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| /** | |
| * @author sunag / http://www.sunag.com.br/ | |
| */ | |
| import { TempNode } from '../core/TempNode.js'; | |
| import { ResolutionNode } from './ResolutionNode.js'; | |
| function ScreenUVNode( resolution ) { | |
| TempNode.call( this, 'v2' ); | |
| this.resolution = resolution || new ResolutionNode(); | |
| } | |
| ScreenUVNode.prototype = Object.create( TempNode.prototype ); | |
| ScreenUVNode.prototype.constructor = ScreenUVNode; | |
| ScreenUVNode.prototype.nodeType = "ScreenUV"; | |
| ScreenUVNode.prototype.generate = function ( builder, output ) { | |
| var result; | |
| if ( builder.isShader( 'fragment' ) ) { | |
| result = '( gl_FragCoord.xy / ' + this.resolution.build( builder, 'v2' ) + ')'; | |
| } else { | |
| console.warn( "THREE.ScreenUVNode is not compatible with " + builder.shader + " shader." ); | |
| result = 'vec2( 0.0 )'; | |
| } | |
| return builder.format( result, this.getType( builder ), output ); | |
| }; | |
| ScreenUVNode.prototype.copy = function ( source ) { | |
| TempNode.prototype.copy.call( this, source ); | |
| this.resolution = source.resolution; | |
| }; | |
| ScreenUVNode.prototype.toJSON = function ( meta ) { | |
| var data = this.getJSONNode( meta ); | |
| if ( ! data ) { | |
| data = this.createJSONNode( meta ); | |
| data.resolution = this.resolution.toJSON( meta ).uuid; | |
| } | |
| return data; | |
| }; | |
| export { ScreenUVNode }; | |