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| /** | |
| * @author alteredq / http://alteredqualia.com/ | |
| * @author mrdoob / http://mrdoob.com/ | |
| * @author WestLangley / http://github.com/WestLangley | |
| */ | |
| import { Vector3 } from '../math/Vector3.js'; | |
| import { Object3D } from '../core/Object3D.js'; | |
| import { Line } from '../objects/Line.js'; | |
| import { Float32BufferAttribute } from '../core/BufferAttribute.js'; | |
| import { BufferGeometry } from '../core/BufferGeometry.js'; | |
| import { LineBasicMaterial } from '../materials/LineBasicMaterial.js'; | |
| function DirectionalLightHelper( light, size, color ) { | |
| Object3D.call( this ); | |
| this.light = light; | |
| this.light.updateMatrixWorld(); | |
| this.matrix = light.matrixWorld; | |
| this.matrixAutoUpdate = false; | |
| this.color = color; | |
| if ( size === undefined ) size = 1; | |
| var geometry = new BufferGeometry(); | |
| geometry.addAttribute( 'position', new Float32BufferAttribute( [ | |
| - size, size, 0, | |
| size, size, 0, | |
| size, - size, 0, | |
| - size, - size, 0, | |
| - size, size, 0 | |
| ], 3 ) ); | |
| var material = new LineBasicMaterial( { fog: false } ); | |
| this.lightPlane = new Line( geometry, material ); | |
| this.add( this.lightPlane ); | |
| geometry = new BufferGeometry(); | |
| geometry.addAttribute( 'position', new Float32BufferAttribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) ); | |
| this.targetLine = new Line( geometry, material ); | |
| this.add( this.targetLine ); | |
| this.update(); | |
| } | |
| DirectionalLightHelper.prototype = Object.create( Object3D.prototype ); | |
| DirectionalLightHelper.prototype.constructor = DirectionalLightHelper; | |
| DirectionalLightHelper.prototype.dispose = function () { | |
| this.lightPlane.geometry.dispose(); | |
| this.lightPlane.material.dispose(); | |
| this.targetLine.geometry.dispose(); | |
| this.targetLine.material.dispose(); | |
| }; | |
| DirectionalLightHelper.prototype.update = function () { | |
| var v1 = new Vector3(); | |
| var v2 = new Vector3(); | |
| var v3 = new Vector3(); | |
| return function update() { | |
| v1.setFromMatrixPosition( this.light.matrixWorld ); | |
| v2.setFromMatrixPosition( this.light.target.matrixWorld ); | |
| v3.subVectors( v2, v1 ); | |
| this.lightPlane.lookAt( v2 ); | |
| if ( this.color !== undefined ) { | |
| this.lightPlane.material.color.set( this.color ); | |
| this.targetLine.material.color.set( this.color ); | |
| } else { | |
| this.lightPlane.material.color.copy( this.light.color ); | |
| this.targetLine.material.color.copy( this.light.color ); | |
| } | |
| this.targetLine.lookAt( v2 ); | |
| this.targetLine.scale.z = v3.length(); | |
| }; | |
| }(); | |
| export { DirectionalLightHelper }; | |