braindeck
Initial commit
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# Copyright 2024 Bytedance Ltd. and/or its affiliates
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
from collections import defaultdict
import torch
from verl import DataProto
from verl.utils.reward_score import _default_compute_score
class DAPORewardManager:
"""The reward manager."""
def __init__(
self,
tokenizer,
num_examine,
compute_score=None,
reward_fn_key="data_source",
max_resp_len=None,
overlong_buffer_cfg=None,
) -> None:
self.tokenizer = tokenizer
self.num_examine = num_examine # the number of batches of decoded responses to print to the console
self.compute_score = compute_score or _default_compute_score
self.reward_fn_key = reward_fn_key
self.overlong_buffer_cfg = overlong_buffer_cfg
self.max_resp_len = max_resp_len
if self.overlong_buffer_cfg is not None:
assert self.max_resp_len is not None, f"max_resp_len must be provided if {overlong_buffer_cfg=}, but got None"
def __call__(self, data: DataProto, return_dict: bool = False):
"""We will expand this function gradually based on the available datasets"""
# If there is rm score, we directly return rm score. Otherwise, we compute via rm_score_fn
if "rm_scores" in data.batch.keys():
if return_dict:
return {"reward_tensor": data.batch["rm_scores"]}
else:
return data.batch["rm_scores"]
reward_tensor = torch.zeros_like(data.batch["responses"], dtype=torch.float32)
reward_extra_info = defaultdict(list)
already_print_data_sources = {}
for i in range(len(data)):
data_item = data[i] # DataProtoItem
prompt_ids = data_item.batch["prompts"]
prompt_length = prompt_ids.shape[-1]
valid_prompt_length = data_item.batch["attention_mask"][:prompt_length].sum()
valid_prompt_ids = prompt_ids[-valid_prompt_length:]
response_ids = data_item.batch["responses"]
valid_response_length = data_item.batch["attention_mask"][prompt_length:].sum()
valid_response_ids = response_ids[:valid_response_length]
# decode
prompt_str = self.tokenizer.decode(valid_prompt_ids, skip_special_tokens=True)
response_str = self.tokenizer.decode(valid_response_ids, skip_special_tokens=True)
eos_token = self.tokenizer.eos_token
if response_str.endswith(eos_token):
response_str = response_str[: -len(eos_token)]
ground_truth = data_item.non_tensor_batch["reward_model"]["ground_truth"]
data_source = data_item.non_tensor_batch[self.reward_fn_key]
extra_info = data_item.non_tensor_batch.get("extra_info", None)
result = self.compute_score(
data_source=data_source,
solution_str=response_str,
ground_truth=ground_truth,
extra_info=extra_info,
)
score: float
if isinstance(result, dict):
score = result["score"]
# Store the information including original reward
for key, value in result.items():
reward_extra_info[key].append(value)
else:
score = result
reward = score
if self.overlong_buffer_cfg.enable:
overlong_buffer_len = self.overlong_buffer_cfg.len
expected_len = self.max_resp_len - overlong_buffer_len
exceed_len = valid_response_length - expected_len
overlong_penalty_factor = self.overlong_buffer_cfg.penalty_factor
overlong_reward = min(-exceed_len / overlong_buffer_len * overlong_penalty_factor, 0)
reward += overlong_reward
if self.overlong_buffer_cfg.log:
reward_extra_info["overlong_reward"].append(overlong_reward)
reward_extra_info["overlong"].append(overlong_reward < 0)
reward_tensor[i, valid_response_length - 1] = reward
if data_source not in already_print_data_sources:
already_print_data_sources[data_source] = 0
if already_print_data_sources[data_source] < self.num_examine:
already_print_data_sources[data_source] += 1
print("[prompt]", prompt_str)
print("[response]", response_str)
print("[ground_truth]", ground_truth)
if isinstance(result, dict):
for key, value in result.items():
print(f"[{key}]", value)
else:
print("[score]", score)
if return_dict:
return {
"reward_tensor": reward_tensor,
"reward_extra_info": reward_extra_info,
}
else:
return reward_tensor