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| /** | |
| * @author mrdoob / http://mrdoob.com | |
| */ | |
| THREE.PaintViveController = function ( id ) { | |
| THREE.ViveController.call( this, id ); | |
| var PI2 = Math.PI * 2; | |
| var MODES = { COLOR: 0, SIZE: 1 }; | |
| var mode = MODES.COLOR; | |
| var color = new THREE.Color( 1, 1, 1 ); | |
| var size = 1.0; | |
| // | |
| function generateHueTexture() { | |
| var canvas = document.createElement( 'canvas' ); | |
| canvas.width = 256; | |
| canvas.height = 256; | |
| var context = canvas.getContext( '2d' ); | |
| var imageData = context.getImageData( 0, 0, 256, 256 ); | |
| var data = imageData.data; | |
| var swatchColor = new THREE.Color(); | |
| for ( var i = 0, j = 0; i < data.length; i += 4, j ++ ) { | |
| var x = ( ( j % 256 ) / 256 ) - 0.5; | |
| var y = ( Math.floor( j / 256 ) / 256 ) - 0.5; | |
| swatchColor.setHSL( Math.atan2( y, x ) / PI2, 1, ( 0.5 - Math.sqrt( x * x + y * y ) ) * 2.0 ); | |
| data[ i + 0 ] = swatchColor.r * 256; | |
| data[ i + 1 ] = swatchColor.g * 256; | |
| data[ i + 2 ] = swatchColor.b * 256; | |
| data[ i + 3 ] = 256; | |
| } | |
| context.putImageData( imageData, 0, 0 ); | |
| return new THREE.CanvasTexture( canvas ); | |
| } | |
| // COLOR UI | |
| var geometry = new THREE.CircleBufferGeometry( 1, 32 ); | |
| var material = new THREE.MeshBasicMaterial( { map: generateHueTexture() } ); | |
| var colorUI = new THREE.Mesh( geometry, material ); | |
| colorUI.position.set( 0, 0.005, 0.0495 ); | |
| colorUI.rotation.x = - 1.45; | |
| colorUI.scale.setScalar( 0.02 ); | |
| this.add( colorUI ); | |
| var geometry = new THREE.IcosahedronBufferGeometry( 0.1, 2 ); | |
| var material = new THREE.MeshBasicMaterial(); | |
| material.color = color; | |
| var ball = new THREE.Mesh( geometry, material ); | |
| colorUI.add( ball ); | |
| // SIZE UI | |
| var sizeUI = new THREE.Group(); | |
| sizeUI.position.set( 0, 0.005, 0.0495 ); | |
| sizeUI.rotation.x = - 1.45; | |
| sizeUI.scale.setScalar( 0.02 ); | |
| this.add( sizeUI ); | |
| var triangleShape = new THREE.Shape(); | |
| triangleShape.moveTo( 0, - 1 ); | |
| triangleShape.lineTo( 1, 1 ); | |
| triangleShape.lineTo( - 1, 1 ); | |
| var geometry = new THREE.ShapeBufferGeometry( triangleShape ); | |
| var material = new THREE.MeshBasicMaterial( { color: 0x222222, wireframe: true } ); | |
| var sizeUIOutline = new THREE.Mesh( geometry, material ); | |
| sizeUIOutline.position.z = 0.001; | |
| resizeTriangleGeometry( sizeUIOutline.geometry, 1.0 ); | |
| sizeUI.add( sizeUIOutline ); | |
| var geometry = new THREE.ShapeBufferGeometry( triangleShape ); | |
| var material = new THREE.MeshBasicMaterial( { side: THREE.DoubleSide } ); | |
| material.color = color; | |
| var sizeUIFill = new THREE.Mesh( geometry, material ); | |
| sizeUIFill.position.z = 0.0011; | |
| resizeTriangleGeometry( sizeUIFill.geometry, 0.5 ); | |
| sizeUI.add( sizeUIFill ); | |
| sizeUI.visible = false; | |
| function onAxisChanged( event ) { | |
| if ( this.getButtonState( 'thumbpad' ) === false ) return; | |
| var x = event.axes[ 0 ] / 2.0; | |
| var y = - event.axes[ 1 ] / 2.0; | |
| if ( mode === MODES.COLOR ) { | |
| color.setHSL( Math.atan2( y, x ) / PI2, 1, ( 0.5 - Math.sqrt( x * x + y * y ) ) * 2.0 ); | |
| ball.position.set( event.axes[ 0 ], event.axes[ 1 ], 0 ); | |
| } | |
| if ( mode === MODES.SIZE ) { | |
| var ratio = 0.5 - y; | |
| size = ratio * 2; | |
| resizeTriangleGeometry( sizeUIFill.geometry, ratio ); | |
| } | |
| } | |
| function resizeTriangleGeometry( geometry, ratio ) { | |
| var x = 0, y = 0; | |
| var fullWidth = 0.75, fullHeight = 1.5; | |
| var angle = Math.atan( ( fullWidth / 2 ) / fullHeight ); | |
| var bottomY = y - fullHeight / 2; | |
| var height = fullHeight * ratio; | |
| var width = ( Math.tan( angle ) * height ) * 2; | |
| var position = geometry.attributes.position; | |
| position.setXYZ( 0, x, bottomY, 0 ); | |
| position.setXYZ( 1, x + width / 2, bottomY + height, 0 ); | |
| position.setXYZ( 2, x - width / 2, bottomY + height, 0 ); | |
| position.needsUpdate = true; | |
| } | |
| function onGripsDown() { | |
| if ( mode === MODES.COLOR ) { | |
| mode = MODES.SIZE; | |
| colorUI.visible = false; | |
| sizeUI.visible = true; | |
| return; | |
| } | |
| if ( mode === MODES.SIZE ) { | |
| mode = MODES.COLOR; | |
| colorUI.visible = true; | |
| sizeUI.visible = false; | |
| return; | |
| } | |
| } | |
| this.getColor = function () { | |
| return color; | |
| }; | |
| this.getSize = function () { | |
| return size; | |
| }; | |
| this.addEventListener( 'axischanged', onAxisChanged ); | |
| this.addEventListener( 'gripsdown', onGripsDown ); | |
| }; | |
| THREE.PaintViveController.prototype = Object.create( THREE.ViveController.prototype ); | |
| THREE.PaintViveController.prototype.constructor = THREE.PaintViveController; | |