Update app.py
Browse files
app.py
CHANGED
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@@ -1,4 +1,15 @@
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import json
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import re
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import random
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@@ -296,6 +307,269 @@ def load_example(example_key):
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"""Load example description"""
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return examples.get(example_key, "")
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| 299 |
# Custom CSS for anime theme
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anime_css = """
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<style>
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@@ -467,6 +741,10 @@ with gr.Blocks(
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label="🔍 Musical Analysis"
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)
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| 470 |
# Examples section
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gr.Markdown("### 🎨 Try These Anime-Inspired Examples")
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@@ -508,19 +786,24 @@ with gr.Blocks(
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- Mention specific instruments or sounds
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- Describe the genre or style for better results
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- Use the "Add Magic" button for instant variations!
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""")
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-
#
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-
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-
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outputs=[code_output, status_output, analysis_output]
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-
)
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-
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fn=
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inputs=[code_output],
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outputs=[
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)
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# Example button handlers
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# Event handlers
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generate_btn.click(
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fn=generate_music,
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inputs=[description, tempo, style],
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outputs=[code_output, status_output, analysis_output]
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)
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magic_btn.click(
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fn=add_magic,
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inputs=[code_output],
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outputs=[code_output, status_output]
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+
)import gradio as gr
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import json
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import re
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| 15 |
import random
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"""Load example description"""
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| 308 |
return examples.get(example_key, "")
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| 310 |
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def create_strudel_player():
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"""Create HTML component with Strudel.js player"""
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return gr.HTML("""
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<div id="strudel-container" style="
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background: linear-gradient(135deg, rgba(255, 107, 157, 0.1), rgba(168, 85, 247, 0.1));
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border: 2px solid rgba(255, 107, 157, 0.3);
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| 316 |
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border-radius: 20px;
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padding: 20px;
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margin: 10px 0;
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backdrop-filter: blur(10px);
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">
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<div style="text-align: center; margin-bottom: 15px;">
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| 322 |
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<h3 style="color: #FF6B9D; margin: 0 0 10px 0;">🎵 Strudel Audio Player</h3>
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| 323 |
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<p style="color: #E2E8F0; margin: 0; opacity: 0.8;">Click play to hear your generated music!</p>
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| 324 |
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</div>
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+
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<div id="strudel-controls" style="text-align: center; margin-bottom: 15px;">
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<button id="play-btn" onclick="playStrudel()" style="
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background: linear-gradient(45deg, #FF6B9D, #A855F7);
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color: white;
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border: none;
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border-radius: 25px;
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padding: 12px 24px;
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margin: 5px;
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font-weight: 600;
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cursor: pointer;
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transition: all 0.3s ease;
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box-shadow: 0 4px 15px rgba(255, 107, 157, 0.4);
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">▶️ Play</button>
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<button id="stop-btn" onclick="stopStrudel()" style="
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background: linear-gradient(45deg, #EF4444, #F59E0B);
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color: white;
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border: none;
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border-radius: 25px;
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padding: 12px 24px;
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margin: 5px;
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font-weight: 600;
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cursor: pointer;
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transition: all 0.3s ease;
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box-shadow: 0 4px 15px rgba(239, 68, 68, 0.4);
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">⏹️ Stop</button>
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<button id="volume-btn" onclick="toggleVolume()" style="
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background: linear-gradient(45deg, #06B6D4, #3B82F6);
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color: white;
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border: none;
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border-radius: 25px;
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padding: 12px 24px;
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margin: 5px;
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font-weight: 600;
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cursor: pointer;
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transition: all 0.3s ease;
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box-shadow: 0 4px 15px rgba(6, 182, 212, 0.4);
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">🔊 Volume</button>
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</div>
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<div id="strudel-status" style="
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text-align: center;
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color: #E2E8F0;
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font-size: 14px;
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opacity: 0.8;
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margin-bottom: 10px;
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">Ready to play music ✨</div>
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<div id="volume-control" style="display: none; text-align: center; margin: 10px 0;">
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<input type="range" id="volume-slider" min="0" max="100" value="70" style="
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width: 200px;
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height: 6px;
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border-radius: 5px;
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background: linear-gradient(to right, #FF6B9D, #A855F7);
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outline: none;
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opacity: 0.8;
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transition: opacity 0.2s;
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">
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<div style="color: #E2E8F0; font-size: 12px; margin-top: 5px;">Volume: <span id="volume-display">70</span>%</div>
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</div>
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</div>
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+
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+
<!-- Strudel.js Integration -->
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<script src="https://unpkg.com/@strudel.cycles/core@latest/dist/index.js"></script>
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<script src="https://unpkg.com/@strudel.cycles/webaudio@latest/dist/index.js"></script>
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<script src="https://unpkg.com/@strudel.cycles/mini@latest/dist/index.js"></script>
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<script>
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let currentPattern = null;
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let isPlaying = false;
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let audioContext = null;
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let currentCode = '';
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let volume = 0.7;
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// Initialize Strudel
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async function initStrudel() {
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try {
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if (typeof strudel !== 'undefined') {
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// Initialize audio context on first user interaction
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if (!audioContext) {
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audioContext = new (window.AudioContext || window.webkitAudioContext)();
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await strudel.initAudio();
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}
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updateStatus('🎵 Strudel ready! Generate some code and hit play!', '#06B6D4');
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} else {
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// Fallback mode
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updateStatus('🎮 Demo mode - Generate code to see it in action!', '#FCD34D');
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}
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} catch (error) {
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console.error('Strudel init error:', error);
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updateStatus('⚠️ Audio initialization failed - check browser permissions', '#EF4444');
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}
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}
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function updateStatus(message, color = '#E2E8F0') {
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const status = document.getElementById('strudel-status');
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status.innerHTML = message;
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status.style.color = color;
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}
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function updatePlayButton(playing) {
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const btn = document.getElementById('play-btn');
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if (playing) {
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btn.innerHTML = '⏸️ Pause';
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btn.onclick = pauseStrudel;
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} else {
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btn.innerHTML = '▶️ Play';
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btn.onclick = playStrudel;
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}
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}
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async function playStrudel() {
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| 439 |
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// Get current code from the code editor
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| 440 |
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const codeElements = document.querySelectorAll('textarea');
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| 441 |
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for (let element of codeElements) {
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if (element.value && element.value.includes('//')) {
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currentCode = element.value;
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break;
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}
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}
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if (!currentCode || !currentCode.trim()) {
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updateStatus('❌ No code to play! Generate some music first.', '#EF4444');
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return;
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}
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try {
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// Stop any currently playing pattern
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if (currentPattern) {
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currentPattern.stop();
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}
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if (typeof strudel !== 'undefined' && strudel.Pattern) {
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// Real Strudel playback
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updateStatus('🎵 Evaluating Strudel code...', '#FCD34D');
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// Remove comments and evaluate
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| 464 |
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const cleanCode = currentCode.replace(/\/\/.*$/gm, '').trim();
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const pattern = eval(cleanCode);
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| 466 |
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if (pattern && typeof pattern.play === 'function') {
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| 468 |
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currentPattern = pattern;
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await currentPattern.play();
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isPlaying = true;
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updatePlayButton(true);
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updateStatus('🎵 Playing your music! ✨', '#10B981');
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} else {
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throw new Error('Invalid Strudel pattern - check your code syntax');
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}
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} else {
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// Demo mode with visual feedback
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| 478 |
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updateStatus('🎮 Demo Mode: Playing ' + currentCode.split('\\n')[0] + '...', '#06B6D4');
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isPlaying = true;
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updatePlayButton(true);
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// Simulate playback
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setTimeout(() => {
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updateStatus('🎵 Demo playback complete! Integrate Strudel.js for real audio.', '#FCD34D');
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isPlaying = false;
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updatePlayButton(false);
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}, 5000);
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}
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} catch (error) {
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console.error('Playback error:', error);
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updateStatus('❌ Error: ' + error.message, '#EF4444');
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isPlaying = false;
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updatePlayButton(false);
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}
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}
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function pauseStrudel() {
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| 498 |
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if (currentPattern && isPlaying) {
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currentPattern.stop();
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isPlaying = false;
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updatePlayButton(false);
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updateStatus('⏸️ Music paused', '#FCD34D');
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}
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}
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function stopStrudel() {
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if (currentPattern) {
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currentPattern.stop();
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currentPattern = null;
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}
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isPlaying = false;
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updatePlayButton(false);
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updateStatus('⏹️ Music stopped', '#6B7280');
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}
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function toggleVolume() {
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const volumeControl = document.getElementById('volume-control');
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| 518 |
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volumeControl.style.display = volumeControl.style.display === 'none' ? 'block' : 'none';
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}
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// Volume control
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| 522 |
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const volumeSlider = document.getElementById('volume-slider');
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| 523 |
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const volumeDisplay = document.getElementById('volume-display');
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| 524 |
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if (volumeSlider && volumeDisplay) {
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volumeSlider.oninput = function() {
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| 527 |
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volume = this.value / 100;
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| 528 |
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volumeDisplay.textContent = this.value;
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| 529 |
+
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| 530 |
+
// Apply volume to current pattern if playing
|
| 531 |
+
if (currentPattern && typeof currentPattern.gain === 'function') {
|
| 532 |
+
currentPattern.gain(volume);
|
| 533 |
+
}
|
| 534 |
+
};
|
| 535 |
+
}
|
| 536 |
+
|
| 537 |
+
// Initialize when page loads
|
| 538 |
+
document.addEventListener('DOMContentLoaded', initStrudel);
|
| 539 |
+
|
| 540 |
+
// Handle browser audio context restrictions
|
| 541 |
+
document.addEventListener('click', async function() {
|
| 542 |
+
if (audioContext && audioContext.state === 'suspended') {
|
| 543 |
+
await audioContext.resume();
|
| 544 |
+
}
|
| 545 |
+
}, { once: true });
|
| 546 |
+
|
| 547 |
+
// Update code when Gradio updates
|
| 548 |
+
function updateCurrentCode(newCode) {
|
| 549 |
+
currentCode = newCode;
|
| 550 |
+
if (isPlaying) {
|
| 551 |
+
stopStrudel();
|
| 552 |
+
updateStatus('🔄 Code updated - click play to hear changes!', '#06B6D4');
|
| 553 |
+
}
|
| 554 |
+
}
|
| 555 |
+
|
| 556 |
+
// Anime-style button hover effects
|
| 557 |
+
document.addEventListener('DOMContentLoaded', function() {
|
| 558 |
+
const buttons = document.querySelectorAll('#strudel-controls button');
|
| 559 |
+
buttons.forEach(btn => {
|
| 560 |
+
btn.addEventListener('mouseenter', function() {
|
| 561 |
+
this.style.transform = 'translateY(-2px) scale(1.05)';
|
| 562 |
+
this.style.boxShadow = '0 8px 25px rgba(255, 107, 157, 0.6)';
|
| 563 |
+
});
|
| 564 |
+
btn.addEventListener('mouseleave', function() {
|
| 565 |
+
this.style.transform = 'translateY(0) scale(1)';
|
| 566 |
+
this.style.boxShadow = '0 4px 15px rgba(255, 107, 157, 0.4)';
|
| 567 |
+
});
|
| 568 |
+
});
|
| 569 |
+
});
|
| 570 |
+
</script>
|
| 571 |
+
""", elem_id="strudel-player")
|
| 572 |
+
|
| 573 |
# Custom CSS for anime theme
|
| 574 |
anime_css = """
|
| 575 |
<style>
|
|
|
|
| 741 |
label="🔍 Musical Analysis"
|
| 742 |
)
|
| 743 |
|
| 744 |
+
# Audio Player Section
|
| 745 |
+
gr.Markdown("### 🎵 Audio Playback")
|
| 746 |
+
strudel_player = create_strudel_player()
|
| 747 |
+
|
| 748 |
# Examples section
|
| 749 |
gr.Markdown("### 🎨 Try These Anime-Inspired Examples")
|
| 750 |
|
|
|
|
| 786 |
- Mention specific instruments or sounds
|
| 787 |
- Describe the genre or style for better results
|
| 788 |
- Use the "Add Magic" button for instant variations!
|
| 789 |
+
- Click the Play button to hear your generated music!
|
| 790 |
+
|
| 791 |
+
**🎵 Audio Playback:**
|
| 792 |
+
- Generate code first, then click the ▶️ Play button
|
| 793 |
+
- Use ⏹️ Stop to halt playback
|
| 794 |
+
- Adjust volume with the 🔊 Volume button
|
| 795 |
+
- The player works in demo mode and with full Strudel.js integration
|
| 796 |
""")
|
| 797 |
|
| 798 |
+
# Update code in player when it changes
|
| 799 |
+
def update_player_code(code):
|
| 800 |
+
# This will trigger the JavaScript to update the current code
|
| 801 |
+
return gr.update()
|
|
|
|
|
|
|
| 802 |
|
| 803 |
+
code_output.change(
|
| 804 |
+
fn=update_player_code,
|
| 805 |
inputs=[code_output],
|
| 806 |
+
outputs=[]
|
| 807 |
)
|
| 808 |
|
| 809 |
# Example button handlers
|