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| import { Light } from './Light.js'; | |
| import { DirectionalLightShadow } from './DirectionalLightShadow.js'; | |
| import { Object3D } from '../core/Object3D.js'; | |
| /** | |
| * @author mrdoob / http://mrdoob.com/ | |
| * @author alteredq / http://alteredqualia.com/ | |
| */ | |
| function DirectionalLight( color, intensity ) { | |
| Light.call( this, color, intensity ); | |
| this.type = 'DirectionalLight'; | |
| this.position.copy( Object3D.DefaultUp ); | |
| this.updateMatrix(); | |
| this.target = new Object3D(); | |
| this.shadow = new DirectionalLightShadow(); | |
| } | |
| DirectionalLight.prototype = Object.assign( Object.create( Light.prototype ), { | |
| constructor: DirectionalLight, | |
| isDirectionalLight: true, | |
| copy: function ( source ) { | |
| Light.prototype.copy.call( this, source ); | |
| this.target = source.target.clone(); | |
| this.shadow = source.shadow.clone(); | |
| return this; | |
| } | |
| } ); | |
| export { DirectionalLight }; | |