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| /** | |
| * @author oosmoxiecode | |
| * @author mrdoob / http://mrdoob.com/ | |
| * @author Mugen87 / https://github.com/Mugen87 | |
| */ | |
| import { Geometry } from '../core/Geometry.js'; | |
| import { BufferGeometry } from '../core/BufferGeometry.js'; | |
| import { Float32BufferAttribute } from '../core/BufferAttribute.js'; | |
| import { Vector3 } from '../math/Vector3.js'; | |
| // TorusGeometry | |
| function TorusGeometry( radius, tube, radialSegments, tubularSegments, arc ) { | |
| Geometry.call( this ); | |
| this.type = 'TorusGeometry'; | |
| this.parameters = { | |
| radius: radius, | |
| tube: tube, | |
| radialSegments: radialSegments, | |
| tubularSegments: tubularSegments, | |
| arc: arc | |
| }; | |
| this.fromBufferGeometry( new TorusBufferGeometry( radius, tube, radialSegments, tubularSegments, arc ) ); | |
| this.mergeVertices(); | |
| } | |
| TorusGeometry.prototype = Object.create( Geometry.prototype ); | |
| TorusGeometry.prototype.constructor = TorusGeometry; | |
| // TorusBufferGeometry | |
| function TorusBufferGeometry( radius, tube, radialSegments, tubularSegments, arc ) { | |
| BufferGeometry.call( this ); | |
| this.type = 'TorusBufferGeometry'; | |
| this.parameters = { | |
| radius: radius, | |
| tube: tube, | |
| radialSegments: radialSegments, | |
| tubularSegments: tubularSegments, | |
| arc: arc | |
| }; | |
| radius = radius || 1; | |
| tube = tube || 0.4; | |
| radialSegments = Math.floor( radialSegments ) || 8; | |
| tubularSegments = Math.floor( tubularSegments ) || 6; | |
| arc = arc || Math.PI * 2; | |
| // buffers | |
| var indices = []; | |
| var vertices = []; | |
| var normals = []; | |
| var uvs = []; | |
| // helper variables | |
| var center = new Vector3(); | |
| var vertex = new Vector3(); | |
| var normal = new Vector3(); | |
| var j, i; | |
| // generate vertices, normals and uvs | |
| for ( j = 0; j <= radialSegments; j ++ ) { | |
| for ( i = 0; i <= tubularSegments; i ++ ) { | |
| var u = i / tubularSegments * arc; | |
| var v = j / radialSegments * Math.PI * 2; | |
| // vertex | |
| vertex.x = ( radius + tube * Math.cos( v ) ) * Math.cos( u ); | |
| vertex.y = ( radius + tube * Math.cos( v ) ) * Math.sin( u ); | |
| vertex.z = tube * Math.sin( v ); | |
| vertices.push( vertex.x, vertex.y, vertex.z ); | |
| // normal | |
| center.x = radius * Math.cos( u ); | |
| center.y = radius * Math.sin( u ); | |
| normal.subVectors( vertex, center ).normalize(); | |
| normals.push( normal.x, normal.y, normal.z ); | |
| // uv | |
| uvs.push( i / tubularSegments ); | |
| uvs.push( j / radialSegments ); | |
| } | |
| } | |
| // generate indices | |
| for ( j = 1; j <= radialSegments; j ++ ) { | |
| for ( i = 1; i <= tubularSegments; i ++ ) { | |
| // indices | |
| var a = ( tubularSegments + 1 ) * j + i - 1; | |
| var b = ( tubularSegments + 1 ) * ( j - 1 ) + i - 1; | |
| var c = ( tubularSegments + 1 ) * ( j - 1 ) + i; | |
| var d = ( tubularSegments + 1 ) * j + i; | |
| // faces | |
| indices.push( a, b, d ); | |
| indices.push( b, c, d ); | |
| } | |
| } | |
| // build geometry | |
| this.setIndex( indices ); | |
| this.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); | |
| this.addAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) ); | |
| this.addAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) ); | |
| } | |
| TorusBufferGeometry.prototype = Object.create( BufferGeometry.prototype ); | |
| TorusBufferGeometry.prototype.constructor = TorusBufferGeometry; | |
| export { TorusGeometry, TorusBufferGeometry }; | |