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| import { Material } from './Material.js'; | |
| import { Color } from '../math/Color.js'; | |
| /** | |
| * @author alteredq / http://alteredqualia.com/ | |
| * | |
| * parameters = { | |
| * color: <hex>, | |
| * map: new THREE.Texture( <Image> ), | |
| * rotation: <float>, | |
| * sizeAttenuation: <bool> | |
| * } | |
| */ | |
| function SpriteMaterial( parameters ) { | |
| Material.call( this ); | |
| this.type = 'SpriteMaterial'; | |
| this.color = new Color( 0xffffff ); | |
| this.map = null; | |
| this.rotation = 0; | |
| this.sizeAttenuation = true; | |
| this.lights = false; | |
| this.transparent = true; | |
| this.setValues( parameters ); | |
| } | |
| SpriteMaterial.prototype = Object.create( Material.prototype ); | |
| SpriteMaterial.prototype.constructor = SpriteMaterial; | |
| SpriteMaterial.prototype.isSpriteMaterial = true; | |
| SpriteMaterial.prototype.copy = function ( source ) { | |
| Material.prototype.copy.call( this, source ); | |
| this.color.copy( source.color ); | |
| this.map = source.map; | |
| this.rotation = source.rotation; | |
| this.sizeAttenuation = source.sizeAttenuation; | |
| return this; | |
| }; | |
| export { SpriteMaterial }; | |