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| /** | |
| * @author sunag / http://www.sunag.com.br/ | |
| */ | |
| import { TempNode } from '../core/TempNode.js'; | |
| import { ConstNode } from '../core/ConstNode.js'; | |
| import { FunctionNode } from '../core/FunctionNode.js'; | |
| function LuminanceNode( rgb ) { | |
| TempNode.call( this, 'f' ); | |
| this.rgb = rgb; | |
| } | |
| LuminanceNode.Nodes = ( function () { | |
| var LUMA = new ConstNode( "vec3 LUMA vec3( 0.2125, 0.7154, 0.0721 )" ); | |
| var luminance = new FunctionNode( [ | |
| // Algorithm from Chapter 10 of Graphics Shaders | |
| "float luminance( vec3 rgb ) {", | |
| " return dot( rgb, LUMA );", | |
| "}" | |
| ].join( "\n" ), [ LUMA ] ); | |
| return { | |
| LUMA: LUMA, | |
| luminance: luminance | |
| }; | |
| } )(); | |
| LuminanceNode.prototype = Object.create( TempNode.prototype ); | |
| LuminanceNode.prototype.constructor = LuminanceNode; | |
| LuminanceNode.prototype.nodeType = "Luminance"; | |
| LuminanceNode.prototype.generate = function ( builder, output ) { | |
| var luminance = builder.include( LuminanceNode.Nodes.luminance ); | |
| return builder.format( luminance + '( ' + this.rgb.build( builder, 'v3' ) + ' )', this.getType( builder ), output ); | |
| }; | |
| LuminanceNode.prototype.copy = function ( source ) { | |
| TempNode.prototype.copy.call( this, source ); | |
| this.rgb = source.rgb; | |
| }; | |
| LuminanceNode.prototype.toJSON = function ( meta ) { | |
| var data = this.getJSONNode( meta ); | |
| if ( ! data ) { | |
| data = this.createJSONNode( meta ); | |
| data.rgb = this.rgb.toJSON( meta ).uuid; | |
| } | |
| return data; | |
| }; | |
| export { LuminanceNode }; | |