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| /** | |
| * @author WestLangley / http://github.com/WestLangley | |
| */ | |
| import { LineSegments } from '../objects/LineSegments.js'; | |
| import { LineBasicMaterial } from '../materials/LineBasicMaterial.js'; | |
| import { BufferAttribute } from '../core/BufferAttribute.js'; | |
| import { Float32BufferAttribute } from '../core/BufferAttribute.js'; | |
| import { BufferGeometry } from '../core/BufferGeometry.js'; | |
| import { Object3D } from '../core/Object3D.js'; | |
| function Box3Helper( box, hex ) { | |
| this.type = 'Box3Helper'; | |
| this.box = box; | |
| var color = ( hex !== undefined ) ? hex : 0xffff00; | |
| var indices = new Uint16Array( [ 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7 ] ); | |
| var positions = [ 1, 1, 1, - 1, 1, 1, - 1, - 1, 1, 1, - 1, 1, 1, 1, - 1, - 1, 1, - 1, - 1, - 1, - 1, 1, - 1, - 1 ]; | |
| var geometry = new BufferGeometry(); | |
| geometry.setIndex( new BufferAttribute( indices, 1 ) ); | |
| geometry.addAttribute( 'position', new Float32BufferAttribute( positions, 3 ) ); | |
| LineSegments.call( this, geometry, new LineBasicMaterial( { color: color } ) ); | |
| this.geometry.computeBoundingSphere(); | |
| } | |
| Box3Helper.prototype = Object.create( LineSegments.prototype ); | |
| Box3Helper.prototype.constructor = Box3Helper; | |
| Box3Helper.prototype.updateMatrixWorld = function ( force ) { | |
| var box = this.box; | |
| if ( box.isEmpty() ) return; | |
| box.getCenter( this.position ); | |
| box.getSize( this.scale ); | |
| this.scale.multiplyScalar( 0.5 ); | |
| Object3D.prototype.updateMatrixWorld.call( this, force ); | |
| }; | |
| export { Box3Helper }; | |