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| import { Color } from '../math/Color.js'; | |
| import { Vector3 } from '../math/Vector3.js'; | |
| /** | |
| * @author mrdoob / http://mrdoob.com/ | |
| * @author alteredq / http://alteredqualia.com/ | |
| */ | |
| function Face3( a, b, c, normal, color, materialIndex ) { | |
| this.a = a; | |
| this.b = b; | |
| this.c = c; | |
| this.normal = ( normal && normal.isVector3 ) ? normal : new Vector3(); | |
| this.vertexNormals = Array.isArray( normal ) ? normal : []; | |
| this.color = ( color && color.isColor ) ? color : new Color(); | |
| this.vertexColors = Array.isArray( color ) ? color : []; | |
| this.materialIndex = materialIndex !== undefined ? materialIndex : 0; | |
| } | |
| Object.assign( Face3.prototype, { | |
| clone: function () { | |
| return new this.constructor().copy( this ); | |
| }, | |
| copy: function ( source ) { | |
| this.a = source.a; | |
| this.b = source.b; | |
| this.c = source.c; | |
| this.normal.copy( source.normal ); | |
| this.color.copy( source.color ); | |
| this.materialIndex = source.materialIndex; | |
| for ( var i = 0, il = source.vertexNormals.length; i < il; i ++ ) { | |
| this.vertexNormals[ i ] = source.vertexNormals[ i ].clone(); | |
| } | |
| for ( var i = 0, il = source.vertexColors.length; i < il; i ++ ) { | |
| this.vertexColors[ i ] = source.vertexColors[ i ].clone(); | |
| } | |
| return this; | |
| } | |
| } ); | |
| export { Face3 }; | |