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| /** | |
| * @author abelnation / http://github.com/abelnation | |
| * @author Mugen87 / http://github.com/Mugen87 | |
| * @author WestLangley / http://github.com/WestLangley | |
| * | |
| * This helper must be added as a child of the light | |
| */ | |
| import { Line } from '../objects/Line.js'; | |
| import { Mesh } from '../objects/Mesh.js'; | |
| import { LineBasicMaterial } from '../materials/LineBasicMaterial.js'; | |
| import { MeshBasicMaterial } from '../materials/MeshBasicMaterial.js'; | |
| import { Float32BufferAttribute } from '../core/BufferAttribute.js'; | |
| import { BufferGeometry } from '../core/BufferGeometry.js'; | |
| import { BackSide } from '../constants.js'; | |
| function RectAreaLightHelper( light, color ) { | |
| this.type = 'RectAreaLightHelper'; | |
| this.light = light; | |
| this.color = color; // optional hardwired color for the helper | |
| var positions = [ 1, 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, - 1, 0, 1, 1, 0 ]; | |
| var geometry = new BufferGeometry(); | |
| geometry.addAttribute( 'position', new Float32BufferAttribute( positions, 3 ) ); | |
| geometry.computeBoundingSphere(); | |
| var material = new LineBasicMaterial( { fog: false } ); | |
| Line.call( this, geometry, material ); | |
| // | |
| var positions2 = [ 1, 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, 1, 0, - 1, - 1, 0, 1, - 1, 0 ]; | |
| var geometry2 = new BufferGeometry(); | |
| geometry2.addAttribute( 'position', new Float32BufferAttribute( positions2, 3 ) ); | |
| geometry2.computeBoundingSphere(); | |
| this.add( new Mesh( geometry2, new MeshBasicMaterial( { side: BackSide, fog: false } ) ) ); | |
| this.update(); | |
| } | |
| RectAreaLightHelper.prototype = Object.create( Line.prototype ); | |
| RectAreaLightHelper.prototype.constructor = RectAreaLightHelper; | |
| RectAreaLightHelper.prototype.update = function () { | |
| this.scale.set( 0.5 * this.light.width, 0.5 * this.light.height, 1 ); | |
| if ( this.color !== undefined ) { | |
| this.material.color.set( this.color ); | |
| this.children[ 0 ].material.color.set( this.color ); | |
| } else { | |
| this.material.color.copy( this.light.color ).multiplyScalar( this.light.intensity ); | |
| // prevent hue shift | |
| var c = this.material.color; | |
| var max = Math.max( c.r, c.g, c.b ); | |
| if ( max > 1 ) c.multiplyScalar( 1 / max ); | |
| this.children[ 0 ].material.color.copy( this.material.color ); | |
| } | |
| }; | |
| RectAreaLightHelper.prototype.dispose = function () { | |
| this.geometry.dispose(); | |
| this.material.dispose(); | |
| this.children[ 0 ].geometry.dispose(); | |
| this.children[ 0 ].material.dispose(); | |
| }; | |
| export { RectAreaLightHelper }; | |