 |
+
mediapipe>=0.10.0
|
| 5 |
+
numpy<2.0
|
| 6 |
+
|
| 7 |
+
|
| 8 |
+
# Streamlit ile çalışan uygulama için gereksinimler
|
| 9 |
+
# streamlit>=1.28.0
|
| 10 |
+
# opencv-python-headless>=4.8.0
|
| 11 |
+
# mediapipe>=0.10.0
|
| 12 |
+
# streamlit-webrtc>=0.45.0
|
| 13 |
+
# av>=10.0.0
|
| 14 |
+
# numpy<2.0
|
| 15 |
+
|